Config file format Total: 148 bytes * File header: 32 bytes Contains the control string "DOUKUTSU20041206" followed with \0s to fill the 32 bytes. * Font name: 64 bytes A null-terminated string containing the name of the font used in the game (Linux version ignores this) * "move button mode": 4 bytes Either 0 or 1. * "attack button mode": 4 bytes Either 0 or 1 * "ok button mode": 4 bytes Either 0 or 1 * "display mode": 4 bytes Integer between 0 and 4 0: Fullscreen 16 bit 1: Windowed 320x240 2: Windowed 640x480 3: Fullscreen 24 bit 4: Fullscreen 32 bit * "use gamepad": 4 bytes Either 0 or 1 * "gamepad buttons": 8 * 4 = 32 bytes 8 Integers between 1 and 6 Each integer represents a button action for one of the gamepad's buttons. The first integer is the action for the first button of the controller and so on. 1: Jump 2: Attack 3: Weapon + 4: Weapon - 5: Map 6: Item