[Configuration] BasedOn=..\Engine\Config\BaseLightmass.ini [DevOptions.PrecomputedDynamicObjectLighting] ; Increase the number of allowed sample, as we have DNELightmass volume to reduce them after the build. ; And all sample are not loaded in memory at a given time as we stream level ; At the time of 29/11/11 the size of FVolumeLightingSample was 76, mean that 50000 sample is around 3.6 Mo MaxVolumeSamples=200000