[Configuration] BasedOn=..\Engine\Config\BaseEditorUserSettings.ini [ContentBrowserFilter] FavoriteTypes_0=Animation Sets;Behaviors;Flash Movies;Material Instances (Constant);Material Instances (Time Varying);Materials;Particle Systems;Skeletal Meshes;Static Meshes;Textures [Directories2] UNR=..\..\%GAME%Game\Content\Maps\ BRUSH=..\..\%GAME%Game\Content\ 2DS=..\..\%GAME%Game\Content\ PSA=..\..\%GAME%Game\Content\ GenericImport=..\..\%GAME%Game\Content\ GenericExport=..\..\%GAME%Game\Content\ GenericOpen=..\..\%GAME%Game\Content\ GenericSave=..\..\%GAME%Game\Content\ [Behaviors] AutoRebuildOnPIE=TRUE [PropertyWindow] SeqAct_InterpFavorites=Object.AIdentification.MatineeName 1 Object.AIdentification.Identifier 2 Object.AIdentification.GameEvent 3 [UnrealEd.EditorUserSettings] bAutoSaveCheckedOutFilesOnly=False ; DNE Begin [UnrealEd.FbxImportUI] bSplitNonMatchingTriangles=True ; DNE End