8 DIALOG 0 "Stop" // START 0 0 "Please, you must help me." // None // Ok // "How can I help you?" // "First tell me who you are." // "I would, if I knew where we were." // "Give me one good reason why I should." // "Do you think I can be fooled so easily?" // "Only if you agree to join forces with me." // END // START 2 0 "I have left my physical form by means of astral travel. What you see before you is a psychic projection of my inner self. Normally, the process is a simple one, but on this occasion my inner self was snatched to this place where I have been trapped ever since. Since then I have been able to manifest myself for brief periods within Winthrop Mansion. I have also been lost, confused, and attacked by foul apparitions. Now, I am simply weary. I need your energy to escape, and escape I must." // None // Happy // "But who are you?" // "Do you know where we are?" // "I'm sorry, but I'll be needing all my energy for myself." // "I think I smell a trap here." // "You can have my energy, if you agree to an alliance." // END // START 1 0 "I am Charles Wenlock and I am a Magician of the Right Hand Path. Before you ask, I am utterly opposed to the forces of evil ranged against us. However, like you, I am virtually helpless here, this despite my knowledge of esoteric doctrines." // None // Happy // "Helpless? How?" // "If you can tell me where we are, I might be able to help." // "I don't think you're as helpless as you say you are." // "With your knowledge of magic, you must be one of them." // "Maybe we should join forces, then." // END // START 0 0 "We are both adrift on the Ethereal Plane - an endless void that spans all the dimensions of the Cosmos. The Ethereal Plane is a bridge to other states of existence. It is from here that you can reach the Astral Plane where dwells your nemesis." // None // Ok // "Did you say that you needed my help?" // "And you are..?" // "Me? Why can't you go to the Astral Plane?" // "I think you know too much about what's going on here." // "Then, let us head for the Astral and defeat our foe together." // END // START -1 0 "I did not expect this from you. I have been watching your plight, and thought you a person of good will. Maybe I am not quite the judge of character I thought myself to be." // None // Ugly // "I'm sorry. Just explain the problem to me." // "If I knew more about you..." // "It's not me, it's this place. Where the heck are we?" // "But I am a good judge of character, so you can drop the act." // "Maybe you are. Come with me and find out." // END // START -2 0 "Now I see it. This is yet another cunning device of the enemy! Begone foul Phantasm and torment me no more!" // None // Ugly // "No! I can help you. Tell me what to do!" // "I'm no phantasm, but what about you?" // "Believe me, I'd go, if only I knew where I was." // "You don't need my help, all of a sudden?" // "If I'm going anywhere, you're coming with me." // END // START 0 0 "I dare not stay with you any longer than I have to; I have already been away from my mortal body for far too long. The silver cord that binds me to my material self grows more slender with each passing second; if it breaks my two selves will be separated and I will die. That is why I need your help." // None // Ok // "What do you want me to do?" // "But who are you?" // "So where are we?" // "If you're so skilled at magic, help yourself." // "It all sounds too convenient for my liking. It's a trap!" // END // START 0 70 // YesNo // Ok // "Yes" // "No" // END // ASSESSMENT 4 START -2 0 Ugly // "Though I may be old, I am not blind to deception. Back, vile Daemon! Back to the festering abyss from whence you came! In the Name of The Four, I banish thee!" // DeferNPCAttack // START 1 5 Ok // "Maybe you cannot help me after all, maybe this is to be my destiny. I suspect our paths will not cross again, neither here nor on Earth, but before we part I shall implant some of my knowledge in your mind. Wait one moment... There, you now know a new spell. You will need it if you are to stand a chance of surviving this nightmare. Now go, and may your way be guided by the Silver Light." // Spell // START 3 10 Ok // "I have one last chance to escape this hellish void, but to do so I will need to draw on your energies. Will you help me?" // YesNo // START 0 0 Happy // "Thank you. Take these Crystal Glasses of Ainsu. They will help you find a true path on the Astral Plane, for it is there that your final conflict lies. ## "However, do not rush to face Belthegor. You will need a protective talisman, fashioned out of a meteorite fragment in the Room of Skulls. ## "Also your strength, skills and magical awareness must be at their peak. If you face Belthegor unprepared, you will die. ## "One more thing, I have implanted knowledge of a powerful spell in your mind - use it wisely. Now to escape this wretched place. Farewell." // DeferLeave //