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C=CODE S=_TEXT G=(none) M=EXIT ACBP=28 0001:252D 0000 C=CODE S=_TEXT G=(none) M=FILES ACBP=28 0001:252D 0000 C=CODE S=_TEXT G=(none) M=FILES2 ACBP=28 0001:252D 0000 C=CODE S=_TEXT G=(none) M=FMODE ACBP=28 0001:252D 0017 C=CODE S=_TEXT G=(none) M=F_LXMUL ACBP=28 0001:2544 001C C=CODE S=_TEXT G=(none) M=F_SCOPY ACBP=28 0001:2560 001D C=CODE S=_TEXT G=(none) M=GETCURDI ACBP=28 0001:257D 0039 C=CODE S=_TEXT G=(none) M=GETDISK ACBP=28 0001:25B6 005C C=CODE S=_TEXT G=(none) M=GETFAT ACBP=28 0001:2612 0023 C=CODE S=_TEXT G=(none) M=GETFTIME ACBP=28 0001:2635 0020 C=CODE S=_TEXT G=(none) M=GETVECT ACBP=28 0001:2655 00AE C=CODE S=_TEXT G=(none) M=H_LDIV ACBP=28 0001:2703 0021 C=CODE S=_TEXT G=(none) M=H_LLSH ACBP=28 0001:2724 0020 C=CODE S=_TEXT G=(none) M=H_LRSH ACBP=28 0001:2744 0021 C=CODE S=_TEXT G=(none) M=H_LURSH ACBP=28 0001:2765 0027 C=CODE S=_TEXT G=(none) M=H_SPUSH ACBP=28 0001:278C 0011 C=CODE S=_TEXT G=(none) M=ISATTY ACBP=28 0001:279D 0028 C=CODE S=_TEXT G=(none) M=LABS ACBP=28 0001:27C5 00A2 C=CODE S=_TEXT G=(none) M=LONGTOA ACBP=28 0001:2867 0029 C=CODE S=_TEXT G=(none) M=LSEEK ACBP=28 0001:2890 0018 C=CODE S=_TEXT G=(none) M=MKDIR ACBP=28 0001:28A8 00B6 C=CODE S=_TEXT G=(none) M=MKNAME ACBP=28 0001:295E 006C C=CODE S=_TEXT G=(none) M=NEW ACBP=28 0001:29CA 0051 C=CODE S=_TEXT G=(none) M=NEWF ACBP=28 0001:2A1B 0017 C=CODE S=_TEXT G=(none) M=N_LXMUL ACBP=28 0001:2A32 001C C=CODE S=_TEXT G=(none) M=N_SCOPY ACBP=28 0001:2A4E 003C C=CODE S=_TEXT G=(none) M=PUREERR ACBP=28 0001:2A8A 0037 C=CODE S=_TEXT G=(none) M=RAND ACBP=28 0001:2AC1 002F C=CODE S=_TEXT G=(none) M=READA ACBP=28 0001:2AF0 0018 C=CODE S=_TEXT G=(none) M=RMDIR ACBP=28 0001:2B08 04F4 C=CODE S=_TEXT G=(none) M=SCANNER ACBP=28 0001:2FFC 01CD C=CODE S=_TEXT G=(none) M=SCANTOL ACBP=28 0001:31C9 0020 C=CODE S=_TEXT G=(none) M=SEGREAD ACBP=28 0001:31E9 0023 C=CODE S=_TEXT G=(none) M=SETFTIME ACBP=28 0001:320C 00BA C=CODE S=_TEXT G=(none) M=SETUPIO ACBP=28 0001:32C6 001A C=CODE S=_TEXT G=(none) M=TELL ACBP=28 0001:32E0 002C C=CODE S=_TEXT G=(none) M=TOLOWER ACBP=28 0001:330C 002C C=CODE S=_TEXT G=(none) M=TOUPPER ACBP=28 0001:3338 0018 C=CODE S=_TEXT G=(none) M=UNLINK ACBP=28 0001:3350 027D C=CODE S=_TEXT G=(none) M=VDELF ACBP=28 0001:35CD 0298 C=CODE S=_TEXT G=(none) M=VNEWF ACBP=28 0001:3865 04DB C=CODE S=_TEXT G=(none) M=VPRINTER ACBP=28 0001:3D40 0034 C=CODE S=_TEXT G=(none) M=_STPCPY ACBP=28 0001:3D74 0025 C=CODE S=_TEXT G=(none) M=BIOS_KEY ACBP=28 0001:3D99 004C C=CODE S=_TEXT G=(none) M=COLOR ACBP=28 0001:3DE5 001F C=CODE S=_TEXT G=(none) M=CVTFAK ACBP=28 0001:3E04 0049 C=CODE S=_TEXT G=(none) M=GOTOXY ACBP=28 0001:3E4D 0004 C=CODE S=_TEXT G=(none) M=REALCVT ACBP=28 0001:3E51 000C C=CODE S=_TEXT G=(none) M=SCANTOD ACBP=28 0001:3E5D 0058 C=CODE S=_TEXT G=(none) M=SETENVP ACBP=28 0001:3EB5 0086 C=CODE S=_TEXT G=(none) M=ATOL ACBP=28 0001:3F3B 001D C=CODE S=_TEXT G=(none) M=CHMODA ACBP=28 0001:3F58 0028 C=CODE S=_TEXT G=(none) M=CLOSE ACBP=28 0001:3F80 001E C=CODE S=_TEXT G=(none) M=CLOSEA ACBP=28 0001:3F9E 0022 C=CODE S=_TEXT G=(none) M=DOSEXT ACBP=28 0001:3FC0 00B8 C=CODE S=_TEXT G=(none) M=FCLOSE ACBP=28 0001:4078 00CD C=CODE S=_TEXT G=(none) M=FFLUSH ACBP=28 0001:4145 0060 C=CODE S=_TEXT G=(none) M=FINDFIRS ACBP=28 0001:41A5 0041 C=CODE S=_TEXT G=(none) M=FLENGTH ACBP=28 0001:41E6 0042 C=CODE S=_TEXT G=(none) M=FLUSHALL ACBP=28 0001:4228 002B C=CODE S=_TEXT G=(none) M=FNMERGE ACBP=28 0001:4253 002B C=CODE S=_TEXT G=(none) M=FNSPLIT ACBP=28 0001:427E 020C C=CODE S=_TEXT G=(none) M=FOPEN ACBP=28 0001:448A 001C C=CODE S=_TEXT G=(none) M=FPRINTF ACBP=28 0001:44A6 01E2 C=CODE S=_TEXT G=(none) M=FSEEK ACBP=28 0001:4688 0094 C=CODE S=_TEXT G=(none) M=FSTAT ACBP=28 0001:471C 025E C=CODE S=_TEXT G=(none) M=FULLPATH ACBP=28 0001:497A 009F C=CODE S=_TEXT G=(none) M=GETDCWD ACBP=28 0001:4A19 0070 C=CODE S=_TEXT G=(none) M=GETENV ACBP=28 0001:4A89 0098 C=CODE S=_TEXT G=(none) M=LDIVT ACBP=28 0001:4B21 0070 C=CODE S=_TEXT G=(none) M=LTOA1 ACBP=28 0001:4B91 00D1 C=CODE S=_TEXT G=(none) M=MAKEPATH ACBP=28 0001:4C62 0024 C=CODE S=_TEXT G=(none) M=MEMCPY ACBP=28 0001:4C86 0043 C=CODE S=_TEXT G=(none) M=MEMSET ACBP=28 0001:4CC9 0073 C=CODE S=_TEXT G=(none) M=MOVMEM ACBP=28 0001:4D3C 019C C=CODE S=_TEXT G=(none) M=OPEN ACBP=28 0001:4ED8 004F C=CODE S=_TEXT G=(none) M=OPENA ACBP=28 0001:4F27 0058 C=CODE S=_TEXT G=(none) M=PERROR ACBP=28 0001:4F7F 001B C=CODE S=_TEXT G=(none) M=PRINTF ACBP=28 0001:4F9A 03C8 C=CODE S=_TEXT G=(none) M=PUTC ACBP=28 0001:5362 00D1 C=CODE S=_TEXT G=(none) M=READ ACBP=28 0001:5433 0003 C=CODE S=_TEXT G=(none) M=READU ACBP=28 0001:5436 011D C=CODE S=_TEXT G=(none) M=SETVBUF ACBP=28 0001:5553 02D9 C=CODE S=_TEXT G=(none) M=SPLITPTH ACBP=28 0001:582C 0083 C=CODE S=_TEXT G=(none) M=SPRINTF ACBP=28 0001:58AF 007A C=CODE S=_TEXT G=(none) M=SSCANF ACBP=28 0001:5929 003F C=CODE S=_TEXT G=(none) M=STRCAT ACBP=28 0001:5968 0030 C=CODE S=_TEXT G=(none) M=STRCMP ACBP=28 0001:5998 0029 C=CODE S=_TEXT G=(none) M=STRCPY ACBP=28 0001:59C1 0045 C=CODE S=_TEXT G=(none) M=STRCSPN ACBP=28 0001:5A06 0041 C=CODE S=_TEXT G=(none) M=STRICMP ACBP=28 0001:5A47 001F C=CODE S=_TEXT G=(none) M=STRLEN ACBP=28 0001:5A66 0031 C=CODE S=_TEXT G=(none) M=STRNCPY ACBP=28 0001:5A97 0044 C=CODE S=_TEXT G=(none) M=STRNICMP ACBP=28 0001:5ADB 006E C=CODE S=_TEXT G=(none) M=STRSTR ACBP=28 0001:5B49 02CD C=CODE S=_TEXT G=(none) M=TZSET ACBP=28 0001:5E16 0151 C=CODE S=_TEXT G=(none) M=WRITE ACBP=28 0001:5F67 003C C=CODE S=_TEXT G=(none) M=WRITEA ACBP=28 0001:5FA3 0003 C=CODE S=_TEXT G=(none) M=WRITEU ACBP=28 0001:5FA6 003D C=CODE S=_TEXT G=(none) M=XFCLOSE ACBP=28 0001:5FE3 0038 C=CODE S=_TEXT G=(none) M=XFFLUSH ACBP=28 0001:601B 028A C=CODE S=_TEXT G=(none) M=IOSTSTD ACBP=28 0001:62A5 0062 C=CODE S=_TEXT G=(none) M=ISTWS ACBP=28 0001:6307 00A6 C=CODE S=_TEXT G=(none) M=FSBCLOSE ACBP=28 0001:63AD 00E0 C=CODE S=_TEXT G=(none) M=FSBCTR2 ACBP=28 0001:648D 0068 C=CODE S=_TEXT G=(none) M=FSBDTR ACBP=28 0001:64F5 0151 C=CODE S=_TEXT G=(none) M=FSBOFLOW ACBP=28 0001:6646 00BC C=CODE S=_TEXT G=(none) M=FSBSBUF ACBP=28 0001:6702 01B5 C=CODE S=_TEXT G=(none) M=FSBSKOFF ACBP=28 0001:68B7 019A C=CODE S=_TEXT G=(none) M=FSBSYNC ACBP=28 0001:6A51 01B6 C=CODE S=_TEXT G=(none) M=FSBUFLOW ACBP=28 0001:6C07 00D7 C=CODE S=_TEXT G=(none) M=IOSRCTR1 ACBP=28 0001:6CDE 00A7 C=CODE S=_TEXT G=(none) M=IOSRDTR ACBP=28 0001:6D85 00C6 C=CODE S=_TEXT G=(none) M=IOSTCTR1 ACBP=28 0001:6E4B 0095 C=CODE S=_TEXT G=(none) M=IOSTDTR1 ACBP=28 0001:6EE0 0178 C=CODE S=_TEXT G=(none) M=ISRCTR1 ACBP=28 0001:7058 0095 C=CODE S=_TEXT G=(none) M=ISRDTR ACBP=28 0001:70ED 0020 C=CODE S=_TEXT G=(none) M=ISTASN2 ACBP=28 0001:710D 0073 C=CODE S=_TEXT G=(none) M=ISTCTR1 ACBP=28 0001:7180 0088 C=CODE S=_TEXT G=(none) M=ISTCTR2 ACBP=28 0001:7208 007C C=CODE S=_TEXT G=(none) M=ISTCTR4 ACBP=28 0001:7284 00BB C=CODE S=_TEXT G=(none) M=ISTDIPFX ACBP=28 0001:733F 005D C=CODE S=_TEXT G=(none) M=ISTDTR1 ACBP=28 0001:739C 006E C=CODE S=_TEXT G=(none) M=ISTDTR2 ACBP=28 0001:740A 00CE C=CODE S=_TEXT G=(none) M=ISTEATWH ACBP=28 0001:74D8 014C C=CODE S=_TEXT G=(none) M=ISTECHP ACBP=28 0001:7624 0550 C=CODE S=_TEXT G=(none) M=ISTELNG ACBP=28 0001:7B74 003A C=CODE S=_TEXT G=(none) M=ISTEUINT ACBP=28 0001:7BAE 0041 C=CODE S=_TEXT G=(none) M=ISTEULNG ACBP=28 0001:7BEF 00AB C=CODE S=_TEXT G=(none) M=ISTGET ACBP=28 0001:7C9A 0137 C=CODE S=_TEXT G=(none) M=ISTGLINE ACBP=28 0001:7DD1 0139 C=CODE S=_TEXT G=(none) M=ISTGSTR ACBP=28 0001:7F0A 00F2 C=CODE S=_TEXT G=(none) M=ISTIGN ACBP=28 0001:7FFC 00B3 C=CODE S=_TEXT G=(none) M=ISTPBACK ACBP=28 0001:80AF 0055 C=CODE S=_TEXT G=(none) M=ISTSKPOS ACBP=28 0001:8104 006B C=CODE S=_TEXT G=(none) M=ISTTELLG ACBP=28 0001:816F 00B8 C=CODE S=_TEXT G=(none) M=OSRCTR2 ACBP=28 0001:8227 0095 C=CODE S=_TEXT G=(none) M=OSRDTR ACBP=28 0001:82BC 0020 C=CODE S=_TEXT G=(none) M=OSTASN2 ACBP=28 0001:82DC 006A C=CODE S=_TEXT G=(none) M=OSTCTR1 ACBP=28 0001:8346 007F C=CODE S=_TEXT G=(none) M=OSTCTR2 ACBP=28 0001:83C5 007C C=CODE S=_TEXT G=(none) M=OSTCTR3 ACBP=28 0001:8441 006A C=CODE S=_TEXT G=(none) M=OSTDTR1 ACBP=28 0001:84AB 006E C=CODE S=_TEXT G=(none) M=OSTDTR2 ACBP=28 0001:8519 003D C=CODE S=_TEXT G=(none) M=OSTFLUSH ACBP=28 0001:8556 038E C=CODE S=_TEXT G=(none) M=OSTINT ACBP=28 0001:88E4 0033 C=CODE S=_TEXT G=(none) M=OSTOPFX ACBP=28 0001:8917 0056 C=CODE S=_TEXT G=(none) M=OSTOSFX ACBP=28 0001:896D 031A C=CODE S=_TEXT G=(none) M=OSTOUTST ACBP=28 0001:8C87 0055 C=CODE S=_TEXT G=(none) M=OSTSKPOS ACBP=28 0001:8CDC 006E C=CODE S=_TEXT G=(none) M=OSTTELLP ACBP=28 0001:8D4A 004C C=CODE S=_TEXT G=(none) M=OSTWRITE ACBP=28 0001:8D96 0060 C=CODE S=_TEXT G=(none) M=SRBCTR1 ACBP=28 0001:8DF6 0057 C=CODE S=_TEXT G=(none) M=SRBCTR4 ACBP=28 0001:8E4D 0086 C=CODE S=_TEXT G=(none) M=SRBDALC ACBP=28 0001:8ED3 0074 C=CODE S=_TEXT G=(none) M=SRBDTR ACBP=28 0001:8F47 0025 C=CODE S=_TEXT G=(none) M=SRBFREEZ ACBP=28 0001:8F6C 00DA C=CODE S=_TEXT G=(none) M=SRBINIT ACBP=28 0001:9046 0200 C=CODE S=_TEXT G=(none) M=SRBOFLOW ACBP=28 0001:9246 0028 C=CODE S=_TEXT G=(none) M=SRBSBUF ACBP=28 0001:926E 026C C=CODE S=_TEXT G=(none) M=SRBSKOFF ACBP=28 0001:94DA 0022 C=CODE S=_TEXT G=(none) M=SRBSTR ACBP=28 0001:94FC 0007 C=CODE S=_TEXT G=(none) M=SRBSYNC ACBP=28 0001:9503 00A5 C=CODE S=_TEXT G=(none) M=SRBUFLOW ACBP=28 0001:95A8 00A4 C=CODE S=_TEXT G=(none) M=SRCTR1 ACBP=28 0001:964C 0094 C=CODE S=_TEXT G=(none) M=SRCTR2 ACBP=28 0001:96E0 0073 C=CODE S=_TEXT G=(none) M=SRDTR ACBP=28 0001:9753 004A C=CODE S=_TEXT G=(none) M=STBALC ACBP=28 0001:979D 009B C=CODE S=_TEXT G=(none) M=STBCTR1 ACBP=28 0001:9838 002C C=CODE S=_TEXT G=(none) M=STBDNEXT ACBP=28 0001:9864 00AF C=CODE S=_TEXT G=(none) M=STBDSGTN ACBP=28 0001:9913 00A1 C=CODE S=_TEXT G=(none) M=STBDSPTN ACBP=28 0001:99B4 0043 C=CODE S=_TEXT G=(none) M=STBDTR ACBP=28 0001:99F7 0008 C=CODE S=_TEXT G=(none) M=STBOFLOW ACBP=28 0001:99FF 0008 C=CODE S=_TEXT G=(none) M=STBPBFL ACBP=28 0001:9A07 002C C=CODE S=_TEXT G=(none) M=STBSBUF ACBP=28 0001:9A33 00AF C=CODE S=_TEXT G=(none) M=STBSETB ACBP=28 0001:9AE2 006A C=CODE S=_TEXT G=(none) M=STBSETG ACBP=28 0001:9B4C 004C C=CODE S=_TEXT G=(none) M=STBSETP ACBP=28 0001:9B98 000B C=CODE S=_TEXT G=(none) M=STBSKOFF ACBP=28 0001:9BA3 0023 C=CODE S=_TEXT G=(none) M=STBSKPOS ACBP=28 0001:9BC6 0075 C=CODE S=_TEXT G=(none) M=STBSPUTN ACBP=28 0001:9C3B 004C C=CODE S=_TEXT G=(none) M=STBSYNC ACBP=28 0001:9C87 0033 C=CODE S=_TEXT G=(none) M=STBUFLOW ACBP=28 0001:9CBA 003A C=CODE S=_TEXT G=(none) M=STCLEAR ACBP=28 0001:9CF4 003B C=CODE S=_TEXT G=(none) M=STCTR1 ACBP=28 0001:9D2F 0046 C=CODE S=_TEXT G=(none) M=STDTR ACBP=28 0001:9D75 004B C=CODE S=_TEXT G=(none) M=STFLAGS ACBP=28 0001:9DC0 0054 C=CODE S=_TEXT G=(none) M=STINIT ACBP=28 0001:9E14 00C4 C=CODE S=_TEXT G=(none) M=STSETF1 ACBP=28 0001:9ED8 0064 C=CODE S=_TEXT G=(none) M=STSETF2 ACBP=28 0001:9F3C 0026 C=CODE S=_TEXT G=(none) M=STSETST ACBP=28 0001:9F62 006A C=CODE S=_TEXT G=(none) M=STTIE ACBP=28 0001:9FCC 011A C=CODE S=_TEXT G=(none) M=SETARGV ACBP=28 0001:A0E6 022C C=CODE S=_TEXT G=(none) M=SEGHEAP ACBP=28 0001:A312 02A9 C=CODE S=_TEXT G=(none) M=FARHEAP ACBP=28 0001:A5BB 01FE C=CODE S=_TEXT G=(none) M=CRTINIT ACBP=28 0001:A7B9 004B C=CODE S=_TEXT G=(none) M=IOCTL ACBP=28 0001:A804 000E C=CODE S=_TEXT G=(none) M=PCMP ACBP=28 0001:A812 0059 C=CODE S=_TEXT G=(none) M=IOERROR ACBP=28 0002:0000 0282 C=CODE S=MESSAGES_TEXT G=(none) M=MESSAGES.C ACBP=28 0002:0282 0552 C=CODE S=MEMORY_TEXT G=(none) M=MEMORY.C ACBP=28 0002:07D4 0DD4 C=CODE S=CQUADPER_TEXT G=(none) M=CQUADPER.ASM ACBP=48 0003:0000 0AA0 C=CODE S=CTRIPERS_TEXT G=(none) M=CTRIPERS.ASM ACBP=48 0004:0000 19D8 C=CODE S=TCLVFXP2_TEXT G=(none) M=TCLVFXP2.ASM ACBP=48 0004:19D8 0112 C=CODE S=EDRAW_TEXT G=(none) M=EDRAW.ASM ACBP=48 0004:1AEA 0484 C=CODE S=BIGPTR_TEXT G=(none) M=BIGPTR.C ACBP=28 0005:0000 086C C=CODE S=CCACHE_TEXT G=(none) M=CCACHE.C ACBP=28 0006:0000 1DD8 C=CODE S=SNDMGR_TEXT G=(none) M=..\DIG16\SNDMGR.C ACBP=28 0007:0000 0A4C C=CODE S=IMSNDMGR_TEXT G=(none) M=..\DIG16\IMSNDMGR.C ACBP=28 0007:0A4C 03E8 C=CODE S=WRITEFIG_TEXT G=(none) M=..\FIGURE\WRITEFIG.C ACBP=28 0007:0E34 0066 C=CODE S=PHYSICS_TEXT G=(none) M=..\FIGURE\PHYSICS.C ACBP=28 0007:0E9A 0384 C=CODE S=AXES_TEXT G=(none) M=..\FIGURE\AXES.C ACBP=28 0007:121E 0811 C=CODE S=FIGURE_TEXT G=(none) M=..\FIGURE\FIGURE.C ACBP=28 0008:0000 0C00 C=CODE S=LIMB_TEXT G=(none) M=..\FIGURE\LIMB.C ACBP=28 0008:0C00 04C5 C=CODE S=COMPRESS_TEXT G=(none) M=..\FIGURE\COMPRESS.C ACBP=28 0008:10C5 0789 C=CODE S=MOTION_TEXT G=(none) M=..\FIGURE\MOTION.C ACBP=28 0009:0000 0886 C=CODE S=POSE_TEXT G=(none) M=..\FIGURE\POSE.C ACBP=28 0009:0886 15CA C=CODE S=SKELETON_TEXT G=(none) M=..\FIGURE\SKELETON.C ACBP=28 0009:1E50 0024 C=CODE S=BODYZONE_TEXT G=(none) M=..\FIGURE\BODYZONE.C ACBP=28 000A:0000 0227 C=CODE S=UNITAXES_TEXT G=(none) M=..\MENUTOOL\UNITAXES.C ACBP=28 000A:0227 012F C=CODE S=MESSAGE_TEXT G=(none) M=..\MENUTOOL\MESSAGE.C ACBP=28 000A:0356 01DF C=CODE S=HELP_TEXT G=(none) M=..\MENUTOOL\HELP.C ACBP=28 000A:0535 01D1 C=CODE S=FLOADFON_TEXT G=(none) M=..\TOOLS\FLOADFON.C ACBP=28 000A:0706 0053 C=CODE S=FPRINT_TEXT G=(none) M=..\TOOLS\FPRINT.C ACBP=28 000A:0759 0069 C=CODE S=CQFILE_TEXT G=(none) M=..\TOOLS\CQFILE.C ACBP=28 000A:07C2 0096 C=CODE S=U8FONT_TEXT G=(none) M=..\TOOLS\U8FONT.C ACBP=28 000A:0858 01E4 C=CODE S=BREAKPT_TEXT G=(none) M=BREAKPT.C ACBP=28 000A:0A3C 0118 C=CODE S=WHITE_TEXT G=(none) M=WHITE.C ACBP=28 000B:0000 2569 C=CODE S=LISTS_TEXT G=(none) M=LISTS.C ACBP=28 000C:0000 06D3 C=CODE S=MOUSEPTR_TEXT G=(none) M=MOUSEPTR.C ACBP=28 000C:06D3 0003 C=CODE S=WAITICON_TEXT G=(none) M=WAITICON.C ACBP=28 000C:06D6 04B2 C=CODE S=MOVEIT_TEXT G=(none) M=MOVEIT.C ACBP=28 000C:0B88 0170 C=CODE S=AMBIENT_TEXT G=(none) M=AMBIENT.C ACBP=28 000C:0CF8 0F87 C=CODE S=BRICK_TEXT G=(none) M=BRICK.C ACBP=28 000D:0000 03F2 C=CODE S=PLATFORM_TEXT G=(none) M=PLATFORM.C ACBP=28 000D:03F2 0A06 C=CODE S=FLOOR_TEXT G=(none) M=FLOOR.C ACBP=28 000D:0DF8 09F0 C=CODE S=EDITABLE_TEXT G=(none) M=EDITABLE.C ACBP=28 000D:17E8 01EA C=CODE S=WAYPOINT_TEXT G=(none) M=WAYPOINT.C ACBP=28 000E:0000 0A28 C=CODE S=BOXY_TEXT G=(none) M=BOXY.C ACBP=28 000E:0A28 06D7 C=CODE S=TRIGGER_TEXT G=(none) M=TRIGGER.C ACBP=28 000E:10FF 0571 C=CODE S=PHYSICAL_TEXT G=(none) M=PHYSICAL.C ACBP=28 000F:0000 24D9 C=CODE S=EOROBJ_TEXT G=(none) M=EOROBJ.C ACBP=28 0010:0000 1E8F C=CODE S=ITEM_TEXT G=(none) M=ITEM.C ACBP=28 0011:0000 0AFA C=CODE S=POLYOBJ_TEXT G=(none) M=POLYOBJ.C ACBP=28 0011:0AFA 0719 C=CODE S=FLATOBJ_TEXT G=(none) M=FLATOBJ.C ACBP=28 0011:1213 0152 C=CODE S=EFIGOBJ_TEXT G=(none) M=EFIGOBJ.C ACBP=28 0011:1365 0178 C=CODE S=MOTBANK_TEXT G=(none) M=MOTBANK.C ACBP=28 0011:14DD 0510 C=CODE S=LMOTION_TEXT G=(none) M=LMOTION.C ACBP=28 0012:0000 617C C=CODE S=LIVING_TEXT G=(none) M=LIVING.C ACBP=28 0013:0000 1681 C=CODE S=LIVING_C_TEXT G=(none) M=LIVING_C.C ACBP=28 0014:0000 156E C=CODE S=LIVING_M_TEXT G=(none) M=LIVING_M.C ACBP=28 0015:0000 2E2A C=CODE S=LIVING_P_TEXT G=(none) M=LIVING_P.C 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S=CELEMENT_TEXT G=(none) M=CELEMENT ACBP=28 0039:1165 02A2 C=CODE S=CELIST_TEXT G=(none) M=CELIST ACBP=28 0039:1408 00BF C=CODE S=FESORT_TEXT G=(none) M=FESORT ACBP=48 0039:14C7 0025 C=CODE S=CEFILL_TEXT G=(none) M=CEFILL ACBP=28 0039:14EC 0040 C=CODE S=CESKIP_TEXT G=(none) M=CESKIP ACBP=28 0039:152C 012B C=CODE S=CETEXT_TEXT G=(none) M=CETEXT ACBP=28 0039:1657 01A3 C=CODE S=CFDEVICE_TEXT G=(none) M=CFDEVICE ACBP=28 0039:17FA 0315 C=CODE S=CMDEVICE_TEXT G=(none) M=CMDEVICE ACBP=28 0039:1B0F 008E C=CODE S=CNDEVICE_TEXT G=(none) M=CNDEVICE ACBP=28 003A:0000 0AF3 C=CODE S=FDEVICE_TEXT G=(none) M=FDEVICE ACBP=28 003A:0AF3 01D9 C=CODE S=CBIOS_TEXT G=(none) M=CBIOS ACBP=28 003A:0CCC 040A C=CODE S=CLLIST_TEXT G=(none) M=CLLIST ACBP=28 003A:10D6 0092 C=CODE S=FCAPITAL_TEXT G=(none) M=FCAPITAL ACBP=28 003A:1168 00A8 C=CODE S=FXERROR_TEXT G=(none) M=FXERROR ACBP=28 003A:1210 013D C=CODE S=FMEMORY_TEXT G=(none) M=FMEMORY ACBP=28 003A:134D 0160 C=CODE S=FMEMCOPY_TEXT G=(none) M=FMEMCOPY ACBP=28 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M=FSKIPC ACBP=48 003C:07D2 00E2 C=CODE S=CSKIP_TEXT G=(none) M=CSKIP ACBP=28 003C:08B4 043D C=CODE S=CEVENT_TEXT G=(none) M=CEVENT ACBP=28 003C:0CF1 0256 C=CODE S=CMOUSE_TEXT G=(none) M=CMOUSE ACBP=28 003C:0F47 0032 C=CODE S=FKEY_TEXT G=(none) M=FKEY ACBP=28 003C:0F79 06AD C=CODE S=CKEVENT_TEXT G=(none) M=CKEVENT ACBP=28 003C:1626 00A7 C=CODE S=FKEYHOOK_TEXT G=(none) M=FKEYHOOK ACBP=48 003C:16CD 01C4 C=CODE S=CKEY_TEXT G=(none) M=CKEY ACBP=28 003C:1891 028C C=CODE S=CKEYDEV_TEXT G=(none) M=CKEYDEV ACBP=28 003C:1B1D 0000 C=CODE S=DASCII_TEXT G=(none) M=DASCII ACBP=28 003C:1B1E 001F C=CODE S=FINTRUPT_TEXT G=(none) M=FINTRUPT ACBP=48 003C:1B3E 00B5 C=CODE S=FINTRUPT_TEXT G=(none) M=FINTRUPT ACBP=48 003C:1BF3 0395 C=CODE S=CKTIMER_TEXT G=(none) M=CKTIMER ACBP=28 003D:0000 0397 C=CODE S=FCLOCK_TEXT G=(none) M=FCLOCK ACBP=28 003D:0397 00BD C=CODE S=CPROF_TEXT G=(none) M=CPROF ACBP=28 003D:0454 0157 C=CODE S=CDOSERR_TEXT G=(none) M=CDOSERR ACBP=28 003D:05AB 002F C=CODE S=FDOSFIND_TEXT G=(none) M=FDOSFIND ACBP=28 003D:05DA 0733 C=CODE S=CDOSPATH_TEXT G=(none) M=CDOSPATH ACBP=28 003D:0D0D 08C2 C=CODE S=CDOSDISK_TEXT G=(none) M=CDOSDISK ACBP=28 003D:15CF 010A C=CODE S=CDOSDIR_TEXT G=(none) M=CDOSDIR ACBP=28 003D:16D9 0310 C=CODE S=CDOSLIST_TEXT G=(none) M=CDOSLIST ACBP=28 003D:19E9 0125 C=CODE S=FFILE_TEXT G=(none) M=FFILE ACBP=28 003E:0000 084E C=CODE S=CFILE_TEXT G=(none) M=CFILE ACBP=28 003E:084E 00E2 C=CODE S=CDEVFILE_TEXT G=(none) M=CDEVFILE ACBP=28 003E:0930 0132 C=CODE S=CRFILE_TEXT G=(none) M=CRFILE ACBP=28 003E:0A62 00A9 C=CODE S=CUSEIO_TEXT G=(none) M=CUSEIO ACBP=28 003E:0B0B 03B7 C=CODE S=CVPORT_TEXT G=(none) M=CVPORT ACBP=28 003E:0EC2 0072 C=CODE S=FCURVP_TEXT G=(none) M=FCURVP ACBP=28 003E:0F34 01AD C=CODE S=GEOMETRY_TEXT G=(none) M=GEOMETRY ACBP=28 003E:10E2 0209 C=CODE S=FLINE_TEXT G=(none) M=FLINE ACBP=48 003E:12EC 0149 C=CODE S=FRECT_TEXT G=(none) M=FRECT ACBP=48 003E:1436 0069 C=CODE S=FVPCLEAR_TEXT G=(none) M=FVPCLEAR ACBP=48 003E:14A0 00B6 C=CODE S=FVPCOPY_TEXT G=(none) M=FVPCOPY ACBP=48 003F:0000 118E C=CODE S=PK_TEXT G=(none) M=implode.ASM ACBP=A0 003F:118E 023A C=CODE S=CFONT_TEXT G=(none) M=CFONT ACBP=28 003F:13C8 0200 C=CODE S=SKFONT_TEXT G=(none) M=SKFONT ACBP=28 003F:15C8 0105 C=CODE S=CORDFILE_TEXT G=(none) M=CORDFILE ACBP=28 003F:16CD 08EF C=CODE S=CIFFREAD_TEXT G=(none) M=CIFFREAD ACBP=28 0040:0000 0702 C=CODE S=CIFFWRIT_TEXT G=(none) M=CIFFWRIT ACBP=28 0040:0702 00F9 C=CODE S=FCPYFILE_TEXT G=(none) M=FCPYFILE ACBP=28 0040:07FB 08DF C=CODE S=CDIRPACK_TEXT G=(none) M=CDIRPACK ACBP=28 0040:10DA 0138 C=CODE S=CRELPATH_TEXT G=(none) M=CRELPATH ACBP=28 0040:1212 0143 C=CODE S=CFINDEX_TEXT G=(none) M=CFINDEX ACBP=28 0040:1355 03F9 C=CODE S=CFHEADER_TEXT G=(none) M=CFHEADER ACBP=28 0040:174E 039B C=CODE S=CFREADER_TEXT G=(none) M=CFREADER ACBP=28 0040:1AE9 038F C=CODE S=CFLEXDEV_TEXT G=(none) M=CFLEXDEV ACBP=28 0041:0000 03F3 C=CODE S=CFWRITER_TEXT G=(none) M=CFWRITER ACBP=28 0041:03F3 019F C=CODE S=C0INIT_TEXT G=(none) M=C0INIT ACBP=28 0041:0592 006B C=CODE S=FINIT_TEXT G=(none) M=FINIT ACBP=28 0041:05FD 0663 C=CODE S=CQFLOAT_TEXT G=(none) M=CQFLOAT ACBP=28 0042:0000 3A9C C=CODE S=CVMATH_TEXT G=(none) M=CVMATH ACBP=28 0043:0000 000D C=CODE S=FOR_TEXT G=(none) M=FOR ACBP=28 0043:000D 0C17 C=CODE S=V2D_TEXT G=(none) M=V2D ACBP=28 0043:0C24 0C2F C=CODE S=FQFMATH_TEXT G=(none) M=FQFMATH ACBP=48 0043:1853 0358 C=CODE S=CDESC_TEXT G=(none) M=CDESC ACBP=28 0044:0000 1D48 C=CODE S=CPROTMEM_TEXT G=(none) M=CPROTMEM ACBP=28 0045:0000 0587 C=CODE S=DESCRIPT_TEXT G=(none) M=DESCRIPT ACBP=28 0045:0588 003D C=CODE S=SMEMCPY_TEXT G=(none) M=SMEMCPY ACBP=48 0045:05C5 09EF C=CODE S=SPANKER_TEXT G=(none) M=SPANKER ACBP=28 0045:0FB4 000C C=CODE S=SPANKY_TEXT G=(none) M=SPANKY ACBP=28 0045:0FC0 000C C=CODE S=FRESERVE_TEXT G=(none) M=FRESERVE ACBP=28 0045:0FCC 040E C=CODE S=SELMNGR_TEXT G=(none) M=SELMNGR ACBP=28 0045:13DA 000A C=CODE S=FXGARBAG_TEXT G=(none) M=FXGARBAG ACBP=28 0045:13E4 0021 C=CODE S=GETREGS_TEXT G=(none) M=GETREGS ACBP=48 0045:1406 04D1 C=CODE S=REDIRECT_TEXT G=(none) M=REDIRECT ACBP=48 0046:0000 0839 C=CODE S=SETREGS_TEXT G=(none) M=SETREGS ACBP=48 0047:0000 314D C=CODE S=KERNEL_TEXT G=(none) M=KERNEL ACBP=28 0048:0000 024C C=CODE S=NOTLIST_TEXT G=(none) M=NOTLIST ACBP=28 0048:024C 173F C=CODE S=PROCESS_TEXT G=(none) M=PROCESS ACBP=28 0048:198B 0191 C=CODE S=BIOSTIME_TEXT G=(none) M=BIOSTIME ACBP=28 0048:1B1C 00A5 C=CODE S=PRIORITY_TEXT G=(none) M=PRIORITY ACBP=28 0049:0000 099F C=CODE S=MLIST_TEXT G=(none) M=MLIST ACBP=28 0049:099F 0356 C=CODE S=STDINT_TEXT G=(none) M=STDINT ACBP=28 0049:0CF6 0013 C=CODE S=DESTRUCT_TEXT G=(none) M=DESTRUCT ACBP=48 0049:0D09 0087 C=CODE S=INTLIST_TEXT G=(none) M=INTLIST ACBP=28 0049:0D90 01E2 C=CODE S=FLEX_TEXT G=(none) M=FLEX ACBP=28 0049:0F72 05A8 C=CODE S=SCNVIEW_TEXT G=(none) M=SCNVIEW ACBP=28 004A:0000 12B6 C=CODE S=BOOK_TEXT G=(none) M=BOOK ACBP=28 004A:12B6 01BD C=CODE S=TABFONT_TEXT G=(none) M=TABFONT ACBP=28 004A:1473 008A C=CODE S=COLFONT_TEXT G=(none) M=COLFONT ACBP=28 004A:14FD 06C7 C=CODE S=MYFONT_TEXT G=(none) M=MYFONT ACBP=28 004B:0000 2BF8 C=CODE S=DLGMON_TEXT G=(none) M=DLGMON ACBP=28 004C:0000 0F9E C=CODE S=DLGMONST_TEXT G=(none) M=DLGMONST ACBP=28 004C:0F9E 0C6C C=CODE S=DLGBOOK_TEXT G=(none) M=DLGBOOK ACBP=28 004D:0000 0421 C=CODE S=DLGENTRY_TEXT G=(none) M=DLGENTRY ACBP=28 004D:0421 0349 C=CODE S=DLGINSTR_TEXT G=(none) M=DLGINSTR ACBP=28 004D:076A 0540 C=CODE S=DLGLBL_TEXT G=(none) M=DLGLBL ACBP=28 004E:0000 1EAC C=CODE S=DLGLIST_TEXT G=(none) M=DLGLIST ACBP=28 004F:0000 09DB C=CODE S=DLGPTR_TEXT G=(none) M=DLGPTR ACBP=28 004F:09DB 01DB C=CODE S=DLGSEGSC_TEXT G=(none) M=DLGSEGSC ACBP=28 004F:0BB6 0381 C=CODE S=DLGSCALE_TEXT G=(none) M=DLGSCALE ACBP=28 004F:0F37 03AE C=CODE S=DLGTXT_TEXT G=(none) M=DLGTXT ACBP=28 004F:12E5 00D6 C=CODE S=DLGVP_TEXT G=(none) M=DLGVP ACBP=28 004F:13BB 05D2 C=CODE S=DLGXITEM_TEXT G=(none) M=DLGXITEM ACBP=28 0050:0000 06F2 C=CODE S=FONTMNGR_TEXT G=(none) M=FONTMNGR ACBP=28 0050:06F2 0294 C=CODE S=DLGBTN_TEXT G=(none) M=DLGBTN ACBP=28 0050:0986 026E C=CODE S=DLGITEM_TEXT G=(none) M=DLGITEM ACBP=28 0050:0BF4 0F53 C=CODE S=PERSLIST_TEXT G=(none) M=PERSLIST ACBP=28 0050:1B47 021D C=CODE S=CREDITS_TEXT G=(none) M=CREDITS ACBP=28 0051:0000 23C2 C=CODE S=DLGOPT_TEXT G=(none) M=DLGOPT ACBP=28 0052:0000 0A81 C=CODE S=DLGGAMES_TEXT G=(none) M=DLGGAMES ACBP=28 0052:0A81 0101 C=CODE S=INT86_TEXT G=(none) M=INT86 ACBP=28 0052:0B82 0056 C=CODE S=STRCHR_TEXT G=(none) M=STRCHR ACBP=28 0052:0BD8 00AF C=CODE S=DELAY_TEXT G=(none) M=DELAY ACBP=28 0053:0000 0000 C=FAR_DATA S=_FARDATA G=DGROUP M=c0p.asm ACBP=68 0053:0000 0000 C=FAR_BSS S=_FARBSS G=DGROUP M=c0p.asm ACBP=68 0053:0000 0000 C=OVRINFO S=_OVERLAY_ G=DGROUP M=c0p.asm ACBP=68 0053:0000 0000 C=STUBSEG S=_1STUB_ G=DGROUP M=c0p.asm ACBP=68 0053:0000 0097 C=DATA S=_DATA G=DGROUP M=c0p.asm ACBP=68 0053:0098 009F C=DATA S=_DATA G=DGROUP M=MESSAGES.C ACBP=48 0053:0138 00A1 C=DATA S=_DATA G=DGROUP M=MEMORY.C ACBP=48 0053:01DA 0000 C=DATA S=_DATA G=DGROUP M=CQUADPER.ASM ACBP=48 0053:01DA 0000 C=DATA S=_DATA G=DGROUP M=CTRIPERS.ASM ACBP=48 0053:01DA 0010 C=DATA S=_DATA G=DGROUP M=TCLVFXP2.ASM ACBP=48 0053:01EA 0000 C=DATA S=_DATA G=DGROUP M=EDRAW.ASM ACBP=48 0053:01EA 0004 C=DATA S=_DATA G=DGROUP M=BIGPTR.C ACBP=48 0053:01EE 0036 C=DATA S=_DATA G=DGROUP M=CCACHE.C ACBP=48 0053:0224 133A C=DATA S=_DATA G=DGROUP M=..\DIG16\DAC.ASM ACBP=48 0053:155E 0049 C=DATA S=_DATA G=DGROUP M=..\DIG16\SB.ASM ACBP=48 0053:15A8 0412 C=DATA S=_DATA G=DGROUP M=..\DIG16\SBDAC.ASM ACBP=48 0053:19BA 003C C=DATA S=_DATA G=DGROUP M=..\DIG16\SNDMGR.C ACBP=48 0053:19F6 0074 C=DATA S=_DATA G=DGROUP M=..\DIG16\IMSNDMGR.C ACBP=48 0053:1A6A 001C C=DATA S=_DATA G=DGROUP M=..\FIGURE\WRITEFIG.C ACBP=48 0053:1A86 0000 C=DATA S=_DATA G=DGROUP M=..\FIGURE\PHYSICS.C ACBP=48 0053:1A86 0000 C=DATA S=_DATA G=DGROUP M=..\FIGURE\AXES.C ACBP=48 0053:1A86 0046 C=DATA S=_DATA G=DGROUP M=..\FIGURE\FIGURE.C ACBP=48 0053:1ACC 0002 C=DATA S=_DATA G=DGROUP M=..\FIGURE\LIMB.C ACBP=48 0053:1ACE 0033 C=DATA S=_DATA G=DGROUP M=..\FIGURE\COMPRESS.C ACBP=48 0053:1B02 0039 C=DATA S=_DATA G=DGROUP M=..\FIGURE\MOTION.C ACBP=48 0053:1B3C 0013 C=DATA S=_DATA G=DGROUP M=..\FIGURE\POSE.C ACBP=48 0053:1B50 001E C=DATA S=_DATA G=DGROUP M=..\FIGURE\SKELETON.C ACBP=48 0053:1B6E 0000 C=DATA S=_DATA G=DGROUP M=..\FIGURE\BODYZONE.C ACBP=48 0053:1B6E 00C3 C=DATA S=_DATA G=DGROUP M=..\MENUTOOL\UNITAXES.C ACBP=48 0053:1C32 0000 C=DATA S=_DATA G=DGROUP M=..\MENUTOOL\MESSAGE.C ACBP=48 0053:1C32 0020 C=DATA S=_DATA G=DGROUP M=..\MENUTOOL\HELP.C ACBP=48 0053:1C52 0054 C=DATA S=_DATA G=DGROUP M=..\TOOLS\FLOADFON.C ACBP=48 0053:1CA6 0000 C=DATA S=_DATA G=DGROUP M=..\TOOLS\FPRINT.C ACBP=48 0053:1CA6 0000 C=DATA S=_DATA G=DGROUP M=..\TOOLS\CQFILE.C ACBP=48 0053:1CA6 0000 C=DATA S=_DATA G=DGROUP M=..\TOOLS\U8FONT.C ACBP=48 0053:1CA6 0000 C=DATA S=_DATA G=DGROUP M=BREAKPT.C ACBP=48 0053:1CA6 001D C=DATA S=_DATA G=DGROUP M=WHITE.C ACBP=48 0053:1CC4 01A8 C=DATA S=_DATA G=DGROUP M=LISTS.C ACBP=48 0053:1E6C 005B C=DATA S=_DATA G=DGROUP M=MOUSEPTR.C ACBP=48 0053:1EC8 0005 C=DATA S=_DATA G=DGROUP M=WAITICON.C ACBP=48 0053:1ECE 0000 C=DATA S=_DATA G=DGROUP M=MOVEIT.C ACBP=48 0053:1ECE 0000 C=DATA S=_DATA G=DGROUP M=AMBIENT.C ACBP=48 0053:1ECE 0008 C=DATA S=_DATA G=DGROUP M=BRICK.C ACBP=48 0053:1ED6 0000 C=DATA S=_DATA G=DGROUP M=PLATFORM.C ACBP=48 0053:1ED6 0000 C=DATA S=_DATA G=DGROUP M=FLOOR.C ACBP=48 0053:1ED6 00CF C=DATA S=_DATA G=DGROUP M=EDITABLE.C ACBP=48 0053:1FA6 0062 C=DATA S=_DATA G=DGROUP M=WAYPOINT.C ACBP=48 0053:2008 005D C=DATA S=_DATA G=DGROUP M=BOXY.C ACBP=48 0053:2066 0071 C=DATA S=_DATA G=DGROUP M=TRIGGER.C ACBP=48 0053:20D8 008F C=DATA S=_DATA G=DGROUP M=PHYSICAL.C ACBP=48 0053:2168 00AB C=DATA S=_DATA G=DGROUP M=EOROBJ.C ACBP=48 0053:2214 00E4 C=DATA S=_DATA G=DGROUP M=ITEM.C ACBP=48 0053:22F8 0074 C=DATA S=_DATA G=DGROUP M=POLYOBJ.C ACBP=48 0053:236C 001B C=DATA S=_DATA G=DGROUP M=FLATOBJ.C ACBP=48 0053:2388 0078 C=DATA S=_DATA G=DGROUP M=EFIGOBJ.C ACBP=48 0053:2400 0018 C=DATA S=_DATA G=DGROUP M=MOTBANK.C ACBP=48 0053:2418 006C C=DATA S=_DATA G=DGROUP M=LMOTION.C ACBP=48 0053:2484 02B9 C=DATA S=_DATA G=DGROUP M=LIVING.C ACBP=48 0053:273E 0206 C=DATA S=_DATA G=DGROUP M=LIVING_C.C ACBP=48 0053:2944 0076 C=DATA S=_DATA G=DGROUP M=LIVING_M.C ACBP=48 0053:29BA 0097 C=DATA S=_DATA G=DGROUP M=LIVING_P.C ACBP=48 0053:2A52 0000 C=DATA S=_DATA G=DGROUP M=LIVING_E.C ACBP=48 0053:2A52 02A9 C=DATA S=_DATA G=DGROUP M=APLAYER.C ACBP=48 0053:2CFC 0001 C=DATA S=_DATA G=DGROUP M=MONSTER.C ACBP=48 0053:2CFE 0000 C=DATA S=_DATA G=DGROUP M=WAYEDIT.C ACBP=48 0053:2CFE 0000 C=DATA S=_DATA G=DGROUP M=TRIGEDIT.C ACBP=48 0053:2CFE 0000 C=DATA S=_DATA G=DGROUP M=PHYSEDIT.C ACBP=48 0053:2CFE 0000 C=DATA S=_DATA G=DGROUP M=FIGEDIT.C ACBP=48 0053:2CFE 0000 C=DATA S=_DATA G=DGROUP M=ITEMEDIT.C ACBP=48 0053:2CFE 0000 C=DATA S=_DATA G=DGROUP M=TEXEDIT.C ACBP=48 0053:2CFE 0000 C=DATA S=_DATA G=DGROUP M=SKIPEDIT.C ACBP=48 0053:2CFE 0040 C=DATA S=_DATA G=DGROUP M=SLIST.C ACBP=48 0053:2D3E 0000 C=DATA S=_DATA G=DGROUP M=SHOWER.C ACBP=48 0053:2D3E 0000 C=DATA S=_DATA G=DGROUP M=DRAGGER.C ACBP=48 0053:2D3E 0000 C=DATA S=_DATA G=DGROUP M=PANEL.C ACBP=48 0053:2D3E 0000 C=DATA S=_DATA G=DGROUP M=TOOL.C ACBP=48 0053:2D3E 0000 C=DATA S=_DATA G=DGROUP M=MOTLIST.C ACBP=48 0053:2D3E 0000 C=DATA S=_DATA G=DGROUP M=LISTTOOL.C ACBP=48 0053:2D3E 0000 C=DATA S=_DATA G=DGROUP M=TOOLLIST.C ACBP=48 0053:2D3E 0014 C=DATA S=_DATA G=DGROUP M=DEFPARSE.C ACBP=48 0053:2D52 0081 C=DATA S=_DATA G=DGROUP M=..\PROCESS\CAPTIOPR.C ACBP=48 0053:2DD4 002D C=DATA S=_DATA G=DGROUP M=..\PROCESS\FIGUREPR.C ACBP=48 0053:2E02 002B C=DATA S=_DATA G=DGROUP M=..\PROCESS\KERN.C ACBP=48 0053:2E2E 002D C=DATA S=_DATA G=DGROUP M=..\PROCESS\MOTIONPR.C ACBP=48 0053:2E5C 0074 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SOUNDPR.C ACBP=48 0053:2ED0 0038 C=DATA S=_DATA G=DGROUP M=..\PROCESS\BASESCPR.C ACBP=48 0053:2F08 0161 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SCRIPTPR.C ACBP=48 0053:306A 004D C=DATA S=_DATA G=DGROUP M=..\PROCESS\REALSCRI.C ACBP=48 0053:30B8 003C C=DATA S=_DATA G=DGROUP M=..\PROCESS\FLICSCRI.C ACBP=48 0053:30F4 0EE5 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SCCMD.C ACBP=48 0053:3FDA 071A C=DATA S=_DATA G=DGROUP M=..\PROCESS\SCFCN.C ACBP=48 0053:46F4 002D C=DATA S=_DATA G=DGROUP M=..\PROCESS\STDMOTIO.C ACBP=48 0053:4722 0031 C=DATA S=_DATA G=DGROUP M=..\PROCESS\CONTINUA.C ACBP=48 0053:4754 0085 C=DATA S=_DATA G=DGROUP M=..\PROCESS\MISSILPR.C ACBP=48 0053:47DA 00B3 C=DATA S=_DATA G=DGROUP M=..\PROCESS\WALKTOPR.C ACBP=48 0053:488E 005E C=DATA S=_DATA G=DGROUP M=..\PROCESS\CONFRTPR.C ACBP=48 0053:48EC 0045 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SUBTITPR.C ACBP=48 0053:4932 0000 C=DATA S=_DATA G=DGROUP M=PROF.C ACBP=48 0053:4932 0005 C=DATA S=_DATA G=DGROUP M=TELL.C ACBP=48 0053:4938 000A C=DATA S=_DATA G=DGROUP M=COMPTXM.C ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=TOOLFIND.C ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=MODULE.C ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=STREQ.ASM ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=INFOBOX.C ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=ERRORBOX.C ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=INFO.C ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=DATAVIEW.C ACBP=48 0053:4942 0000 C=DATA S=_DATA G=DGROUP M=STEPPER.C ACBP=48 0053:4942 0045 C=DATA S=_DATA G=DGROUP M=GAME.C ACBP=48 0053:4988 002C C=DATA S=_DATA G=DGROUP M=MONOFONT.C ACBP=48 0053:49B4 0000 C=DATA S=_DATA G=DGROUP M=CVPELEM.C ACBP=48 0053:49B4 0000 C=DATA S=_DATA G=DGROUP M=MUZZLE.C ACBP=48 0053:49B4 0000 C=DATA S=_DATA G=DGROUP M=SHAPES.C ACBP=48 0053:49B4 0068 C=DATA S=_DATA G=DGROUP M=PALETTE.C ACBP=48 0053:4A1C 0000 C=DATA S=_DATA G=DGROUP M=CEWARP.C ACBP=48 0053:4A1C 0000 C=DATA S=_DATA G=DGROUP M=WARP.ASM ACBP=48 0053:4A1C 0000 C=DATA S=_DATA G=DGROUP M=SHOWGRA.C ACBP=48 0053:4A1C 0000 C=DATA S=_DATA G=DGROUP M=CLOCAL.C ACBP=48 0053:4A1C 0000 C=DATA S=_DATA G=DGROUP M=DSLAM.ASM ACBP=48 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G=DGROUP M=SPANKY ACBP=48 0053:97B4 0000 C=DATA S=_DATA G=DGROUP M=FRESERVE ACBP=48 0053:97B4 0008 C=DATA S=_DATA G=DGROUP M=SELMNGR ACBP=48 0053:97BC 0000 C=DATA S=_DATA G=DGROUP M=FXGARBAG ACBP=48 0053:97BC 0000 C=DATA S=_DATA G=DGROUP M=GETREGS ACBP=48 0053:97BC 00CB C=DATA S=_DATA G=DGROUP M=REDIRECT ACBP=48 0053:9888 0000 C=DATA S=_DATA G=DGROUP M=SETREGS ACBP=48 0053:9888 013F C=DATA S=_DATA G=DGROUP M=KERNEL ACBP=48 0053:99C8 000A C=DATA S=_DATA G=DGROUP M=NOTLIST ACBP=48 0053:99D2 006A C=DATA S=_DATA G=DGROUP M=PROCESS ACBP=48 0053:9A3C 0036 C=DATA S=_DATA G=DGROUP M=BIOSTIME ACBP=48 0053:9A72 000B C=DATA S=_DATA G=DGROUP M=PRIORITY ACBP=48 0053:9A7E 0015 C=DATA S=_DATA G=DGROUP M=MLIST ACBP=48 0053:9A94 0036 C=DATA S=_DATA G=DGROUP M=STDINT ACBP=48 0053:9ACA 0000 C=DATA S=_DATA G=DGROUP M=DESTRUCT ACBP=48 0053:9ACA 0000 C=DATA S=_DATA G=DGROUP M=INTLIST ACBP=48 0053:9ACA 0000 C=DATA S=_DATA G=DGROUP M=FLEX ACBP=48 0053:9ACA 0000 C=DATA S=_DATA G=DGROUP M=FINTRUPT ACBP=48 0053:9ACA 003A C=DATA S=_DATA G=DGROUP M=SCNVIEW ACBP=48 0053:9B04 00F3 C=DATA S=_DATA G=DGROUP M=BOOK ACBP=48 0053:9BF8 0030 C=DATA S=_DATA G=DGROUP M=TABFONT ACBP=48 0053:9C28 0000 C=DATA S=_DATA G=DGROUP M=COLFONT ACBP=48 0053:9C28 00B3 C=DATA S=_DATA G=DGROUP M=MYFONT ACBP=48 0053:9CDC 0099 C=DATA S=_DATA G=DGROUP M=DLGMON ACBP=48 0053:9D76 005E C=DATA S=_DATA G=DGROUP M=DLGMONST ACBP=48 0053:9DD4 0082 C=DATA S=_DATA G=DGROUP M=DLGBOOK ACBP=48 0053:9E56 0026 C=DATA S=_DATA G=DGROUP M=DLGENTRY ACBP=48 0053:9E7C 0034 C=DATA S=_DATA G=DGROUP M=DLGINSTR ACBP=48 0053:9EB0 0053 C=DATA S=_DATA G=DGROUP M=DLGLBL ACBP=48 0053:9F04 00E6 C=DATA S=_DATA G=DGROUP M=DLGLIST ACBP=48 0053:9FEA 010F C=DATA S=_DATA G=DGROUP M=DLGPTR ACBP=48 0053:A0FA 0040 C=DATA S=_DATA G=DGROUP M=DLGSEGSC ACBP=48 0053:A13A 0020 C=DATA S=_DATA G=DGROUP M=DLGSCALE ACBP=48 0053:A15A 0032 C=DATA S=_DATA G=DGROUP M=DLGTXT ACBP=48 0053:A18C 001C C=DATA S=_DATA G=DGROUP M=DLGVP ACBP=48 0053:A1A8 0026 C=DATA S=_DATA G=DGROUP M=DLGXITEM ACBP=48 0053:A1CE 006D C=DATA S=_DATA G=DGROUP M=FONTMNGR ACBP=48 0053:A23C 0030 C=DATA S=_DATA G=DGROUP M=DLGBTN ACBP=48 0053:A26C 001C C=DATA S=_DATA G=DGROUP M=DLGITEM ACBP=48 0053:A288 0038 C=DATA S=_DATA G=DGROUP M=PERSLIST ACBP=48 0053:A2C0 00A0 C=DATA S=_DATA G=DGROUP M=CREDITS ACBP=48 0053:A360 04F1 C=DATA S=_DATA G=DGROUP M=DLGOPT ACBP=48 0053:A852 0066 C=DATA S=_DATA G=DGROUP M=DLGGAMES ACBP=48 0053:A8B8 0000 C=DATA S=_DATA G=DGROUP M=ABS ACBP=48 0053:A8B8 0002 C=DATA S=_DATA G=DGROUP M=ATEXIT ACBP=48 0053:A8BA 0000 C=DATA S=_DATA G=DGROUP M=CHDIR ACBP=48 0053:A8BA 0000 C=DATA S=_DATA G=DGROUP M=CHDRIVE ACBP=48 0053:A8BA 0101 C=DATA S=_DATA G=DGROUP M=CTYPE ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=DEL ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=DIVT ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=DOSFATTR ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=DOSGDRIV ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=DOSREAD ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=DOSTIMU ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=DOSWRITE ACBP=48 0053:A9BC 0000 C=DATA S=_DATA G=DGROUP M=ERRORMSG ACBP=48 0053:A9BC 000C C=DATA S=_DATA G=DGROUP M=EXIT ACBP=48 0053:A9C8 0190 C=DATA S=_DATA G=DGROUP M=FILES ACBP=48 0053:AB58 002A C=DATA S=_DATA G=DGROUP M=FILES2 ACBP=48 0053:AB82 0004 C=DATA S=_DATA G=DGROUP M=FMODE ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=F_LXMUL ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=F_SCOPY ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=GETCURDI ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=GETDISK ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=GETFAT ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=GETFTIME ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=GETVECT ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=H_LDIV ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=H_LLSH ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=H_LRSH ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=H_LURSH ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=H_SPUSH ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=ISATTY ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=LABS ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=LONGTOA ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=LSEEK ACBP=48 0053:AB86 0000 C=DATA S=_DATA G=DGROUP M=MKDIR ACBP=48 0053:AB86 0009 C=DATA S=_DATA G=DGROUP M=MKNAME ACBP=48 0053:AB90 0000 C=DATA S=_DATA G=DGROUP M=NEW ACBP=48 0053:AB90 0000 C=DATA S=_DATA G=DGROUP M=NEWF ACBP=48 0053:AB90 0000 C=DATA S=_DATA G=DGROUP M=N_LXMUL ACBP=48 0053:AB90 0000 C=DATA S=_DATA G=DGROUP M=N_SCOPY ACBP=48 0053:AB90 003A C=DATA S=_DATA G=DGROUP M=PUREERR ACBP=48 0053:ABCA 0004 C=DATA S=_DATA G=DGROUP M=RAND ACBP=48 0053:ABCE 0000 C=DATA S=_DATA G=DGROUP M=READA ACBP=48 0053:ABCE 0000 C=DATA S=_DATA G=DGROUP M=RMDIR ACBP=48 0053:ABCE 0080 C=DATA S=_DATA G=DGROUP M=SCANNER ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=SCANTOL ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=SEGREAD ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=SETFTIME ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=SETUPIO ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=TELL ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=TOLOWER ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=TOUPPER ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=UNLINK ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=VDELF ACBP=48 0053:AC4E 0000 C=DATA S=_DATA G=DGROUP M=VNEWF ACBP=48 0053:AC4E 0067 C=DATA S=_DATA G=DGROUP M=VPRINTER ACBP=48 0053:ACB6 0000 C=DATA S=_DATA G=DGROUP M=_STPCPY ACBP=48 0053:ACB6 0000 C=DATA S=_DATA G=DGROUP M=BIOS_KEY ACBP=48 0053:ACB6 0000 C=DATA S=_DATA G=DGROUP M=COLOR ACBP=48 0053:ACB6 0031 C=DATA S=_DATA G=DGROUP M=CVTFAK ACBP=48 0053:ACE8 0000 C=DATA S=_DATA G=DGROUP M=GOTOXY ACBP=48 0053:ACE8 0000 C=DATA S=_DATA G=DGROUP M=REALCVT ACBP=48 0053:ACE8 0000 C=DATA S=_DATA G=DGROUP M=SCANTOD ACBP=48 0053:ACE8 0004 C=DATA S=_DATA G=DGROUP M=SETENVP ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=ATOL ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=CHMODA ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=CLOSE ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=CLOSEA ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=DOSEXT ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FCLOSE ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FFLUSH ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FINDFIRS ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FLENGTH ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FLUSHALL ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FNMERGE ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FNSPLIT ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FOPEN ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FPRINTF ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FSEEK ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FSTAT ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=FULLPATH ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=GETDCWD ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=GETENV ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=LDIVT ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=LTOA1 ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=MAKEPATH ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=MEMCPY ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=MEMSET ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=MOVMEM ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=OPEN ACBP=48 0053:ACEC 0000 C=DATA S=_DATA G=DGROUP M=OPENA ACBP=48 0053:ACEC 02D3 C=DATA S=_DATA G=DGROUP M=PERROR ACBP=48 0053:AFC0 0000 C=DATA S=_DATA G=DGROUP M=PRINTF ACBP=48 0053:AFC0 0001 C=DATA S=_DATA G=DGROUP M=PUTC ACBP=48 0053:AFC2 0000 C=DATA S=_DATA G=DGROUP M=READ ACBP=48 0053:AFC2 0000 C=DATA S=_DATA G=DGROUP M=READU ACBP=48 0053:AFC2 0004 C=DATA S=_DATA G=DGROUP M=SETVBUF ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=SPLITPTH ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=SPRINTF ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=SSCANF ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRCAT ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRCMP ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRCPY ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRCSPN ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRICMP ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRLEN ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRNCPY ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRNICMP ACBP=48 0053:AFC6 0000 C=DATA S=_DATA G=DGROUP M=STRSTR ACBP=48 0053:AFC6 0033 C=DATA S=_DATA G=DGROUP M=TZSET ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=WRITE ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=WRITEA ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=WRITEU ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=XFCLOSE ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=XFFLUSH ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=IOSTSTD ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=ISTWS ACBP=48 0053:AFFA 0000 C=DATA S=_DATA G=DGROUP M=FSBCLOSE ACBP=48 0053:AFFA 002C C=DATA S=_DATA G=DGROUP M=FSBCTR2 ACBP=48 0053:B026 002E C=DATA S=_DATA G=DGROUP M=FSBDTR ACBP=48 0053:B054 0000 C=DATA S=_DATA G=DGROUP M=FSBOFLOW ACBP=48 0053:B054 0000 C=DATA S=_DATA G=DGROUP M=FSBSBUF ACBP=48 0053:B054 0000 C=DATA S=_DATA G=DGROUP M=FSBSKOFF ACBP=48 0053:B054 0000 C=DATA S=_DATA G=DGROUP M=FSBSYNC ACBP=48 0053:B054 0000 C=DATA S=_DATA G=DGROUP M=FSBUFLOW ACBP=48 0053:B054 0010 C=DATA S=_DATA G=DGROUP M=IOSRCTR1 ACBP=48 0053:B064 0010 C=DATA S=_DATA G=DGROUP M=IOSRDTR ACBP=48 0053:B074 000C C=DATA S=_DATA G=DGROUP M=IOSTCTR1 ACBP=48 0053:B080 000C C=DATA S=_DATA G=DGROUP M=IOSTDTR1 ACBP=48 0053:B08C 000C C=DATA S=_DATA G=DGROUP M=ISRCTR1 ACBP=48 0053:B098 000C C=DATA S=_DATA G=DGROUP M=ISRDTR ACBP=48 0053:B0A4 0000 C=DATA S=_DATA G=DGROUP M=ISTASN2 ACBP=48 0053:B0A4 0008 C=DATA S=_DATA G=DGROUP M=ISTCTR1 ACBP=48 0053:B0AC 0008 C=DATA S=_DATA G=DGROUP M=ISTCTR2 ACBP=48 0053:B0B4 0008 C=DATA S=_DATA G=DGROUP M=ISTCTR4 ACBP=48 0053:B0BC 0000 C=DATA S=_DATA G=DGROUP M=ISTDIPFX ACBP=48 0053:B0BC 0008 C=DATA S=_DATA G=DGROUP M=ISTDTR1 ACBP=48 0053:B0C4 0008 C=DATA S=_DATA G=DGROUP M=ISTDTR2 ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTEATWH ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTECHP ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTELNG ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTEUINT ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTEULNG ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTGET ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTGLINE ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTGSTR ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTIGN ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTPBACK ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTSKPOS ACBP=48 0053:B0CC 0000 C=DATA S=_DATA G=DGROUP M=ISTTELLG ACBP=48 0053:B0CC 000C C=DATA S=_DATA G=DGROUP M=OSRCTR2 ACBP=48 0053:B0D8 000C C=DATA S=_DATA G=DGROUP M=OSRDTR ACBP=48 0053:B0E4 0000 C=DATA S=_DATA G=DGROUP M=OSTASN2 ACBP=48 0053:B0E4 0008 C=DATA S=_DATA G=DGROUP M=OSTCTR1 ACBP=48 0053:B0EC 0008 C=DATA S=_DATA G=DGROUP M=OSTCTR2 ACBP=48 0053:B0F4 0008 C=DATA S=_DATA G=DGROUP M=OSTCTR3 ACBP=48 0053:B0FC 0008 C=DATA S=_DATA G=DGROUP M=OSTDTR1 ACBP=48 0053:B104 0008 C=DATA S=_DATA G=DGROUP M=OSTDTR2 ACBP=48 0053:B10C 0000 C=DATA S=_DATA G=DGROUP M=OSTFLUSH ACBP=48 0053:B10C 0036 C=DATA S=_DATA G=DGROUP M=OSTINT ACBP=48 0053:B142 0000 C=DATA S=_DATA G=DGROUP M=OSTOPFX ACBP=48 0053:B142 0000 C=DATA S=_DATA G=DGROUP M=OSTOSFX ACBP=48 0053:B142 0000 C=DATA S=_DATA G=DGROUP M=OSTOUTST ACBP=48 0053:B142 0000 C=DATA S=_DATA G=DGROUP M=OSTSKPOS ACBP=48 0053:B142 0000 C=DATA S=_DATA G=DGROUP M=OSTTELLP ACBP=48 0053:B142 0000 C=DATA S=_DATA G=DGROUP M=OSTWRITE ACBP=48 0053:B142 002C C=DATA S=_DATA G=DGROUP M=SRBCTR1 ACBP=48 0053:B16E 002C C=DATA S=_DATA G=DGROUP M=SRBCTR4 ACBP=48 0053:B19A 0000 C=DATA S=_DATA G=DGROUP M=SRBDALC ACBP=48 0053:B19A 002C C=DATA S=_DATA G=DGROUP M=SRBDTR ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBFREEZ ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBINIT ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBOFLOW ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBSBUF ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBSKOFF ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBSTR ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBSYNC ACBP=48 0053:B1C6 0000 C=DATA S=_DATA G=DGROUP M=SRBUFLOW ACBP=48 0053:B1C6 0008 C=DATA S=_DATA G=DGROUP M=SRCTR1 ACBP=48 0053:B1CE 0008 C=DATA S=_DATA G=DGROUP M=SRCTR2 ACBP=48 0053:B1D6 0008 C=DATA S=_DATA G=DGROUP M=SRDTR ACBP=48 0053:B1DE 0000 C=DATA S=_DATA G=DGROUP M=STBALC ACBP=48 0053:B1DE 002C C=DATA S=_DATA G=DGROUP M=STBCTR1 ACBP=48 0053:B20A 0000 C=DATA S=_DATA G=DGROUP M=STBDNEXT ACBP=48 0053:B20A 0000 C=DATA S=_DATA G=DGROUP M=STBDSGTN ACBP=48 0053:B20A 0000 C=DATA S=_DATA G=DGROUP M=STBDSPTN ACBP=48 0053:B20A 002C C=DATA S=_DATA G=DGROUP M=STBDTR ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBOFLOW ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBPBFL ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSBUF ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSETB ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSETG ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSETP ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSKOFF ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSKPOS ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSPUTN ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBSYNC ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STBUFLOW ACBP=48 0053:B236 0000 C=DATA S=_DATA G=DGROUP M=STCLEAR ACBP=48 0053:B236 0004 C=DATA S=_DATA G=DGROUP M=STCTR1 ACBP=48 0053:B23A 0016 C=DATA S=_DATA G=DGROUP M=STDTR ACBP=48 0053:B250 0000 C=DATA S=_DATA G=DGROUP M=STFLAGS ACBP=48 0053:B250 0000 C=DATA S=_DATA G=DGROUP M=STINIT ACBP=48 0053:B250 0000 C=DATA S=_DATA G=DGROUP M=STSETF1 ACBP=48 0053:B250 0000 C=DATA S=_DATA G=DGROUP M=STSETF2 ACBP=48 0053:B250 0000 C=DATA S=_DATA G=DGROUP M=STSETST ACBP=48 0053:B250 0000 C=DATA S=_DATA G=DGROUP M=STTIE ACBP=48 0053:B250 0012 C=DATA S=_DATA G=DGROUP M=SETARGV ACBP=48 0053:B262 0000 C=DATA S=_DATA G=DGROUP M=SEGHEAP ACBP=48 0053:B262 0817 C=DATA S=_DATA G=DGROUP M=FARHEAP ACBP=48 0053:BA7A 0018 C=DATA S=_DATA G=DGROUP M=CRTINIT ACBP=48 0053:BA92 0000 C=DATA S=_DATA G=DGROUP M=IOCTL ACBP=48 0053:BA92 0018 C=DATA S=_DATA G=DGROUP M=INT86 ACBP=48 0053:BAAA 0000 C=DATA S=_DATA G=DGROUP M=STRCHR ACBP=48 0053:BAAA 0004 C=DATA S=_DATA G=DGROUP M=DELAY ACBP=48 0053:BAAE 0000 C=DATA S=_DATA G=DGROUP M=PCMP ACBP=48 0053:BAAE 005B C=DATA S=_DATA G=DGROUP M=IOERROR ACBP=48 0053:BB0A 0000 C=DATA S=_CVTSEG G=DGROUP M=c0p.asm ACBP=48 0053:BB0A 0002 C=DATA S=_CVTSEG G=DGROUP M=CVTFAK ACBP=48 0053:BB0C 0000 C=DATA S=_CVTSEG G=DGROUP M=REALCVT ACBP=48 0053:BB0C 0000 C=DATA S=_SCNSEG G=DGROUP M=c0p.asm ACBP=48 0053:BB0C 0006 C=DATA S=_SCNSEG G=DGROUP M=CVTFAK ACBP=48 0053:BB12 0000 C=DATA S=_SCNSEG G=DGROUP M=SCANTOD ACBP=48 0053:BB12 0000 C=CONST S=_CONST G=DGROUP M=c0p.asm ACBP=48 0053:BB12 0000 C=INITDATA S=_INIT_ G=DGROUP M=c0p.asm ACBP=48 0053:BB12 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCACHE.C ACBP=48 0053:BB18 0006 C=INITDATA S=_INIT_ G=DGROUP M=..\MENUTOOL\UNITAXES.C ACBP=48 0053:BB1E 0006 C=INITDATA S=_INIT_ G=DGROUP M=BREAKPT.C ACBP=48 0053:BB24 0006 C=INITDATA S=_INIT_ G=DGROUP M=LISTS.C ACBP=48 0053:BB2A 0006 C=INITDATA S=_INIT_ G=DGROUP M=MOUSEPTR.C ACBP=48 0053:BB30 0006 C=INITDATA S=_INIT_ G=DGROUP M=EDITABLE.C ACBP=48 0053:BB36 0006 C=INITDATA S=_INIT_ G=DGROUP M=PHYSICAL.C ACBP=48 0053:BB3C 0006 C=INITDATA S=_INIT_ G=DGROUP M=MUZZLE.C ACBP=48 0053:BB42 0006 C=INITDATA S=_INIT_ G=DGROUP M=PALETTE.C ACBP=48 0053:BB48 0006 C=INITDATA S=_INIT_ G=DGROUP M=GETPARAM.C ACBP=48 0053:BB4E 0006 C=INITDATA S=_INIT_ G=DGROUP M=SHRAPNEL.C ACBP=48 0053:BB54 0006 C=INITDATA S=_INIT_ G=DGROUP M=CAMERA.C ACBP=48 0053:BB5A 0006 C=INITDATA S=_INIT_ G=DGROUP M=SCRIPT.C ACBP=48 0053:BB60 0006 C=INITDATA S=_INIT_ G=DGROUP M=COMMAND.C ACBP=48 0053:BB66 0006 C=INITDATA S=_INIT_ G=DGROUP M=COLLIDE.C ACBP=48 0053:BB6C 0006 C=INITDATA S=_INIT_ G=DGROUP M=ROOMS.C ACBP=48 0053:BB72 0006 C=INITDATA S=_INIT_ G=DGROUP M=GAMEDATA.C ACBP=48 0053:BB78 0006 C=INITDATA S=_INIT_ G=DGROUP M=CRINIT.C ACBP=48 0053:BB7E 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCAMERA ACBP=48 0053:BB84 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCAMINFO ACBP=48 0053:BB8A 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCOLOR ACBP=48 0053:BB90 0006 C=INITDATA S=_INIT_ G=DGROUP M=CLINE ACBP=48 0053:BB96 0006 C=INITDATA S=_INIT_ G=DGROUP M=CQUAD ACBP=48 0053:BB9C 0006 C=INITDATA S=_INIT_ G=DGROUP M=CRINFO ACBP=48 0053:BBA2 0006 C=INITDATA S=_INIT_ G=DGROUP M=CTRIMISC ACBP=48 0053:BBA8 0006 C=INITDATA S=_INIT_ G=DGROUP M=CTRITEX ACBP=48 0053:BBAE 0006 C=INITDATA S=_INIT_ G=DGROUP M=CVERTEX ACBP=48 0053:BBB4 0006 C=INITDATA S=_INIT_ G=DGROUP M=CMUSIC ACBP=48 0053:BBBA 0006 C=INITDATA S=_INIT_ G=DGROUP M=MOUSE ACBP=48 0053:BBC0 0006 C=INITDATA S=_INIT_ G=DGROUP M=CELIST ACBP=48 0053:BBC6 0006 C=INITDATA S=_INIT_ G=DGROUP M=FSTATSTR ACBP=48 0053:BBCC 0006 C=INITDATA S=_INIT_ G=DGROUP M=CEVENT ACBP=48 0053:BBD2 0006 C=INITDATA S=_INIT_ G=DGROUP M=FCLOCK ACBP=48 0053:BBD8 0006 C=INITDATA S=_INIT_ G=DGROUP M=CDOSERR ACBP=48 0053:BBDE 0006 C=INITDATA S=_INIT_ G=DGROUP M=C0INIT ACBP=48 0053:BBE4 0006 C=INITDATA S=_INIT_ G=DGROUP M=CQFLOAT ACBP=48 0053:BBEA 0006 C=INITDATA S=_INIT_ G=DGROUP M=CVMATH ACBP=48 0053:BBF0 0006 C=INITDATA S=_INIT_ G=DGROUP M=FOR ACBP=48 0053:BBF6 0006 C=INITDATA S=_INIT_ G=DGROUP M=KERNEL ACBP=48 0053:BBFC 0006 C=INITDATA S=_INIT_ G=DGROUP M=SCNVIEW ACBP=48 0053:BC02 0006 C=INITDATA S=_INIT_ G=DGROUP M=DLGOPT ACBP=48 0053:BC08 0006 C=INITDATA S=_INIT_ G=DGROUP M=DLGGAMES ACBP=48 0053:BC0E 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETUPIO ACBP=48 0053:BC14 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETENVP ACBP=48 0053:BC1A 0006 C=INITDATA S=_INIT_ G=DGROUP M=TZSET ACBP=48 0053:BC20 000C C=INITDATA S=_INIT_ G=DGROUP M=IOSTSTD ACBP=48 0053:BC2C 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETARGV ACBP=48 0053:BC32 0006 C=INITDATA S=_INIT_ G=DGROUP M=CRTINIT ACBP=48 0053:BC38 0006 C=INITDATA S=_INIT_ G=DGROUP M=DELAY ACBP=48 0053:BC3E 0000 C=INITDATA S=_INITEND_ G=DGROUP M=c0p.asm ACBP=28 0053:BC3E 0000 C=EXITDATA S=_EXIT_ G=DGROUP M=c0p.asm ACBP=48 0053:BC3E 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CCACHE.C ACBP=48 0053:BC44 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=PALETTE.C ACBP=48 0053:BC4A 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=GETPARAM.C ACBP=48 0053:BC50 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=ROOMS.C ACBP=48 0053:BC56 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CCOLOR ACBP=48 0053:BC5C 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CVERTEX ACBP=48 0053:BC62 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CMUSIC ACBP=48 0053:BC68 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=MOUSE ACBP=48 0053:BC6E 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CELIST ACBP=48 0053:BC74 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CEVENT ACBP=48 0053:BC7A 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CDOSERR ACBP=48 0053:BC80 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=KERNEL ACBP=48 0053:BC86 000C C=EXITDATA S=_EXIT_ G=DGROUP M=IOSTSTD ACBP=48 0053:BC92 0000 C=EXITDATA S=_EXITEND_ G=DGROUP M=c0p.asm ACBP=28 0053:BC92 0000 C=BSS S=_BSS G=DGROUP M=c0p.asm ACBP=48 0053:BC92 0000 C=BSS S=_BSS G=DGROUP M=MESSAGES.C ACBP=48 0053:BC92 0000 C=BSS S=_BSS G=DGROUP M=MEMORY.C ACBP=48 0053:BC92 0000 C=BSS S=_BSS G=DGROUP M=BIGPTR.C ACBP=48 0053:BC92 0488 C=BSS S=_BSS G=DGROUP M=CCACHE.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\DIG16\SNDMGR.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\DIG16\IMSNDMGR.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\WRITEFIG.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\PHYSICS.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\AXES.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\FIGURE.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\LIMB.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\COMPRESS.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\MOTION.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\POSE.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\SKELETON.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\BODYZONE.C ACBP=48 0053:C11A 0000 C=BSS S=_BSS G=DGROUP M=..\MENUTOOL\UNITAXES.C ACBP=48 0053:C11A 0205 C=BSS S=_BSS G=DGROUP M=..\MENUTOOL\MESSAGE.C ACBP=48 0053:C320 0000 C=BSS S=_BSS G=DGROUP M=..\MENUTOOL\HELP.C ACBP=48 0053:C320 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\FLOADFON.C ACBP=48 0053:C320 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\FPRINT.C ACBP=48 0053:C320 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\CQFILE.C ACBP=48 0053:C320 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\U8FONT.C ACBP=48 0053:C320 003C C=BSS S=_BSS G=DGROUP M=BREAKPT.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=WHITE.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=LISTS.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=MOUSEPTR.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=WAITICON.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=MOVEIT.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=AMBIENT.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=BRICK.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=PLATFORM.C ACBP=48 0053:C35C 0000 C=BSS S=_BSS G=DGROUP M=FLOOR.C ACBP=48 0053:C35C 0004 C=BSS S=_BSS G=DGROUP M=EDITABLE.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=WAYPOINT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=BOXY.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=TRIGGER.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=PHYSICAL.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=EOROBJ.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=ITEM.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=POLYOBJ.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=FLATOBJ.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=EFIGOBJ.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=MOTBANK.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=LMOTION.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=LIVING.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=LIVING_C.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=LIVING_M.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=LIVING_P.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=LIVING_E.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=APLAYER.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=MONSTER.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=WAYEDIT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=TRIGEDIT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=PHYSEDIT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=FIGEDIT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=ITEMEDIT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=TEXEDIT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=SKIPEDIT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=SLIST.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=SHOWER.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=DRAGGER.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=PANEL.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=TOOL.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=MOTLIST.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=LISTTOOL.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=TOOLLIST.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=DEFPARSE.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\CAPTIOPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\FIGUREPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\KERN.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\MOTIONPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SOUNDPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\BASESCPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SCRIPTPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\REALSCRI.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\FLICSCRI.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SCCMD.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SCFCN.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\STDMOTIO.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\CONTINUA.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\MISSILPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\WALKTOPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\CONFRTPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SUBTITPR.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=PROF.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=TELL.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=COMPTXM.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=TOOLFIND.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=MODULE.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=INFOBOX.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=ERRORBOX.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=INFO.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=DATAVIEW.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=STEPPER.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=GAME.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=MONOFONT.C ACBP=48 0053:C360 0000 C=BSS S=_BSS G=DGROUP M=CVPELEM.C ACBP=48 0053:C360 0008 C=BSS S=_BSS G=DGROUP M=MUZZLE.C ACBP=48 0053:C368 0000 C=BSS S=_BSS G=DGROUP M=SHAPES.C ACBP=48 0053:C368 0712 C=BSS S=_BSS G=DGROUP M=PALETTE.C ACBP=48 0053:CA7A 0000 C=BSS S=_BSS G=DGROUP M=CEWARP.C ACBP=48 0053:CA7A 0000 C=BSS S=_BSS G=DGROUP M=SHOWGRA.C ACBP=48 0053:CA7A 0000 C=BSS S=_BSS G=DGROUP M=CLOCAL.C ACBP=48 0053:CA7A 0000 C=BSS S=_BSS G=DGROUP M=REDSLAM.C ACBP=48 0053:CA7A 0064 C=BSS S=_BSS G=DGROUP M=GETPARAM.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=MUSIC.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=CROSS.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=LATEFILE.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=SHELL.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=SCRNMGR.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=OUREXIT.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=FITEM.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=ATTACH.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=RESOURCE.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=SCANNER.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=ANIMATE.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=APPLY.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=SHRAPNEL.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=EXPLODE.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=MIRROR.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=REFLECT.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=HELPER.C ACBP=48 0053:CADE 0000 C=BSS S=_BSS G=DGROUP M=RENDER.C ACBP=48 0053:CADE 0008 C=BSS S=_BSS G=DGROUP M=MONFACE.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=SNDLIST.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=FATAL.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=VERSION.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=ZERO.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=GENERAL.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=HISTORY.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=GLOBALS.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=MENU.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=CCAPTION.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=SAMPLE.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=HSV.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=SHADE.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=COLOR.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=LABEL.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=WIREBOX.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=SCENE.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=RESCACHE.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=RUNLABEL.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=OBJLIST.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=DEATHROW.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=LIGHT.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=CLICK.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=SKIPELEM.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=CAMERA.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=FILL8.C ACBP=48 0053:CAE6 0000 C=BSS S=_BSS G=DGROUP M=VARIABLE.C ACBP=48 0053:CAE6 0042 C=BSS S=_BSS G=DGROUP M=SCRIPT.C ACBP=48 0053:CB28 0000 C=BSS S=_BSS G=DGROUP M=FSCRIPT.C ACBP=48 0053:CB28 0008 C=BSS S=_BSS G=DGROUP M=SCDATA.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=COMMAND.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=COLLIDE.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=SBUTTON.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=CEERIC.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=CACHETXM.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=LEVEL.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=HASH.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=PICK.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=INCMAN.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=PATHS.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=SCALE.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=OBJTOINT.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=WIRECAM.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=HOTKEYS.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=WIRE.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=INFORM.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=MENUBAR.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=EDITOR.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=CAMEDIT.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=LOADCAM.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=CAMSWAP.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=RULER.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=OWNER.C ACBP=48 0053:CB30 0000 C=BSS S=_BSS G=DGROUP M=MANIFEST.C ACBP=48 0053:CB30 0004 C=BSS S=_BSS G=DGROUP M=ROOMS.C ACBP=48 0053:CB34 0000 C=BSS S=_BSS G=DGROUP M=SHADEBOX.C ACBP=48 0053:CB34 0000 C=BSS S=_BSS G=DGROUP M=KBPROCES.C ACBP=48 0053:CB34 0000 C=BSS S=_BSS G=DGROUP M=FLIC.C ACBP=48 0053:CB34 0000 C=BSS S=_BSS G=DGROUP M=QUAKE.C ACBP=48 0053:CB34 0000 C=BSS S=_BSS G=DGROUP M=FINDOBJ.C ACBP=48 0053:CB34 0000 C=BSS S=_BSS G=DGROUP M=PACK.C ACBP=48 0053:CB34 0050 C=BSS S=_BSS G=DGROUP M=GAMEDATA.C ACBP=48 0053:CB84 0000 C=BSS S=_BSS G=DGROUP M=FADEPR.C ACBP=48 0053:CB84 0000 C=BSS S=_BSS G=DGROUP M=SHOWMEM.C ACBP=48 0053:CB84 0000 C=BSS S=_BSS G=DGROUP M=GARBAGE.C ACBP=48 0053:CB84 0000 C=BSS S=_BSS G=DGROUP M=TIMER.C ACBP=48 0053:CB84 0014 C=BSS S=_BSS G=DGROUP M=CRINIT.C ACBP=48 0053:CB98 0000 C=BSS S=_BSS G=DGROUP M=RED.C ACBP=48 0053:CB98 0000 C=BSS S=_BSS G=DGROUP M=MEMORY1.C ACBP=48 0053:CB98 0000 C=BSS S=_BSS G=DGROUP M=CCAMERA ACBP=48 0053:CB98 0069 C=BSS S=_BSS G=DGROUP M=CCAMINFO ACBP=48 0053:CC02 0320 C=BSS S=_BSS G=DGROUP M=CCOLOR ACBP=48 0053:CF22 0031 C=BSS S=_BSS G=DGROUP M=CLINE ACBP=48 0053:CF54 0131 C=BSS S=_BSS G=DGROUP M=CQUAD ACBP=48 0053:D086 0061 C=BSS S=_BSS G=DGROUP M=CRINFO ACBP=48 0053:D0E8 009F C=BSS S=_BSS G=DGROUP M=CTRIMISC ACBP=48 0053:D188 005A C=BSS S=_BSS G=DGROUP M=CTRITEX ACBP=48 0053:D1E2 0001 C=BSS S=_BSS G=DGROUP M=CVERTEX ACBP=48 0053:D1E4 00F6 C=BSS S=_BSS G=DGROUP M=CMUSIC ACBP=48 0053:D2DA 000E C=BSS S=_BSS G=DGROUP M=MOUSE ACBP=48 0053:D2E8 0001 C=BSS S=_BSS G=DGROUP M=CELIST ACBP=48 0053:D2EA 0005 C=BSS S=_BSS G=DGROUP M=FSTATSTR ACBP=48 0053:D2F0 0001 C=BSS S=_BSS G=DGROUP M=CEVENT ACBP=48 0053:D2F2 0004 C=BSS S=_BSS G=DGROUP M=CKEVENT ACBP=48 0053:D2F6 002E C=BSS S=_BSS G=DGROUP M=FCLOCK ACBP=48 0053:D324 0000 C=BSS S=_BSS G=DGROUP M=CDOSERR ACBP=48 0053:D324 0001 C=BSS S=_BSS G=DGROUP M=C0INIT ACBP=48 0053:D326 0000 C=BSS S=_BSS G=DGROUP M=CQFLOAT ACBP=48 0053:D326 0030 C=BSS S=_BSS G=DGROUP M=CVMATH ACBP=48 0053:D356 0025 C=BSS S=_BSS G=DGROUP M=FOR ACBP=48 0053:D37C 0008 C=BSS S=_BSS G=DGROUP M=SPANKER ACBP=48 0053:D384 0000 C=BSS S=_BSS G=DGROUP M=KERNEL ACBP=48 0053:D384 0306 C=BSS S=_BSS G=DGROUP M=SCNVIEW ACBP=48 0053:D68A 0004 C=BSS S=_BSS G=DGROUP M=DLGMONST ACBP=48 0053:D68E 0080 C=BSS S=_BSS G=DGROUP M=DLGXITEM ACBP=48 0053:D70E 0008 C=BSS S=_BSS G=DGROUP M=DLGOPT ACBP=48 0053:D716 0000 C=BSS S=_BSS G=DGROUP M=DLGGAMES ACBP=48 0053:D716 0000 C=BSS S=_BSS G=DGROUP M=ABS ACBP=48 0053:D716 0080 C=BSS S=_BSS G=DGROUP M=ATEXIT ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=CHDIR ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=DIVT ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=DOSFATTR ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=DOSREAD ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=DOSTIMU ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=DOSWRITE ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=GETCURDI ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=GETFAT ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=GETFTIME ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=GETVECT ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=ISATTY ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=LONGTOA ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=LSEEK ACBP=48 0053:D796 0000 C=BSS S=_BSS G=DGROUP M=MKDIR ACBP=48 0053:D796 000D C=BSS S=_BSS G=DGROUP M=MKNAME ACBP=48 0053:D7A4 0004 C=BSS S=_BSS G=DGROUP M=NEW ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=READA ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=RMDIR ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=SCANNER ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=SCANTOL ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=SEGREAD ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=SETFTIME ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=SETUPIO ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=UNLINK ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=VPRINTER ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=BIOS_KEY ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=ATOL ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=CHMODA ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=CLOSEA ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=DOSEXT ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=FINDFIRS ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=FLENGTH ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=FSTAT ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=GETDCWD ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=GETENV ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=LDIVT ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=MEMCPY ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=MEMSET ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=MOVMEM ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=OPEN ACBP=48 0053:D7A8 0000 C=BSS S=_BSS G=DGROUP M=OPENA ACBP=48 0053:D7A8 0001 C=BSS S=_BSS G=DGROUP M=PUTC ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=READ ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRCAT ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRCMP ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRCPY ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRICMP ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRLEN ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRNCPY ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRNICMP ACBP=48 0053:D7AA 0000 C=BSS S=_BSS G=DGROUP M=STRSTR ACBP=48 0053:D7AA 0008 C=BSS S=_BSS G=DGROUP M=TZSET ACBP=48 0053:D7B2 0000 C=BSS S=_BSS G=DGROUP M=WRITEA ACBP=48 0053:D7B2 00BE C=BSS S=_BSS G=DGROUP M=IOSTSTD ACBP=48 0053:D870 0004 C=BSS S=_BSS G=DGROUP M=STDTR ACBP=48 0053:D874 0000 C=BSS S=_BSS G=DGROUP M=CRTINIT ACBP=48 0053:D874 0000 C=BSS S=_BSS G=DGROUP M=IOCTL ACBP=48 0053:D874 0000 C=BSS S=_BSS G=DGROUP M=INT86 ACBP=48 0053:D874 0000 C=BSS S=_BSS G=DGROUP M=STRCHR ACBP=48 0053:D874 0000 C=BSS S=_BSS G=DGROUP M=DELAY ACBP=48 0053:D874 0000 C=BSS S=_BSS G=DGROUP M=IOERROR ACBP=48 0053:D874 0000 C=BSSEND S=_BSSEND G=DGROUP M=c0p.asm ACBP=28 0054:0000 2000 C=STACK S=_STACK G=(none) M=c0p.asm ACBP=74 Address Publics by Name 0042:0154 operator &(vector_3d far&,vector_3d far&) 0001:22D4 operator delete(void far*) 0042:1B1F idle operator *(ThreeByFourMatrix far&,ThreeByFourMatrix far&) 0001:2988 operator new(unsigned int) 0001:29CA operator new(unsigned long) 0024:5B05 HashTable::HashTable(int(far*)(char far*)) 0024:5A96 HashTable::HashTable(int(far*)(char far*),... 0024:5B5F HashTable::operator new(unsigned long) 0024:5934 HashTable::add(... 0024:5906 HashTable::add_entire_array(... 0024:58CF HashTable::depth(... 0024:57D0 HashTable::report(void(far*)(char far*,...),int) 0024:5A45 HashTable::reset() 0024:59C6 HashTable::search(char far*) 0024:53BE HashTable::HashTable(int(far*)(char far*)) 0024:534F HashTable::HashTable(int(far*)(char far*),Variable far*,int) 0024:5418 HashTable::operator new(unsigned long) 0024:51FE HashTable::add(Variable far*) 0024:51D0 HashTable::add_entire_array(... 0024:5199 HashTable::depth(... 0024:509A HashTable::report(void(far*)(char far*,...),int) 0024:52FE HashTable::reset() 0024:5283 HashTable::search(char far*) 0024:5759 HashTable::HashTable(int(far*)(char far*)) 0024:56EA HashTable::HashTable(int(far*)(char far*),JumpLabew far*) 0024:57B3 HashTable::operator new(unsigned long) 0024:5599 HashTable::add(JumpLabel far*) 0024:556B HashTable::add_entire_array(... 0024:5534 HashTable::depth(... 0024:5435 HashTable::report(void(far*)(char far*,...),int) 0024:5699 HashTable::reset() 0024:561E HashTable::search(char far*) 0024:5BCD HashTableElement::HashTableElement(PreprocessPaiy far*) 0024:5C12 HashTableElement::HashTableElement() 0024:5B7C HashTableElement::~HashTableElement() 0024:5D7F HashTableElement::HashTableElement(Variable far*) 0024:5DC4 HashTableElement::HashTableElement() 0024:5D2E HashTableElement::~HashTableElement() 0024:5CA6 HashTableElement::HashTableElement(JumpLabel far*) 0024:5CEB HashTableElement::HashTableElement() 0024:5C55 HashTableElement::~HashTableElement() 000B:1CA8 QuickList::QuickList(char far*,int) 000B:1BDB QuickList::add(FlatObject far*) 000B:1A70 QuickList::find(char far*) 000B:1B9A QuickList::get_index(FlatObject far*) 000B:1AD0 QuickList::kill() 000B:1B10 QuickList::remove(FlatObject far*) 000B:1C74 QuickList::reset() 000B:118C QuickList::QuickList(char far*,int) 000B:10BF QuickList::add(ItemObject far*) 000B:0F34 QuickList::find(char far*) 000B:107E QuickList::get_index(ItemObject far*) 000B:0F94 QuickList::kill() 000B:0FF4 QuickList::remove(ItemObject far*) 000B:1158 QuickList::reset() 000B:172A QuickList::QuickList(char far*,int) 000B:165D QuickList::add(PolyObject far*) 000B:14D2 QuickList::find(char far*) 000B:161C QuickList::get_index(PolyObject far*) 000B:1532 QuickList::kill() 000B:1592 QuickList::remove(PolyObject far*) 000B:16F6 QuickList::reset() 000B:1F78 QuickList::QuickList(char far*,int) 000B:1EAB QuickList::add(BankedMotion far*) 000B:1D1F QuickList::find(char far*) 000B:1E6A QuickList::get_index(BankedMotion far*) 000B:1D7F QuickList::kill() 000B:1DE0 QuickList::remove(BankedMotion far*) 000B:1F44 QuickList::reset() 000B:091F QuickList::QuickList(char far*,int) 000B:0852 QuickList::add(CameraObject far*) 000B:06C7 QuickList::find(char far*) 000B:0811 QuickList::get_index(CameraObject far*) 000B:0727 QuickList::kill() 000B:0787 QuickList::remove(CameraObject far*) 000B:08EB QuickList::reset() 000B:145B QuickList::QuickList(char far*,int) 000B:138E QuickList::add(LivingFigure far*) 000B:1203 QuickList::find(char far*) 000B:134D QuickList::get_index(LivingFigure far*) 000B:1263 QuickList::kill() 000B:12C3 QuickList::remove(LivingFigure far*) 000B:1427 QuickList::reset() 000B:0650 QuickList::QuickList(char far*,int) 000B:0583 QuickList::add(TriggerObject far*) 000B:03F8 QuickList::find(char far*) 000B:0542 QuickList::get_index(TriggerObject far*) 000B:0458 QuickList::kill() 000B:04B8 QuickList::remove(TriggerObject far*) 000B:061C QuickList::reset() 000B:2247 QuickList::QuickList(char far*,int) 000B:217A QuickList::add(AppearanceType far*) 000B:1FEF QuickList::find(char far*) 000B:2139 QuickList::get_index(AppearanceType far*) 000B:204F QuickList::kill() 000B:20AF QuickList::remove(AppearanceType far*) 000B:2213 QuickList::reset() 000B:0BEE QuickList::QuickList(char far*,int) 000B:0B21 QuickList::add(PhysicalObject far*) 000B:0996 QuickList::find(char far*) 000B:0AE0 QuickList::get_index(PhysicalObject far*) 000B:09F6 QuickList::kill() 000B:0A56 QuickList::remove(PhysicalObject far*) 000B:0BBA QuickList::reset() 000B:0381 QuickList::QuickList(char far*,int) 000B:02B4 QuickList::add(WaypointObject far*) 000B:0129 QuickList::find(char far*) 000B:0273 QuickList::get_index(WaypointObject far*) 000B:0189 QuickList::kill() 000B:01E9 QuickList::remove(WaypointObject far*) 000B:034D QuickList::reset() 000B:0EBD QuickList::QuickList(char far*,int) 000B:0DF0 QuickList::add(Object far*) 000B:0C65 QuickList::find(char far*) 000B:0DAF QuickList::get_index(Object far*) 000B:0CC5 QuickList::kill() 000B:0D25 QuickList::remove(Object far*) 000B:0E89 QuickList::reset() 000B:19F9 QuickList::QuickList(char far*,int) 000B:192C QuickList::add(Resource far*) 000B:17A1 QuickList::find(char far*) 000B:18EB QuickList::get_index(Resource far*) 000B:1801 QuickList::kill() 000B:1861 QuickList::remove(Resource far*) 000B:19C5 QuickList::reset() 000B:24F2 QuickList::QuickList(char far*,int) 000B:2425 QuickList::add(Textures far*) 000B:22BE QuickList::find(char far*) 000B:23E4 QuickList::get_index(Textures far*) 000B:231A QuickList::kill() 000B:235A QuickList::remove(Textures far*) 000B:24BE QuickList::reset() 0050:1803 TemplateList::TemplateList(char far*,int) 0050:17C7 TemplateList::~TemplateList() 0050:163A TemplateList::add(EntryIndex far*) 0050:15AB TemplateList::add(EntryIndex far*,unsigned int) 0050:175B TemplateList::get_index(EntryIndex far*) 0050:16C6 TemplateList::remove(EntryIndex far*) 0050:1793 TemplateList::reset() 0050:1AD1 TemplateList::TemplateList(char far*,int) 0050:1A95 TemplateList::~TemplateList() 0050:1908 TemplateList::add(... 0050:1879 TemplateList::add(... 0050:1A29 TemplateList::get_index(... 0050:1994 TemplateList::remove(... 0050:1A61 TemplateList::reset() 004E:1E16 TemplateList::TemplateList(char far*,int) 004E:1DDA TemplateList::~TemplateList() 004E:1C4D TemplateList::add(Entry far*) 004E:1BBE TemplateList::add(Entry far*,unsigned int) 004E:1D6E TemplateList::get_index(Entry far*) 004E:1CD9 TemplateList::remove(Entry far*) 004E:1DA6 TemplateList::reset() 004B:2B3E TemplateList::TemplateList(char far*,int) 004B:2B02 TemplateList::~TemplateList() 004B:2975 TemplateList::add(DlgBtn far*) 004B:28E6 TemplateList::add(DlgBtn far*,unsigned int) 004B:2A96 TemplateList::get_index(DlgBtn far*) 004B:2A01 TemplateList::remove(DlgBtn far*) 004B:2ACE TemplateList::reset() 004B:27CC TemplateList::TemplateList(char far*,int) 004B:2790 TemplateList::~TemplateList() 004B:2603 TemplateList::add(DlgLbl far*) 004B:2574 TemplateList::add(DlgLbl far*,unsigned int) 004B:2724 TemplateList::get_index(DlgLbl far*) 004B:268F TemplateList::remove(DlgLbl far*) 004B:275C TemplateList::reset() 004B:24FE TemplateList::TemplateList(char far*,int) 004B:24C2 TemplateList::~TemplateList() 004B:2335 TemplateList::add(DlgItem far*) 004B:22A6 TemplateList::add(DlgItem far*,unsigned int) 004B:2456 TemplateList::get_index(DlgItem far*) 004B:23C1 TemplateList::remove(DlgItem far*) 004B:248E TemplateList::reset() 0050:062F TemplateList::TemplateList(char far*,int) 0050:05F3 TemplateList::~TemplateList() 0050:0466 TemplateList::add(ColorFont far*) 0050:03D7 TemplateList::add(ColorFont far*,unsigned int) 0050:0587 TemplateList::get_index(ColorFont far*) 0050:04F2 TemplateList::remove(ColorFont far*) 0050:05BF TemplateList::reset() 004B:2842 TemplateSortedList::add(DlgBtn far*) 0041:0ACF abs(const quickfloat far&) 0041:06FD acos(const quickfloat far&) 0021:196C idle ActualSamplePlay(int,Object far*,unsigned char,unsigned char,int) 0021:1C3E idle ActualSamplePlay(char far*,Object far*,unsigned char,unsigned char,int) 0021:1A15 idle ActualSamplePlayAmbient(int,Object far*,unsigned char,unsigned char,int) 0022:0E0B AddColorRange(char far*,int,int,unsigned char) 001E:1051 idle AddError(int,char far*,...) 001E:104C AddError(char far*,...) 001E:1056 idle AddFileError(char far*,int,char far*,...) 001E:1065 idle AddFileInfo(char far*,int,...) 001E:1060 idle AddInfo(int,char far*,...) 001E:105B AddInfo(char far*,...) 0021:0377 idle AddMirror(Object far*,TextureMapInfo far*) 003D:0344 AFrameWentBy() 000C:04F4 AfterSlam() 0026:0D9D AllocateIndexConversion() 003C:07D2 idle AllocateSkipDrawSelector() 0026:0CD7 AllocHashItem(unsigned long) 001E:0A75 idle AlterTxm(Textures far&,int) 000C:0B88 Ambient::Ambient() 000C:0BBD Ambient::~Ambient() 000C:0BF1 Ambient::start_ambient(char far*,...) 000C:0C81 Ambient::stop_ambient() 000C:0CB7 Ambient::update_ambient(vector_3d far*,int) 0053:783C AnyTextList:: 0039:0506 idle AnyTextList::AnyTextList(int,int,int,int) 0039:092B AnyTextList::~AnyTextList() 0039:0967 AnyTextList:: 0039:060B idle AnyTextList::check_line(int,int,int,int,int) 0039:05F8 idle AnyTextList::need_to_draw() 0039:07C8 idle AnyTextList::total_lines() 0039:0634 idle AnyTextList::virtual_draw(DrawCode) 0039:072F idle AnyTextList::virtual_handle(Event far*) 0053:2C4B APlayer:: 0016:00ED APlayer::APlayer(IffReader far*) 0016:01AB idle APlayer::APlayer(char far*) 0016:027E idle APlayer::~APlayer() 0016:2166 APlayer::brains() 0016:1F58 idle APlayer::check_existing_motion(char far*) 0016:02C6 APlayer::chunk_name() 0016:1F2E idle APlayer::clr_stasis() 0016:0005 APlayer::Create(char far*) 0016:0000 idle APlayer::Create() 0016:1D6C idle APlayer::death() 0016:0541 APlayer::evaluate_command(Event far*) 0016:1DCE idle APlayer::find_closer_badguy() 0016:215C APlayer::get_chunk_name() 0016:2095 idle APlayer::load(IffReader far*) 0016:1EF0 idle APlayer::remove_links_to(Object far*) 0016:212C idle APlayer::resolve_after_load() 0016:1FFA idle APlayer::save(IffWriter far*) 0016:1EDD idle APlayer::update() 0053:1AB0 Appearance:: 0030:1132 Appearance::~Appearance() 0030:1115 Appearance::operator new(unsigned long) 0007:1A20 Appearance::draw() 0030:11B7 Appearance::get_transform_matrix() 0030:11C1 Appearance::get_trans_to_world_matrix() 0030:1186 Appearance::init(AppearanceType far*,Object far*) 0030:115C Appearance::init() 0007:1A2A Appearance::render() 0007:1A1B Appearance::rotate() 0007:1A25 Appearance::update() 0053:7043 AppearanceType:: 0030:11CB idle AppearanceType::AppearanceType() 0030:1221 AppearanceType::~AppearanceType() 0030:124B idle AppearanceType::create_instance(Object far*) 0030:13BE AppearanceType::load(IffReader far&) 0030:12F9 idle AppearanceType::load_type(IffReader far&) 002B:0000 applicationGarbageCollect(unsigned char,unsigned long) 0020:0712 idle ApplyTo(TextureScanner far&,char far*,char far*,char far*,int,int,int) 0053:74CC ArrowButton:: 0036:1385 ArrowButton::ArrowButton(int,int,unsigned char) 0036:179D ArrowButton::~ArrowButton() 0036:17D5 ArrowButton:: 0036:1422 idle ArrowButton::virtual_draw(DrawCode) 0037:1290 ArrowDrawer::draw_arrow(int,int,int,int,int) 0041:0770 asin(const quickfloat far&) 0041:0949 atan(const quickfloat far&) 0041:097A atan(const quickfloat far&,const quickfloat far&) 003A:14AD AutoDisEncode(char far*,char far*,char far*) 003A:14F1 AutoEncode(char far*,unsigned short,char far*) 0036:0EE4 AutoFig::operator ()(char far*) 0036:0F3A AutoFig::operator [](int) 0036:111F AutoFig::read(char far*) 0036:105B AutoFig::str() 003B:0406 AutoLoader::AutoLoader() 003B:0453 AutoLoader::~AutoLoader() 003B:04A4 AutoLoader::open(char far*) 003B:08FB AutoLoader::read(unsigned char far*) 0007:1138 Axes::Axes() 0007:1175 Axes::approach(Axes far&,int,int,int,int) 0008:0D0E idle AxesToBuffer(char far*,PoseList far&,int) 0007:0E9A idle Axes_ijk::Axes_ijk() 0007:0F62 idle Axes_ijk::align_frame(frame_of_ref far&) 0007:1054 Axes_ijk::alter_frame(frame_of_ref far&) 0007:0ED5 idle Axes_ijk::deviate(int) 0053:2400 BankedMotion:: 0011:1365 BankedMotion::BankedMotion() 0011:1487 BankedMotion::~BankedMotion() 0011:14C5 BankedMotion:: 0011:13F4 idle BankedMotion::process_after_load(Motion far*) 0053:2414 BankedMotionDummy:: 0011:1482 BankedMotionDummy::handle_list_removal(int) 0021:1F2A BankInSamples(char far*) 0021:1F3E BankOutSamples(char far*) 0021:1DF8 idle BankSamples(char far*,int) 003E:0000 BaseFile::BaseFile() 003E:0034 BaseFile::~BaseFile() 003E:080E idle BaseFile::at_end(long(far*)(int),long(far*)(int)) 003E:02C4 BaseFile::close() 003E:007C idle BaseFile::detect() 003E:07E4 idle BaseFile::get_stat(stat far&) 003E:03E0 BaseFile::length(long(far*)(int)) 003E:012A BaseFile::open(char far*,FileAccessMode,FileShareMode) 003E:039A BaseFile::position(long(far*)(int)) 003E:0426 BaseFile::read(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,long 003E:0313 BaseFile::seek(long,long(far*)(int,long,int)) 003E:008D idle BaseFile::test(char far*) 003E:0605 BaseFile::write(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int, 0053:1F3D BaseObject:: 0030:0909 BaseObject::~BaseObject() 0030:0947 BaseObject::operator new(unsigned long) 0030:093D BaseObject::draw_extents() 0030:0933 BaseObject::render() 0030:0938 BaseObject::translate() 0030:0942 BaseObject::update() 0053:2ED8 BaseScriptProcess:: 0018:0AA7 BaseScriptProcess::BaseScriptProcess() 0018:0ED7 BaseScriptProcess::~BaseScriptProcess() 0018:0B8A idle BaseScriptProcess::clean_up_termination() 0018:0CA2 BaseScriptProcess::fail(long) 0018:0E0D BaseScriptProcess::get_process(long) 0018:0C13 BaseScriptProcess::handle_process_termination(... 0018:0E71 BaseScriptProcess::kill_process(long) 0018:0D67 BaseScriptProcess::load(BaseFile far*) 0053:2ED0 BaseScriptProcess::next_process_id 0018:0C39 BaseScriptProcess::pop(long) 0018:0DD1 BaseScriptProcess::postLoad() 0018:0D0B BaseScriptProcess::save(BaseFile far*) 0053:2ED4 BaseScriptProcess::scList 0018:0EA5 BaseScriptProcess::suspend_process(long) 0053:6D80 BasicLineElement:: 002C:0F84 idle BasicLineElement::BasicLineElement(Line far&) 000C:04EF BeforeSlam() 0025:0168 BeginScriptAtLabel(JumpLabel far*,char far*,LivingFigure far*,EORObject far*,volatile ) 0025:0131 idle BeginScriptAtLabel(char far*,char far*,LivingFigure far*,EORObject far*,unsigned char) 0025:0035 BeginScriptProcess(JumpLabel far*,LivingFigure far*,EORObject far*,unsigned char,unsigned ... 0025:0000 BeginScriptProcess(char far*,LivingFigure far*,EORObject far*,unsigned char,unsigned char) 0004:1AEA BigPtr::BigPtr() 0004:1B4A BigPtr::~BigPtr() 0004:1C60 idle BigPtr::clear_base() 0004:1D99 BigPtr::free_mem() 0004:1D0E BigPtr::get_mem(long,char far*) 0004:1B8C idle BigPtr::link() 0004:1CC8 idle BigPtr::reset_base() 0004:1DF6 BigPtr::resolve(long) 0004:1BBD idle BigPtr::unlink() 0053:9A46 BiosTimer:: 0048:198B BiosTimer::BiosTimer() 0048:1ACC BiosTimer::~BiosTimer() 0048:1A98 idle BiosTimer::interruptHandler(unsigned long,unsigned long) 0048:1AC7 BiosTimer::process() 0048:1A71 BiosTimer::setTimerVector(unsigned long,void(far*)(REGS_BINT)) 0053:9BC3 BookArtViewer:: 004A:127A BookArtViewer::~BookArtViewer() 004A:07B3 idle BookArtViewer::show_page() 004A:1166 idle BookArtViewer::turn_page(DirectionType) 0053:9B83 BookViewer:: 004A:00A1 BookViewer::BookViewer(const char far*) 004A:01EB idle BookViewer::BookViewer(const char far*,const char far*) 004A:0155 idle BookViewer::BookViewer(const char far*,const unsigned int) 004A:0282 BookViewer::~BookViewer() 004A:0506 BookViewer::get_book_buffer(const char far*,long) 004A:0481 idle BookViewer::get_file_index(FlexReader far&) 004A:0865 idle BookViewer::load_font() 004A:037F idle BookViewer::setup(const char far*,const unsigned int) 004A:07D0 idle BookViewer::show() 004A:1250 BookViewer::show_art() 004A:0A5B BookViewer::show_page() 004A:1030 idle BookViewer::turn_page(DirectionType) 004A:1263 BookViewer::turn_page_art(DirectionType) 004A:0FBF BookViewer::word_wrap(int far&) 0053:200D BoxyObject:: 000E:012A BoxyObject::BoxyObject() 000E:09EE BoxyObject::~BoxyObject() 000E:02CB BoxyObject::center() 000E:087C BoxyObject::contains(vector_3d far&) 000E:04FD idle BoxyObject::get_chunk_name() 000E:0934 BoxyObject::intersects(BoxyObject far*) 000E:0507 BoxyObject::load(IffReader far*) 000E:01A7 BoxyObject::move_to(vector_3d far&) 000E:047E BoxyObject::position_in_front_of_camera() 000E:083B BoxyObject::save(IffWriter far*) 000A:0858 idle BreakpointList::BreakpointList() 000A:08AD idle BreakpointList::at(char far*) 000A:08DD idle BreakpointList::at(unsigned short,int) 000A:091E idle BreakpointList::toggle(char far*,int) 000C:0DD7 Brick::Brick(Brick far*) 000C:0CF8 Brick::Brick() 000C:1B25 Brick::contains(vector_3d far&) 000C:12C7 Brick::determine_volume() 000C:142D idle Brick::get_overlap_volume(BoxyObject far*) 000C:173C Brick::intersects(BoxyObject far*) 000C:1684 Brick::intersects(Brick far*) 000C:1A1B Brick::in_positive_space(RoomType far*) 000C:192F Brick::in_positive_space() 000C:0F1C Brick::move(vector_3d) 000C:0F77 Brick::move_z(quickfloat) 000C:0F95 Brick::set(vector_3d,Brick far*) 000C:1167 idle Brick::set(vector_3d far&,vector_3d far&) 000C:1214 idle Brick::set(BoxyObject far*) 000C:1BDC Brick::smallest_dimension() 000C:17F5 Brick::xy_intersects(BoxyObject far*) 000C:18B4 Brick::xy_within(BoxyObject far*) 000C:1870 Brick::z_intersects(BoxyObject far*) 0053:752C BrightButton:: 0036:128A idle BrightButton::BrightButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char) 0036:1869 BrightButton::~BrightButton() 0036:18A1 BrightButton:: 0036:133D idle BrightButton::virtual_draw(DrawCode) 0008:0C00 idle BufferToAxes(PoseList far&,char far*) 0053:74EC Button:: 0036:17E1 Button::~Button() 0036:1819 Button:: 0036:1E39 Button::need_to_draw() 0036:1E05 Button::start(int,int,int,int) 0036:1E9C Button::virtual_draw(DrawCode) 0036:1E55 Button::virtual_redraw() 0036:1D40 ButtonData::ButtonData(unsigned char far*) 0036:1D01 ButtonData::ButtonData() 0036:1D95 ButtonData::correct_state() 0053:2D1E ButtonDisplay:: 0017:086B ButtonDisplay::~ButtonDisplay() 0017:08A5 ButtonDisplay:: 0036:1DC7 ButtonDisplay::virtual_redraw() 0037:13A9 ButtonDrawer::draw_button(int,int,int,int,unsigned char,int,int,unsigned char) 0005:046E idle CacheClose(int) 0026:0533 idle CacheInTexture(Identity far&) 0005:077A idle CacheLength(int) 0005:02B2 idle CacheOpen(char far*,FileAccessMode,FileShareMode) 0026:04F7 idle CacheOutTexture(Textures far*) 0005:0586 idle CacheRead(int,unsigned char far*,unsigned short) 0005:06E7 idle CacheSeek(int,long,int) 0005:074D idle CacheTell(int) 0005:0642 idle CacheWrite(int,unsigned char far*,unsigned short) 0002:06AB CalcMem(long,long,long) 0002:0728 CalcMem(char far*) 000E:0000 idle CalcMinMax(vector_3d,vector_3d,vector_3d far&,vector_3d far&) 0053:6C84 Camera:: 002B:1643 Camera::Camera(Vport far*,long,quickfloat,quickfloat) 002B:19A3 idle Camera::calculate_projection_constants() 002B:1739 Camera::render() 002B:18FA idle Camera::setup_screen() 002B:1CAC Camera::set_field_of_view(quickfloat) 002B:1D3A CameraInfo::CameraInfo() 0053:6C88 CameraInfo::near_plane_distance 0053:5F70 CameraObject:: 0023:11AE CameraObject::CameraObject(IffReader far*) 0023:1138 idle CameraObject::CameraObject() 0023:1399 idle CameraObject::~CameraObject() 0023:1A95 CameraObject::can_see(vector_3d far&) 0053:5F30 CameraObject::chunk_name 0023:19CC idle CameraObject::establish_volume_link() 0023:1444 idle CameraObject::get_chunk_name() 0023:1833 idle CameraObject::get_frame() 0023:1450 idle CameraObject::load(IffReader far*) 0023:19C7 idle CameraObject::move_to(vector_3d far&) 0023:185E idle CameraObject::rotate() 0023:16B6 idle CameraObject::save(IffWriter far*) 0023:1841 idle CameraObject::set_frame(frame_of_ref far&) 0023:1C50 CameraObject::show() 0036:14A4 idle CancelButton::virtual_handle(Event far*) 003A:1138 idle Capitalize(char far*) 0053:2D7B CaptionProcess:: 0017:0E5A CaptionProcess::CaptionProcess(char far*) 0017:103F CaptionProcess::~CaptionProcess() 0017:1015 idle CaptionProcess::fail(long) 0017:0FEB idle CaptionProcess::pop(long) 0017:0F48 idle CaptionProcess::process() 0017:0E12 CaptionReport(char far*,...) 0019:5742 CaseStatement::CaseStatement() 0027:147C CenterTheCameraInTheLevel() 0027:11AA CenterView() 0024:023D idle ChangeFilenameExtension(char far*,char far*) 0027:0E6B CheckAmbientNoise() 0027:0FA3 CheckForCameraSwap() 0029:1313 CheckForQuakes(unsigned short) 0026:0F7F CheckSuperHotKeys(Event far*) 000C:06D3 CheckWaitIcon() 0035:0C4C idle ChunkHead::ChunkHead() 0044:1C06 idle CleanupMemoryManager() 0023:0A4A ClearAllLists() 0004:1EF4 ClearBigPtrs() 0017:14DD ClearKernel(unsigned char) 0022:0AE2 idle ClearTable(unsigned char far*,unsigned char) 003D:0000 idle Clock::Clock() 003D:0086 idle Clock::a_frame_went_by() 003D:006F idle Clock::reset_last_tick() 003D:01BD idle Clock::resume() 003D:0178 idle Clock::suspend() 003B:0000 ClosestLinearColor(PalettePrototype far*,unsigned char,unsigned char,unsigned char) 001B:0178 idle cmdAddAvoidancePoint(ScriptProcess far*) 001B:0355 idle cmdAddEntry(ScriptProcess far*) 001B:025F idle cmdAddKey(ScriptProcess far*) 001B:02A1 idle cmdAddLogEntry(ScriptProcess far*) 001B:03BF idle cmdAddToPitch(ScriptProcess far*) 001B:040D idle cmdAddViewingCams(ScriptProcess far*) 001B:04B3 idle cmdAi(ScriptProcess far*) 001B:077B idle cmdAnimate(ScriptProcess far*) 001B:0843 idle cmdApply(ScriptProcess far*) 001B:095D idle cmdBankInSfx(ScriptProcess far*) 001B:09C5 idle cmdBankOutSfx(ScriptProcess far*) 001B:0A3A idle cmdBlur(ScriptProcess far*) 001B:0AB2 idle cmdBounciness(ScriptProcess far*) 001B:0B77 idle cmdBreak(ScriptProcess far*) 001B:12F9 idle cmdCamera(ScriptProcess far*) 001B:14F9 idle cmdCameraAutoActivate(ScriptProcess far*) 001B:160D idle cmdCameraFollow(ScriptProcess far*) 001B:16CB idle cmdCaption(ScriptProcess far*) 001B:1823 idle cmdCaptureKeyboard(ScriptProcess far*) 001B:192C idle cmdChangeMyForm(ScriptProcess far*) 001B:1A43 idle cmdChangePalette(ScriptProcess far*) 001B:1A77 idle cmdClearFlag(ScriptProcess far*) 001B:1AA4 idle cmdCollisions(ScriptProcess far*) 001B:1B69 idle cmdCombatMode(ScriptProcess far*) 001B:1C9B idle cmdConfrontEnemy(ScriptProcess far*) 001B:1E25 idle cmdControl(ScriptProcess far*) 001B:1E4D idle cmdControlAllInTrig(ScriptProcess far*) 001B:1F61 idle cmdCreateFigure(ScriptProcess far*) 001B:21C8 idle cmdCreateItem(ScriptProcess far*) 001B:230E idle cmdDamage(ScriptProcess far*) 001B:2445 idle cmdDebug(ScriptProcess far*) 001B:25CF idle cmdDebugInfo(ScriptProcess far*) 001B:265A idle cmdDefineEnemy(ScriptProcess far*) 001B:2701 idle cmdDefineViewingCams(ScriptProcess far*) 001B:27F9 idle cmdElse(ScriptProcess far*) 001B:2835 idle cmdExit(ScriptProcess far*) 001B:2841 idle cmdExplode(ScriptProcess far*) 001B:2922 idle cmdFace(ScriptProcess far*) 001B:2F1A idle cmdFindFirstFigure(ScriptProcess far*) 001B:2F3F idle cmdFindFirstItem(ScriptProcess far*) 001B:2F64 idle cmdFlicLoop(ScriptProcess far*) 001B:2F91 idle cmdFloatAtHeight(ScriptProcess far*) 001B:31DB idle cmdForceReload(ScriptProcess far*) 001B:3207 idle cmdFreeHand(ScriptProcess far*) 001B:3314 idle cmdFreeze(ScriptProcess far*) 001B:332E idle cmdFunctionCall(ScriptProcess far*) 001B:33C8 idle cmdGo(ScriptProcess far*) 001B:38A4 idle cmdGrabCritter(ScriptProcess far*) 001B:398F idle cmdGravity(ScriptProcess far*) 001B:3A6C idle cmdIf(ScriptProcess far*) 001B:6CEF idle cmdIncVirtualSeconds(ScriptProcess far*) 001B:3E87 idle cmdIndividualize(ScriptProcess far*) 001B:3FB0 idle cmdInt3(ScriptProcess far*) 001B:3EF4 idle cmdInvulnerable(ScriptProcess far*) 001B:3FD8 idle cmdJump(ScriptProcess far*) 001B:4024 idle cmdJumpOn(ScriptProcess far*) 001B:4165 idle cmdKill(ScriptProcess far*) 001B:41CB idle cmdKillCurItem(ScriptProcess far*) 001B:4257 idle cmdKillProcess(ScriptProcess far*) 001B:42C4 idle cmdLeap(ScriptProcess far*) 001B:4883 idle cmdLimb(ScriptProcess far*) 001B:4C72 idle cmdLinkMeToCameras(ScriptProcess far*) 001B:4D46 idle cmdLoadLevel(ScriptProcess far*) 001B:51C7 idle cmdLocalVar(ScriptProcess far*) 001B:527C idle cmdLoop(ScriptProcess far*) 001B:52FF idle cmdMakeFlatObject(ScriptProcess far*) 001B:5396 idle cmdMenu(ScriptProcess far*) 001B:53A4 idle cmdMonCode(ScriptProcess far*) 001B:540A idle cmdMonDefineButton(ScriptProcess far*) 001B:54E6 idle cmdMonDefineList(ScriptProcess far*) 001B:55EB idle cmdMonDefineText(ScriptProcess far*) 001B:56DF idle cmdMonDefineTextArea(ScriptProcess far*) 001B:57B9 idle cmdMonDefineViewport(ScriptProcess far*) 001B:5842 idle cmdMonDestroyOptions(ScriptProcess far*) 001B:584E idle cmdMonEnableInput(ScriptProcess far*) 001B:5876 idle cmdMonHideAll(ScriptProcess far*) 001B:5896 idle cmdMonJump(ScriptProcess far*) 001B:59DF idle cmdMonMakeInventory(ScriptProcess far*) 001B:5AE9 idle cmdMonScrollList(ScriptProcess far*) 001B:5B5A idle cmdMonSetFrame(ScriptProcess far*) 001B:5BB6 idle cmdMonSetItem(ScriptProcess far*) 001B:5C37 idle cmdMonSetPtr(ScriptProcess far*) 001B:5CB8 idle cmdMonSetPtrFrame(ScriptProcess far*) 001B:5C8B idle cmdMonSetPtrPos(ScriptProcess far*) 001B:5CE0 idle cmdMonSetScale(ScriptProcess far*) 001B:5D81 idle cmdMonSetTabStops(ScriptProcess far*) 001B:5DE6 idle cmdMonSimulate(ScriptProcess far*) 001B:5E0E idle cmdMonStart(ScriptProcess far*) 001B:5E6B idle cmdMonStop(ScriptProcess far*) 001B:5E8B idle cmdMotion(ScriptProcess far*) 001B:60CE idle cmdMusic(ScriptProcess far*) 001B:60E5 idle cmdOpenBrace(ScriptProcess far*) 001B:6171 idle cmdPlaceItem(ScriptProcess far*) 001B:65FA idle cmdPlantFeet(ScriptProcess far*) 001B:67C2 idle cmdReleaseAllInTrig(ScriptProcess far*) 001B:663E idle cmdReleaseFromLimb(ScriptProcess far*) 001B:677D idle cmdReleaseKeyboard(ScriptProcess far*) 001B:68C9 idle cmdRemoveAvoidancePoint(ScriptProcess far*) 001B:6A09 idle cmdRemoveEntry(ScriptProcess far*) 001B:695C idle cmdRemoveLogEntry(ScriptProcess far*) 001B:6A73 idle cmdReplaceSound(ScriptProcess far*) 001B:6B03 idle cmdResetRealtime(ScriptProcess far*) 001B:6B6A idle cmdRestartGame(ScriptProcess far*) 001B:6B76 idle cmdResumeProcess(ScriptProcess far*) 001B:6BC2 idle cmdReturn(ScriptProcess far*) 001B:6C22 idle cmdRevertSound(ScriptProcess far*) 001B:6C73 idle cmdRevertSoundCache(ScriptProcess far*) 001B:6D92 idle cmdRotatePalette(ScriptProcess far*) 001B:6DC6 idle cmdRumble(ScriptProcess far*) 001B:6E3F idle cmdRunEditorTool(ScriptProcess far*) 001B:6E8C idle cmdSetAi(ScriptProcess far*) 001B:6F9C idle cmdSetFigureByIndex(ScriptProcess far*) 001B:7019 idle cmdSetFlag(ScriptProcess far*) 001B:7042 idle cmdSetFlicRate(ScriptProcess far*) 001B:708E idle cmdSetFloorOfPhys(ScriptProcess far*) 001B:7059 idle cmdSetOptData(ScriptProcess far*) 001B:7264 idle cmdSetPitch(ScriptProcess far*) 001B:72B2 idle cmdSetPtrMovement(ScriptProcess far*) 001B:72EF idle cmdSetPtrPressTime(ScriptProcess far*) 001B:7330 idle cmdSetReferent(ScriptProcess far*) 001B:739F idle cmdSetSoundCache(ScriptProcess far*) 001B:7493 idle cmdSetVelocity(ScriptProcess far*) 001B:750D idle cmdSetVolume(ScriptProcess far*) 001B:75AE idle cmdSnapToPose(ScriptProcess far*) 001B:76C9 idle cmdSparWithPlayer(ScriptProcess far*) 001B:7761 idle cmdStartFlic(ScriptProcess far*) 001B:77BB idle cmdStopAllSounds(ScriptProcess far*) 001B:777A idle cmdStopAmbient(ScriptProcess far*) 001B:782F idle cmdStopFlic(ScriptProcess far*) 001B:77D6 idle cmdStopMotion(ScriptProcess far*) 001B:783B idle cmdStopSound(ScriptProcess far*) 001B:787C idle cmdStopVelocity(ScriptProcess far*) 001B:797E idle cmdSuspend(ScriptProcess far*) 001B:7985 idle cmdSuspendProcess(ScriptProcess far*) 001B:79D1 idle cmdSuspendWhile(ScriptProcess far*) 001B:78E8 idle cmdSwitch(ScriptProcess far*) 001B:7A14 idle cmdTeleportAllInTrig(ScriptProcess far*) 001B:7D5B idle cmdTeleportAllOnPhys(ScriptProcess far*) 001B:84C4 idle cmdThaw(ScriptProcess far*) 001B:84D0 idle cmdThrowCuritem(ScriptProcess far*) 001B:87BC idle cmdToggleFlag(ScriptProcess far*) 0019:24C7 idle CmdToStr(char) 001B:8841 idle cmdTurn(ScriptProcess far*) 001B:8C53 idle cmdTurnToEnemy(ScriptProcess far*) 001B:539D idle cmdUnMenu(ScriptProcess far*) 001B:8E64 idle cmdVariableAssignment(ScriptProcess far*) 001B:8DEF idle cmdWait(ScriptProcess far*) 0017:0031 CollisionBox::collision_detected(LivingFigure far*,vector_3d) 0017:0000 CollisionBox::init() 0017:002C idle CollisionBox::render(LivingFigure far*,NamedColorRange far*) 0053:9C8B ColorFont:: 004A:1B88 ColorFont::~ColorFont() 004A:1473 ColorFont::draw_char_shape(int,int,SkipShape far*) 004A:1200 ColorFont::get_color() 004A:121F ColorFont::get_highlight_color() 004A:123E ColorFont::get_list_ptr() 004A:14B6 ColorFont::highlight(char far*) 004A:11EB ColorFont::reset_color() 004A:11DA ColorFont::set_color(unsigned char) 004A:120E ColorFont::set_highlight_color(unsigned char) 004A:122D ColorFont::set_use_original_colors(char) 002C:065A ColorRange::ColorRange() 0044:1C10 idle Comma(unsigned long,char far*,int) 0053:754C CommandButton:: 0036:1175 CommandButton::CommandButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char) 0036:18AD CommandButton::~CommandButton() 0036:18E5 CommandButton:: 0036:11E7 CommandButton::virtual_handle(Event far*) 0008:0EAF Compress(Motion far*) 0036:002E Configuration::Configuration(int) 0036:0293 Configuration::~Configuration() 0036:0070 idle Configuration::clear() 0036:02DC idle Configuration::derive_keyword(char far*far&,char far*) 0036:0450 idle Configuration::find(char far*,char far*) 0036:0765 Configuration::get(char far*,char far*) 0036:0555 idle Configuration::interpret(char far*,char far*) 0036:00A1 idle Configuration::read(BaseFile far&,long) 0036:01CD Configuration::read(char far*) 0036:037F Configuration::seek(char far*) 0036:0340 Configuration::skip(char far*) 001F:011D idle ConfigurationParser::get_and_allocate(char far*,int,char far*far&) 001F:0613 idle ConfigurationParser::get_shell(int) 001F:0000 ConfigurationParser::load_option_files(int,char far*far*) 001F:0164 ConfigurationParser::read_static_data() 0039:0D1E Confirm(char far*,...) 0053:48C0 ConfrontEnemyProcess:: 001E:0000 ConfrontEnemyProcess::ConfrontEnemyProcess(LivingFigure far*,LivingFigure far*,unsigned char) 001E:0434 ConfrontEnemyProcess::~ConfrontEnemyProcess() 001E:034F idle ConfrontEnemyProcess::load(BaseFile far*) 001E:0079 idle ConfrontEnemyProcess::process() 001E:03B9 idle ConfrontEnemyProcess::save(BaseFile far*) 003A:0B6F idle congetcursor(CursorPosition far&,unsigned char) 003A:0B3B idle congetkey() 003A:0BDB idle congetscans() 003A:0AF3 conputs(const char far*) 003A:0BA5 idle consetcursor(CursorPosition far&,unsigned char) 003A:0C5E idle consetscans(ScanCodes) 003D:0350 ConstantAFrameWentBy() 003D:0209 idle ConstantClock::ConstantClock() 003D:0272 idle ConstantClock::a_frame_went_by() 0053:8347 ConstantIncrementer:: 003C:1F4E ConstantIncrementer::~ConstantIncrementer() 003C:1E3F idle ConstantIncrementer::interruptHandler(unsigned long,unsigned long) 0053:4723 ContinualMotionProcess:: 001D:01A0 ContinualMotionProcess::ContinualMotionProcess(LivingFigure far*,char far*,HardKeyCodr) 001D:03EE ContinualMotionProcess::~ContinualMotionProcess() 001D:021F idle ContinualMotionProcess::process() 001D:03A3 idle ContinualMotionProcess::start() 001F:089B ConvertFileName(DosPath far&) 0022:0B73 idle ConvertToGray() 0009:1E50 CopyBodyZoneTable(ZoneState far*,ZoneState far*) 0040:0702 CopyFile(char far*,char far*) 0024:02B2 idle CopyOverTimeStamp(DosDir far&,DosDir far&) 000A:0ADD CopyWord(char far*far&,char far*) 001F:1F80 CorrectSelectorsUsedInResources() 0041:05FD cos(const quickfloat far&) 0024:0000 idle CountCharacters(char far*,char far*,char) 001E:0DF4 idle CountTxmMemory(Textures far&) 0022:0AF9 idle CreateGrayScale(unsigned char far*) 003E:0EC2 CreateMainScreen() 0016:02CC CreateOptions(FlagsType) 0016:051D CreateOptions(FlagsType,Event far*) 0022:0A78 idle CreateShades(unsigned char far*,long) 003A:01AE dCopy() 0008:0FCD Decompress(Motion far*) 003D:1293 idle DefaultDeleteStrainer(char far*) 0017:08B6 DefParser::DefParser() 0017:09CB DefParser::count() 0017:0B0E DefParser::fill(Variable far*,int) 0017:0AB6 idle DefParser::find(char far*) 0017:0909 DefParser::start(IncludeFileType far*,int,int) 0007:03AB DeinitializeDigitalSound() 001F:09C3 DeinitializeMusic() 0008:017B DeleteLimb(Limb far*) 002A:0B20 DeleteSpecialSaveGameFiles() 0043:1B53 idle Desc::display(unsigned short) 0043:1B25 Desc::getBase() 0043:1B39 Desc::setLimit(unsigned long) 0045:050E DescMngr::dosCreateDSAlias(FullSelector,FullSelector far&) 0053:9716 DescMngr::gdtr 0053:972A DescMngr::gdtSel 0045:02BF idle DescMngr::getDescriptor(FullSelector) 0045:0349 idle DescMngr::getGlobalDescriptor(unsigned short) 0045:03ED DescMngr::getIntDescriptor(unsigned short) 0045:039B DescMngr::getLocalDescriptor(unsigned short) 0053:9730 idle DescMngr::globalDescriptorTable 0053:971C DescMngr::idtr 0053:972E DescMngr::idtSel 0045:01AD DescMngr::init() 0053:9738 idle DescMngr::interruptDescriptorTable 0053:9722 DescMngr::ldtr 0053:972C DescMngr::ldtSel 0053:9734 idle DescMngr::localDescriptorTable 0045:030B idle DescMngr::setDescriptor(FullSelector,Descriptor) 0045:043F idle DescMngr::setGlobalDescriptor(unsigned short,Descriptor far&) 0045:04C9 DescMngr::setIntDescriptor(unsigned short,Descriptor far&) 0045:0484 DescMngr::setLocalDescriptor(unsigned short,Descriptor far&) 0053:9724 DescMngr::simLdtr 0045:0000 Descriptor::Descriptor() 0045:0035 idle Descriptor::operator ==(Descriptor far&) 0045:00DD Descriptor::getBase() 0045:0137 idle Descriptor::getLimit() 0045:017E idle Descriptor::getOffset() 0045:007F idle Descriptor::setBase(unsigned long) 0045:00C0 idle Descriptor::setLimit(unsigned long) 0045:0169 Descriptor::setOffset(unsigned long) 0021:07EE DestroyOptions() 001E:198C idle DetectEvilPalette(Rgb far*) 0021:040C DetectMirroredSurfaces(Object far*,Appearance far*) 000E:15AD DetermineLocalDeckLevel(char far*,vector_3d far&) 0053:7949 Device:: 0039:1AE5 Device::~Device() 003A:08BF DeviceCopy(Device far*,Device far*,void(far*)(),int,int,void(far*)(long,long)) 0053:7962 idle DeviceProgress::report 003A:0000 DeviceProgress::silent(long,long) 003A:0837 dExplode() 003A:0005 idle dFile(int,long,long) 0006:0047 idle DGTLChannel::DGTLChannel() 0006:0000 idle DGTLUsage::DGTLUsage() 003A:07B3 dImplode() 0053:8E8F DirPacker:: 0040:0859 DirPacker::DirPacker(int,void(far*)(PackStage,char far*,int,long,long)) 0040:0EFB idle DirPacker::allowed(char far*) 0040:08F6 idle DirPacker::create(char far*,DosDirList far&) 0040:09EE idle DirPacker::get(char far*,char far*,DosDirList far&,int) 0040:08B6 DirPacker::get(char far*,char far*,char far*,int) 0040:093A DirPacker::open(char far*,FileAccessMode) 0040:0F03 DirPacker::put(char far*,char far*) 003A:1683 DisEncode(char far*,char far*,unsigned short,unsigned short) 0053:75CA Display:: 0037:021B Display::Display() 0037:02BD Display::~Display() 0037:0D75 Display:: 0037:0B24 Display::above() 0037:0130 idle Display::back(Vport far&) 0037:0B43 Display::below() 0037:0BE8 Display::bound_within(int,int,int,int) 0037:0884 Display::define_draw_screen(Vport far*) 0037:0CB4 Display::deselect() 0037:0575 idle Display::draw(DrawCode) 0053:75B8 idle Display::DrawScreen 0037:070B idle Display::handle(Event far*) 0037:0BC4 Display::horizontal() 0037:0B62 Display::left() 0037:0CCC Display::move(int,int) 0037:0C9E Display::need_to_draw() 0037:0980 idle Display::over_me() 0037:077D Display::process() 0037:0416 Display::refresh(Display far*,DrawCode) 0037:0706 idle Display::render(Display far*) 0037:0B81 Display::right() 0037:0A11 Display::selected() 0037:0A36 Display::select_me() 0037:0A9E idle Display::select_none() 0037:091C Display::set_dimensions(int,int,int,int) 0037:08C3 Display::unhide() 0037:09B7 Display::upon_me() 0037:0BA0 Display::vertical() 0037:0CAA Display::virtual_draw(DrawCode) 0037:0CAF Display::virtual_handle(Event far*) 0037:0CA5 idle Display::virtual_redraw() 0053:75B4 idle Display::was_upon 0037:0B04 Display::xlen() 0037:0B14 Display::ylen() 0053:7626 DisplayManager:: 0037:0E14 DisplayManager::DisplayManager() 0036:1162 DisplayManager::operator delete(void far*) 0037:0EAD DisplayManager::~DisplayManager() 0036:1145 DisplayManager::operator new(unsigned long) 0037:0D81 DisplayManager::Children::Children(int) 0037:0DDA DisplayManager::Children::~Children() 0053:7615 idle DisplayManager::current_parent 0037:10A9 DisplayManager::get_parent() 0037:10F0 DisplayManager::get_prev() 0053:7614 DisplayManager::interrupted 0037:11F4 DisplayManager::pop() 0037:11D2 DisplayManager::push() 0053:75FE DisplayManager::selection 0053:75EA DisplayManager::stack 0053:7612 DisplayManager::stack_index 0037:1197 idle DisplayManager::tail() 0053:9D21 DlgBg:: 004B:2BB4 DlgBg::~DlgBg() 0053:9DDE DlgBook:: 004C:0F9E DlgBook::DlgBook(const char far*,const char far*) 004C:1001 DlgBook::~DlgBook() 004C:1BED DlgBook::add_entry(char far*,unsigned long) 004C:13B4 DlgBook::determine_line_indexes() 004C:1656 idle DlgBook::format_stream() 004C:1BDB DlgBook::get_font() 004C:1BF7 DlgBook::get_highlighted_index() 004C:1368 DlgBook::get_lines_per_page() 004C:1BD6 DlgBook::highlight_item(int,int) 004C:1C03 DlgBook::is_entry_selected(char far*) 004C:1105 DlgBook::process(Event far*) 004C:1BF2 DlgBook::remove_entry(char far*) 004C:1553 idle DlgBook::scroll_backward() 004C:146E idle DlgBook::scroll_forward() 004C:15CF DlgBook::scroll_page(DirectionType) 004C:1BFE DlgBook::select_entry(char far*) 004C:11A5 DlgBook::setup(const char far*,const unsigned int) 004C:121E DlgBook::set_font(ColorFont far*,int far*) 004C:117D DlgBook::set_margins(int,int,int,int) 004C:1329 DlgBook::set_tab_stops(int far*) 004C:103E DlgBook::show(Vport far*) 004C:1BCC DlgBook::show_art() 004C:1609 DlgBook::turn_page(DirectionType) 004C:1BD1 DlgBook::turn_page_art(DirectionType) 0053:A23C DlgBtn:: 0050:06F2 DlgBtn::DlgBtn(SkipList far*,char far*,Visability) 0050:07C7 DlgBtn::~DlgBtn() 0050:0803 DlgBtn::highlight() 0050:0913 DlgBtn::is_greater_than(DlgBtn far*) 0050:093B DlgBtn::select() 0050:0894 DlgBtn::set_state(StateType,char far*,int) 0050:0844 DlgBtn::un_highlight() 0053:A2E8 DlgCredits:: 0050:1B47 DlgCredits::DlgCredits(const char far*,const char far*) 0050:1D2C DlgCredits::~DlgCredits() 0050:1BA9 idle DlgCredits::set_font(ColorFont far*,int far*) 0050:1C08 idle DlgCredits::show(Vport far*) 0053:A89C DlgGameSelector:: 0052:0067 DlgGameSelector::DlgGameSelector(SkipList far*,char far*,char far*) 0052:0195 idle DlgGameSelector::~DlgGameSelector() 0053:A86D DlgGameSelector::curr_game 0053:A869 idle DlgGameSelector::dest_vport 0052:029E idle DlgGameSelector::down() 0052:0A54 idle DlgGameSelector::GetScriptGameNumber() 0052:0427 idle DlgGameSelector::get_blank_shape(char far*) 0052:09B9 idle DlgGameSelector::get_caption() 0052:053E idle DlgGameSelector::load_blank_shape(int) 0052:095F idle DlgGameSelector::load_game() 0053:A860 DlgGameSelector::load_path 0052:0596 idle DlgGameSelector::load_shape(char far*,int) 0053:A852 idle DlgGameSelector::name 0053:A864 DlgGameSelector::OneOfMeIsScrolling 0053:A865 DlgGameSelector::path 0052:0339 idle DlgGameSelector::process(Event far*) 0052:0753 idle DlgGameSelector::scroll_step() 0052:0A61 idle DlgGameSelector::SetScriptGameNumber(GameIndexType) 0052:02DE idle DlgGameSelector::set_curr_shape_frame(int) 0052:0312 idle DlgGameSelector::set_game_number(GameIndexType) 0052:07F6 idle DlgGameSelector::show(Vport far*) 0052:06C3 idle DlgGameSelector::start_scrolling(int) 0052:0703 idle DlgGameSelector::stop_scrolling() 0052:025E idle DlgGameSelector::up() 0053:9E7C DlgInputString:: 004D:0421 DlgInputString::DlgInputString(SkipList far*,char far*,Visability) 004D:049D idle DlgInputString::~DlgInputString() 004D:071C DlgInputString::clear_string() 004D:056D idle DlgInputString::process(Event far*) 004D:04F1 idle DlgInputString::select() 0053:A270 DlgItem:: 0050:0986 DlgItem::DlgItem(SkipList far*,char far*) 0050:0A4A DlgItem::~DlgItem() 0050:0BE1 DlgItem::operator new(unsigned long) 0050:0A9A DlgItem::get_info() 0050:0B35 idle DlgItem::get_rid_of_shapes() 004B:2BF3 DlgItem::highlight_item(int,int) 004B:2BEC DlgItem::process(Event far*) 0050:0B7D DlgItem::set_curr_shape_frame(int) 0050:0BB7 DlgItem::show(Vport far*) 0053:9EB3 DlgLbl:: 004D:076A DlgLbl::DlgLbl(SkipList far*,char far*) 004D:0817 DlgLbl::~DlgLbl() 004D:0891 DlgLbl::get_info() 004D:0B84 DlgLbl::is_there_room_for(char) 004D:0B19 DlgLbl::set(int,char far*) 004D:0A0A DlgLbl::set(char far*) 004D:0875 DlgLbl::set_state(StateType) 004D:0BCF idle DlgLbl::show(Vport far*) 004D:0B54 DlgLbl::width_avail() 0053:9F62 DlgList:: 004E:005F DlgList::DlgList(const char far*,const char far*) 004E:0160 idle DlgList::~DlgList() 004E:10C5 idle DlgList::add_entries_with_blank_ids() 004E:0C9C idle DlgList::add_entry(char far*,unsigned long) 004E:0F73 idle DlgList::add_entry_from_stream(char far*,unsigned long) 004E:1213 idle DlgList::add_persistant_entries() 004E:061B idle DlgList::adjust_highlighted_entry() 004E:06DF idle DlgList::adjust_page_indexes() 004E:0037 DlgList::DestroyPersistantLists() 004E:1E99 DlgList::determine_line_indexes() 004E:035D idle DlgList::entry_forward() 004E:1E8C DlgList::get_highlighted_index() 004E:1405 idle DlgList::highlight_entry(int) 004E:13A7 idle DlgList::highlight_entry(char far*) 004E:1470 idle DlgList::highlight_item(int,int) 004E:1075 idle DlgList::init_vertical_lines_for(int) 004E:1549 idle DlgList::is_entry_highlighted(char far*) 004E:1509 idle DlgList::is_entry_selected(char far*) 004E:03CA idle DlgList::line_back() 004E:0457 idle DlgList::line_forward() 004E:001A DlgList::LoadPersistantLists() 004E:0AE5 idle DlgList::on_screen(int) 004E:026B idle DlgList::page_backward() 0053:9F04 DlgList::persistant_lists 004E:0852 idle DlgList::process(Event far*) 004E:0E30 idle DlgList::remove_entry(char far*) 004E:04A8 idle DlgList::show(Vport far*) 004E:1589 idle DlgList::show_entry() 004E:0755 idle DlgList::show_page() 004E:0BC3 idle DlgList::skip_to_next_entry_label() 004E:0000 DlgList::StorePersistantLists() 004E:0A58 idle DlgList::store_highlighted_entry_id_if_ch() 004E:1B52 idle DlgList::word_wrap(int far&) 0053:9D39 DlgMon:: 004B:0000 DlgMon::DlgMon(char far*,int) 004B:0245 DlgMon::~DlgMon() 004C:0F38 DlgMon::AddListEntry(char far*,char far*) 004C:0B50 DlgMon::add_entry(char far*,char far*) 004B:0638 idle DlgMon::btn_ndx(DirectionType) 004B:1C23 idle DlgMon::build_item_list() 004B:0449 idle DlgMon::buttons_active() 004B:2280 DlgMon::change_palette() 004B:1166 idle DlgMon::check_button_hotkeys(char) 004B:0C4C idle DlgMon::check_releases(Event far*) 004C:0E83 DlgMon::Create(char far*,int) 004B:1DDC DlgMon::create_item(char,char far*,SkipList far*) 0053:9CE5 DlgMon::CreditsState 0053:9D76 DlgMon::Current 004C:0EE1 DlgMon::Destroy() 004C:0F32 DlgMon::DestroyPersistantLists() 004C:0F8B DlgMon::Exit() 004B:1889 idle DlgMon::find_selectible_button(int,int) 004B:1916 idle DlgMon::find_selectible_list(int,int) 004C:0E81 idle DlgMon::GetPreservePalette() 004C:0C3A DlgMon::get_highlighted_index(char far*) 004C:02A7 DlgMon::get_item_state(char far*) 004C:04CC idle DlgMon::get_ptr_acceleration() 004C:04BB idle DlgMon::get_ptr_speed() 004C:0000 DlgMon::hide_items() 004B:166B idle DlgMon::highlight_button(PtrCmdType) 004B:19BC DlgMon::highlight_button(int,int,PtrCmdType) 004B:1A21 idle DlgMon::immediate_highlight_button(int,int) 004B:00B3 DlgMon::init() 004B:0415 DlgMon::input_enable(int) 004C:00ED DlgMon::item_process(char far*,int) 0053:9DA2 DlgMon::LastButtonHighlighted 0053:9D7A DlgMon::LastButtonPressed 0053:9D8E DlgMon::LastButtonReleased 0053:9DB6 DlgMon::LastEntryHighlighted 004C:0F2C DlgMon::LoadPersistantLists() 004B:2069 DlgMon::load_pointers(char far*) 004B:1F81 idle DlgMon::match_btns_with_lbls() 004C:0512 DlgMon::modify_button(char far*,int,char far*,int,void(far*)()) 004C:030C idle DlgMon::modify_flags(char far*,unsigned long) 004C:01BB DlgMon::modify_item(char far*,int) 004C:07CF DlgMon::modify_label(char far*,int,char far*) 004C:0418 DlgMon::modify_ptr(int) 004C:03F2 DlgMon::modify_ptr(int,int) 004C:043B DlgMon::modify_ptr(char far*,int) 004C:0499 DlgMon::modify_ptr_movement(unsigned int,unsigned int) 004C:04DD DlgMon::modify_ptr_press_release_times(unsigned int,unsigned int,unsigned int) 004C:09E7 DlgMon::modify_txt(char far*,int) 004C:08B4 DlgMon::modify_txt(char far*,char far*,char far*,int far*) 004C:0DAB DlgMon::modify_vp(char far*,char far*) 0053:9DCA DlgMon::mouse_state 004B:0544 idle DlgMon::next_btn_ndx() 004B:158E idle DlgMon::normal_button() 004B:052D idle DlgMon::no_buttons_active() 0053:D68A idle DlgMon::old_palette 004B:2272 DlgMon::palette_init() 0053:9CDC DlgMon::PointerName 004C:0E82 idle DlgMon::PreservePalette() 004B:05BF idle DlgMon::prev_btn_ndx() 004B:0CF9 DlgMon::process(Event far*) 004B:1ACF DlgMon::ptr_is_over(int,int) 004B:1A92 idle DlgMon::QuickPressRelease() 004B:13F1 DlgMon::release_button() 004C:0F6A DlgMon::RemoveListEntry(char far*,char far*) 004C:0BC5 DlgMon::remove_entry(char far*,char far*) 004B:185D DlgMon::select_button(int,int) 004B:12F6 DlgMon::select_button() 004B:15EF idle DlgMon::send_ptr_to_highlight_button() 004B:221A DlgMon::set_ptr_to_default() 004C:0CAB DlgMon::set_scale(char far*,unsigned int,unsigned int,int) 004C:0ADB DlgMon::set_tab_stops(char far*,int far*) 004B:1B6D DlgMon::show(Vport far*) 004C:017F DlgMon::simulate(int) 004C:0F26 DlgMon::StorePersistantLists() 004B:1A78 DlgMon::update_mouse(int,int) 0053:A815 DlgOpt:: 0051:0168 idle DlgOpt::DlgOpt(char far*,int) 0051:01AE idle DlgOpt::~DlgOpt() 0053:A360 DlgOpt::AmbientHandle 0053:A548 idle DlgOpt::AmbientSoundStr 0053:A3D4 idle DlgOpt::AudioStr 0051:090E idle DlgOpt::Cancel(Event far*) 0053:A37A idle DlgOpt::CancelStr 0051:0000 DlgOpt::Create(char far*,FlagsType) 0051:0768 idle DlgOpt::create_item(char,char far*,SkipList far*) 0053:A4DA idle DlgOpt::CreditsFileStr 0053:A36C DlgOpt::CreditsRolling 0053:A4D0 idle DlgOpt::CreditsStr 0053:A3DE idle DlgOpt::DetailStr 0053:A36E DlgOpt::DifficultyLevel 0053:A566 DlgOpt::EnterCaptionStr 0053:A370 idle DlgOpt::ExitStr 0053:A36A DlgOpt::flags 0053:A3E8 idle DlgOpt::GameStr 0053:A53E idle DlgOpt::GammaCorrectionStr 0051:2357 idle DlgOpt::GetGammaCorrectionPercentage() 0051:239C idle DlgOpt::GetMusicVolume() 0051:238F idle DlgOpt::GetSfxVolume() 0051:01F1 idle DlgOpt::init() 0053:A4E4 idle DlgOpt::LevelEasyStr 0053:A520 idle DlgOpt::LevelHardStr 0053:A502 idle DlgOpt::LevelMedStr 0053:A3C0 idle DlgOpt::LoadStr 0053:A3F2 idle DlgOpt::MusicStr 0053:A3A2 idle DlgOpt::NewStr 0053:A410 idle DlgOpt::NoStr 0051:08DF idle DlgOpt::number_pressed(char) 0053:A384 idle DlgOpt::OkStr 0053:A368 DlgOpt::PostCmd 0051:0118 DlgOpt::PostCmds() 0051:09AC idle DlgOpt::process(Event far*) 0053:A41A idle DlgOpt::question_no 0053:A41C idle DlgOpt::QuestStr 0051:07D8 idle DlgOpt::RestartGamePrepare(Event far*,PlayingLevelType) 0053:A3CA idle DlgOpt::SaveStr 0051:2335 idle DlgOpt::SetDifficultyLevel(PlayingLevelType) 0051:2364 idle DlgOpt::SetGammaCorrectionPercentage(unsigned int) 0051:237C idle DlgOpt::SetSound(int,int) 0051:0212 idle DlgOpt::SetText() 0051:0803 idle DlgOpt::set_sound_button(int) 0053:A3FC idle DlgOpt::SFXStr 0051:170A idle DlgOpt::show(Vport far*) 0051:1CC5 idle DlgOpt::show_audb_items() 0051:221E idle DlgOpt::show_credits_items() 0051:1FF1 idle DlgOpt::show_gamma_items() 0051:20D5 idle DlgOpt::show_level_items() 0051:18CC idle DlgOpt::show_lodb_items() 0051:176B idle DlgOpt::show_opts_items() 0051:1AD3 idle DlgOpt::show_savb_items() 0051:22FB idle DlgOpt::show_test_items() 0051:214C idle DlgOpt::show_YesNo_items(int) 0051:0884 idle DlgOpt::Sound(int,SoundType) 0053:A366 idle DlgOpt::sub_menu_cmd 0053:A406 idle DlgOpt::YesStr 0053:A0B5 DlgPtr:: 004F:049A DlgPtr::DlgPtr(SkipList far*,char far*,DlgMon far*) 004F:092F DlgPtr::~DlgPtr() 004F:064F idle DlgPtr::move_toward_target() 004F:0536 idle DlgPtr::set(int,int) 004F:04FC idle DlgPtr::set_home() 004F:08EF idle DlgPtr::set_immediate(int,int) 004F:0891 idle DlgPtr::show(Vport far*) 0053:9FEA idle DlgPtr::StillMoving 0053:A0D9 DlgPtrType:: 004F:0000 idle DlgPtrType::DlgPtrType(SkipList far*,char far*,DlgMon far*) 004F:098A DlgPtrType::~DlgPtrType() 004F:01AE idle DlgPtrType::calculate_ticks(unsigned int) 004F:0151 idle DlgPtrType::fit_in_margins(int far&,int far&) 004F:02C9 idle DlgPtrType::hold_button() 004F:01EC DlgPtrType::press_button() 004F:0967 DlgPtrType::process(Event far*) 004F:0263 DlgPtrType::release_button() 004F:0463 idle DlgPtrType::set(int,int) 004F:096E DlgPtrType::set_curr_shape_frame(int) 004F:09C2 DlgPtrType::set_immediate(int,int) 004F:02EF idle DlgPtrType::show(Vport far*) 0053:A13A DlgScale:: 004F:0BB6 DlgScale::DlgScale(SkipList far*,char far*,Visability) 004F:0EDA DlgScale::~DlgScale() 004F:0E38 idle DlgScale::get_pixel_step() 004F:0F12 DlgScale::set_percent(unsigned int,unsigned int) 004F:0F28 DlgScale::set_pixel_step(unsigned int) 004F:0C5D idle DlgScale::show(Vport far*) 0053:A11A DlgScaleType:: 004F:0B79 DlgScaleType::~DlgScaleType() 004F:0BB1 DlgScaleType::set_percent(unsigned int,unsigned int) 004F:0B74 DlgScaleType::set_pixel_step(unsigned int) 0053:A0FA DlgSegmentScale:: 004F:09DB DlgSegmentScale::DlgSegmentScale(SkipList far*,char far*,Visability) 004F:0B1F DlgSegmentScale::~DlgSegmentScale() 004F:0B57 DlgSegmentScale::set_percent(unsigned int,unsigned int) 004F:0A64 idle DlgSegmentScale::show(Vport far*) 0053:9EE3 DlgState:: 004D:0C72 DlgState::~DlgState() 004D:06E2 DlgState::is_selectable() 004D:06C6 DlgState::set_curr_shape_frame(int) 004D:06FF DlgState::set_state(StateType) 0053:A15C DlgTxt:: 004F:0F37 DlgTxt::DlgTxt(SkipList far*,char far*) 004F:0F8E idle DlgTxt::~DlgTxt() 004F:1227 DlgTxt::add_entry(char far*) 004F:128B DlgTxt::get_highlighted_index() 004F:12B7 idle DlgTxt::highlight_item(int,int) 004F:0FFA DlgTxt::modify(const char far*,const char far*,int far*) 004F:112D idle DlgTxt::process(Event far*) 004F:125D DlgTxt::remove_entry(char far*) 004F:1105 DlgTxt::set_tab_stops(int far*) 004F:115F idle DlgTxt::show(Vport far*) 0053:A18C DlgVp:: 004F:12E5 DlgVp::DlgVp(SkipList far*,char far*) 004F:137E DlgVp::~DlgVp() 004F:1379 idle DlgVp::change_camera(char far*) 004F:1330 idle DlgVp::set_curr_shape_frame(int) 004F:13B6 DlgVp::show(Vport far*) 0053:A1B6 DlgXItem:: 004F:13BB DlgXItem::DlgXItem(SkipList far*,char far*,Visability) 004F:1515 DlgXItem::~DlgXItem() 0053:A1A8 idle DlgXItem::beg_of_rows 004F:196A DlgXItem::ClearVport(unsigned char) 004F:174B idle DlgXItem::create_color_maps() 004F:1566 idle DlgXItem::destroy_translucency() 0053:D68E idle DlgXItem::gray_table 004F:185B idle DlgXItem::modify_buffer(Vport far*) 004F:16A2 DlgXItem::process(Event far*) 004F:1431 idle DlgXItem::setup_translucency() 004F:1719 DlgXItem::set_curr_shape_frame(int) 004F:16E5 DlgXItem::show(Vport far*) 004F:15FD idle DlgXItem::update_temp_vport() 003A:00C0 idle dMemory(unsigned char far*,long,long) 003A:0103 dNull(long,long) 0023:01F0 DoneWithScene() 003D:1A1F DosClose(int) 0024:035D idle DosCounter::count(char far*) 0053:4B66 DosDir:: 003D:15CF DosDir::find(int) 003D:16B2 DosDir::total_specs(int) 0053:84CB DosDirList:: 003D:177C DosDirList::DosDirList(char far*) 003D:170A idle DosDirList::DosDirList() 003D:1965 idle DosDirList::del() 003D:19AC idle DosDirList::find(int) 003D:191D idle DosDirList::md() 003D:16D9 DosDirList::set(char far*) 003D:17F0 idle DosDirList::validate_spec(int) 003D:0D8F DosDisk::bytes_free() 003D:0D40 idle DosDisk::bytes_total() 003D:10AA DosDisk::cd() 003D:133E DosDisk::del(int) 003D:0E1F DosDisk::exists() 003D:11C7 DosDisk::md() 003D:0DDE idle DosDisk::remote() 003D:1093 idle DosDisk::set_archive(int) 003D:107C idle DosDisk::set_hidden(int) 003D:1050 idle DosDisk::set_readonly() 003D:1066 idle DosDisk::set_readwrite() 003D:0F67 idle DosDisk::unique() 003D:0551 DosErrorHandler::~DosErrorHandler() 003D:0525 DosErrorHandler::operator ()() 003D:0540 DosErrorHandler::clear() 003D:0454 DosErrorHandler::report(char far*,...) 003D:0530 DosErrorHandler::set(int) 0053:83E6 DosErrorHandler::state 003D:04ED DosErrorHandler::test(int) 003D:05AB idle DosFindFirst(char far*,ffblk far*,unsigned short) 003D:05C7 idle DosFindNext(ffblk far*) 003D:1AA9 DosLength(int) 003D:19E9 idle DosOpen(char far*,FileAccessMode,FileShareMode) 003D:06E5 DosPath::DosPath(char far*) 003D:06AF DosPath::DosPath() 003D:0CDC idle DosPath::contains_ext() 003D:0CAB DosPath::contains_filename() 003D:0C57 DosPath::contains_wildcards() 0053:844B DosPath::Dir 003D:0A42 DosPath::dir(char far*) 003D:08B9 DosPath::dir() 0053:8448 idle DosPath::Drive 003D:09E1 idle DosPath::drive(char far*) 003D:089B DosPath::drive() 003D:0872 DosPath::drive_num() 0053:8496 idle DosPath::Ext 003D:0BF7 DosPath::ext(char far*) 003D:09C3 DosPath::ext() 0053:848D idle DosPath::File 003D:0B37 DosPath::file(char far*) 003D:09A5 DosPath::file() 003D:091D DosPath::fname() 003D:083B idle DosPath::join() 003D:08D7 DosPath::path() 003D:0720 DosPath::set(char far*) 003D:0781 DosPath::split() 003A:0C88 idle dosputs(const char far*) 003D:1A2F DosRead(int,unsigned char far*,unsigned short) 003D:1A80 DosSeek(int,long,int) 003D:1A99 DosTell(int) 003D:1A55 DosWrite(int,unsigned char far*,unsigned short) 002D:0000 idle DrawBestTexturedQuad(Vport far*,DrawVertex far*,unsigned char far*,int,unsigned char far*) 0053:6D24 DrawPrimitive:: 0053:6D85 DrawPrimitive::depth 002C:14E6 DrawPrimitiveType::init() 0028:1D0A DrawShadedBox(unsigned char far*,int,int,int,int) 0037:03EB idle DrawStack::current_parent() 0037:03A6 idle DrawStack::pop(int far&,DrawCode far&) 0037:0364 idle DrawStack::push(Display far*,int,DrawCode) 0021:1538 DrawVoiceCaption() 0026:0B98 DropBackIntoGame() 0002:050A idle DumpDS() 0002:05F6 idle DumpMemory() 0036:0BF0 EditableConfiguration::EditableConfiguration(int) 0036:0CC5 EditableConfiguration::add(char far*,...) 0036:0C28 EditableConfiguration::remove(char far*) 0036:0E1F EditableConfiguration::write(char far*) 0053:1EE5 EditableObject:: 000D:0F30 EditableObject::EditableObject() 000D:1018 EditableObject::~EditableObject() 000D:0E95 EditableObject::come_from_void(Object far*) 000D:0DF8 EditableObject::go_to_void(Object far*) 000D:1244 EditableObject::load(IffReader far*) 000D:11C3 EditableObject::move_to(vector_3d far&) 000D:1218 EditableObject::position_in_front_of_camera() 000D:119C EditableObject::render() 000D:1633 EditableObject::resolve_after_load() 000D:16DD EditableObject::save(IffWriter far*) 0053:1EDA idle EditableObject::selected_ptr 0053:2373 Element:: 0039:1165 ElementBuffer::draw(void(far*)()) 0039:13DB idle ElementBuffer::free() 0039:128A ElementBuffer::init(unsigned short,int) 0039:12E8 ElementBuffer::sort(unsigned char far*) 0053:7904 idle ElementBuffer::sort_queue 0053:78EF ElementPool::data_edge 0053:78F1 ElementPool::element_count 0053:78F3 ElementPool::index_ptr 0039:111F ElementPool::init(unsigned short) 0053:78E9 ElementPool::pool 0039:1104 ElementPool::reset() 0053:78ED idle ElementPool::size 0053:9E74 Entry:: 004D:00C3 Entry::Entry(char far*,char far*,unsigned long) 004D:015C idle Entry::~Entry() 004D:0274 idle Entry::replace_variable(char far*far&,char far*far&) 004D:01AF idle Entry::replace_variables(char far*) 0053:9E56 idle Entry::var_delim 0053:9E78 EntryIndex:: 004D:0000 EntryIndex::EntryIndex(char far*,unsigned long) 004D:007F idle EntryIndex::~EntryIndex() 0053:219B EORObject:: 000F:0417 EORObject::EORObject() 000F:05A1 EORObject::~EORObject() 000F:2271 EORObject::angle_from(vector_3d) 000F:0FA7 EORObject::bounce() 000F:21A5 idle EORObject::carrying(Identity) 000F:223F EORObject::clr_gravity() 000F:0755 EORObject::come_from_void(Object far*) 000F:233B EORObject::get_child_info(Object far*,vector_3d far&,frame_of_ref far&) 000F:0EDC EORObject::get_frame() 000F:06BA EORObject::go_to_void(Object far*) 000F:224C EORObject::hide() 000F:0AD7 EORObject::IOverlap(vector_3d) 000F:0ABA EORObject::IOverlap(BoxyObject far*) 000F:0AF3 EORObject::load(IffReader far*) 000F:2097 EORObject::position_in_front_of_camera() 000F:1D8F EORObject::react_to_collision() 000F:0F07 EORObject::render() 000F:0D5B EORObject::save(IffWriter far*) 000F:088E EORObject::set_alias(char far*) 000F:08DF EORObject::set_area(int,int,int,int) 000F:0EEA EORObject::set_frame(frame_of_ref far&) 000F:2232 EORObject::set_gravity() 000F:1E9D EORObject::snap_to(vector_3d) 000F:2264 EORObject::unhide() 000F:0F68 EORObject::what_I_hit() 0053:5F17 EricDrawElement:: 0025:1B51 EricDrawElement::draw() 0053:78A3 ErrorNotifier:: 0039:0DA2 idle ErrorNotifier::ErrorNotifier(char far*) 0039:107C ErrorNotifier::~ErrorNotifier() 0039:10B4 ErrorNotifier:: 0039:0FCE idle ErrorNotifier::virtual_handle(Event far*) 003B:1A27 idle EstimateWriteSkip(Vport far&,int,int,int,int,int,unsigned int) 0037:17CE Event::clear_key() 003C:08D2 EventQueue0::EventQueue0() 003C:0976 EventQueue0::~EventQueue0() 0053:7AC5 idle EventQueue0::autoDelay 0053:7AC3 idle EventQueue0::autoTicks 0053:7ABF idle EventQueue0::doubleDelay 003C:0CBA EventQueue0::get(Event0 far&) 003C:0C16 idle EventQueue0::get_key_event(Event0 far&) 003C:099D idle EventQueue0::get_mouse_event(Event0 far&) 003C:0B0C idle EventQueue0::get_mouse_state(Event0 far&) 0053:D2F0 EventQueue0::mouse 003C:0B8E EventQueue0::mouseInt() 0053:7ABE idle EventQueue0::mouseReverse 0053:7AC1 idle EventQueue0::repeatDelay 003C:0909 idle EventQueue0::resume() 003C:0970 idle EventQueue0::suspend() 0023:0BA8 ExecuteInmates() 001F:10DE idle executeourexitlist(unsigned short) 0021:1233 idle ExitRestoreGeneralProtectionHand() 0021:11C4 idle ExitRestoreZeroHandler() 0020:1F8A Explode(LivingFigure far*) 0020:1EA2 idle Explode(EORObject far*,Appearance far*,vector_3d) 0041:0B22 idle fabs(const quickfloat far&) 001E:1A0A FadeDown(unsigned int) 0053:6633 FadeProcess:: 002A:1CA5 FadeProcess::FadeProcess(unsigned short,int) 002A:1F81 FadeProcess::~FadeProcess() 002A:1D92 idle FadeProcess::interruptHandler(unsigned long,unsigned long) 002A:1F7C FadeProcess::process() 001E:1A54 FadeUp(unsigned int) 0053:7142 FastFlex:: 0033:0055 idle FastFlex::FastFlex(char far*) 0033:0008 FastFlex::FastFlex() 0033:00B4 FastFlex::~FastFlex() 0033:01F4 FastFlex::getIndex(long,FastIndex far&) 0033:0221 idle FastFlex::get_location(long,FlexIndex far*) 0033:0127 FastFlex::init(char far*) 0033:023F idle FastFlex::readInIndices() 0033:0280 FastFlex::seekRecord(long,long) 0053:713E FastIndex:: 0033:0000 FastIndex::sizeof_me() 003B:0ECD FastSkipMaker::FastSkipMaker(unsigned char far*,short,short,short,short) 003B:0FEE FastSkipMaker::add_run(short,unsigned char far*) 003B:10CA FastSkipMaker::add_skip(short) 003B:10A2 FastSkipMaker::measure_run(short) 003B:112B idle FastSkipMaker::measure_skip(short) 003B:114E FastSkipMaker::measure_skip_to(short,short) 003A:11F7 Fatal(int,char far*) 0021:0F10 Fatal(char far*,...) 0021:102B FatalWithDosMessage(int) 0021:0FA7 FatalWithDosMessage(char far*,...) 001C:0000 idle fcn2dDistFromCoords(ScriptProcess far*,int,int,int far&,int far&) 001C:0152 idle fcn2dDistFromExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:02D0 idle fcn2dDistFromItem(ScriptProcess far*,int,int,int far&,int far&) 001C:03B6 idle fcn2dDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:0534 idle fcn2dDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:06B2 idle fcnAmbient(ScriptProcess far*,int,int,int far&,int far&) 001C:06EF idle fcnAmInExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:07FA idle fcnAmInTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:0905 idle fcnAmInWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:0A10 idle fcnAngleFromEnemy(ScriptProcess far*,int,int,int far&,int far&) 001C:0AE0 idle fcnAngleFromExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:0BF8 idle fcnAngleFromTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:0D10 idle fcnAngleFromWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:0E28 idle fcnAttackRadius(ScriptProcess far*,int,int,int far&,int far&) 001C:0E95 idle fcnCall(ScriptProcess far*,int,int,int far&,int far&) 001C:0F41 idle fcnChannelOpen(ScriptProcess far*,int,int,int far&,int far&) 001C:0F68 idle fcnCompass(ScriptProcess far*,int,int,int far&,int far&) 001C:0FC6 idle fcnCoordX(ScriptProcess far*,int,int,int far&,int far&) 001C:100A idle fcnCoordY(ScriptProcess far*,int,int,int far&,int far&) 001C:104E idle fcnCoordZ(ScriptProcess far*,int,int,int far&,int far&) 001C:1092 idle fcnCountBits(ScriptProcess far*,int,int,int far&,int far&) 001C:1110 idle fcnCreditsState(ScriptProcess far*,int,int,int far&,int far&) 001C:111A idle fcnDistFromCoords(ScriptProcess far*,int,int,int far&,int far&) 001C:1278 idle fcnDistFromEnemy(ScriptProcess far*,int,int,int far&,int far&) 001C:136A idle fcnDistFromExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:14AA idle fcnDistFromItem(ScriptProcess far*,int,int,int far&,int far&) 001C:1566 idle fcnDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:16A6 idle fcnDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:17E6 idle fcnFade(ScriptProcess far*,int,int,int far&,int far&) 001C:181C idle fcnFindNextFigure(ScriptProcess far*,int,int,int far&,int far&) 001C:185E idle fcnFindNextItem(ScriptProcess far*,int,int,int far&,int far&) 001C:18A0 idle fcnFire(ScriptProcess far*,int,int,int far&,int far&) 001C:21B4 idle fcnGetCameraAmbient(ScriptProcess far*,int,int,int far&,int far&) 001C:21D1 idle fcnGetData(ScriptProcess far*,int,int,int far&,int far&) 001C:25C0 idle fcnGetFigureIndex(ScriptProcess far*,int,int,int far&,int far&) 001C:2610 idle fcnGetFlag(ScriptProcess far*,int,int,int far&,int far&) 001C:267F idle fcnGetOptData(ScriptProcess far*,int,int,int far&,int far&) 001C:26A8 idle fcnGetRoomAmbient(ScriptProcess far*,int,int,int far&,int far&) 001C:26C5 idle fcnGetSoundHandle(ScriptProcess far*,int,int,int far&,int far&) 001C:26F2 idle fcnHeading(ScriptProcess far*,int,int,int far&,int far&) 001C:27E8 idle fcnIsAiOn(ScriptProcess far*,int,int,int far&,int far&) 001C:2845 idle fcnIsCarrying(ScriptProcess far*,int,int,int far&,int far&) 001C:2A58 idle fcnIsCarryingAnything(ScriptProcess far*,int,int,int far&,int far&) 001C:2AEA idle fcnIsCurrentCamera(ScriptProcess far*,int,int,int far&,int far&) 001C:2B57 idle fcnIsGravityOn(ScriptProcess far*,int,int,int far&,int far&) 001C:2BAF idle fcnIsHandlePlaying(ScriptProcess far*,int,int,int far&,int far&) 001C:2BE4 idle fcnIsHidden(ScriptProcess far*,int,int,int far&,int far&) 001C:2C4F idle fcnIsInCombatMode(ScriptProcess far*,int,int,int far&,int far&) 001C:2C9E idle fcnIsInvulnerable(ScriptProcess far*,int,int,int far&,int far&) 001C:2CF3 idle fcnIsKeyboardCaptured(ScriptProcess far*,int,int,int far&,int far&) 001C:2D17 idle fcnIsKeyPressed(ScriptProcess far*,int,int,int far&,int far&) 001C:2D4A idle fcnIsLevel(ScriptProcess far*,int,int,int far&,int far&) 001C:2D8D idle fcnIsMonitorRunning(ScriptProcess far*,int,int,int far&,int far&) 001C:2D98 idle fcnIsMyForm(ScriptProcess far*,int,int,int far&,int far&) 001C:2E4A idle fcnIsMyMotion(ScriptProcess far*,int,int,int far&,int far&) 001C:2F13 idle fcnIsPlayersMotion(ScriptProcess far*,int,int,int far&,int far&) 001C:2FAA idle fcnIsProcessValid(ScriptProcess far*,int,int,int far&,int far&) 001C:3000 idle fcnIsSoundPlaying(ScriptProcess far*,int,int,int far&,int far&) 001C:3030 idle fcnMakeMissile(ScriptProcess far*,int,int,int far&,int far&) 001C:36ED idle fcnMinorSubtitle(ScriptProcess far*,int,int,int far&,int far&) 001C:374C idle fcnModPitchOverTime(ScriptProcess far*,int,int,int far&,int far&) 001C:376A idle fcnModVarEveryNth(ScriptProcess far*,int,int,int far&,int far&) 001C:3788 idle fcnModVolumeOverTime(ScriptProcess far*,int,int,int far&,int far&) 001C:37A6 idle fcnMonInvItemFrame(ScriptProcess far*,int,int,int far&,int far&) 001C:3861 idle fcnMonListGetIndex(ScriptProcess far*,int,int,int far&,int far&) 001C:38A2 idle fcnMotionExists(ScriptProcess far*,int,int,int far&,int far&) 001C:3950 idle fcnPlayFlic(ScriptProcess far*,int,int,int far&,int far&) 001C:3969 idle fcnProcess(ScriptProcess far*,int,int,int far&,int far&) 001C:3A01 idle fcnRandom(ScriptProcess far*,int,int,int far&,int far&) 001C:3A40 idle fcnRunFlic(ScriptProcess far*,int,int,int far&,int far&) 001C:3AA7 idle fcnSetCurrentFigure(ScriptProcess far*,int,int,int far&,int far&) 001C:3AC8 idle fcnSetCurrentItem(ScriptProcess far*,int,int,int far&,int far&) 001C:3AE9 idle fcnSound(ScriptProcess far*,int,int,int far&,int far&) 001C:3B26 idle fcnSubtitle(ScriptProcess far*,int,int,int far&,int far&) 0019:24B2 idle FcnToStr(char) 001C:3C04 idle fcnVelocityX(ScriptProcess far*,int,int,int far&,int far&) 001C:3C43 idle fcnVelocityY(ScriptProcess far*,int,int,int far&,int far&) 001C:3C82 idle fcnVelocityZ(ScriptProcess far*,int,int,int far&,int far&) 001C:3CC1 idle fcnWasAltPressed(ScriptProcess far*,int,int,int far&,int far&) 001C:3CEE idle fcnWasControlPressed(ScriptProcess far*,int,int,int far&,int far&) 001C:3D1B idle fcnWasShiftPressed(ScriptProcess far*,int,int,int far&,int far&) 0053:1A8C Figure:: 0007:128C Figure::Figure(Object far*) 0007:121E idle Figure::Figure() 0007:1320 Figure::~Figure() 0007:14AB Figure::fast_update(int) 0007:144C idle Figure::first_vertex() 0007:1421 Figure::get_frame() 0007:166F idle Figure::init_eor_object() 0007:13AD idle Figure::kill_limbs() 0007:1645 Figure::load_eor_object(IffReader far&) 0007:187D Figure::load_skin_links(IffReader far&) 0007:14E7 Figure::render() 0007:198E Figure::set_axes(Axes far*,int) 0007:142F Figure::set_frame(frame_of_ref far&) 0007:196E Figure::set_vector(vector_3d far&,int) 0007:1460 idle Figure::total_vertices() 0007:1470 Figure::update() 0053:2388 FigureObject:: 0011:1213 FigureObject::FigureObject() 0011:132B FigureObject::~FigureObject() 0011:1265 idle FigureObject::update() 0053:2DD5 FigureProcess:: 0017:10E8 FigureProcess::FigureProcess(LivingFigure far*) 0017:122F FigureProcess::~FigureProcess() 0017:114A FigureProcess::load(BaseFile far*) 0017:11B4 FigureProcess::save(BaseFile far*) 0007:0CFD idle FigureWriter::FigureWriter(char far*,Configuration far*) 0007:0D74 idle FigureWriter::create(char far*) 0007:0E17 FigureWriter::start_chunk(char far*) 003E:084E File::device(long,long) 0001:63AD filebuf::filebuf(int) 0001:648D filebuf::~filebuf() 0001:6307 filebuf::close() 0053:B026 idle filebuf::openprot 0001:64F5 filebuf::overflow(int) 0001:6702 filebuf::seekoff(long,seek_dir,int) 0001:6646 filebuf::setbuf(char far*,int) 0001:68B7 filebuf::sync() 0001:6A51 filebuf::underflow() 0007:0A4C FileBunch::FileBunch(Configuration far*) 0007:0AA0 FileBunch::open(char far*) 0007:0B0F FileBunch::seek(char far*,char far*) 0053:7996 FileDevice:: 003A:0A7B FileDevice::~FileDevice() 003A:0AAB FileDevice:: 0039:1657 FileDevice::device_read(unsigned char far*,unsigned short) 0039:1748 FileDevice::device_write(unsigned char far*,unsigned short) 0005:0032 idle FileEmulator::FileEmulator() 0005:0832 FileEmulator::~FileEmulator() 0005:0091 idle FileEmulator::init(char far*,FileAccessMode,FileShareMode) 0005:0102 idle FileEmulator::resolve(long) 0005:0280 idle FileEmulator::start(long,char far*) 0005:029F idle FileEmulator::stop() 003D:0D0D FileExists(char far*,unsigned int) 003E:0930 FileIO::FileIO() 003E:0A16 idle FileIO::use(FileIO far&) 003E:09AD idle FileIO::use(int(far*)(char far*,FileAccessMode,FileShareMode),int(far*)(int),(far*)(int,unsigned ... 0036:09E3 FileName(char far*) 0036:083B FileName(char far*,char far*) 001F:0A7C idle FileNewer(ffblk far&,ffblk far&) 0053:8F0E FilePalette:: 003B:09FC FilePalette::read(char far*) 0033:0864 idle FileParser::FileParser(char far*) 001F:0AC9 FileTimeNotSame(ffblk far&,ffblk far&) 0053:4963 FilledDisplay:: 001E:12C0 FilledDisplay::~FilledDisplay() 001E:12FA FilledDisplay:: 0037:1DE0 FilledDisplay::set_background(unsigned char) 0037:1DEF FilledDisplay::virtual_redraw() 0053:5EE6 FillElement:: 0039:14C7 FillElement::draw() 0029:0F6F FillFlic() 0020:05E8 idle FindAnimationMask(char far*) 0020:06CD idle FindApplyCommand(char far*) 001F:115A idle FindClosestItem(vector_3d far&,quickfloat,unsigned char) 001F:081F FindFileReplacements() 0024:0029 FindLineNumber(char far*,char far*) 0024:0044 FindMatchingSound(char far*,...) 0025:0562 idle FindVariable(char far*,char far*,EORObject far*) 0042:33A5 idle fix_relative_angle(quickfloat,quickfloat far&) 0053:237B FlatObject:: 0011:0D52 idle FlatObject::FlatObject(char far*,char far*,int,int,long) 0011:0C8A idle FlatObject::FlatObject(char far*,char far*,vector_3d far&) 0011:0DE6 FlatObject::~FlatObject() 0011:0AFA idle FlatObject::construct(char far*,char far*) 0011:120E FlatObject::handle_list_removal(int) 0011:0E38 idle FlatObject::render() 0011:10CE idle FlatObject::update() 002D:0D32 idle FlatShadedDataForQuad::find_shades(Quad far*) 002D:0CB8 idle FlatShadedDataForQuadType::init(unsigned char) 002F:007A idle FlatShadedDataForTriangle::find_shades(Triangle far*) 002F:0000 FlatShadedDataForTriangleType::init(unsigned char) 0053:6E12 FlatShadedQuad:: 002D:0EF0 idle FlatShadedQuad::create_element() 002D:0EE9 idle FlatShadedQuad::draw_type() 002D:0E68 FlatShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:0EDC idle FlatShadedQuad::reset_shaded_flag() 0053:6E7A FlatShadedQuadElement:: 002D:0F4F idle FlatShadedQuadElement::FlatShadedQuadElement(FlatShadedQuad far&) 002D:10A9 idle FlatShadedQuadElement::draw() 002D:0E1F FlatShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 0053:6D8A FlatShadedTexturedQuad:: 002D:2BCA idle FlatShadedTexturedQuad::create_element() 002D:2BC3 idle FlatShadedTexturedQuad::draw_type() 002D:2BB6 idle FlatShadedTexturedQuad::reset_shaded_flag() 0053:6E66 FlatShadedTexturedQuadElement:: 002D:2BE1 idle FlatShadedTexturedQuadElement::FlatShadedTexturedQuadElement(... 002D:2C95 idle FlatShadedTexturedQuadElement::draw() 0053:6EE6 FlatShadedTexturedTriangle:: 002F:1045 idle FlatShadedTexturedTriangle::create_element() 002F:103E idle FlatShadedTexturedTriangle::draw_type() 002F:1015 idle FlatShadedTexturedTriangle::find_shades() 002F:1031 idle FlatShadedTexturedTriangle::reset_shaded_flag() 0053:6F9E FlatShadedTexturedTriangleElemen:: 002F:1126 idle FlatShadedTexturedTriangleElemen::draw() 0053:6F86 FlatShadedTriangle:: 002F:0197 idle FlatShadedTriangle::create_element() 002F:0174 idle FlatShadedTriangle::draw_type() 002F:017B idle FlatShadedTriangle::find_shades() 002F:0167 idle FlatShadedTriangle::reset_shaded_flag() 0053:6FBA FlatShadedTriangleElement:: 0053:8EF6 FlexDevice:: 0040:1AE9 FlexDevice::FlexDevice(FlexWriter far*,long,FlexIndex far*) 0040:1DFD idle FlexDevice::~FlexDevice() 0040:1BD2 idle FlexDevice::device_read(unsigned char far*,unsigned short) 0040:1D29 idle FlexDevice::device_write(unsigned char far*,unsigned short) 0053:99A7 FlexFile:: 0049:0D90 FlexFile::FlexFile(char far*) 0049:0F11 FlexFile::getIndex(long,FlexIndex far&) 0049:0EAE idle FlexFile::init(char far*,int,int) 0047:3130 FlexFile::open(char far*,FileAccessMode) 0049:0DF4 FlexFile::readRecord(long,void far*,long,long) 0049:0ECE FlexFile::seekRecord(long) 0049:0F35 FlexFile::setIndex(long,FlexIndex far&) 0049:0F59 FlexFile::size() 0049:0E1F FlexFile::writeRecord(long,void far*,long,long) 0040:1479 idle FlexHeader::checksum() 0040:1605 idle FlexHeader::create(int,char far*) 0040:1703 idle FlexHeader::get_label(char far*) 0040:13AF FlexHeader::initialize() 0040:1417 FlexHeader::position(long) 0040:14CD FlexHeader::read(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short)) 0040:13E8 idle FlexHeader::set_flag(FlexFlag,int) 0040:1698 FlexHeader::set_label(char far*) 0040:1355 FlexHeader::validate() 0040:1591 FlexHeader::write(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short)) 0053:1A66 FlexIndex:: 0040:1297 idle FlexIndex::operator =(FlexIndex far&) 0040:1212 idle FlexIndex::FlexIndex(FlexIndex far&) 0040:12F7 idle FlexIndex::operator ==(FlexIndex far&) 0040:134D FlexIndex::sizeof_me() 0053:8EDE FlexReader:: 0040:174E FlexReader::FlexReader() 0040:17C2 FlexReader::~FlexReader() 0040:18E5 FlexReader::close() 0040:181E FlexReader::get_index_length(long) 0040:1937 FlexReader::get_location(long,FlexIndex far*) 0040:180C FlexReader::get_total_indexes() 0040:184F FlexReader::open(char far*,FileAccessMode) 0040:1A94 FlexReader::read(long,unsigned char far*,long,long) 0040:19D9 FlexReader::read(FlexIndex far*,unsigned char far*,long,long) 0053:5E87 FlexWriter:: 0041:0276 FlexWriter::append_data(unsigned char far*,long) 0041:0160 FlexWriter::create(char far*,int,FlexIndex far*) 0041:0018 idle FlexWriter::create(char far*,FlexHeader far*) 0041:03D0 FlexWriter::device(long,FlexIndex far*) 0041:01E1 FlexWriter::set_location(long,FlexIndex far*) 0041:0000 idle FlexWriter::set_total_indexes(long) 0041:02A9 FlexWriter::write(long,unsigned char far*,long,FlexIndex far*) 0053:6566 Flic:: 0029:02BC idle Flic::Flic() 0029:0453 idle Flic::buffer_full() 0029:0C1F idle Flic::fill() 0029:05E9 idle Flic::get_frame() 0029:0BC5 idle Flic::loop() 0029:0B6A idle Flic::mark() 0029:077B idle Flic::play() 0029:0603 idle Flic::show_frame() 0029:04EA idle Flic::tell_buffer() 0035:0AC7 idle FlicHead::FlicHead() 0029:0FC0 FlicIsPlaying() 0029:0FA7 FlicLoop() 0029:0F8E FlicLoopMark() 0053:30BC FlicScriptProcess:: 001A:070B idle FlicScriptProcess::FlicScriptProcess(JumpLabel far*,unsigned char) 001A:0636 FlicScriptProcess::FlicScriptProcess(char far*,int,Variable far*,unsigned char) 001A:09DB FlicScriptProcess::~FlicScriptProcess() 001A:081B idle FlicScriptProcess::process() 0053:8DE6 Font:: 003F:11B8 Font::Font() 003F:118E Font::~Font() 003F:1377 Font::get_width(char far*) 003F:13B2 Font::gotoxy(int,int) 003F:1318 Font::print(int,int,char far*,...) 003F:12E9 Font::print(int,int,char) 003F:1285 Font::print(char far*,...) 003F:1206 Font::print(char) 000A:06B7 Font::unload() 0050:0000 FontManagerType::FontManagerType() 0050:0041 FontManagerType::~FontManagerType() 0050:0163 idle FontManagerType::create_font(int) 0050:00F7 FontManagerType::get_font(int) 0050:0277 idle FontManagerType::load_font(char far*,unsigned char,unsigned char) 0027:0F85 ForceToCamera(char far*) 0044:01D5 idle Fragment::allocate(unsigned long,unsigned short) 0044:0E61 idle Fragment::dump(char far*) 0044:053C idle Fragment::free(void far*) 0044:096C idle Fragment::garbageCollect() 0044:1071 idle Fragment::getMemStatus(unsigned long far&,unsigned long far&) 0044:0E66 idle Fragment::verify(char far*,int) 0035:0BFA FrameHead::FrameHead() 0029:0000 idle FrameReader::read_more(long) 0042:226F frame_of_ref::operator =(const frame_of_ref far&) 0042:219D frame_of_ref::frame_of_ref(const vector_3d far&,const vector_3d far&) 0042:20F8 frame_of_ref::frame_of_ref() 0042:3010 idle frame_of_ref::orthonormalize_on_xaxis() 0042:3111 frame_of_ref::orthonormalize_on_yaxis() 0042:3214 frame_of_ref::orthonormalize_on_zaxis() 0042:387C frame_of_ref::pitch_relative_to_world() 0042:35DD idle frame_of_ref::relative_pitch(frame_of_ref far&) 0042:36C4 idle frame_of_ref::relative_roll(frame_of_ref far&) 0042:37A2 idle frame_of_ref::relative_yaw(frame_of_ref far&) 0042:213A frame_of_ref::reset_to_world_frame() 0042:38AC idle frame_of_ref::roll_relative_to_world() 0042:2FD8 frame_of_ref::rotate(quickfloat far&,quickfloat far&,quickfloat far&) 0042:2501 idle frame_of_ref::rotate(vector_3d far&) 0042:2548 frame_of_ref::rotate_about_i(const quickfloat far&) 0042:2E70 frame_of_ref::rotate_about_i_orthonormal(quickfloat far&) 0042:2858 frame_of_ref::rotate_about_j(const quickfloat far&) 0042:2EE8 idle frame_of_ref::rotate_about_j_orthonormal(quickfloat far&) 0042:2B64 frame_of_ref::rotate_about_k(const quickfloat far&) 0042:2F60 frame_of_ref::rotate_about_k_orthonormal(quickfloat far&) 0042:335E idle frame_of_ref::trans_from_frame(frame_of_ref far&) 0042:3317 idle frame_of_ref::trans_to_frame(frame_of_ref far&) 0042:39A8 frame_of_ref::yaw_relative_to_world() 003E:0D95 idle FreeAlignedMem(unsigned char far*far&,char far*) 0044:018F idle FreeBlock::getNext() 0044:00D4 idle FreeDescriptor::getIndex() 0044:00F1 idle FreeDescriptor::setIndex(unsigned short) 0026:0D83 FreeHashItem(void far*) 0026:0DC5 FreeIndexConversion() 0047:0000 idle freeKernel() 003A:1317 FreeMem(unsigned char far*far&,char far*) 0045:05C5 idle freeSpanker() 000C:068E idle FreezeMouse(int,int) 001A:04DE FreezeTheKernel(long) 003A:0737 idle FreeZipCache() 0053:6DC6 FShadedQuadWithTexture:: 002D:1E86 idle FShadedQuadWithTexture::create_element() 002D:1E7F idle FShadedQuadWithTexture::draw_type() 002D:1DFE FShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:1E72 idle FShadedQuadWithTexture::reset_shaded_flag() 0053:6E6E FShadedQuadWithTextureElement:: 002D:1ED3 idle FShadedQuadWithTextureElement::FShadedQuadWithTextureElement(... 002D:1F80 idle FShadedQuadWithTextureElement::draw() 002D:1DB5 FShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,... 0053:6F26 FShadedTriangleWithTexture:: 002F:08FC idle FShadedTriangleWithTexture::create_element() 002F:0A06 idle FShadedTriangleWithTexture::draw_type() 002F:08E0 idle FShadedTriangleWithTexture::find_shades() 002F:09F9 idle FShadedTriangleWithTexture::reset_shaded_flag() 0053:6FA6 FShadedTriangleWithTextureElemen:: 002F:0A0D idle FShadedTriangleWithTextureElemen::draw() 0053:4943 Game:: 001E:1121 Game::Game() 001E:127A Game::~Game() 001E:12B4 Game:: 001E:11C6 idle Game::virtual_draw(DrawCode) 001E:11E3 idle Game::virtual_handle(Event far*) 0053:4983 GameCamera:: 001E:106A idle GameCamera::GameCamera(Vport far*) 002A:0CF7 GameData::exit_confirmed() 002A:10C3 idle GameData::load_death_row(IffReader far*) 002A:1A76 GameData::load_level_for_editing(char far*) 002A:18D3 idle GameData::load_level_from_savegame(char far*) 002A:15C7 GameData::load_level_while_playing(char far*,char far*) 002A:0D46 idle GameData::load_objects(IffReader far*) 002A:1386 idle GameData::read_the_iff(char far*,unsigned char) 002A:1523 idle GameData::save_as_a_savegame() 002A:12DC idle GameData::save_death_row(IffWriter far*) 002A:14A3 GameData::save_level_while_playing(char far*,ScriptProcess far*) 002A:1232 idle GameData::save_objects(IffWriter far*) 002A:1404 idle GameData::write_the_iff(char far*,Object far*,unsigned char) 0053:49CC GamePalette:: 001E:1632 idle GamePalette::GamePalette() 001E:183D GamePalette::blacken() 001E:1939 GamePalette::rotate(int,int,int) 001E:18C1 GamePalette::set_brightness(int,int,int) 001E:16BB idle GamePalette::update_bios() 001E:17D8 GamePalette::use_new_palette(int) 0010:0000 idle GetAprType(Identity far&,DosPath far&) 003A:1A15 idle GetColorBank(int,int,Rgb far*) 002B:0953 idle GetColorRange(NamedColorRange far*far&,char far*,NamedColorRange far*) 0022:0E4C GetColorRange(char far*) 0022:0E92 GetColorTable(char far*) 0036:0000 GetConfigKeyword(char far*,char far*) 000D:0D9A GetDeckLevel(vector_3d far&) 0051:2328 idle GetDifficultyLevel() 0005:0000 idle GetEmulatorHandle() 0025:02A6 GetError(int) 0037:17BC GetEvent() 000D:0806 GetFloor(vector_3d,Brick far&) 000D:0871 GetFloor(RoomType far*,vector_3d,vector_3d far*) 000D:03F2 GetFloor(RoomType far*,Brick far&) 0020:0EFE idle GetFrameOf(frame_of_ref far&,vector_3d,vector_3d) 0011:1536 idle GetFromLimbo(Motion far*) 000D:17BE GetHearerPosition() 001B:0076 GetInventoryItem(LivingFigure far*,int) 0025:051A GetJumpLabel(char far*,...) 003C:0F47 GetKey() 0043:1853 idle getLDT() 0024:01DC GetLine(char far*,unsigned int) 0007:0000 idle GetMaxSamplesEver() 0002:0626 GetMem(unsigned char far*far&,long,char far*) 0037:17EA GetMouseX() 0037:17EE GetMouseY() 001F:0651 GetOptVariable(char far*) 0045:0FC0 GetReservedConventional() 0045:0FC7 idle GetReservedEms() 0023:03F0 GetResource(char far*,int) 0023:0154 GetResourceBytes(long,char far*) 0023:02BB GetScene(char far*) 0023:024A GetSceneButNotShow(char far*) 000D:10D3 GetScreenSpot(vector_3d far&) 0025:0763 GetScriptData(char far*,EORObject far*,char far*,unsigned char far*,...) 0021:0D4C GetScriptVariable(char far*) 0021:0EBF GetShowSubtitles() 0026:0000 GetTextureResource(Identity far&) 0007:04DB GetVolumeByDistance(vector_3d far&,unsigned short) 0002:026F Get_DOS_Message(int) 0043:1ABF idle GlobalDescriptorTable::initialize() 0053:953C idle GlobalDescriptorTable::limit 0053:9540 idle GlobalDescriptorTable::mappedSelector 0053:9542 idle GlobalDescriptorTable::table 0053:6E02 GouraudShadedQuad:: 002D:1596 idle GouraudShadedQuad::create_element() 002D:158F idle GouraudShadedQuad::draw_type() 002D:12E0 idle GouraudShadedQuad::find_shades() 002D:1285 GouraudShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:1240 GouraudShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,... 002D:11CE idle GouraudShadedQuadType::init(unsigned char) 0053:6F3E GouraudShadedTriangle:: 002F:057E idle GouraudShadedTriangle::create_element() 002F:0577 idle GouraudShadedTriangle::draw_type() 002F:034B idle GouraudShadedTriangle::find_shades() 002F:056A idle GouraudShadedTriangle::reset_shaded_flag() 0053:6FAA GouraudShadedTriangleElement:: 002F:07EF idle GouraudShadedTriangleElement::draw() 0053:6DAA GShadedQuadWithTexture:: 002D:255B idle GShadedQuadWithTexture::create_element() 002D:2554 idle GShadedQuadWithTexture::draw_type() 002D:22A5 idle GShadedQuadWithTexture::find_shades() 002D:224A GShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 0053:6E6A GShadedQuadWithTextureElement:: 002D:257F idle GShadedQuadWithTextureElement::GShadedQuadWithTextureElement(... 002D:27B7 idle GShadedQuadWithTextureElement::draw() 002D:2205 GShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,... 002D:2193 idle GShadedQuadWithTextureType::init(unsigned char) 0053:6EFE GShadedTriangleWithTexture:: 002F:0CD5 idle GShadedTriangleWithTexture::create_element() 002F:0EE0 idle GShadedTriangleWithTexture::draw_type() 002F:0AA9 idle GShadedTriangleWithTexture::find_shades() 002F:0CC8 idle GShadedTriangleWithTexture::reset_shaded_flag() 0053:6FA2 GShadedTriangleWithTextureElemen:: 002F:0EE7 idle GShadedTriangleWithTextureElemen::draw() 0053:6E76 GSQuadElement:: 002D:15BA idle GSQuadElement::GSQuadElement(GouraudShadedQuad far&) 002D:17F2 idle GSQuadElement::draw() 0021:1044 halt(char far*,int) 0021:105D halt(char far*,int,char far*,...) 0021:1147 idle HandleDivideByZero(EXCEP_FRAME) 0021:1209 idle HandleGeneralProtection(EXCEP_FRAME) 003A:16E3 idle HandleNewFailure() 003C:0CF1 idle HardwareMouse::HardwareMouse() 003C:0D40 idle HardwareMouse::~HardwareMouse() 0053:7BBC HardwareMouse::buttonCount 003C:0E29 HardwareMouse::getEvent(MouseEventType far&) 0053:7BBD idle HardwareMouse::handlerInstalled 003C:0DBA HardwareMouse::hide() 003C:0ED4 HardwareMouse::IRQ() 003C:0E91 HardwareMouse::move_to(int,int) 003C:0EA8 HardwareMouse::registerHandler(unsigned int,void(far*)()) 003C:0D1C HardwareMouse::resume() 003C:0DCB idle HardwareMouse::setRange(unsigned short,unsigned short,unsigned short,unsigned short) 003C:0E51 idle HardwareMouse::set_cursor(MousePointer far*) 003C:0DF7 idle HardwareMouse::set_speed(int,int) 003C:0D9E HardwareMouse::show() 003C:0D68 HardwareMouse::suspend() 0053:7430 HardwarePalette:: 003A:1C56 HardwarePalette::ptr() 003A:1C17 HardwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*) 0035:1BC6 HardwarePalette::_sr(int,unsigned char,unsigned char,unsigned char) 0024:00E8 idle HashingFunction(char far*) 0024:471B idle HasLower(char far*) 000A:0499 idle Help(Display far*,char far*) 0053:1C32 HelpArea:: 000A:0356 idle HelpArea::HelpArea(char far*) 000A:04EF HelpArea::~HelpArea() 000A:0529 HelpArea:: 000A:03EE idle HelpArea::virtual_draw(DrawCode) 000A:043D idle HelpArea::virtual_handle(Event far*) 000A:047E idle HelpScreen(char far*) 000C:0616 HideMouse() 000C:06D4 HideWaitIcon() 0036:12E9 idle HiLite(int,int,int,int,unsigned char) 0043:192A idle HoldPointers::HoldPointers() 0043:1998 idle HoldPointers::~HoldPointers() 0022:0A53 Hsv::Hsv() 0022:00BE idle Hsv::average(Hsv,Hsv) 0022:0000 idle Hsv::darken(long) 0022:0067 Hsv::darken_abs(long) 0022:04F2 idle Hsv::get(Rgb far&) 0022:0168 idle Hsv::set(long,long,long) 0053:5143 HsvPalette:: 0022:074E HsvPalette::HsvPalette() 0022:07DC HsvPalette::~HsvPalette() 0022:08E4 HsvPalette::closest(Hsv far&,int,int) 0022:081C HsvPalette::set(PalettePrototype far*) 0053:748C IconButton:: 0036:1643 idle IconButton::IconButton(int,int,unsigned char far*,char far*,int) 0036:1596 idle IconButton::IconButton(int,int,char far*,int) 0036:1715 IconButton::~IconButton() 0036:174D IconButton:: 0036:14D2 idle IconButton::load(char far*,int) 0036:1702 idle IconButton::virtual_redraw() 003A:1879 Identity::Identity(char far*) 003A:1847 Identity::is(Identity) 003A:18FD Identity::is(char far*) 003F:16CD idle IffChunk::IffChunk() 003F:17A0 idle IffChunk::fix_motorolla_length() 003F:170E idle IffForm::IffForm() 003F:1751 idle IffInfo::IffInfo() 003F:17F5 idle IffInfo::init(long) 003F:1836 idle IffNode::IffNode() 003F:1879 IffReader::IffReader() 003F:18DA IffReader::~IffReader() 003F:191E IffReader::close() 003F:1C8D IffReader::end_of_chunk() 003F:1C14 IffReader::end_of_form() 003F:1A1A idle IffReader::enter_form() 003F:1AFA IffReader::exit_form() 003F:1B48 idle IffReader::free() 003F:1EC6 idle IffReader::get_long() 003F:1F8B IffReader::get_version() 003F:1B70 idle IffReader::open_form(char far*) 003F:1F23 IffReader::read_chunk(unsigned char far*) 003F:193F IffReader::read_chunk_info() 003F:19A2 idle IffReader::read_chunk_name() 003F:19CF idle IffReader::read_form_info() 003F:1DFF IffReader::seek_chunk(char far*,int) 003F:1D20 IffReader::seek_form(char far*,int) 0040:0000 IffWriter::IffWriter() 0040:003D IffWriter::~IffWriter() 0040:00CB IffWriter::close() 0040:00A6 IffWriter::create(char far*) 0040:037F IffWriter::enter_form() 0040:0459 IffWriter::exit_chunk() 0040:0531 IffWriter::exit_form() 0040:0567 idle IffWriter::fixup_chunk_length() 0040:0615 idle IffWriter::fixup_form_length() 0040:0081 idle IffWriter::open(char far*) 0040:0150 IffWriter::set_chunk_name(char far*) 0040:06CD IffWriter::set_version(int) 0040:0320 idle IffWriter::standardize_iff_chunk(long far*) 0040:0365 idle IffWriter::standard_iff_chunk(long) 0040:0114 idle IffWriter::write_length(long far*) 0040:0174 idle IffWriter::write_name(char far*) 0040:019D IffWriter::write_new_chunk_info(char far*,long) 0040:0262 IffWriter::write_new_form_info(char far*,long) 0024:051B idle IncludeFileType::IncludeFileType() 0024:059A idle IncludeFileType::~IncludeFileType() 0024:247B idle IncludeFileType::clean_up_global_ptrs() 0024:05D0 IncludeFileType::clear(unsigned char) 0024:0703 idle IncludeFileType::copy(IncludeFileType far*) 0024:07DC idle IncludeFileType::count_labels(int far&) 0024:09CC idle IncludeFileType::extract_labels(JumpLabel far*,int far&) 0024:147F idle IncludeFileType::extract_switch_statements() 0024:16EC idle IncludeFileType::fatal_error(char far*,char far*,...) 0024:1C8F idle IncludeFileType::fill_labels_array() 0024:1AD8 IncludeFileType::find_switch(char far*) 0053:5FF7 idle IncludeFileType::global_rtsp 0053:5FF3 idle IncludeFileType::global_sp 0024:1B34 idle IncludeFileType::initialize_labels_array() 0024:111B IncludeFileType::line_number(char far*) 0024:1138 idle IncludeFileType::load(DosPath far&) 0024:1E45 idle IncludeFileType::preprocess() 0024:174F idle IncludeFileType::verify_braces() 0007:03FA InitializeDigitalSound() 0037:0000 InitializeDisplayColors(PalettePrototype far*) 003B:0096 InitializeEgaColors(PalettePrototype far*) 002B:0362 idle InitializeMessageFile() 001F:09CE InitializeMusic(unsigned char) 003D:03A6 InitializeProfiler(int,int) 003C:1E53 InitializeTicker(int,int) 003C:08B4 idle InitializeTicks() 0007:0300 InitializeWithNoDigitalSound() 0002:0000 Initialize_DOS_Messages(char far*) 0047:000A initKernel() 0021:08EC InitMonitorVport() 0026:0C9B idle InitQuickHash() 0043:1857 initReservedSelectors() 0045:0FB4 InitSpanky() 0021:12A2 InitVoiceCaption() 0027:07F6 idle InPositiveSpace(vector_3d) 0027:0875 idle InPositiveSpace(vector_3d,RoomType far*far&) 001F:1115 idle InstallOurExitList() 003C:19AC idle Int15ExitListHook() 0037:188A idle Intersects(int,int,int,int) 0053:999F IntList:: 0049:0D09 IntList::removeFromList(unsigned short) 0026:0EF1 IntToLabelPtr(int,IncludeFileType far*) 0026:0DEC IntToObjectPtr(int) 0042:0000 idle int_vector_2d::transform_to_screen_coords(int_vector_2d far&) 0027:0048 InvalidateCameras() 0001:9CF4 ios::ios() 0001:9D2F ios::~ios() 0053:B23E ios::adjustfield 0053:B23A ios::basefield 0001:9CBA ios::clear(int) 0001:9D75 ios::flags(long) 0053:B242 ios::floatfield 0001:9DC0 ios::init(streambuf far*) 0053:B246 idle ios::nextbit 0001:9E14 ios::setf(long) 0001:9ED8 ios::setf(long,long) 0001:9F3C ios::setstate(int) 0053:D870 idle ios::stdioflush 0001:9F62 ios::tie(ostream far*) 0053:B24A idle ios::usercount 0001:6D85 iostream::iostream(streambuf far*) 0001:6E4B iostream::~iostream() 0001:61B5 idle Iostream_delete() 001B:0000 idle IsInInventoryDisplay(EORObject far*,EORObject far*) 0001:7180 istream::istream(streambuf far*) 0001:710D istream::istream() 0001:733F istream::~istream() 0001:7900 istream::operator >>(long far&) 0001:7B74 istream::operator >>(unsigned int far&) 0001:7BAE istream::operator >>(unsigned long far&) 0001:74D8 istream::operator >>(char far*) 0001:740A istream::eatwhite() 0001:7DD1 istream::get(char far*,int,char) 0001:7BEF istream::get() 0001:7C9A istream::getline(char far*,int,char) 0001:7F0A istream::ignore(int,int) 0001:7284 istream::ipfx(int) 0001:7FFC istream::putback(char) 0001:80AF istream::seekg(long) 0001:8104 istream::tellg() 0001:70ED istream_withassign::operator =(streambuf far*) 0001:7208 istream_withassign::istream_withassign() 0001:739C istream_withassign::~istream_withassign() 0001:6F90 idle istrstream::istrstream(unsigned char far*) 0001:6EE0 istrstream::istrstream(char far*) 0001:7058 istrstream::~istrstream() 0053:227C ItemObject:: 0010:0483 ItemObject::ItemObject(IffReader far*) 0010:0214 idle ItemObject::ItemObject(char far*) 0010:01C2 idle ItemObject::ItemObject() 0010:0690 idle ItemObject::~ItemObject() 0053:2228 ItemObject::chunk_name 0010:07C3 idle ItemObject::come_from_void(Object far*) 0010:0130 ItemObject::Create(char far*) 0010:1DB0 idle ItemObject::get_chunk_name() 0010:0798 idle ItemObject::go_to_void(Object far*) 0010:1DBC idle ItemObject::load(IffReader far*) 0010:0841 idle ItemObject::load_appearance(DosPath far&) 0010:08D9 idle ItemObject::move_to(vector_3d far&) 0010:08F6 idle ItemObject::move_towards(vector_3d far&,unsigned char,unsigned char) 0010:1D81 idle ItemObject::position_in_front_of_camera() 0010:143B idle ItemObject::render() 0010:1E4A idle ItemObject::resolve_after_load() 0010:08D4 idle ItemObject::respond_to_being_in_invalid_spac() 0010:1E31 idle ItemObject::save(IffWriter far*) 0010:1490 idle ItemObject::update() 0024:5058 JumpLabel::JumpLabel() 0024:0474 idle JumpLabel::~JumpLabel() 0024:04A8 idle JumpLabel::clear() 0053:98B3 idle Kernel::abortDoProcesses 0053:991C idle Kernel::accumulatorTable 0047:10F9 idle Kernel::addDepElement(unsigned short,unsigned short) 0047:29FD Kernel::addToRealTime(unsigned short,unsigned char) 0047:1580 Kernel::appendLinearProcess(Process far*) 0053:9910 idle Kernel::borlandExceptionRegsPtr 0053:990C idle Kernel::borlandInterruptRegsPtr 0047:0418 idle Kernel::calculateProcessPriority() 0047:2C19 Kernel::calculateTimerRate() 0047:3097 idle Kernel::checkAccumulator() 0047:2E40 idle Kernel::checkIntegrity() 0047:2F1E Kernel::checkProcessRefActive(unsigned short) 0047:2FFD Kernel::checkProcessTypeActive(unsigned short,ProcessType) 0047:177A Kernel::checkSynchronization(Process far*) 0047:307D idle Kernel::clrAccumulator() 0047:2EDF idle Kernel::clrProcessRefActive(unsigned short) 0047:2FC6 idle Kernel::clrProcessTypeActive(unsigned short,ProcessType) 0053:98F4 idle Kernel::currentExceptionPid 0053:98F2 idle Kernel::currentInterruptPid 0053:9894 idle Kernel::currentLinearScanPid 0053:98B4 Kernel::currentPolledIntPid 0053:98B2 Kernel::currentPriority 0053:989A idle Kernel::currentProcess 0053:989C idle Kernel::currentProcessSize 0053:9892 idle Kernel::currentScanSlot 0047:2BEF Kernel::disableRealTimeInterrupts() 0047:0259 Kernel::doProcesses() 0053:98F8 idle Kernel::easyAtomicFlag 0047:2BB1 Kernel::enableRealTimeInterrupts() 0047:022C idle Kernel::error() 0053:98E6 idle Kernel::exceptionStackOffset 0053:98E4 idle Kernel::exceptionStackSegment 0053:98E8 idle Kernel::exceptionStackSize 0053:989E idle Kernel::expandOnDemand 0047:1224 Kernel::findNextValidProcess() 0047:1182 Kernel::findValidProcess(unsigned short,ProcessType) 0047:1B05 idle Kernel::freeDaemons() 0047:1C71 idle Kernel::freeMemory() 0047:1BCC Kernel::freePhantoms() 0047:1A3C idle Kernel::freeProcesses() 0047:151F Kernel::getCurrentProcess() 0047:12CF Kernel::getLinearExecutor(unsigned short,ProcessType) 0047:139B Kernel::getNextLinear() 0047:0951 idle Kernel::getNumLinearProcesses(unsigned short,ProcessType) 0047:08C8 idle Kernel::getNumProcesses(unsigned short,ProcessType) 0047:09DA idle Kernel::getOpenSlot() 0047:0AF2 Kernel::getProcess(unsigned short,unsigned char) 0047:29DD idle Kernel::getRegsStructure() 0053:98D8 idle Kernel::hertz 0053:98BE Kernel::idStringList 0053:9900 idle Kernel::inDosPtr 0053:98F6 idle Kernel::inInterrupt 0047:001E idle Kernel::init() 0053:98A0 idle Kernel::initialized 0047:1852 idle Kernel::initMemory() 0053:98D7 idle Kernel::interruptDebug 0047:2DA9 idle Kernel::interruptHandlerStage2() 0053:98F7 idle Kernel::interruptPending 0053:98E0 idle Kernel::interruptStackOffset 0053:98DE idle Kernel::interruptStackSegment 0053:98E2 idle Kernel::interruptStackSize 0053:98F9 idle Kernel::intStatusChanged 0047:2F56 idle Kernel::isProcessRefActive(unsigned short) 0047:303C idle Kernel::isProcessTypeActive(unsigned short,ProcessType) 0047:2989 idle Kernel::isRealInterrupt() 0053:98AA idle Kernel::keyboardBufferHead 0053:98A2 idle Kernel::keyboardBufferOverflow 0053:98AC idle Kernel::keyboardBufferTail 0053:98A1 idle Kernel::keyboardVectorChanged 0047:0BDA idle Kernel::killProcess(unsigned short,ProcessType,PriorityClass) 0047:0E53 idle Kernel::killProcessNonSpecifiedPTypes(unsigned short,PriorityClass,...) 0047:0CDF idle Kernel::killProcessSpecifiedPTypes(unsigned short,PriorityClass,...) 0047:1D7C Kernel::load(char far*) 0053:9920 idle Kernel::magicNumberEnd 0053:9921 idle Kernel::magicNumberTerminator 0047:164E Kernel::makeInvalid(unsigned short) 0053:9896 Kernel::maxProcesses 0053:98A4 Kernel::numPhantoms 0053:98F0 idle Kernel::oldExceptionStackOff 0053:98EE idle Kernel::oldExceptionStackSeg 0053:98EC idle Kernel::oldIntStackOff 0053:98EA idle Kernel::oldIntStackSeg 0053:98B6 idle Kernel::origKeyboardProt 0053:98BA idle Kernel::origKeyboardReal 0053:9904 idle Kernel::origProt 0053:9908 idle Kernel::origReal 0053:98C2 idle Kernel::pitDivisor 0053:98C4 Kernel::pitPeriod 0053:98AE Kernel::priorityCount 0053:98FF idle Kernel::processBlank 0053:989F Kernel::processing 0053:9888 idle Kernel::processList 0053:988C idle Kernel::processSize 0053:9918 idle Kernel::quickProcessTypeArray 0053:9914 idle Kernel::quickRefProcessArray 0053:98FA idle Kernel::realTimeEnabled 0047:2732 idle Kernel::realTimeExecutor() 0047:2CF0 idle Kernel::realTimeInterruptHandler(REGS_BINT) 0053:98C8 Kernel::realTimeList 0047:2CD4 Kernel::realTimeOff() 0047:2CBE Kernel::realTimeOn() 0047:049B idle Kernel::reconfigureCheck() 0053:9890 idle Kernel::reconfigureCounter 0047:06BA idle Kernel::reconfigureExpand() 0047:053F idle Kernel::reconfigureShrink(unsigned short) 0053:98FD idle Kernel::reentrancyFlag 0053:98FE idle Kernel::reentrantException 0047:2B79 idle Kernel::releaseRealTimeVector() 0047:171F idle Kernel::remove(unsigned short) 0047:2AB5 Kernel::removeFromRealTime(unsigned short) 0047:0BC0 idle Kernel::resetRef(unsigned short,ProcessType) 0047:0FD2 idle Kernel::restart() 0053:98A3 idle Kernel::restarting 0047:2208 Kernel::save(char far*) 0053:98A8 idle Kernel::searchingProcessType 0053:98A6 idle Kernel::searchingRef 0047:2B3F idle Kernel::seizeRealTimeVector() 0047:17BA Kernel::sendMessage(Message,MessageAddress,MessageGroup,unsigned short,... 0047:14D9 Kernel::setCurrentLinearScanPid(unsigned short) 0047:1762 idle Kernel::setCurrentPriority(unsigned char) 0047:1831 Kernel::setCurrentProcessSize(unsigned short) 0047:26A1 idle Kernel::setPitDivisor(unsigned short) 0047:26B7 idle Kernel::setPitPeriod(unsigned long) 0047:2EA2 Kernel::setProcessRefActive(unsigned short) 0047:2F91 Kernel::setProcessTypeActive(unsigned short,ProcessType) 0047:1799 idle Kernel::shouldSynchronize(Process far*) 0047:0A3D Kernel::spawn(Process far*) 0053:98FB idle Kernel::timerVectorChanged 0053:98DC Kernel::totalNonSafe 0053:9898 idle Kernel::totalProcesses 0053:98DA Kernel::totalSafe 0047:01F5 idle Kernel::uninit() 0053:98FC idle Kernel::wantRealTime 003C:1866 Keyboard::flush() 003C:1728 Keyboard::initialize(char) 0053:8069 idle Keyboard::queue 0053:80E1 Keyboard::scan_codes 003C:181F idle Keyboard::wait_for_keypress() 0028:1DA6 KeyboardProcess::evaluate(Event far*) 0028:1E5F KeyboardProcess::pop() 0053:6530 KeyboardProcess::process 003C:1891 KeyDevice::KeyDevice() 003C:18B6 KeyDevice::~KeyDevice() 003C:1A72 KeyDevice::check_stack() 003C:19B2 KeyDevice::initialize() 0053:80F4 idle KeyDevice::installed_flag 0053:80F5 idle KeyDevice::interrupt_15_avail 0053:80F6 idle KeyDevice::old_prot_handler 0053:80FA KeyDevice::old_real_handler 003C:1A03 idle KeyDevice::uninitialize() 003C:106E KeyEventHandler::KeyEventHandler() 003C:10EF KeyEventHandler::~KeyEventHandler() 003C:1136 KeyEventHandler::add_key(HardKeyCode,unsigned char) 0053:7C27 idle KeyEventHandler::buffer 003C:10A8 idle KeyEventHandler::clear_members() 0053:D2F2 KeyEventHandler::current_event 0053:7C2F idle KeyEventHandler::event_count 003C:116B idle KeyEventHandler::feed_queue(KeyEvent far&) 003C:15F9 idle KeyEventHandler::getBiosKeyboardStatus() 003C:1281 idle KeyEventHandler::get_current_event() 003C:1257 idle KeyEventHandler::get_next_event(KeyEvent far&,unsigned short) 003C:1214 idle KeyEventHandler::get_next_event(unsigned short) 003C:10B8 KeyEventHandler::initialize(KeyEvent far*,unsigned short) 0053:7C4D idle KeyEventHandler::insertKeyLocked 0053:7C30 idle KeyEventHandler::keyboardDualCodes 0053:7C4C idle KeyEventHandler::keyboardExtendedCode 003C:12B5 KeyEventHandler::keyboardInterruptHandler(REGS_BINT) 0053:7C4F idle KeyEventHandler::keyboardReentrant 0053:7C50 idle KeyEventHandler::keyboardStatus 0053:7BBE KeyEventHandler::key_positions_array 003C:0F79 idle KeyEventHandler::key_recorder(unsigned short) 0053:7C26 idle KeyEventHandler::last_extended 0053:7C25 idle KeyEventHandler::last_key 0053:7C2E idle KeyEventHandler::newest 0053:7C2D idle KeyEventHandler::oldest 0053:7C2B idle KeyEventHandler::queue_length 003C:11CF idle KeyEventHandler::read_next_event() 003C:1614 idle KeyEventHandler::setBiosKeyboardStatus(KeyboardStatusFlags) 003C:15E4 idle KeyEventHandler::syncKeyboardStatusWithBios() 003C:129B KeyEventInspector::poll(KeyEvent far&,unsigned short) 003C:1287 idle KeyEventInspector::poll(unsigned short) 003C:1A91 KeyHandler::KeyHandler() 003C:1ACA KeyHandler::~KeyHandler() 003C:1B0E idle KeyHandler::get_mask() 0053:80FE idle KeyHandler::handler_ptr 003C:1AEC KeyHandler::install((far*)(),...) 0053:8102 KeyHandler::key_mask 003C:1B12 idle KeyHandler::set_mask(unsigned short) 0023:0000 idle KickOutResource(Resource far*) 0023:002B KickOutResource(char far*) 0008:10AB idle KillCompressionBuffer() 0026:0F21 LabelPtrToInt(JumpLabel far*) 001F:0BDD idle LateFile::check_key_file() 001F:0B5F idle LateFile::set_key_file(DosDir far&) 001F:0B14 idle LateFile::set_key_file(char far*) 001F:0D03 idle LateFileList::check_for_later_files() 001F:0E0C idle LateFileList::out_of_date_file(char far*) 001F:0C5B idle LateFileList::set(char far*) 003D:063D idle LegalTest(char far*,char far*,char far*) 002C:067F Light::Light() 002C:0800 idle Light::adjust_for_object(vector_3d far&) 0053:6CDC idle Light::ambient_intensity 002C:095D idle Light::back_to_normal(vector_3d far&) 002C:0ADE Light::complex_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&) 002C:06CD idle Light::init(int,vector_3d far&) 0053:6CDE idle Light::max_intensity 0053:6CE0 idle Light::normalized_ambient_intensity 002C:078C idle Light::renormalize_intensities() 002C:0773 idle Light::set_ambient_intensity(int) 002C:0743 idle Light::set_max_intensity(int) 002C:0734 idle Light::set_source(int) 002C:09D7 Light::simple_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&) 0008:0000 Limb::Limb() 0008:01A7 Limb::operator ==(char far*) 0008:018E Limb::operator !=(char far*) 0053:1ACC Limb::AtRest 0008:01C5 Limb::calculate_render_info() 0008:02D3 idle Limb::determine(vector_3d far&,frame_of_ref far&) 0008:035B Limb::move() 0026:102F Limb::render(unsigned char) 0008:09EA Limb::set_timing(int) 0053:6D34 Line:: 002C:0D03 idle Line::find_average_depth() 002C:0D3F idle Line::find_shades(vector_3d far&) 002C:0CAE Line::init(LineType far*,Vertex far*,Vertex far*) 002C:0CE0 idle Line::is_clipped() 002C:0D38 idle Line::primitive_type() 002C:0D44 idle Line::render(ThreeByFourMatrix far&,vector_3d far&) 002C:0E65 idle Line::render() 002C:0C85 idle LineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 0053:1B37 Link:: 0008:1824 Link::~Link() 0053:1B27 LinkedList:: 0008:17EA LinkedList::~LinkedList() 003A:0D18 idle LinkedList::AddToHead(Link far*) 003A:0D66 LinkedList::AddToTail(Link far*) 003A:108A LinkedList::Count() 003A:0DB6 idle LinkedList::Destroy(Link far*,Link far*) 003A:0DF2 idle LinkedList::InsertAfter(Link far*,Link far*) 003A:0FC1 LinkedList::Kill() 003A:0E70 idle LinkedList::MoveAfter(Link far*,Link far*,Link far*) 003A:0EA8 idle LinkedList::Remove(Link far*,Link far*) 003A:0CCC idle LinkedList::ReplaceWith(LinkedList far&) 003A:1037 LinkedList::Traverse(Link far*far&) 0023:1D4B LinkToVariable::LinkToVariable() 0023:1E74 LinkToVariable::get_value() 0023:1E3C LinkToVariable::has_new_value() 0023:1E05 LinkToVariable::link_to(Variable far*) 0023:1D91 LinkToVariable::link_to(char far*,...) 0023:1EAB LinkToVariable::set_value(long) 0053:9997 List:: 0049:0203 List::~List() 0049:0252 List::addToList(unsigned short) 0049:02BC List::appendToList(unsigned short) 0049:01B7 List::clear() 0049:0000 List::constructList(unsigned short,...) 0049:05F4 List::getMember(unsigned short) 0049:065B idle List::isInList(unsigned short) 0049:06AF idle List::isPidInList(unsigned short) 0049:0786 List::isPidInList(unsigned short,unsigned short far&) 0049:08DB List::load(BaseFile far*) 0049:04AD List::removeFromList(unsigned short) 0049:0951 List::save(BaseFile far*) 0049:0866 idle List::setListSize(unsigned short) 0049:0627 List::setMember(unsigned short,unsigned short) 0053:266D LivingFigure:: 0012:27E8 LivingFigure::LivingFigure(IffReader far*) 0012:26A6 LivingFigure::LivingFigure(char far*) 0012:2631 LivingFigure::LivingFigure() 0012:28A7 LivingFigure::~LivingFigure() 0014:0B88 LivingFigure::add_avoidance_point(char far*,int) 0012:542B LivingFigure::add_camera(CameraObject far*) 0012:536A LivingFigure::allocate_trigger_array() 0014:13B6 LivingFigure::am_I_attacking() 0014:13E1 LivingFigure::am_I_standing() 0012:5EE1 LivingFigure::angle_from(vector_3d) 0013:12A6 idle LivingFigure::apply_stimulus(int,char far*,...) 0012:508D LivingFigure::auto_stand() 0012:3419 idle LivingFigure::auto_turn() 0014:096E LivingFigure::avoid_coords(vector_3d far&,vector_3d,quickfloat) 0012:3629 idle LivingFigure::avoid_other_figures(vector_3d far&) 0014:1001 LivingFigure::begin_continual_motion(char far*,unsigned char,HardKeyCode,unsigned char,unsigned char) 0014:0E49 LivingFigure::begin_standard_motion(char far*,unsigned char,unsigned char,unsigned char) 0014:1251 LivingFigure::begin_turn_to_motion(vector_3d) 0014:11C0 LivingFigure::begin_walk_to_motion(vector_3d,quickfloat,unsigned char) 0012:3371 idle LivingFigure::brains() 0012:54E0 LivingFigure::can_I_be_seen(CameraObject far*) 0012:5669 LivingFigure::carrying(char far*,Identity) 0014:12BD LivingFigure::check_existing_motion(char far*) 0026:0569 LivingFigure::check_hidden_state() 0012:51C3 idle LivingFigure::check_triggers() 0012:2279 LivingFigure::clear_avoid_points() 0015:0D93 idle LivingFigure::climb(quickfloat) 0012:53E5 LivingFigure::clr_cameras() 0013:0800 LivingFigure::clr_combat_mode() 0015:005F LivingFigure::clr_gravity() 0012:31FB LivingFigure::clr_stasis() 0014:0D22 idle LivingFigure::combat_radius_overlap() 0012:2DFC LivingFigure::come_from_void(Object far*) 0012:21B7 LivingFigure::Create(char far*) 0013:135A LivingFigure::die() 0015:1E61 LivingFigure::distance_from(vector_3d) 0012:5B43 LivingFigure::drop_object(int) 0015:1C2B idle LivingFigure::face_east() 0015:1AF5 LivingFigure::face_north() 0015:1BFF idle LivingFigure::face_south() 0015:1C57 idle LivingFigure::face_west() 0015:0072 LivingFigure::fall(Platform far&) 0013:0839 idle LivingFigure::find_closest_enemy() 0013:15D0 LivingFigure::fire_weapon() 0012:5C19 LivingFigure::get_child_info(Object far*,vector_3d far&,... 0012:6110 LivingFigure::get_chunk_name() 0012:5923 LivingFigure::get_object() 0012:5729 LivingFigure::get_or_drop() 0012:2DA1 LivingFigure::go_to_void(Object far*) 0015:1F0A LivingFigure::gradual_turn(vector_3d) 0012:35C2 idle LivingFigure::handle_action_request() 0012:4FEC LivingFigure::handle_list_removal() 0012:553A LivingFigure::hide() 0012:22BA LivingFigure::initialize_data(unsigned char) 0014:151C LivingFigure::in_motion() 0015:0E24 idle LivingFigure::land() 0012:41B8 LivingFigure::load(IffReader far*) 0012:5FE6 idle LivingFigure::load_collision_boxes() 0012:2A87 LivingFigure::load_eor(DosPath) 0015:0AE5 idle LivingFigure::may_climb(PhysicalObject far*) 0014:153B LivingFigure::motion_name() 0015:21B2 idle LivingFigure::move_location() 0015:22E1 LivingFigure::move_to(vector_3d far&) 0015:1C83 LivingFigure::orient_skeleton_to_skin() 0015:2DA6 LivingFigure::position_in_front_of_camera() 0012:50C1 LivingFigure::prefetch_triggers() 0015:0EAD LivingFigure::react_to_collision() 0014:0C52 LivingFigure::remove_avoidance_point(char far*) 0012:2F77 LivingFigure::remove_links_to(Object far*) 0012:30C5 LivingFigure::render() 0012:3229 LivingFigure::reset_motion_processes(unsigned char) 0012:32BF LivingFigure::reset_on_motion_script() 0012:5EC1 idle LivingFigure::reset_personal_speed() 0012:4D67 LivingFigure::resolve_after_load() 0012:489F LivingFigure::save(IffWriter far*) 0012:3111 LivingFigure::set_alias(char far*) 0015:0000 LivingFigure::set_area(int,int,int) 0013:077B LivingFigure::set_combat_mode() 0015:004C LivingFigure::set_gravity() 0012:3196 LivingFigure::set_stasis(unsigned char) 0015:2158 idle LivingFigure::snap_exactly(vector_3d) 0015:1FF0 LivingFigure::snap_to(vector_3d) 0014:1421 LivingFigure::snap_to_pose(char far*,int) 0014:0745 LivingFigure::stand() 0014:0789 LivingFigure::stop_motion(unsigned char,unsigned char) 0013:09B9 LivingFigure::take_damage(LivingFigure far*,int,DamageType,... 0015:1FB2 LivingFigure::teleport(vector_3d) 0012:5E4D LivingFigure::this_motion_should_take(long) 0015:19E6 LivingFigure::turn(quickfloat) 0012:55D7 LivingFigure::unhide() 0012:39EF LivingFigure::update() 0012:384E idle LivingFigure::velocity_in_real_time() 0013:061E LivingFigure::was_I_hit(vector_3d) 0013:00E4 idle LivingFigure::was_I_hit(vector_3d,vector_3d) 0013:037C idle LivingFigure::was_I_hit(vector_3d,vector_3d,Brick far*) 0015:009B LivingFigure::whoah(Platform far&) 0012:24C2 idle LivingFigure::zero_out_data() 0026:1034 LoadCameraView(Identity far&) 000A:0535 LoadFont(char far*,int,int,int) 002A:0490 LoadGame(DosPath far&) 0017:1508 LoadKernel(char far*) 002A:0B8A LoadLastSavedGame() 000C:053A LoadMousePointer(char far*) 0043:1A40 idle LocalDescriptorTable::initialize() 0053:9546 LocalDescriptorTable::limit 0053:954A idle LocalDescriptorTable::mappedSelector 0053:954C LocalDescriptorTable::table 0041:0B3C idle magn(const quickfloat far&,const quickfloat far&,const quickfloat far&) 002B:144D idle MainLoop() 0021:091E idle MakeAllScreensLookTheSame() 0025:1B71 MakeEricShape(SkipShape far*) 0022:0DCF idle MakeLuminosityTable(PalettePrototype far*,unsigned char far*) 0022:0D83 idle MakeLuminosityTable(Rgb far*,unsigned char far*) 001E:155C MakePalettes() 0043:18A4 makePtr(unsigned long) 000A:0A3C MakeWhiteTable() 003A:061F idle MakeZipCache(long,long) 0028:05FF Manifestation::attach_to(EORObject far*,char far*) 0028:0000 Manifestation::find(LivingFigure far*,quickfloat,int) 0028:036E Manifestation::find_in_hand(LivingFigure far*) 0028:0532 idle Manifestation::get_rotation_data(char far*,int far&,int far&,int far&) 0028:040C Manifestation::is_carried_in(LivingFigure far*,char far*) 0028:04E4 Manifestation::is_weapon() 0028:088D Manifestation::put_in_hand_of(LivingFigure far*) 0028:1274 Manifestation::put_in_inventory(EORObject far*) 0028:099B Manifestation::put_on_ground() 0028:05A1 Manifestation::put_on_limb_of(LivingFigure far*,char far*) 0028:0453 Manifestation::should_be_held_in(char far*) 0053:2719 Marionette:: 0012:0000 idle Marionette::Marionette(Object far*) 0012:611A Marionette::~Marionette() 0014:0088 Marionette::adjust_speed(long) 0012:1854 idle Marionette::advance_motion() 0012:2035 idle Marionette::fast_update(int) 0012:0D63 idle Marionette::interpolate(Pose far*,Pose far*,quickfloat) 0012:0142 idle Marionette::load(char far*) 0012:0396 idle Marionette::load_game_specific_data(IffReader far*) 0012:0CAB Marionette::number_of_transition_poses(Pose far*) 0012:13EA idle Marionette::process_special_token(char) 0012:0708 idle Marionette::resolve_physical_attack() 0012:04B4 idle Marionette::save_game_specific_data(IffWriter far*) 0012:0581 idle Marionette::set_vector(Pose far*,int) 0014:0714 idle Marionette::start_motion(int,unsigned char,unsigned char) 0014:0394 idle Marionette::start_motion(Motion far*,unsigned char,unsigned char) 0014:06E0 Marionette::start_motion(char far*,unsigned char,unsigned char) 0014:0000 idle Marionette::stop_motion(unsigned char) 0044:010D idle MemBlock::setName(char far*) 003A:13FD MemCopy(void far*,long,void far*,unsigned int) 003A:134D MemCopy(void far*,void far*,long,unsigned int) 0053:7931 MemoryDevice:: 0039:17FA MemoryDevice::MemoryDevice(unsigned char far*,long,long) 0039:1916 idle MemoryDevice::~MemoryDevice() 0039:1A9D MemoryDevice:: 0039:1973 idle MemoryDevice::device_read(unsigned char far*,unsigned short) 0039:1A0B idle MemoryDevice::device_write(unsigned char far*,unsigned short) 003A:1210 MemoryLeft() 0002:02A2 idle MemTeller::tell() 001E:1275 MenuButtonNoise(int) 0053:75A2 MenuInitializer:: 0036:1EB8 MenuInitializer::MenuInitializer(int) 0036:1F87 MenuInitializer::~MenuInitializer() 0039:1013 MenuReport(char far*,...) 0021:0000 idle Mirror::Mirror(MirrorType,Object far*,TextureMapInfo far*,unsigned char far*) 0021:005A idle Mirror::~Mirror() 0021:00A4 idle Mirror::build_reflection(int,int) 0021:033C idle Mirror::is(Object far*,TextureMapInfo far*) 0021:027E idle Mirror::reflect() 0053:767F MirroredTextEntryArea:: 0037:1D88 MirroredTextEntryArea::~MirroredTextEntryArea() 0037:1DD4 MirroredTextEntryArea:: 0038:1DBD MirroredTextEntryArea::need_to_draw() 0038:1E07 MirroredTextEntryArea::virtual_draw(DrawCode) 002B:03CD idle MiscInitializer::MiscInitializer(int,char far*far*) 002B:08D7 idle MiscInitializer::~MiscInitializer() 0053:47A9 MissileProcess:: 001D:0440 MissileProcess::MissileProcess(LivingFigure far*,vector_3d,frame_of_re7) 001D:13E8 MissileProcess::~MissileProcess() 001D:0961 idle MissileProcess::check_for_hit() 001D:11AA idle MissileProcess::fail(long) 001D:12B7 idle MissileProcess::load(BaseFile far*) 001D:1239 idle MissileProcess::pop(long) 001D:0CBC idle MissileProcess::process() 001D:135A idle MissileProcess::save(BaseFile far*) 0053:756C MobileButton:: 0036:18F1 MobileButton::MobileButton(int,int,int,int,Vport far*) 0036:1CBD MobileButton::~MobileButton() 0036:1CF5 MobileButton:: 0036:1BBE MobileButton::move(int,int) 0036:19DC MobileButton::need_to_draw() 0036:19B2 idle MobileButton::rectify_bounds() 0036:1A82 MobileButton::virtual_draw(DrawCode) 0036:1AB1 MobileButton::virtual_handle(Event far*) 0036:1A3F MobileButton::virtual_redraw() 0018:002B ModifyPitchOverTime(long,long,long) 0018:0000 ModifyPitchOverTime(long,long,long,long) 0053:2E70 ModifySoundOverTime:: 0018:04D3 idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,long,unsigned char) 0018:0653 idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,unsigned char) 0018:0A03 ModifySoundOverTime::~ModifySoundOverTime() 0018:0762 idle ModifySoundOverTime::init(long) 0018:0853 idle ModifySoundOverTime::interruptHandler(unsigned long,unsigned long) 0018:0996 idle ModifySoundOverTime::load(BaseFile far*) 0018:090C idle ModifySoundOverTime::mod_sound(int) 0018:08DB idle ModifySoundOverTime::process() 0018:09EA idle ModifySoundOverTime::save(BaseFile far*) 0053:2EA0 ModifyVarEvery30th:: 0018:0176 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,int) 0018:00A0 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,long,int) 0018:0A55 ModifyVarEvery30th::~ModifyVarEvery30th() 0018:035F idle ModifyVarEvery30th::fail(long) 0018:027A idle ModifyVarEvery30th::init() 0018:037F idle ModifyVarEvery30th::interruptHandler(unsigned long,unsigned long) 0018:047D idle ModifyVarEvery30th::load(BaseFile far*) 0018:033F idle ModifyVarEvery30th::pop(long) 0018:044C idle ModifyVarEvery30th::process() 0018:04BA idle ModifyVarEvery30th::save(BaseFile far*) 0018:007B ModifyVolumeOverTime(long,long,long) 0018:0050 ModifyVolumeOverTime(long,long,long,long) 0021:0BF2 MonitorDefineScreen(int,int,int,int) 0021:06EC MonitorDraw(Vport far*) 0021:09CB MonitorStart() 0021:0AE6 MonitorStop() 0021:0769 MonitorUpdate(Event far*) 0053:4988 MonoFont:: 001E:1306 MonoFont::MonoFont(SkipFont far*) 001E:13D5 MonoFont::~MonoFont() 001E:1358 idle MonoFont::print(char) 0053:1B33 Motion:: 0008:11D2 idle Motion::Motion(IffReader far&) 0008:114B idle Motion::Motion() 0008:127E idle Motion::~Motion() 0008:147A idle Motion::data_size() 0008:12EE idle Motion::init(char far*,int,int) 0008:133E idle Motion::replace(Motion far&,int) 0053:2480 MotionList:: 0011:1596 MotionList::MotionList() 0011:19B3 MotionList::~MotionList() 0011:194D MotionList::get(int) 0011:18B5 MotionList::get(char far*) 0011:15FC MotionList::kill() 0011:16CB MotionList::load(IffReader far&) 0011:181E MotionList::set_cur(Motion far*) 0053:1B2B MotionManager:: 0008:15F8 MotionManager::~MotionManager() 0008:14CB MotionManager::get(int) 0008:1480 MotionManager::get(char far*) 0008:151F MotionManager::load(IffReader far&) 0008:1506 MotionManager::process_after_load(Motion far*) 0008:1646 idle MotionManager::save(FigureWriter far&) 0053:2E2F MotionProcess:: 0017:156F MotionProcess::MotionProcess(LivingFigure far*,char far*) 0017:16D3 MotionProcess::~MotionProcess() 0017:1697 MotionProcess::fail(long) 0017:1649 MotionProcess::pop(long) 0017:15F2 MotionProcess::process() 000C:04F9 idle MouseHandler() 0037:18F8 idle MouseIntersects(int,int,int,int) 0025:0A45 idle MouseMoveCommand(Event far*,frame_of_ref far&,vector_3d far&,int) 000C:048A idle MousePointer::after_slam() 0053:1E8D idle MousePointer::background 000C:0448 idle MousePointer::before_slam() 0053:1E84 idle MousePointer::cat_sleep_level 000C:03F0 idle MousePointer::draw(Vport far*) 000C:009D idle MousePointer::drug_cat() 0053:1EBB idle MousePointer::frame 0053:1E80 idle MousePointer::freeze_x 0053:1E82 idle MousePointer::freeze_y 0053:1EB9 idle MousePointer::index 000C:01D6 idle MousePointer::is(unsigned char far*) 0053:1E85 MousePointer::list 000C:04BE idle MousePointer::move_to(int,int) 0053:1E7C idle MousePointer::old_x 0053:1E7E idle MousePointer::old_y 000C:018B idle MousePointer::pop(int) 000C:029F idle MousePointer::preserve(Vport far*) 000C:00A6 idle MousePointer::prod_cat() 000C:0147 idle MousePointer::push(int) 000C:004F idle MousePointer::render(Vport far*) 000C:0227 idle MousePointer::restore(Vport far*) 000C:0116 idle MousePointer::set(int) 000C:0000 idle MousePointer::set_shape() 0053:1E89 idle MousePointer::shape 0053:1E91 idle MousePointer::stack 0053:1EBD idle MousePointer::supress_interrupt 0053:1E74 idle MousePointer::sx 0053:1E76 idle MousePointer::sy 000C:00AF idle MousePointer::use_frame(unsigned short) 0053:1E78 idle MousePointer::xlen 0053:1E7A idle MousePointer::ylen 000C:06D6 idle MoveByKey(Event far*,vector_3d far*,vector_3d far*) 000C:066D MoveMouse(int,int) 0034:1BE0 Music::Activate_Music_File(short) 0035:04AF idle Music::do_data_line(Parser far*,int) 0035:078C Music::do_files(file_info_type far*,short far*,char far*,Parser far*) 0034:0A91 idle Music::do_normal(short) 0034:0A69 idle Music::end_measure(current_type) 0035:02CC idle Music::first_section(Parser far*,file_info_type far*) 0035:0608 idle Music::fourth_section(file_info_type far*,short,Parser far*) 0034:0595 idle Music::get_transition(int,int) 0034:0071 idle Music::init(int,char far*,char far*,short,short,short,short) 0034:0D4E idle Music::init_AIL(long far*) 0035:0990 idle Music::load_global_timbre(unsigned int,unsigned int) 0035:0000 idle Music::load_timbres(file_info_type far*,short,unsigned char far*,unsigned char far*) 0034:0472 idle Music::lookup_transition(int,int) 0034:0F13 idle Music::music_hook(int) 0034:102E idle Music::Music_Timer() 0034:1054 idle Music::Music_Timer2() 0034:082A idle Music::pause() 0034:0702 idle Music::play(short) 0034:100E idle Music::pushQueue(short) 0034:1ACA idle Music::reset() 0034:07C7 idle Music::resume() 0035:03E5 idle Music::second_section(Parser far*) 0034:04CD Music::set_lookup(int,short far*) 0034:060B Music::set_transition(int,short far*) 0034:0F2E idle Music::slow_stop() 0034:1E3C idle Music::SpeedHack(current_type far*) 0034:1ADB idle Music::status() 0034:0899 idle Music::stop() 0034:185D idle Music::uninit() 0034:1668 idle Music::update_music() 0034:1B62 idle Music::volume(short,short) 0034:09FC idle Music::xwait_for_eom(current_type far*) 0034:002F musicActive() 001F:09C9 idle MusicExitListHook() 0034:0051 musicHook(int) 0034:1BB9 musicInit(int,char far*,char far*,int,int,int,int) 0034:0033 musicPause() 0034:0013 musicPlay(int) 001F:0953 MusicPlay(int) 0053:7381 MusicProcess:: 0034:0E0D idle MusicProcess::MusicProcess(short,int) 0034:1E91 MusicProcess::~MusicProcess() 0034:0ED2 idle MusicProcess::freeMemory() 0034:0F02 idle MusicProcess::interruptHandler(unsigned long,unsigned long) 0034:0EF1 idle MusicProcess::process() 0034:004B idle musicReset() 0034:0039 musicResume() 0034:0045 musicSlowStop() 0034:0029 musicStatus() 0034:003F musicStop() 0034:0023 musicUninit() 0034:0000 musicVolume(int,int) 0053:A1EB MyColorNullFont:: 0050:06AA MyColorNullFont::~MyColorNullFont() 0050:06A5 MyColorNullFont::draw_char(int,int,char) 0050:06E2 MyColorNullFont::get_height(char) 0050:06EA MyColorNullFont::get_width(char) 0053:9C2F MyFont:: 004A:161E MyFont::MyFont(ColorFont far*) 004A:14FD MyFont::MyFont(unsigned char far*,int,int,unsigned char,unsigned char,int,int) 004A:176F MyFont::~MyFont() 004A:1B6F MyFont::get_height(char) 004A:1A0A MyFont::gotoxy(int,int) 004A:19C3 MyFont::highlight(char far*) 004A:1AD8 MyFont::justify(unsigned char far*,int,int) 004A:1834 MyFont::print(int,int,char far*,...) 004A:17CD MyFont::print(char far*) 004A:1A3E MyFont::print(char) 004A:1897 MyFont::print_centered(char far*) 004A:192E idle MyFont::shadow(char far*) 0026:0820 MyIdentity() 0053:9B27 MyNullFont:: 004A:118A MyNullFont::~MyNullFont() 004A:1185 MyNullFont::draw_char(int,int,char) 004A:11C6 MyNullFont::get_height(char) 004A:11D0 MyNullFont::get_width(char) 0022:0C8B idle NamedColorRange::at_depth(long) 0022:0C21 idle NamedColorRange::init(char far*,unsigned char,unsigned char,unsigned char far*,unsigned char) 0022:0CFC idle NamedColorRange::update_table(unsigned char far*) 0053:7704 NoOutlineMobileButton:: 0038:027B idle NoOutlineMobileButton::NoOutlineMobileButton(int,int,int,int,Vport far*) 0038:0BC9 NoOutlineMobileButton::~NoOutlineMobileButton() 0038:0C01 NoOutlineMobileButton:: 0039:0C65 idle Note::Note(char far*,...) 0039:0CEA idle Note::~Note() 0053:78C3 Notifier:: 0039:09E7 idle Notifier::Notifier(unsigned char far*,char far*,...) 0039:10C0 Notifier::~Notifier() 0039:10F8 Notifier:: 0053:9A10 NotifyList:: 0048:0000 NotifyList::notify(unsigned short) 001E:0A28 NotifyOfClose(char far*) 001E:09F9 NotifyOfOpen(char far*) 001E:0A47 NotifyOfRetry(char far*) 0053:797E NullDevice:: 003A:0A03 NullDevice::~NullDevice() 003A:0A33 NullDevice:: 0039:1B0F NullDevice::device_read(unsigned char far*,unsigned short) 0039:1B7E NullDevice::device_write(unsigned char far*,unsigned short) 0053:1C52 NullFont:: 000A:067D NullFont::~NullFont() 000A:0678 NullFont::draw_char(int,int,char) 000A:06BC NullFont::get_height(char) 000A:06C4 NullFont::get_width(char) 0053:7637 NumberEntryArea:: 0037:192C idle NumberEntryArea::NumberEntryArea(int,int,int,void far*,char far*,unsigned char far*far*) 0037:1CEC NumberEntryArea::~NumberEntryArea() 0037:1D38 NumberEntryArea:: 0037:1A27 idle NumberEntryArea::convert_to_display(long) 0037:1A32 idle NumberEntryArea::convert_to_number(long) 0037:1A3D idle NumberEntryArea::convert_to_number(void far*) 0037:1A90 idle NumberEntryArea::deselect() 0037:1B55 idle NumberEntryArea::virtual_draw(DrawCode) 0037:1C77 idle NumberEntryArea::virtual_handle(Event far*) 0036:0BB5 idle NumberParser::operator [](int) 0036:09F9 NumberParser::num(long) 0036:0AE8 NumberParser::num(long,char far*) 0053:1F51 Object:: 0030:096E Object::~Object() 0030:107A Object::center() 0053:700A Object::chunk_name 0030:0F49 Object::come_from_void(Object far*) 000D:17E1 Object::edit() 0030:1001 Object::get_child_info(Object far*,vector_3d far&,frame_of_ref far&) 0030:0D62 Object::get_chunk_name() 0030:0D53 Object::get_frame() 0030:0EE0 Object::go_to_void(Object far*) 0030:0A11 Object::init(Appearance far*) 0030:0DC3 Object::load(IffReader far*) 0030:0D6E Object::move_to(vector_3d far&) 0030:0FB2 Object::remove_links_to(Object far*) 0030:0A97 Object::render() 0030:0E5A Object::resolve_after_load() 0030:0D25 Object::rotate(quickfloat far&,quickfloat far&,quickfloat far&) 0030:0D3C Object::rotate(vector_3d far&) 0030:0CFE Object::rotate() 0030:0E5F Object::save(IffWriter far*) 0030:0D5D Object::set_frame(frame_of_ref far&) 0030:0AEA idle Object::translate(quickfloat far&,quickfloat far&,quickfloat far&) 0030:0C0E idle Object::translate(vector_3d far&) 0030:0AE5 Object::translate() 0030:0ABE Object::update() 0023:051F ObjectListPerspectiveTransform() 0023:08BF ObjectListUpdate() 0026:0E84 ObjectPtrToInt(Object far*) 0026:0858 OkayToSaveGame() 0021:06D4 OkToKeepPlaying() 000A:02C6 idle OneMessage::add(void far*,int) 000A:0309 idle OneMessage::get(void far*,int) 000A:02A6 idle OneMessage::is(char) 000A:0227 idle OneMessage::set(char far*,...) 003F:15C8 OrdinalFile::read_char() 003F:15F6 OrdinalFile::read_int() 003F:1624 OrdinalFile::read_long() 003F:1655 idle OrdinalFile::write_char(char) 003F:167D OrdinalFile::write_int(int) 003F:16A5 idle OrdinalFile::write_long(long) 0001:8346 ostream::ostream(streambuf far*) 0001:82DC ostream::ostream() 0001:8441 ostream::~ostream() 0001:8634 idle ostream::operator <<(long) 0001:87C0 ostream::operator <<(unsigned long) 0001:88E4 ostream::do_opfx() 0001:8917 ostream::do_osfx() 0001:8519 ostream::flush() 0001:896D ostream::outstr(const char far*,const char far*) 0001:8C87 ostream::seekp(long) 0001:8CDC ostream::tellp() 0001:8D4A ostream::write(const char far*,int) 0001:82BC ostream_withassign::operator =(streambuf far*) 0001:83C5 ostream_withassign::ostream_withassign() 0001:84AB ostream_withassign::~ostream_withassign() 0001:816F ostrstream::ostrstream() 0001:8227 ostrstream::~ostrstream() 001F:1123 OurExitList(void(far*)()) 0053:76A0 OutlinedFilledDisplay:: 0037:1E65 OutlinedFilledDisplay::OutlinedFilledDisplay() 0037:1F9D OutlinedFilledDisplay::~OutlinedFilledDisplay() 0037:1FD5 OutlinedFilledDisplay:: 0037:1ED7 OutlinedFilledDisplay::set_colors(unsigned char,unsigned char) 0037:1F0B OutlinedFilledDisplay::virtual_redraw() 0021:10B1 idle outOfMemory(char far*,int) 0021:10CA idle outOfMemory(char far*,int,char far*,...) 0029:134F PackDir(char far*,char far*,SkipShape far*,unsigned short) 0053:8EB7 PackFlexFileIndex:: 0040:07FB idle PackFlexFileIndex::PackFlexFileIndex() 0053:8E6E idle PackFlexFileIndex::Size 0040:0851 idle PackFlexFileIndex::sizeof_me() 004A:0632 idle PageHeader::get(istrstream far*) 001E:1AE8 PaletteAboutToChange() 0021:0F02 PaletteNotNormal() 0053:49E0 PalettePrototype:: 003A:1A3B PalettePrototype::add_initializer(void(far*)(PalettePrototype far*)) 003A:1C0F PalettePrototype::get_color_range() 003A:1C08 PalettePrototype::get_first_color() 003A:1A92 PalettePrototype::run_initializers(PalettePrototype far*) 003A:1ABC PalettePrototype::set(PalettePrototype far*) 0033:02CA Parser::Parser(char far*,long) 0033:038C Parser::~Parser() 0033:06F7 Parser::getByte() 0033:0772 idle Parser::getDWord() 0033:0661 Parser::getNumber() 0033:07B8 idle Parser::getStringLiteral(char far*) 0033:0478 Parser::getToken(char far*) 0033:073A idle Parser::getWord() 0033:0512 idle Parser::readToChar(char,char far*) 0033:0429 Parser::skipRealWhiteSpace() 0033:0579 idle Parser::skipToChar(char) 0033:064D idle Parser::skipToEOL() 0033:05E3 Parser::skipToken() 0033:03CE Parser::skipWhiteSpace() 0050:0C2D idle PersistantEntryIndexList::PersistantEntryIndexList(FlexReader far&,unsigned int) 0050:0BF4 idle PersistantEntryIndexList::PersistantEntryIndexList(char far*) 0050:0C69 idle PersistantEntryIndexList::~PersistantEntryIndexList() 0050:0D72 idle PersistantEntryIndexList::add(char far*,unsigned long) 0050:0D0C idle PersistantEntryIndexList::init(char far*) 0050:102D idle PersistantEntryIndexList::load(FlexReader far&,unsigned int) 0050:0E02 idle PersistantEntryIndexList::remove(char far*) 0050:0E94 idle PersistantEntryIndexList::store(FlexWriter far&,unsigned int) 0050:1240 PersistantLists::PersistantLists() 0050:128F PersistantLists::~PersistantLists() 0050:134B PersistantLists::add(char far*,char far*,unsigned long) 0050:12E8 PersistantLists::get(char far*) 0050:14D8 idle PersistantLists::load() 0050:13B3 PersistantLists::remove(char far*,char far*) 0050:13EC PersistantLists::store() 0053:210F PhysicalObject:: 000E:117B PhysicalObject::PhysicalObject(IffReader far*) 000E:10FF idle PhysicalObject::PhysicalObject() 000E:122F idle PhysicalObject::~PhysicalObject() 0053:20F1 PhysicalObject::chunk_name 000E:12BD idle PhysicalObject::get_chunk_name() 000E:12C9 idle PhysicalObject::load(IffReader far*) 000E:12B8 idle PhysicalObject::move_to(vector_3d far&) 000E:1524 idle PhysicalObject::resolve_after_load() 000E:127D idle PhysicalObject::resolve_solidity() 000E:1544 idle PhysicalObject::save(IffWriter far*) 0007:0E34 Physics::Physics() 000D:0000 Platform::Platform(RoomType far*,Brick far*,quickfloat) 000D:006E Platform::calculate(frame_of_ref) 0029:0E63 PlayFlicFrame() 001B:0C5E idle PointCamAt(ScriptProcess far*,char far*,char far*,long,long,long,long) 0053:70D9 PolygonAppearance:: 0032:13C7 PolygonAppearance::PolygonAppearance(PolygonAppearanceType far*,Object far*) 0032:1340 idle PolygonAppearance::PolygonAppearance() 0032:1525 idle PolygonAppearance::~PolygonAppearance() 0032:1652 PolygonAppearance::calculate_trans_to_parent_matrix() 0053:70F6 idle PolygonAppearance::default_max_detail_level 0032:1644 PolygonAppearance::get_transform_matrix() 0032:16B9 PolygonAppearance::render() 0032:16B4 PolygonAppearance::reset_primitive_shaded_flags() 0032:167C idle PolygonAppearance::reset_vertex_flags() 0032:1677 idle PolygonAppearance::reset_vertex_shaded_flags() 0032:1657 PolygonAppearance::rotate() 0032:1D54 PolygonAppearance::update() 0053:703B PolygonAppearanceType:: 0032:11BD PolygonAppearanceType::~PolygonAppearanceType() 0031:16D6 PolygonAppearanceType::allocate_vertex_and_primitive_li(... 0030:141A PolygonAppearanceType::create_instance(Object far*) 0032:1638 idle PolygonAppearanceType::detail_level_at_depth(long) 0032:02B4 idle PolygonAppearanceType::find_textures(IffReader far&) 0032:0A31 PolygonAppearanceType::init(IffReader far&) 0032:0979 idle PolygonAppearanceType::init() 0032:0D5E PolygonAppearanceType::load_animations(IffReader far&) 0030:1486 idle PolygonAppearanceType::load_lines(IffReader far&) 0031:14C0 PolygonAppearanceType::load_line_vertices(IffReader far&) 0032:1083 PolygonAppearanceType::load_new_quad_uv_mapping(IffReader far&) 0032:0F4A PolygonAppearanceType::load_new_tri_uv_mapping(IffReader far&) 0030:1566 PolygonAppearanceType::load_primitives(IffReader far&) 0032:0890 PolygonAppearanceType::load_primitive_attributes(IffReader far&) 0032:06D3 PolygonAppearanceType::load_primitive_detail_offsets(... 0032:060E PolygonAppearanceType::load_quads(IffReader far&) 0031:0E9B PolygonAppearanceType::load_quad_vertices(IffReader far&) 0030:14F6 idle PolygonAppearanceType::load_spheres(IffReader far&) 0031:16D1 PolygonAppearanceType::load_sphere_vertices(IffReader far&) 0032:0C47 PolygonAppearanceType::load_textures(IffReader far&) 0032:0000 PolygonAppearanceType::load_texture_chunks(IffReader far&) 0032:0464 PolygonAppearanceType::load_triangles(IffReader far&) 0032:0DDE PolygonAppearanceType::load_tri_uv_mapping(IffReader far&) 0031:0000 PolygonAppearanceType::load_tri_vertices(IffReader far&) 0032:0B09 PolygonAppearanceType::load_vertices(IffReader far&) 0032:12B8 idle PolygonAppearanceType::max_position_distance() 0031:0749 PolygonAppearanceType::new_load_tri_vertices(IffReader far&) 0053:704C PolygonAppearanceType::primitive_mem_ptr 0053:7050 PolygonAppearanceType::primitive_type_mem_ptr 0032:163F idle PolygonAppearanceType::update() 0053:2310 PolyObject:: 0011:0169 idle PolyObject::PolyObject(vector_3d far&,frame_of_ref far&,vector_3d,unsigned long) 0011:0000 PolyObject::PolyObject() 0011:033A PolyObject::~PolyObject() 0011:03E9 PolyObject::calculate_render_info() 0011:03BE PolyObject::get_frame() 0011:0388 idle PolyObject::goto_first_primitive() 0011:039E idle PolyObject::next_primitive() 0011:04ED PolyObject::render() 0011:03CC PolyObject::set_frame(frame_of_ref far&) 0011:0912 PolyObject::update() 0017:1281 PopEnableKernel(unsigned char) 000C:05F8 PopPointer(int) 0009:0000 Pose::copy_from(Pose far*,int,int) 0009:00A1 idle Pose::set(vector_3d,Limb far*,ZoneState far*) 0009:0148 PoseList::PoseList() 0009:0194 PoseList::~PoseList() 0009:03F4 idle PoseList::add_axis() 0009:04E5 idle PoseList::delete_pose(int,int) 0009:0361 idle PoseList::del_axis(int) 0009:0331 PoseList::free() 0009:01C8 PoseList::get(unsigned short) 0009:020A idle PoseList::init(unsigned short) 0009:0226 PoseList::init(unsigned short,unsigned short,unsigned char) 0009:05CE idle PoseList::insert_pose(int) 0009:0694 PoseList::load(IffReader far&) 0009:0777 PoseList::load_rle(IffReader far&,unsigned short) 0009:02A1 PoseList::replace(PoseList far&,int) 0009:0729 PoseList::save(IffWriter far&) 0009:0838 PoseList::save_rle(IffWriter far&,unsigned short,unsigned short) 0053:76C0 Position:: 0038:007B Position::Position() 0038:0051 Position::acknowledge_change() 0038:01A7 Position::change_line(int,int) 0038:00C6 Position::go_to_line(int,int) 0038:01C5 Position::go_to_offset(int) 0038:0000 Position::position_changed() 0038:01E2 Position::react_to_key(unsigned char) 0035:0BA8 idle PrefixHead::PrefixHead() 0020:0000 PrimitiveScanner::PrimitiveScanner(Appearance far*) 0020:0059 PrimitiveScanner::~PrimitiveScanner() 0020:007D idle PrimitiveScanner::get(int) 0020:00C7 PrimitiveScanner::next_tex_tri() 000A:0706 idle Print(int,int,char far*,...) 0013:0000 idle PrintBodyZones(char far*,ZoneState far*) 0002:0254 Print_DOS_Message(int) 0048:1B4F PriorityClass::contains(unsigned char) 0048:1B1C PriorityClass::isValid() 0053:9A18 Process:: 0048:024C Process::Process() 0048:040A Process::operator delete(void far*) 0048:1939 Process::~Process() 0048:03BE Process::operator new(unsigned int) 0048:14BA idle Process::allocate(unsigned long) 0049:0CF6 Process::callDestructor() 0048:077F Process::checkDependencies(unsigned short) 0048:0C80 Process::clrActiveDep(unsigned short) 0048:0AE0 Process::clrActiveInt(unsigned short) 0048:137E idle Process::clrLinearExecutor() 0048:12B7 idle Process::clrLinearProcess() 0048:0BB0 idle Process::clrPassiveDep(unsigned short) 0048:0A10 Process::clrPassiveInt(unsigned short) 0048:1009 idle Process::cpush(Process far*) 0048:10FE idle Process::cthen(Process far*) 0048:14FE idle Process::deallocate(void far*) 0048:06C3 idle Process::disableCriticalInterrupts() 0048:1190 Process::fail(long) 0048:13E5 Process::freeMemory() 0048:069F idle Process::kill() 0048:143E Process::load(BaseFile far*) 0048:09AE idle Process::makeDependencyList() 0048:05BF idle Process::notifyDependents() 0048:1165 Process::pop(long) 0007:0A40 Process::postLoad() 0048:0F48 Process::push(Process far*) 0048:1132 idle Process::push(unsigned short) 0007:0A3B Process::receiveMessage(Message,unsigned short,long) 0048:147B Process::save(BaseFile far*) 0048:11BB idle Process::sendMessage(Message,MessageAddress,MessageGroup,long) 0048:11DE idle Process::sendMessage(Message,unsigned short,long) 0048:0ECA Process::setActiveDep(unsigned short) 0048:0DCE idle Process::setActiveInt(unsigned short) 0048:12F5 Process::setDaemon() 0048:1326 Process::setLinearExecutor() 0048:1230 idle Process::setLinearProcess() 0048:0E4C Process::setPassiveDep(unsigned short) 0048:0D50 idle Process::setPassiveInt(unsigned short) 0048:138C Process::setPhantom() 0048:0538 Process::setPriority(unsigned char) 0048:04AC Process::setProcessType(ProcessType) 0048:0434 Process::setRef(unsigned short) 0048:06EA idle Process::terminate() 0048:103D idle Process::then(Process far*) 0048:0645 idle Process::unlinkFromKernel() 0019:525F idle ProcessCameraList::ProcessCameraList(ScriptProcess far*,CameraObject far*) 0019:533A idle ProcessCameraList::add_camera(CameraObject far*) 0019:52E7 idle ProcessCameraList::clear() 0019:53FE idle ProcessCameraList::is_linked_to(CameraObject far*) 0019:5376 idle ProcessCameraList::remove_camera(CameraObject far*) 0053:2DA7 ProcessInterrupt:: 0017:1096 ProcessInterrupt::~ProcessInterrupt() 0007:0A45 ProcessInterrupt::checkInterrupt(unsigned long,unsigned long far&) 0048:15FD idle ProcessInterrupt::connectToIntHandler() 0048:1624 idle ProcessInterrupt::disconnectFromIntHandler() 0048:1533 idle ProcessInterrupt::doNotNotifyOfDeath(unsigned short) 0017:1091 ProcessInterrupt::interruptHandler(unsigned long,unsigned long) 0048:1598 idle ProcessInterrupt::notifyOfDeath(unsigned short) 0053:99E4 ProcessRealTime:: 0048:164B ProcessRealTime::ProcessRealTime() 0048:18E9 ProcessRealTime::~ProcessRealTime() 0048:1895 idle ProcessRealTime::clrSafeInterrupt() 0048:1807 ProcessRealTime::connectToRealTime(unsigned char) 0048:181F ProcessRealTime::disconnectFromRealTime() 0048:177B ProcessRealTime::realTimeCycle() 0048:16E9 ProcessRealTime::setHertz(unsigned short) 0048:1730 ProcessRealTime::setPeriod(unsigned long) 0048:183F ProcessRealTime::setSafeInterrupt() 0053:83B8 ProfileProcess:: 003D:041A ProfileProcess::~ProfileProcess() 003D:0397 idle ProfileProcess::interruptHandler(unsigned long,unsigned long) 0044:1185 ProtMemoryManager::allocate(unsigned long,unsigned char) 0044:1635 idle ProtMemoryManager::allocateFragments() 0044:1445 idle ProtMemoryManager::allocateReserved(unsigned short far*,int far&) 0044:0E60 idle ProtMemoryManager::dump() 0053:9692 idle ProtMemoryManager::failedLastRequest 0044:159E idle ProtMemoryManager::fillLinMemory(unsigned long,unsigned long,unsigned char) 0053:959E ProtMemoryManager::fragments 0044:134C ProtMemoryManager::free(void far*) 0044:1B19 idle ProtMemoryManager::freeFragments() 0053:9691 idle ProtMemoryManager::fromLargest 0044:1325 ProtMemoryManager::garbageCollect(unsigned char,unsigned long) 0044:1B7B ProtMemoryManager::getMemStatus(unsigned long far&,unsigned long far&,unsigned short far&) 0044:1B3D idle ProtMemoryManager::getMemStatus(short,unsigned long far&,unsigned long far&) 0044:1CA2 idle ProtMemoryManager::initialize() 0053:9690 idle ProtMemoryManager::initialized 0053:968E ProtMemoryManager::numFragments 0044:1155 idle ProtMemoryManager::verify(char far*,int) 0010:00CA PruneAprTypes() 0023:0054 PruneResources(unsigned long) 0026:005F PruneTextureList() 0053:750C PushButton:: 0036:1825 PushButton::~PushButton() 0036:185D PushButton:: 0037:16A5 PushButton::virtual_handle(Event far*) 0017:136B PushDisableKernel(unsigned char) 000C:05D7 PushPointer(int) 000A:0781 idle qOrdinalFile::read_qf() 000A:0759 idle qOrdinalFile::write_qf(quickfloat) 0053:6E46 Quad:: 002D:0486 Quad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:04D4 idle Quad::primitive_type() 0002:07D4 Quad::render() 0053:6E8A QuadElement:: 002D:04DB idle QuadElement::QuadElement(Quad far&) 002D:030C QuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 002D:021B idle QuadType::init_center() 002D:00B9 idle QuadType::init_normal() 0029:11CF idle Quake::alter_velocity() 0029:0FF0 idle Quake::depict(unsigned short) 0053:657B idle Quake::lastQuakeX 0053:657C idle Quake::lastQuakeY 0053:6579 idle Quake::quakeDX 0053:657A idle Quake::quakeDY 0053:6576 idle Quake::quakeMagnitude 0053:6577 idle Quake::quakeX 0053:6578 idle Quake::quakeY 0029:0FD1 idle Quake::startQuake(unsigned short) 0029:0FDC idle Quake::stopQuake() 0029:12D5 QuakeOffset(int,int,int,int) 000E:164B quickfloat::quickfloat() 0041:0BE3 idle quickfloat::reduced_angle() 0041:0B7B idle quickfloat::round() 0041:0BA9 idle quickfloat::true_integer() 000F:0215 idle RangesContainedWithin(long,long,long,long) 000F:0000 idle RangesOverlap(long,long,long,long) 0053:6CC7 RealSpacePalette:: 002C:0120 RealSpacePalette::RealSpacePalette() 002C:01B4 RealSpacePalette::~RealSpacePalette() 002B:1EB2 RealSpacePalette::depth_hazed_shade(int,int,long,int) 002B:1EF4 RealSpacePalette::find_color_range(int) 002C:0080 idle RealSpacePalette::init(IffReader far&) 002C:0000 RealSpacePalette::init(char far*) 0053:6C9C idle RealSpacePalette::last_max_depth 0053:6C98 idle RealSpacePalette::last_min_depth 002C:05E3 idle RealSpacePalette::load_bw_palette(IffReader far&) 002C:036D idle RealSpacePalette::load_color_ranges(IffReader far&) 002C:0655 idle RealSpacePalette::load_depth_haze_tables(IffReader far&) 002C:0506 idle RealSpacePalette::load_palette(IffReader far&) 002C:0283 idle RealSpacePalette::load_palette_info(IffReader far&) 002C:0463 idle RealSpacePalette::load_tables(char far*) 0053:307F RealTimeScriptProcess:: 001A:00B9 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,... 001A:0000 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char, 001A:04A4 RealTimeScriptProcess::~RealTimeScriptProcess() 001A:03AF RealTimeScriptProcess::execute_command(unsigned char) 001A:0172 RealTimeScriptProcess::get_time_of_next_command() 001A:03E1 idle RealTimeScriptProcess::process() 0008:107E Recompress(Motion far*) 0053:6BBE RedInit:: 002B:099E RedInit::RedInit(int,char far*far*) 002B:1342 idle RedInit::~RedInit() 002B:1441 RedInit:: 0053:66C8 idle RedInit::MemTooLow 0021:11C9 RedirectDivideByZero() 0021:1238 RedirectGeneralProtection() 003A:1703 RedirectNewFailure() 002B:1587 RefreshTheScreen() 0042:3418 idle relative_pitch(frame_of_ref far&,frame_of_ref far&) 0042:34FF idle relative_roll(frame_of_ref far&,frame_of_ref far&) 0023:04C9 ReleaseResource(char far*) 002A:0CF6 idle ReLoadCamera() 002A:0C89 idle ReLoadScript() 0040:116B RelPath::operator char far*() 0040:10F3 idle RelPath::reldir() 0040:10DA RelPath::set(char far*) 0021:04F4 RemoveMirroredSurfaces(Object far*) 0023:0AE5 idle RemoveTemporaryObjects() 0021:0558 idle RenderAtZeroDepth() 0021:0580 RenderEverything(Vport far*) 0009:1E1F RenderInfo::RenderInfo() 0021:1B59 ReplaceAmbient(long far&,unsigned char,int,char far*,...) 0045:13DF ReportMemoryAllocation(unsigned long) 0027:0000 Request(CameraObject far*,int) 0027:008E RequestCameraSwap(char far*,int) 0004:1F31 ResetBigPtrs() 0025:167B ResetDeckLevel() 0017:13FB ResetKernel(unsigned char,ScriptProcess far*) 003D:0374 ResetLastTick() 0021:0740 ResetMusicAfterOptions() 0053:4C41 Resource:: 001F:1345 Resource::Resource(long) 001F:1424 Resource::~Resource() 001F:1DB0 Resource::operator [](int) 001F:1B01 idle Resource::adjust_selectors() 001F:17F1 idle Resource::allocate_selectors() 001F:1470 Resource::free() 001F:1E2A idle Resource::get(long) 001F:1DC8 Resource::get(long,ResourceIndex far&) 001F:1EFB Resource::get(Identity far&) 001F:1E42 Resource::get(Identity far&,ResourceIndex far&) 001F:1CFE idle Resource::get_index(long,ResourceIndex far&) 001F:1FB8 Resource::handle_list_removal(int) 001F:1FB1 Resource::is_scene() 001F:15E1 Resource::load(char far*) 001F:1D58 idle Resource::set_index(long,ResourceIndex far&) 001F:1F3D idle Resource::shape(Identity far&,int) 0053:4C3D ResourceIndex:: 001F:1316 idle ResourceIndex::set_name(char far*) 001F:130E ResourceIndex::sizeof_me() 0026:0901 RestartGame() 003D:0368 RestoreFrameCounting() 0021:11E9 idle RestoreGeneralProtectionHandler() 0041:0410 RestoreMode() 000C:04E5 RestoreMouse() 0021:111E idle RestoreZeroHandler() 0037:0314 idle RestrictedVport::RestrictedVport(Vport far*) 003C:18DD idle rm_int86x(int,REGS far*,REGS far*,SREGS far*) 0028:178A idle RoomSystemType::~RoomSystemType() 0028:17CC RoomSystemType::clear() 0028:1853 RoomSystemType::construct_room_list() 0028:1B8A RoomSystemType::update_figure(LivingFigure far*) 0028:1CAE RoomSystemType::update_item(ItemObject far*) 0028:1A93 RoomSystemType::what_room_am_I_in(EORObject far*) 0028:131C idle RoomType::RoomType(PhysicalObject far*) 0028:167E idle RoomType::~RoomType() 0028:1CEC RoomType::intersects(BoxyObject far*) 0028:175E idle RoomType::is_this_inside_me(EORObject far*) 003A:15D6 RunLengthEncode(char far*,char far*,unsigned short,unsigned short) 003A:155B RunLengthEstimate(char far*,unsigned short,unsigned short) 0017:08B1 RunTool(char far*,char far*) 0021:1C72 SamplePlay(int,Object far*,unsigned char,unsigned char,int) 0021:1CE4 SamplePlay(Object far*,char far*,...) 0021:1D34 SamplePlay(char far*,...) 0021:1C92 SamplePlay(unsigned char,Object far*,char far*,...) 0021:1AE1 SamplePlayAmbient(int,Object far*,unsigned char,int) 0021:1AFF SamplePlayAmbient(char far*,...) 0021:1D82 SamplePlayOnlyThis(unsigned char,Object far*,char far*,...) 0007:00C2 sample_load(unsigned short,DAD far*far&) 0007:025A sample_load_chunk(unsigned short,char far*,int,long) 0007:02DE sample_report(long,unsigned short) 0007:019F sample_size(unsigned short) 002A:0076 SaveGame(DosPath far&,Vport far*) 0017:1540 SaveKernel(char far*) 0053:5EA7 SceneData:: 0022:0FEF SceneData::SceneData() 0022:1065 idle SceneData::~SceneData() 0022:19E9 SceneData::free_eric_shapes() 0022:1B23 SceneData::is_scene() 0022:18A7 SceneData::make_eric_shape() 0022:1AFE SceneData::palette_data(int) 0022:1309 SceneData::post_process() 0022:179A SceneData::prepare_eric_shapes() 0022:1134 idle SceneData::save() 0022:14FA idle SceneData::set_skipshape(ResourceSkipList far&,ResourceIndex far*,volatile ) 0022:1471 SceneData::set_skipshape(char far*,int) 0022:10D6 idle SceneData::unload() 0023:0C06 SceneElement::SceneElement() 0023:0D78 SceneElement::~SceneElement() 0023:0D9C SceneElement::render() 0023:0CDB SceneElement::set(EricShape far*,EricShape far*,SkipShape far*,SkipShape far*,long,Identity,int) 0053:9ADC SceneViewer:: 0049:0F72 SceneViewer::SceneViewer(const char far*,int) 0049:0FE2 SceneViewer::~SceneViewer() 0053:9ACA SceneViewer::dest_vport 0049:1153 idle SceneViewer::determine_current_and_invalid_fr(int,int,int,... 0049:1336 idle SceneViewer::get_num_frames(long) 0049:104B SceneViewer::init() 0049:10EE SceneViewer::open(char far*,FileAccessMode,int) 0049:1124 SceneViewer::palette_init() 0049:11A0 SceneViewer::show(int,int,int,int,DirectionType) 0049:1408 SceneViewer::show_frame(SkipList far&,int,int) 0053:D384 SceneViewer::sw_palette 0049:1463 idle SceneViewerWithDelay::show_frame(SkipList far&,int,int) 0049:1498 idle SceneViewerWithKeyboardPause::show_frame(SkipList far&,int,int) 001F:0E11 ScreenManager::ScreenManager() 001F:101D ScreenManager::display() 001F:0F93 ScreenManager::force_display() 001F:1082 ScreenManager::toggle() 0024:24DC idle Script::Script() 0053:5FF0 Script::check_for_translations 0024:25DB idle Script::clear(unsigned char) 0024:4BD1 Script::cmd_to_str(char) 0024:42FB Script::fatal_error(IncludeFileType far*,char far*,char far*,...) 0024:42E7 idle Script::fatal_error() 0024:4C48 Script::fcn_to_str(char) 0024:381B idle Script::find_free_include_slot() 0024:4B88 idle Script::find_if(char far*) 0024:434D Script::find_source_file(char far*) 0024:4A42 Script::get_any_variable(char far*,...) 0024:49CE Script::get_define(char far*) 0024:47B3 Script::get_jump_label(JumpLabel far*,char far*,...) 0024:4744 Script::get_jump_label(char far*,...) 0024:4689 idle Script::get_label(char far*,...) 0024:4B48 Script::get_offset(unsigned char far*) 0024:495A Script::get_sound(char far*) 0024:4410 idle Script::get_source_file(char far*) 0024:4490 idle Script::get_source_filename(char far*) 0024:43BB idle Script::get_source_file_index(char far*) 0024:44C0 idle Script::get_source_line_number(char far*) 0024:48BC Script::get_variable(char far*,...) 0024:2A1C Script::initialize() 0024:288D Script::initialize_vars_and_sounds(unsigned char) 0024:385B Script::is_symbol_unique(char far*,IncludeFileType far*,char far*,Variable far*) 0024:3AD9 idle Script::load_defines(IncludeFileType far*) 0024:3D59 Script::load_level(char far*,...) 0024:3BE4 idle Script::load_sounds(IncludeFileType far*,IncludeFileType far*) 0024:2FB1 idle Script::load_source_file(DosPath far&,unsigned char) 0024:301E idle Script::load_source_file(char far*,unsigned char) 0024:39CE idle Script::load_variables(IncludeFileType far*) 0024:4B66 Script::make_offset(unsigned int,unsigned char far*) 0024:4532 idle Script::report_error(IncludeFileType far*,char far*,int,char far*,...) 0024:44FB Script::report_error(IncludeFileType far*,char far*,char far*,...) 0024:45F9 idle Script::report_info(IncludeFileType far*,char far*,int,char far*,...) 0024:45C2 Script::report_info(IncludeFileType far*,char far*,char far*,...) 0024:4AD4 Script::revert_sound(Variable far*) 0024:4C7F Script::save_variables() 0024:4B91 Script::str_to_cmd(char far*) 0024:4C08 Script::str_to_fcn(char far*) 0024:3061 idle Script::verify_SCP_files(unsigned char) 0020:0631 ScriptAnimateTextures(Appearance far*,char[350]far*,unsigned long) 0020:08A9 ScriptApplyToTexture(Appearance far*,char far*,char far*,char far*,int,int,int,char far*) 0053:3031 ScriptProcess:: 0019:09C3 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,JumpLabel far*,unsigned char) 0019:0840 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char) 0019:0B34 ScriptProcess::~ScriptProcess() 0019:475F ScriptProcess::apply_compound_condition(unsigned char,char,unsigned char) 0053:2F1D idle ScriptProcess::beg 0019:0DB2 ScriptProcess::clear() 0019:543C idle ScriptProcess::clear_linked_list() 0019:27B6 ScriptProcess::count_local_vars() 0019:1419 idle ScriptProcess::curfig_or_curitem(int) 0019:248B idle ScriptProcess::current_line_number() 0019:0000 ScriptProcess::detect_switch_statement(int,JumpLabel far*) 0053:2F21 idle ScriptProcess::end 0019:1C5D ScriptProcess::evaluate_command(unsigned char) 0019:2BA8 ScriptProcess::execute_command(unsigned char) 0019:28C5 ScriptProcess::extract_local_vars() 0019:3C74 ScriptProcess::fade(int,int) 0019:48A2 ScriptProcess::fail(long) 0019:461D idle ScriptProcess::fcn_to_offset(char far*,char far*) 0019:1C13 idle ScriptProcess::get_any_variable(char far*) 0019:1910 idle ScriptProcess::get_command(char) 0019:56F1 idle ScriptProcess::get_entry(ScriptProcess far*) 0019:24E1 ScriptProcess::get_eor_data(char far*) 0019:16A8 ScriptProcess::get_eor_object(int) 0019:1BA0 idle ScriptProcess::get_local_var(char far*) 0019:152F ScriptProcess::get_object(int) 0019:4990 ScriptProcess::handle_process_termination(... 0019:0BB3 idle ScriptProcess::init(LivingFigure far*,EORObject far*) 0019:25F7 ScriptProcess::is_ai_process() 0019:13DB idle ScriptProcess::is_single_letter_cmd(unsigned char) 0019:547D ScriptProcess::link_process_to_camera(ScriptProcess far*,... 0019:4A91 ScriptProcess::load(BaseFile far*) 0019:3968 ScriptProcess::make_function_call(int,int) 0019:30B5 ScriptProcess::make_jump(JumpLabel far*) 0019:31AD ScriptProcess::make_jump(char far*) 0019:3589 ScriptProcess::modify_pitch_over_time(int) 0019:33DE ScriptProcess::modify_var_over_time(int) 0019:36B9 ScriptProcess::modify_volume_over_time(int) 0019:01CC ScriptProcess::parse_switch_statement(int,JumpLabel far*,unsigned char,int far&,... 0019:32E1 ScriptProcess::play_ambient(int,int) 0019:31E0 ScriptProcess::play_sound(int,int) 0019:47B4 ScriptProcess::pop(long) 0019:4EAA ScriptProcess::postLoad() 0019:2626 idle ScriptProcess::process() 0019:1081 idle ScriptProcess::read_num(char) 0019:111E idle ScriptProcess::read_string(char) 0019:5688 ScriptProcess::report_cam_swap(CameraObject far*) 0019:1852 ScriptProcess::report_error(char far*,...) 0019:18B1 ScriptProcess::report_info(char far*,...) 0019:0EA4 ScriptProcess::reset_conditionals() 0019:49CA ScriptProcess::restore_stasis() 0019:4EF4 ScriptProcess::save(BaseFile far*) 0019:3E14 ScriptProcess::set_current_figure(int) 0019:3FD9 ScriptProcess::set_current_item(int) 0019:24DC idle ScriptProcess::show_current_line(char) 0019:0F78 ScriptProcess::skip_code_block() 0019:0EC1 ScriptProcess::skip_till_next_command() 0019:37E9 ScriptProcess::spawn_script_process(int,int) 0019:46FB ScriptProcess::str_to_compound_condition(char far*) 0019:4697 ScriptProcess::str_to_condition(char far*) 0019:5560 idle ScriptProcess::unlink_process_from_camera(ScriptProcess far*,g far*) 0019:4224 idle ScriptProcess::var_to_offset(char far*,char far*,unsigned char) 0019:2354 idle ScriptProcess::verify_translations(int) 0019:3BDE ScriptProcess::wait(long) 0052:0000 idle ScrollData::ScrollData(int) 0045:1105 SelectorManager::allocateSelector() 0053:97B8 SelectorManager::currentSelectorCount 0045:11A1 SelectorManager::deallocateSelector(unsigned short) 0053:97BA SelectorManager::globalSel 0045:0FCC SelectorManager::init() 0045:1342 SelectorManager::remapBase(unsigned long,unsigned long) 0053:97B6 idle SelectorManager::selectorCount 0053:97B4 idle SelectorManager::selectorStart 0045:1219 idle SelectorManager::setupDescriptor(unsigned short,unsigned long) 0045:126B SelectorManager::setupDescriptor(unsigned short,unsigned long,unsigned long) 0045:10BF SelectorManager::uninit() 0011:14DD idle SendToLimbo(Motion far*) 003D:0FB2 idle SetAttribBit(char far*,unsigned short,int) 0021:1376 SetCaptionColor(int) 003A:19F1 SetColorBank(int,int,Rgb far*) 0041:041D idle SetDefaultPalette() 003B:01FB SetEgaColors(PalettePrototype far*,int) 0029:0E3C SetFlicLink(Variable far*) 0029:0E1C SetFlicPauseFrame(int) 0029:0DFC SetFlicRate(int) 003D:033F SetFrameLimit(long) 0021:0E6F SetGammaCorrection(int) 0026:0DD6 SetIndex(int,int) 002B:030F idle setMidiHardwareVolume(unsigned int,unsigned char,unsigned char) 0041:03F3 SetMode256() 001E:1A9E SetNewPalette(Rgb far*) 001F:06B7 SetOptVariable(char far*,long,int) 000C:0607 SetPointer(int) 0021:0D82 SetScriptVariable(char far*,long) 0021:0E9E SetShowSubtitles(int) 0021:0DC2 SetSound(int,int) 0027:0114 SetTheCamera(CameraObject far*) 0027:00C1 SetWhoIsWatched(Object far*) 0001:295E set_new_handler(void(far*)()) 0053:5123 ShadeBox:: 0021:1276 idle ShadeBox::draw() 0053:6CE4 ShadedLine:: 002C:13BE idle ShadedLine::create_element() 002C:13B2 idle ShadedLine::draw_type() 002C:1358 idle ShadedLine::find_shades(vector_3d far&) 0053:6D74 ShadedLineElement:: 002C:13D5 idle ShadedLineElement::ShadedLineElement(ShadedLine far&) 002C:13B9 idle ShadedLineElement::draw() 002C:1334 idle ShadedLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 0053:6201 ShapeButton:: 0025:1750 idle ShapeButton::ShapeButton(int,int,char far*,char far*,int,unsigned char far*,unsigned char) 0025:189E idle ShapeButton::ShapeButton(int,int,char far*,char far*,char far*,unsigned char far*,unsigned char) 0025:1A15 idle ShapeButton::~ShapeButton() 0025:1B45 ShapeButton:: 0025:16A7 idle ShapeButton::get() 0025:1B21 idle ShapeButton::virtual_handle(Event far*) 0025:1A6C idle ShapeButton::virtual_redraw() 003B:0D76 ShapeScanner::ShapeScanner(Vport far&,short,short,short,short,short) 003B:0E1A ShapeScanner::find_segment() 003C:0F5E ShiftState() 004A:004F idle ShowBook(const char far*) 004A:0000 idle ShowBook(const unsigned int) 001B:115C ShowCam(char far*,unsigned char) 0011:10ED ShowFlatPicture(char far*,char far*,vector_3d) 0011:117A ShowFlatPicture(char far*,char far*,int,int,long) 001E:1BB9 idle ShowGraphic(char far*) 000A:04B5 ShowHelp(Event far*,Display far*) 000C:063B ShowMouse() 001E:0A27 ShowOpenFiles() 002A:0000 idle ShowPointer::ShowPointer(int) 002A:003D idle ShowPointer::~ShowPointer() 000C:06D5 ShowWaitIcon() 0053:4D3A ShrapnelObject:: 0020:124C ShrapnelObject::ShrapnelObject(vector_3d far&,frame_of_ref far&,AppearancL far*) 0020:198E idle ShrapnelObject::~ShrapnelObject() 0020:09CE idle ShrapnelObject::adjust(vector_3d far&,RenderInfo far*far&) 0020:0D42 idle ShrapnelObject::adjust_quad(vector_3d far&) 0020:0BB1 idle ShrapnelObject::adjust_triangle(vector_3d far&) 0020:0E4D idle ShrapnelObject::get_quad(int far&) 0020:0CBC idle ShrapnelObject::get_triangle(int far&) 0020:1DFD idle ShrapnelObject::goto_first_primitive() 0020:1B0C idle ShrapnelObject::move_to(vector_3d far&) 0020:1E2A idle ShrapnelObject::next_primitive() 0020:0DDD idle ShrapnelObject::recenter_quad(vector_3d far&) 0020:0C4C idle ShrapnelObject::recenter_triangle(vector_3d far&) 0020:0A91 idle ShrapnelObject::reclasp(VertexType far*far*,int) 0020:1AF9 idle ShrapnelObject::render() 0020:19EA idle ShrapnelObject::update() 0027:1CCD Shunt(PhysicalObject far*) 0027:1A2D ShuntOne(EORObject far*) 0041:05CB ShutDown() 0041:063C sin(const quickfloat far&) 0009:0886 Skeleton::Skeleton() 0009:0995 Skeleton::~Skeleton() 0009:0A1E Skeleton::operator [](int) 0009:0A5D idle Skeleton::add_limb(Limb far*) 0009:13E0 Skeleton::calculate_render_info() 0009:1963 Skeleton::correct_primitives(Appearance far*) 0009:0CF8 Skeleton::find_nominal_height() 0009:16F5 Skeleton::limb(int) 0009:178C idle Skeleton::limb(RenderInfo far*) 0009:173C idle Skeleton::limb(Limb far*) 0009:17D6 Skeleton::limb(char far*) 0009:1470 Skeleton::load(IffReader far&) 0009:141D Skeleton::render() 0009:0B85 idle Skeleton::set_pose(Axes far*) 0009:0F95 Skeleton::set_vector(vector_3d far&,int) 0009:18FF Skeleton::set_vertex_rel(VertexType far*,Limb far*) 0009:0C07 Skeleton::stop_motion() 0009:0B51 Skeleton::total_limbs() 0009:12AA Skeleton::update(int) 0009:0C7E Skeleton::update_limb_positions() 0053:2377 SkipDrawElement:: 0039:14EC SkipDrawElement::draw() 0053:8E0E SkipFont:: 003F:142D SkipFont::SkipFont(unsigned char far*,int,int,unsigned char) 003F:13C8 SkipFont::~SkipFont() 003F:14C3 SkipFont::draw_char(int,int,char) 003F:14AA SkipFont::draw_char_shape(int,int,SkipShape far*) 003F:150A SkipFont::get_height(char) 003F:148D SkipFont::get_shape(char) 003F:1569 SkipFont::get_width(char) 003C:07FC SkipList::get_single_use_ptr(unsigned short) 0053:68CD SkipList::HeaderBytes 003B:132C idle SkipMaker::SkipMaker(unsigned char far*,short,short,short,short,unsigned short) 003B:15FA idle SkipMaker::add_non_rle_run(short,unsigned char far*) 003B:16D1 idle SkipMaker::add_rle_run(short,unsigned char far*) 003B:16AB idle SkipMaker::measure_non_rle_run(short) 003B:1894 idle SkipMaker::measure_rle_run(short,unsigned char far*) 003B:1972 idle SkipMaker::optimize() 003B:15A2 idle SkipMaker::segment_can_rle(short,unsigned char far*) 003B:13B5 idle SkipMaker::skip_to(short,short) 003C:16CD idle SkipToNextLine(char far*far&,long) 001E:1B1F idle SkipWarpElement::draw() 001E:1DCC SlamScreen() 0053:76C4 Slider:: 0038:08A5 Slider::Slider(int,int,int,int,Position far*) 0038:0B41 Slider::~Slider() 0038:0B79 Slider:: 0038:0B28 idle Slider::move(int,int) 0038:0AD0 idle Slider::virtual_handle(Event far*) 0053:76E4 SliderArea:: 0038:02D8 idle SliderArea::SliderArea(int,int,int,int,Position far*) 0038:0B85 SliderArea::~SliderArea() 0038:0BBD SliderArea:: 0038:03D9 idle SliderArea::check_button_size() 0038:056E idle SliderArea::need_to_draw() 0038:05C1 idle SliderArea::virtual_handle(Event far*) 0038:05AE idle SliderArea::virtual_redraw() 0053:2CFE SliderList:: 0017:0430 idle SliderList::SliderList(int,int,int,int,TextMethods far*,char far*) 0017:059A idle SliderList::SliderList(int,int,int,int,TextBufferList far*(far*)(),char far*) 0017:0825 SliderList::~SliderList() 0017:085F SliderList:: 0017:07FD idle SliderList::get_current() 0017:072B idle SliderList::virtual_draw(DrawCode) 0017:0730 idle SliderList::virtual_handle(Event far*) 0017:0726 idle SliderList::virtual_redraw() 0006:00D8 SndMgr::SndMgr(unsigned short,unsigned short) 0006:021B SndMgr::~SndMgr() 0006:02C1 idle SndMgr::alloc_the_dma() 0006:15DB SndMgr::change_pitch(long far&,int) 0006:168E SndMgr::change_volume(long far&,int) 0006:05DC idle SndMgr::discard(unsigned short) 0006:0752 SndMgr::discard_old_sounds(long) 0006:13AC SndMgr::flush() 0006:0374 idle SndMgr::free_the_dma() 0006:18F4 idle SndMgr::get_channel(unsigned short,unsigned short) 0006:1292 SndMgr::get_sample_number(long) 0006:0EC7 SndMgr::get_sound_handle(unsigned short) 0006:0854 idle SndMgr::index_of_least_used_sound() 0006:029A SndMgr::init_no_card() 0006:0395 SndMgr::init_sound_blaster(unsigned short,unsigned short,unsigned short) 0006:0E3B SndMgr::is_handle_playing(long) 0006:0E82 SndMgr::is_sound_playing(unsigned short) 0006:03FD SndMgr::load(unsigned short) 0006:09D3 SndMgr::play(unsigned short,unsigned short,unsigned short,int) 0006:0F0A SndMgr::play_ambient(unsigned short,unsigned short,unsigned short,int) 0006:10C9 SndMgr::release_ambient(long) 0006:1A88 idle SndMgr::resume_ambient(unsigned short) 0006:0CCB idle SndMgr::rewind(long) 0006:1DA5 SndMgr::set_master_volume(unsigned short) 0006:152B SndMgr::set_pitch(long far&,unsigned short) 0006:1464 SndMgr::set_volume(long far&,unsigned short) 0006:07F6 idle SndMgr::sound_in_use(unsigned short) 0006:08F6 SndMgr::sound_system_off() 0006:08E1 SndMgr::sound_system_on() 0006:0DDC SndMgr::stop(long) 0006:12D2 SndMgr::stop_all(long) 0006:11B5 SndMgr::stop_ambient(long) 0006:0931 idle SndMgr::stop_channel(unsigned short) 0006:19E9 idle SndMgr::suspend_ambient(unsigned short) 0006:1796 SndMgr::update() 0006:17A0 SndMgr::update_ambient() 0006:17E7 SndMgr::update_huge_samples() 003C:0EDE SoftwareMouse::SoftwareMouse() 003C:0F13 SoftwareMouse::~SoftwareMouse() 0053:49F4 SoftwarePalette:: 003A:1D09 SoftwarePalette::ptr() 003A:1C5F SoftwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*) 003A:1CB1 SoftwarePalette::_sr(int,unsigned char,unsigned char,unsigned char) 0053:6D54 SolidLine:: 002C:10DA idle SolidLine::create_element() 002C:10D3 idle SolidLine::draw_type() 002C:1095 idle SolidLine::find_shades(vector_3d far&) 0053:6D7C SolidLineElement:: 002C:10F1 idle SolidLineElement::SolidLineElement(SolidLine far&) 002C:11A7 idle SolidLineElement::draw() 002C:1063 SolidLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 0053:6E26 SolidQuad:: 002D:087E idle SolidQuad::create_element() 002D:0877 idle SolidQuad::draw_type() 0053:6E82 SolidQuadElement:: 002D:0895 idle SolidQuadElement::SolidQuadElement(SolidQuad far&) 002D:092B idle SolidQuadElement::draw() 002D:0847 SolidQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 0053:6F76 SolidTriangle:: 002F:14F3 SolidTriangle::create_element() 002F:14EC SolidTriangle::draw_type() 0053:6FB6 SolidTriangleElement:: 002F:165D SolidTriangleElement::draw() 0006:02AF idle SoundBlasterExitListHook() 0053:1A3A SoundTimer:: 0007:0858 SoundTimer::SoundTimer() 0007:09E9 SoundTimer::~SoundTimer() 0007:0927 idle SoundTimer::fail(long) 0007:0985 idle SoundTimer::interruptHandler(unsigned long,unsigned long) 0007:08F1 idle SoundTimer::pop(long) 0007:09E4 SoundTimer::process() 0007:095D SoundTimer::start() 0007:0972 SoundTimer::stop() 0045:0CCA idle Spanky::bufferProfileData() 0045:0D88 idle Spanky::checkProfiler() 0053:974C Spanky::csIpPtrArray 0053:975A Spanky::csIpPtrOverflow 0053:9750 idle Spanky::csIpPtrRetrievalArray 0053:975B idle Spanky::csIpPtrRetrievalOverflow 0053:9758 idle Spanky::currentCsIpRetrievalPtr 0045:0B55 Spanky::dosSetPassToProtVec(short,void(far*)(REGS_BINT),void(far*)(REGS_BINT)far*,unsigned ... 0045:0C06 Spanky::dosSetRealProtVec(short,void(far*)(REGS_BINT),unsigned long,void(far*)(REGS_BINT)far*,unsigned ... 0045:0D43 idle Spanky::getNextCsIp() 0045:05CB Spanky::init() 0053:976D idle Spanky::initialized 0045:0999 idle Spanky::initIdtGate() 0053:976C Spanky::intercepting 0053:9748 idle Spanky::interceptorBuffer 0053:976E Spanky::intJumpTable 0045:0CC7 idle Spanky::isIntact() 0053:9780 Spanky::newIdtAddress 0053:9762 idle Spanky::nextProfileSlot 0053:9754 Spanky::numCsIpPtrs 0053:9756 idle Spanky::numCsIpRetrievalPtrs 0053:9768 idle Spanky::origBuffer 0053:977C Spanky::originalIdtAddress 0053:9772 Spanky::patchPointer 0053:975E idle Spanky::profilePtr 0053:9766 idle Spanky::profilerInitialized 0053:975C Spanky::profiling 0045:0CC2 Spanky::setIdtrToIntercept() 0045:0CBD Spanky::setIdtrToOriginal() 0045:0D76 Spanky::setOriginalIdtAddress(unsigned long) 0053:9776 Spanky::setRegsCodeSeg 0053:977A Spanky::setRegsNewCodeOff 0053:9778 Spanky::setRegsOrigCodeOff 0045:0E5A idle Spanky::toggleProfiler() 0045:0AF1 Spanky::uninit() 0007:05C5 idle SpeakerManager::SpeakerManager(unsigned short) 0007:0630 idle SpeakerManager::~SpeakerManager() 0007:0668 SpeakerManager::add(long,Object far*,unsigned short) 0007:07AC idle SpeakerManager::flush() 0007:06DE idle SpeakerManager::remove(long) 0007:0735 SpeakerManager::remove(Object far*) 0007:07CF SpeakerManager::update() 0042:1685 idle sphere_coords::sphere_coords() 0042:16EF idle sphere_coords::sphere_coords(const quickfloat,const ... 0042:177D idle sphere_coords::sphere_to_rect() 0041:0A2F sqrt(const quickfloat far&) 0041:0A87 idle square(const quickfloat far&) 0034:0061 idle stackPlay(int) 0053:46F5 StandardMotion:: 001D:0000 StandardMotion::StandardMotion(LivingFigure far*,char far*,unsigned char) 001D:014E StandardMotion::~StandardMotion() 001D:0055 idle StandardMotion::process() 0029:0C6A StartFlic(char far*) 001E:1427 StartMuzzleFlash(int,int,int,int) 0029:133B StartQuake(unsigned short) 0041:0592 StartUp(SystemInitializer far*) 003A:176B StaticString(char far*,...) 003A:1712 idle StaticStringList::StaticStringList() 0053:9AA6 StdIntHandler:: 0049:099F StdIntHandler::StdIntHandler() 0049:0C6B StdIntHandler::~StdIntHandler() 0049:0BC3 idle StdIntHandler::freeMemory() 0049:0C00 idle StdIntHandler::load(BaseFile far*) 0049:0CE3 StdIntHandler::postLoad() 0049:0A87 idle StdIntHandler::process() 0049:0C35 idle StdIntHandler::save(BaseFile far*) 001E:0980 StopAllSubtitles() 0021:0ECC StopAmbient(long far&) 0029:0ECC StopFlic() 0029:134A StopQuake() 0001:979D streambuf::streambuf() 0001:99B4 streambuf::~streambuf() 0001:9753 streambuf::doallocate() 0001:9864 streambuf::do_sgetn(char far*,int) 0001:9838 streambuf::do_snextc() 0001:9913 streambuf::do_sputn(const char far*,int) 0001:99F7 streambuf::overflow(int) 0001:99FF streambuf::pbackfail(int) 0001:9B98 streambuf::seekoff(long,seek_dir,int) 0001:9BA3 streambuf::seekpos(long,int) 0001:9A33 streambuf::setb(char far*,char far*,int) 0001:9A07 streambuf::setbuf(char far*,int) 0001:9AE2 streambuf::setg(char far*,char far*,char far*) 0001:9B4C streambuf::setp(char far*,char far*) 0001:9BC6 streambuf::sputn(const char far*,int) 0001:9C3B streambuf::sync() 0001:9C87 streambuf::underflow() 0001:6C07 strstream::strstream() 0001:6CDE strstream::~strstream() 0001:95A8 strstreambase::strstreambase(char far*,int,char far*) 0001:964C strstreambase::strstreambase() 0001:96E0 strstreambase::~strstreambase() 0001:8DF6 strstreambuf::strstreambuf(char far*,int,char far*) 0001:8D96 strstreambuf::strstreambuf() 0001:8ED3 strstreambuf::~strstreambuf() 0001:8E4D strstreambuf::doallocate() 0001:8F47 strstreambuf::freeze(int) 0001:8F6C strstreambuf::init(char far*,int,char far*) 0001:9046 strstreambuf::overflow(int) 0001:926E strstreambuf::seekoff(long,seek_dir,int) 0001:9246 strstreambuf::setbuf(char far*,int) 0001:94DA strstreambuf::str() 0001:94FC strstreambuf::sync() 0001:9503 strstreambuf::underflow() 003D:05DA idle strxcpy(char far*,char far*,int) 0053:4901 SubtitleProcess:: 001E:0529 SubtitleProcess::SubtitleProcess(int,int,char far*,int) 001E:06C6 idle SubtitleProcess::SubtitleProcess(char far*,int,char far*,int) 001E:09A7 SubtitleProcess::~SubtitleProcess() 001E:0912 idle SubtitleProcess::fail(long) 001E:08A4 idle SubtitleProcess::pop(long) 001E:0870 idle SubtitleProcess::process() 001E:0486 idle SubtitleReport(int,int,char far*,...) 001E:04D6 idle SubtitleReport(char far*,int,char far*,...) 003D:035C SuppressFrameCounting() 000C:04DF SuppressMouse() 0027:0F4E SwapCameraAsNeeded() 0024:4FED SwitchStatement::SwitchStatement() 0024:0386 idle SwitchStatement::~SwitchStatement() 0024:03DB SwitchStatement::find_matching_case(long) 0029:0E7B SyncFlic() 003B:03F7 SyncVbl() 0053:8F0A SystemInitializer:: 0041:0522 SystemInitializer::SystemInitializer() 0041:0562 SystemInitializer::~SystemInitializer() 0053:9BF8 TabFont:: 004A:12B6 TabFont::TabFont(unsigned char far*,int,int) 004A:1437 TabFont::~TabFont() 004A:1323 TabFont::get_width(char) 004A:137E TabFont::get_width_incl_tabs(char far*,int) 004A:1407 TabFont::set_tab_stops(int far*) 0041:067B tan(const quickfloat far&) 0035:1F02 TClock::TClock() 0035:1F44 TClock::~TClock() 0035:1F75 TClock::ticks() 002B:02F8 idle tell(char far*) 002B:02E2 idle TellExitMessage() 002B:02BD TellProgName() 0002:0282 TestEmpty() 002B:1623 TestEmpty1() 0013:00B5 idle TestInternalGun() 0053:77A0 TextArea:: 0038:1068 TextArea::~TextArea() 0038:1F1F TextArea:: 0038:0F32 TextArea::init_string(int,int,int,char far*,int) 0038:10CE TextArea::virtual_draw(DrawCode) 0053:7780 TextBox:: 0038:1104 TextBox::TextBox() 0038:1EDB TextBox::~TextBox() 0038:1F13 TextBox:: 0039:030E idle TextBuffer::add(char far*) 0039:02D7 idle TextBuffer::get(unsigned int) 0039:02AA idle TextBuffer::init(unsigned short,unsigned short) 0039:0381 idle TextBuffer::reset() 0053:7800 TextBufferList:: 0039:07F3 TextBufferList::TextBufferList(int,int,int,int,TextMethods far*) 0039:08B3 TextBufferList::~TextBufferList() 0039:08EF TextBufferList:: 0039:0893 idle TextBufferList::get(int) 0039:0857 idle TextBufferList::go_to_string(char far*) 0053:7760 TextButton:: 0038:117A TextButton::TextButton(int,int,char far*,unsigned char far*) 0038:1E97 TextButton::~TextButton() 0038:1ECF TextButton:: 0038:120D TextButton::need_to_draw() 0038:127D TextButton::virtual_draw(DrawCode) 0038:12D1 TextButton::virtual_handle(Event far*) 0038:122C TextButton::virtual_redraw() 0038:0C0D TextData::TextData() 0038:0CFC idle TextData::create_data_space(int) 0038:0C4B TextData::set_string(char far*,...) 0053:77C0 TextDisplay:: 0038:0ECB TextDisplay::TextDisplay() 0038:1F2B TextDisplay::~TextDisplay() 0038:1F63 TextDisplay:: 0038:0D51 idle TextDisplay::resolve(int far&,int far&) 0038:0E4D TextDisplay::set_dimensions(int,int,int,int) 0053:7922 TextElement:: 0039:152C TextElement::TextElement(long,int,int,Font far*,char far*,...) 0039:161E idle TextElement::draw() 0053:765F TextEntryArea:: 0038:153D idle TextEntryArea::TextEntryArea() 0037:1D44 TextEntryArea::~TextEntryArea() 0037:1D7C TextEntryArea:: 0038:16E1 idle TextEntryArea::delete_text() 0038:177C TextEntryArea::deselect() 0038:169E idle TextEntryArea::highlight() 0038:1685 idle TextEntryArea::highlighted() 0038:15A5 TextEntryArea::setup(int,int,int,char far*,int) 0038:1634 idle TextEntryArea::set_cursor(int) 0038:15ED idle TextEntryArea::set_end(int) 0038:1B6A TextEntryArea::virtual_draw(DrawCode) 0038:17A1 TextEntryArea::virtual_handle(Event far*) 0039:01CB idle TextIndexArray::TextIndexArray() 0039:0268 idle TextIndexArray::~TextIndexArray() 0039:020A idle TextIndexArray::alloc(int) 0039:0000 idle TextMethods::operator new(unsigned long) 0039:0027 idle TextMethods::add(char far*) 0039:002E idle TextMethods::compare(char far*,char far*) 0039:0061 TextMethods::find(char far*) 0039:001D idle TextMethods::init(unsigned short,unsigned short) 0039:0022 idle TextMethods::reset() 0039:00C6 idle TextMethods::total_items() 0038:133E TextMirror::TextMirror() 0038:13FC TextMirror::~TextMirror() 0038:1371 idle TextMirror::make_mirror(int) 0038:13DF idle TextMirror::mirror(char far*) 0038:13B7 idle TextMirror::same_reflection(char far*) 0053:7878 TextPicker:: 0039:0395 idle TextPicker::TextPicker(int,int,int,TextMethods far*,unsigned int far*) 0039:09A3 TextPicker::~TextPicker() 0039:09DB TextPicker:: 0039:0459 idle TextPicker::virtual_handle(Event far*) 0039:00F1 idle TextPool::TextPool() 0039:0189 idle TextPool::~TextPool() 0039:0130 idle TextPool::alloc(int) 0053:7740 TextReporter:: 0038:143D idle TextReporter::TextReporter(int,int,int,char far*,int) 0038:1E3F TextReporter::~TextReporter() 0038:1E8B TextReporter:: 0038:14E9 idle TextReporter::need_to_draw() 0053:6EA1 TextureAnimation:: 002E:0433 TextureAnimation::TextureAnimation() 002E:0F54 idle TextureAnimation::~TextureAnimation() 002E:055E idle TextureAnimation::animate() 002E:103B idle TextureAnimation::copy_animation(TextureAnimation far*) 002E:04A5 TextureAnimation::get_type() 002E:0D14 TextureAnimation::load(IffReader far&,char far*,unsigned int,unsigned int,int) 002E:0E50 idle TextureAnimation::load(char far*,int,char far*) 002E:04AC TextureAnimation::set_period(unsigned long) 002E:04F4 TextureAnimation::set_style(unsigned char) 0053:6EDD TextureMapInfo:: 002E:08AE TextureMapInfo::TextureMapInfo() 002E:0C64 idle TextureMapInfo::~TextureMapInfo() 002E:0912 TextureMapInfo::alloc(char far*,unsigned int,unsigned int) 002E:0C9D idle TextureMapInfo::copy_texture(TextureMapInfo far*) 002E:0BF5 idle TextureMapInfo::free() 002E:13C3 TextureMapInfo::get_type() 002E:09E6 idle TextureMapInfo::load(char far*,char far*) 002E:01A7 TextureMapInfo::pop() 002E:0019 TextureMapInfo::push() 002E:027C TextureMapInfo::replace() 0053:6DE6 TextureMappedQuad:: 002D:19F6 idle TextureMappedQuad::create_element() 002D:19EF idle TextureMappedQuad::draw_type() 002D:19C9 idle TextureMappedQuad::get_texture() 002D:19D9 idle TextureMappedQuad::set_texture(TextureMapInfo far*) 002D:2F8D TextureMappedQuad::set_uv(QuadUV) 0053:6E72 TextureMappedQuadElement:: 002D:1A0D idle TextureMappedQuadElement::TextureMappedQuadElement(TextureMappedQuad far&) 002D:1B70 idle TextureMappedQuadElement::draw() 0053:6F16 TextureMappedTriangle:: 002F:1870 TextureMappedTriangle::create_element() 002F:1869 TextureMappedTriangle::draw_type() 0053:6FCE TextureMappedTriangleElement:: 002F:1900 TextureMappedTriangleElement::TextureMappedTriangleElement(TextureMappedTriangle far&) 002F:1AD4 idle TextureMappedTriangleElement::draw() 002E:1118 Textures::Textures() 002E:1390 Textures::~Textures() 002E:0711 Textures::animate() 002E:0752 Textures::find(Identity far&) 002E:0831 idle Textures::find_animation(Identity far&) 002E:1306 idle Textures::free() 002E:11A0 Textures::init(unsigned short,unsigned short) 002E:12B2 Textures::load_animation(int,char far*,int,char far*) 002E:1265 Textures::load_texture(int,char far*,char far*) 0020:0130 TextureScanner::TextureScanner(Appearance far*) 0020:021E TextureScanner::~TextureScanner() 0020:04AB TextureScanner::clear() 0020:039A TextureScanner::decompress() 0020:036B TextureScanner::find(Identity far&) 0020:02CA TextureScanner::find() 0020:02B3 idle TextureScanner::get_txms() 0020:057E TextureScanner::get_vport() 0053:4C52 idle TextureScanner::permanent_ytable 0020:053A idle TextureScanner::pop() 0020:0518 TextureScanner::push() 0020:0434 TextureScanner::recompress() 0020:055C TextureScanner::replace() 0020:0256 TextureScanner::turn(unsigned char,unsigned long) 0053:7444 TFlic:: 0035:0CEE TFlic::TFlic(Vport far*,PalettePrototype far*,int) 0035:0E7E TFlic::~TFlic() 0035:1EB3 idle TFlic::big_alloc(BigBlock far*,unsigned long) 0035:1EE0 idle TFlic::big_free(BigBlock far*) 0035:162D idle TFlic::calc_end_time(unsigned long) 0035:1754 TFlic::center_flic() 0035:12D7 TFlic::close() 0035:1A7F idle TFlic::decode_black(unsigned char far*) 0035:184D idle TFlic::decode_byte_run(unsigned char far*) 0035:1798 idle TFlic::decode_color(unsigned char far*,void(far*)(int,int,Rgb far*,PalettePrototype far*)) 0035:1811 idle TFlic::decode_color_256(unsigned char far*) 0035:182F idle TFlic::decode_color_64(unsigned char far*) 0035:19ED idle TFlic::decode_delta_flc(unsigned char far*) 0035:18FD idle TFlic::decode_delta_fli(unsigned char far*) 0035:1514 TFlic::decode_frame(FrameHead far*,unsigned char far*) 0035:1B03 idle TFlic::decode_literal(unsigned char far*) 0035:1E92 idle TFlic::file_open_to_read(char far*) 0035:16DF idle TFlic::fill_in_frame2() 0035:12EE idle TFlic::get_bitmap() 0035:12FF idle TFlic::get_rgb() 0035:131C idle TFlic::goto_frame(int) 0035:1C34 idle TFlic::line_clip(int far*,int far*,int far*) 0035:1450 idle TFlic::load_palette(int,PalettePrototype far*) 0035:1499 idle TFlic::load_palette(char far*,PalettePrototype far*,int) 0035:0F84 TFlic::next_frame() 0035:1208 TFlic::open(char far*) 0035:0F28 idle TFlic::play(PlayOption) 0035:1111 idle TFlic::play_loop(int) 0035:10B3 idle TFlic::play_once() 0035:1082 idle TFlic::play_step() 0035:1D2B idle TFlic::screen_copy_seg(int,int,unsigned char far*,int) 0035:1B62 idle TFlic::screen_put_colors(int,int,Rgb far*,PalettePrototype far*) 0035:1BE1 idle TFlic::screen_put_colors_64(int,int,Rgb far*,PalettePrototype far*) 0035:1CCF idle TFlic::screen_put_dot(int,int,unsigned char) 0035:1DA9 idle TFlic::screen_repeat_one(int,int,unsigned char,int) 0035:1E0E idle TFlic::screen_repeat_two(int,int,TFlic::TColorIndex2) 0035:1344 idle TFlic::set_palette(PalettePrototype far*) 0035:168B idle TFlic::wait_til(unsigned long) 0035:0C87 idle TFlic::zero_out() 000C:06B2 idle ThawMouse() 001A:05B2 ThawTheKernel() 0042:1A5B idle ThreeByFourMatrix::init(frame_of_ref far&,vector_3d far&) 0042:1A3E ThreeByFourMatrix::init(frame_of_ref far&,frame_of_ref far&,vector_3d far&) 0042:1968 ThreeByFourMatrix::init() 0053:8373 TickIncrementer:: 003C:1BF3 TickIncrementer::TickIncrementer(ProcessType,int) 003C:1C96 TickIncrementer::~TickIncrementer() 003C:1D79 TickIncrementer::fail(long) 003C:1E30 idle TickIncrementer::interruptHandler(unsigned long,unsigned long) 003C:1D26 TickIncrementer::pop(long) 003C:1F49 TickIncrementer::process() 003C:1DCC TickIncrementer::start() 003C:1DFE TickIncrementer::stop() 0053:74AC ToggleButton:: 0036:1759 ToggleButton::~ToggleButton() 0036:1791 ToggleButton:: 0037:1704 ToggleButton::virtual_handle(Event far*) 0008:10C5 idle TokenList::TokenList() 0008:1107 idle TokenList::set(int,char far*) 0008:176F TokenManager::TokenManager() 0008:17C3 TokenManager::goto_token(int) 0008:17AA TokenManager::reset() 003A:1107 idle ToLower(char far*) 0002:0686 TotalMemoryLeft() 003A:10D6 ToUpper(char far*) 0027:0996 idle TraceLine(vector_3d,vector_3d,long) 0025:03D2 TranslateText(char far*,char far*) 0053:6D04 TranslucentLine:: 002C:124F idle TranslucentLine::create_element() 002C:1248 idle TranslucentLine::draw_type() 002C:11FF TranslucentLine::init(LineType far*,Vertex far*,Vertex far*) 0053:6D78 TranslucentLineElement:: 002C:1266 idle TranslucentLineElement::TranslucentLineElement(TranslucentLine far&) 002C:132F idle TranslucentLineElement::draw() 002C:11CC TranslucentLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 0053:6E36 TranslucentQuad:: 002D:0A96 idle TranslucentQuad::create_element() 002D:0A8F idle TranslucentQuad::draw_type() 0053:6E7E TranslucentQuadElement:: 002D:0AAD idle TranslucentQuadElement::TranslucentQuadElement(TranslucentQuad far&) 002D:0B82 idle TranslucentQuadElement::draw() 002D:0A50 TranslucentQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_facy far*) 0053:6FBE TranslucentTriangle:: 002F:16C0 idle TranslucentTriangle::create_element() 002F:16B9 idle TranslucentTriangle::draw_type() 0053:6FD2 TranslucentTriangleElement:: 002F:182B idle TranslucentTriangleElement::draw() 0053:6F56 Triangle:: 002E:18C7 Triangle::init(TriangleType far*,Vertex far*,Vertex far*,Vertex far*) 002E:1907 Triangle::primitive_type() 0003:0000 Triangle::render() 0053:6FAE TriangleElement:: 002E:1760 TriangleType::init(VertexType far*,VertexType far*,VertexType far*) 002E:1891 idle TriangleType::init(VertexType far*,VertexType far*,VertexType far*,iff_tri far*) 002E:1518 idle TriangleType::init_center() 002E:13CA idle TriangleType::init_normal() 0053:2077 TriggerObject:: 000E:0B18 TriggerObject::TriggerObject(IffReader far*) 000E:0A28 idle TriggerObject::TriggerObject() 000E:0B9F idle TriggerObject::~TriggerObject() 000E:0F4C TriggerObject::center() 0053:2067 TriggerObject::chunk_name 000E:0C84 idle TriggerObject::Create() 000E:0D39 idle TriggerObject::get_chunk_name() 000E:0E39 idle TriggerObject::load(IffReader far*) 000E:0DF1 idle TriggerObject::react_to_collision(ItemObject far*) 000E:0D45 idle TriggerObject::react_to_collision(LivingFigure far*) 000E:0E7A idle TriggerObject::resolve_after_load() 000E:0F0B idle TriggerObject::save(IffWriter far*) 001E:0D8A Try2CompressTxm(Appearance far*) 001E:0DBF Try2DecompressTxm(Appearance far*) 0021:1258 TurnAll(int) 0021:0716 TurnEveryThingBackOn() 0053:4861 TurnToProcess:: 001D:144E TurnToProcess::TurnToProcess(LivingFigure far*,vector_3d) 001D:1E53 TurnToProcess::~TurnToProcess() 001D:157A idle TurnToProcess::process() 001D:1736 idle TurnToProcess::start_turning() 0026:0459 idle TxmToDisk::read(Identity far&) 0026:030E idle TxmToDisk::read_all(Textures far&) 0026:01B0 idle TxmToDisk::read_txm(TextureMapInfo far*) 0026:03C9 idle TxmToDisk::write(Identity far&,Textures far*) 0026:0276 idle TxmToDisk::write_all(Textures far&) 0026:00DA idle TxmToDisk::write_txm(TextureMapInfo far*) 0053:1C7A U8Font:: 000A:06CC U8Font::~U8Font() 000A:07C2 U8Font::draw_char(int,int,char) 000A:07F4 U8Font::get_height(char) 000A:0826 U8Font::get_width(char) 0053:5F13 UnClipSkipDrawElement:: 0039:150C UnClipSkipDrawElement::draw() 003C:1EE6 UnInitializeTicker() 0047:0014 idle uninitKernel() 0045:0FBA idle UnInitSpanky() 0029:1439 UnpackDir(char far*,char far*) 001F:12C3 UpdateAttachedObjects() 0022:0EC3 UpdateColorTables(PalettePrototype far*) 0022:0F07 idle UpdateColorTables(PalettePrototype far*,char far*) 0022:0F70 idle UpdateColorTables(Rgb far*) 0022:0FA4 UpdateColorTables(Rgb far*,char far*) 0021:0536 UpdateMirroredSurfaces() 001E:145C UpdateMuzzleFlash() 001F:1209 idle UpdateObject(Object far*) 0005:07A7 UseCacheDefaults() 003D:1AB9 UseDosDefaults() 003E:0A62 UseIO::UseIO(void(far*)()) 003E:0AC0 UseIO::~UseIO() 0053:8594 idle UseIO::current 0023:1C7C Variable::Variable() 0023:1D03 Variable::set(Variable) 0023:1CC1 idle Variable::set(char far*,int) 0043:0BDA vector_2d::vector_2d(vector_3d far&) 0043:04DF idle vector_2d::angle_from(vector_2d far&) 0043:0103 idle vector_2d::component_in_direction(vector_2d far&) 0043:024A idle vector_2d::component_norm_to_direction(vector_2d far&) 0043:0B2B idle vector_2d::distance_from(vector_2d far&) 0043:0316 idle vector_2d::normalize() 0043:000D vector_2d::precise_magnitude() 0043:0396 idle vector_2d::precise_normalize() 0043:0468 idle vector_2d::resize(quickfloat far&) 0043:0442 idle vector_2d::reverse() 0043:0882 idle vector_2d::useful_angle_from(vector_2d far&) 0043:05F6 idle vector_2d::useful_angle_from(vector_3d far&) 0042:0D3D idle vector_3d::angle_from(vector_3d far&) 0042:1481 idle vector_3d::angle_of_attack() 0042:1545 idle vector_3d::angle_of_sideslip() 0042:0262 idle vector_3d::component_in_direction(vector_3d far&) 0042:03B8 idle vector_3d::component_norm_to_direction(vector_3d far&) 0042:13E3 vector_3d::distance_from(vector_3d far&) 0042:0C65 vector_3d::downsize(long,unsigned char) 0042:1663 vector_3d::init(quickfloat,quickfloat,quickfloat) 0042:15CE vector_3d::init(int,int,int) 0042:161A vector_3d::init(long,long,long) 0042:095B vector_3d::normalize() 0042:046F idle vector_3d::phi() 0042:002C vector_3d::precise_magnitude() 0042:09FF vector_3d::precise_normalize() 0042:0765 idle vector_3d::rect_to_sphere() 0042:0D27 idle vector_3d::reduce_to_safe_size() 0042:0ACF idle vector_3d::resize(quickfloat far&) 0042:0A9C idle vector_3d::reverse() 0042:0850 idle vector_3d::shrink(long) 0042:0574 vector_3d::theta() 0043:15B4 vector_3d::trans_from_frame(frame_of_ref far&) 0043:14E4 vector_3d::trans_to_frame(frame_of_ref far&) 0042:0B86 vector_3d::upsize(long,unsigned char) 0042:112E idle vector_3d::useful_angle_from(vector_2d far&) 0042:0E94 idle vector_3d::useful_angle_from(vector_3d far&) 001F:0774 VerifyDrives() 0027:0CEA VerifyItemsToRender() 0030:02FB Vertex::clipped_perspective_project() 0030:00D8 Vertex::perspective_transform(ThreeByFourMatrix far&,vector_3y far&) 0030:01D7 idle Vertex::perspective_transform(vector_3d far&) 0030:0535 Vertex::perspective_transform_and_clip(vector_3d) 0030:0000 idle Vertex::project(const vector_3d far&) 0030:07D9 idle VertexBuffer::VertexBuffer() 0030:0812 VertexBuffer::alloc(int) 0030:0848 idle VertexBuffer::free() 0053:6FD6 idle VertexBuffer::num_verts 0030:08AF VertexBuffer::reset(int) 0030:086C VertexBuffer::reset() 0053:6FD8 VertexBuffer::vertices 0020:1E91 VertexType::VertexType() 0053:4A08 VgaPalette:: 003A:1D42 VideoMode::activate() 003A:1D19 VideoMode::grab() 0021:1531 VoiceCaptionOff() 0021:14A9 VoiceCaptionOn(char far*,int) 003E:0B40 Vport::operator =(Vport far&) 003E:0BB8 Vport::Vport(Vport far&) 003E:0C39 Vport::alloc(int) 003E:0B59 Vport::copy(Vport far&) 003E:0E54 Vport::free() 003E:0DBC idle Vport::init_ytable(int,int,unsigned short) 003E:0D3E Vport::init_ytable(unsigned short) 003E:0B0B idle Vport::map_into(Vport far&) 003E:0CEA Vport::map_to_screen() 001E:140F idle VportElement::draw() 0053:6677 Wait:: 002B:00B1 Wait::Wait(unsigned short,unsigned short) 002B:0250 Wait::~Wait() 002B:01C4 idle Wait::interruptHandler(unsigned long,unsigned long) 002B:01AD idle Wait::process() 002B:018C idle Wait::restart() 002B:0177 Wait::start() 002B:02A2 Wait::timerDone() 0053:4835 WalkToProcess:: 001D:1835 WalkToProcess::WalkToProcess(LivingFigure far*,vector_3d,quickfloat,unsigned char) 001D:1E01 WalkToProcess::~WalkToProcess() 001D:1A4C idle WalkToProcess::process() 0053:1FB0 WaypointObject:: 000D:1849 WaypointObject::WaypointObject(IffReader far*) 000D:17E8 idle WaypointObject::WaypointObject() 000D:18B0 idle WaypointObject::~WaypointObject() 000D:192B idle WaypointObject::center() 0053:1FA6 WaypointObject::chunk_name 000D:18FE idle WaypointObject::Create() 000D:19C6 idle WaypointObject::get_chunk_name() 0023:0B29 WhoThisHit(Brick far*) 0053:6E56 WireFrameQuad:: 002D:064A idle WireFrameQuad::create_element() 002D:0643 idle WireFrameQuad::draw_type() 002D:0024 idle WireFrameQuadDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*,DrawVertex far*) 0053:6E86 WireFrameQuadElement:: 002D:0661 idle WireFrameQuadElement::WireFrameQuadElement(WireFrameQuad far&) 002D:07C2 idle WireFrameQuadElement::draw() 002D:0605 WireFrameQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 0053:6F66 WireFrameTriangle:: 002F:1313 WireFrameTriangle::create_element() 002F:1475 WireFrameTriangle::draw_type() 002F:1273 WireFrameTriangleDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*) 0053:6FB2 WireFrameTriangleElement:: 002F:147C WireFrameTriangleElement::draw() 002F:12E4 WireFrameTriangleType::init(VertexType far*,VertexType far*,VertexType far*,unsigned char) 0021:0D2E WriteMiniScreen(Vport far*) 0021:0C14 idle WriteMiniScreen(Vport far*,Vport far*,Rect far&) 003B:1B6A WriteSkip(Vport far&,int,int,int,int,int,int,unsigned char far*,int,int) 0001:62A5 ws(istream far&) 0041:07E3 xacos(const quickfloat far&,const quickfloat far&) 0041:0896 xasin(const quickfloat far&,const quickfloat far&) 0038:1B2D idle Xor(int,int,int,int) 002F:1887 zclip(Triangle far*,TriangleElement far*) 0040:0965 idle Zippable(File far&,long,long) 003A:026E idle zread(char far*,unsigned short far*) 003A:04A2 idle zwrite(char far*,unsigned short far*) 003A:12BD idle _FreeMem(unsigned char far*far&,char far*) 003A:1216 idle _GetMem(unsigned char far*far&,long,char far*) 003D:10F8 idle _md(char far*) 003D:129B idle _rd(char far*) 0001:3350 _vector_delete_(void far*,unsigned int,unsigned long,unsigned int,...) 0001:35CD _vector_new_(void far*,unsigned int,unsigned long,unsigned int,...) 0053:005B idle BCC286_EXE 0000:0000 idle BORISREALINTR 0053:0000 idle DATASEG@ 0001:0257 idle DGROUP@ 0000:0000 idle DOSALLOCHUGE 0000:0000 idle DOSALLOCLINMEM 0000:0000 idle DOSALLOCREALSEG 0000:0000 idle DOSALLOCSEG 0000:0000 idle DOSCREATECSALIAS 0000:0000 idle DOSCREATEDSALIAS 0000:0000 idle DOSEXITLIST 0000:0000 idle DOSFREELINMEM 0000:0000 idle DOSFREESEG 0000:0000 idle DOSGETBIOSSEG 0000:0000 idle DOSGETHUGESHIFT 0000:0000 idle DOSMAPLINSEG 0000:0000 idle DOSMAPREALSEG 0000:0000 idle DOSREALLOCHUGE 0000:0000 idle DOSREALLOCSEG 0000:0000 idle DOSSETEXCEPTIONHANDLER 0000:0000 idle DOSSETPASSTOPROTVEC 0000:0000 idle DOSSETREALPROTVEC 0000:0000 idle DOSSETVEC 003F:0CFB EXPLODE 0001:2658 F_LDIV@ 0001:2667 F_LMOD@ 0001:265F F_LUDIV@ 0001:266F F_LUMOD@ 0001:2706 F_LXLSH@ 0001:252D F_LXMUL@ 0001:2727 F_LXRSH@ 0001:2747 F_LXURSH@ 0001:A804 idle F_PCMP@ 0001:2544 F_SCOPY@ 0001:276B F_SPUSH@ 003F:04BA IMPLODE 0001:2658 idle LDIV@ 0001:2667 idle LMOD@ 0001:265F idle LUDIV@ 0001:266F idle LUMOD@ 0001:2706 idle LXLSH@ 0001:252D idle LXMUL@ 0001:2727 idle LXRSH@ 0001:2747 idle LXURSH@ 0001:2655 idle N_LDIV@ 0001:2664 N_LMOD@ 0001:265C N_LUDIV@ 0001:266C N_LUMOD@ 0001:2703 N_LXLSH@ 0001:2A1B N_LXMUL@ 0001:2724 idle N_LXRSH@ 0001:2744 N_LXURSH@ 0001:A80B N_PCMP@ 0001:2A32 N_SCOPY@ 0001:2765 idle N_SPUSH@ 0001:A804 idle PCMP@ 0001:2544 idle SCOPY@ 0001:A188 spmhalloc 0001:A1F6 spmhexpand 0001:A0E6 spmhfree 0001:A12B spmhinit 0001:A2AD spmhmove 0001:276B idle SPUSH@ 0000:0000 idle XMI_SERVE_DRIVER 0043:1684 idle _@vector_3d@rotate_about_i$qm10quickfloat 0043:1721 idle _@vector_3d@rotate_about_j$qm10quickfloat 0043:17BA idle _@vector_3d@rotate_about_k$qm10quickfloat 0001:0240 _abort 0001:2233 _abs 0053:9694 idle _addr_xhi 0053:68EA idle _AllowEditing 0053:3108 idle _Always 0053:C11A idle _AMessage 0053:4C76 idle _AnimationCommand 0053:4CE8 idle _ApplyCommandName 0053:1D6D _AprTypeList 0043:0E26 _ArcCos 0043:0DDC _ArcSin 0043:0F2F _ArcTan 0053:8130 _ascii_codes 0053:6C70 idle _ASPECT_RATIO 0053:310C idle _At 0001:2241 idle _atexit 0001:3F2A idle _atoi 0001:3EB5 _atol 0053:D70E idle _AudioData 0053:63DA _AutomatedCameraSwitching 0053:71A1 idle _auto_detect 0053:72E2 idle _a_seq 0053:75AD _B0 0053:75AE _B1 0053:75AF _B2 0053:75B0 _B3 0053:75B1 _B4 0053:75B2 _B5 0053:4DE6 idle _BackgroundColor 0053:5F00 idle _BackgroundShape 0053:5F04 idle _BackgroundVport 0053:1D61 _BankedMotionList 0053:63E0 _BigCameraChange 0053:01EA idle _BigPtrRoot 0053:7A7E _Black 0053:7A7F _Blue 0053:C320 idle _Breakpoint 0053:7A84 idle _Brown 0053:75A8 idle _ButtonDark 0053:75A9 idle _ButtonDim 0053:75AA idle _ButtonLite 0053:75A7 idle _ButtonOutline 0053:75A6 _ButtonText 0053:4E2E _button_down 0053:5EB4 _BytesOfResources 0053:63F2 _CameraAmbient 0053:1D01 _CameraList 0053:63E1 _CameraName 0053:63D2 _CameraRequested 0053:5F3F idle _CameraVsPlayerAngle 0053:5F41 idle _CameraVsPlayerDist 0053:5E36 _camera_color 0053:62E0 _CamFiles 0053:50E6 idle _CaptionFont 0053:68E1 idle _CDROM_Root 0053:50D2 idle _CenterVoiceCaption 0053:D80C idle _cerr 0053:7619 _CharAlign 0001:226E _chdir 0053:D7B2 idle _cin 001E:1D5E _ClearCurrentDualScreen 003E:1436 _ClearVport 0053:29BA _ClimbAngleTolerance 0053:D838 _clog 0001:3F58 _close 0053:5158 idle _ColorRangeList 0053:345A _Commands 0053:3180 _CommandTable 0053:5FF2 _CompileStrippedScps 0053:4938 idle _CompName 0053:2F25 idle _CompoundConditionTable 0053:1ACE idle _CompressionBuffer 0053:2F43 idle _ConditionTable 0053:D30E idle _ConstantFrameClock 0053:83A4 _ConstantFrameTicks 0053:8334 _ConstantTick 0043:119D _Construct3By4Matrix 0053:3110 idle _Continue 0053:4FA2 _Copyright 003E:14A0 _CopyVport 0043:0CCA _Cos 0053:D7E0 _cout 0053:7A7C _CrtStatusPort 0053:2F84 idle _CurFigWord 0053:8DE2 _CurFont 0053:2F88 idle _CurItemWord 0053:7BAD _curMouse 0053:63CE _CurrentCamera 0053:50EA idle _CurrentCaptionColor 0053:50D6 _CurrentCaptionProcess 0053:72C4 idle _current_ms 0053:72D1 idle _current_other 0053:72DE idle _current_temp 0053:718D idle _current_tune 0053:4E30 _curr_music_playing 0053:85BE _CurVport 0053:7A81 idle _Cyan 0053:135E idle _DACBuffer 0001:20E4 _DAC_AreYouHungry 0001:21D2 _DAC_Deinit 0001:2176 _DAC_Init 0053:15A8 _DAC_IsPaused 0001:21F3 _DAC_Output 0001:21E6 _DAC_Pause 0001:21ED _DAC_UnPause 0001:20C8 _DAC_update 0053:7A86 _DarkGray 0053:5E3E _dark_gray_color 0053:65A8 idle _DataChanged 0053:65A9 idle _DataVersion 0053:AFEC _daylight 0053:5088 idle _DBZ 0053:75C2 _dd 0053:795E _dDelDest 0053:7960 idle _dDelSrc 0053:7956 idle _dDest 0053:1D49 _DeathRow 0053:49C2 _DefaultBa 0053:6C74 idle _DefaultCameraId 0053:84E8 _DefaultClose 0053:5F39 _DefaultFarMark 0053:8440 _DefaultFindFirst 0053:8444 _DefaultFindNext 0053:6C8C _DefaultFOV 0053:5F3D _DefaultFOVReduction 0053:49C0 _DefaultGa 0053:84FC _DefaultLength 0053:5F35 _DefaultNearMark 0053:84E4 _DefaultOpen 0053:68C9 _DefaultPaletteFile 0053:6C90 _DefaultProjectionPlane 0053:49BE _DefaultRa 0053:84EC _DefaultRead 0053:A85C idle _DefaultScrollRate 0053:84F4 _DefaultSeek 0053:84F8 _DefaultTell 0053:84F0 _DefaultWrite 0053:6C94 _DefaultZoom 0053:2752 idle _DefendTable 0053:8F2E idle _DegreesPerRadian 0052:0C24 _delay 0053:73AE _deleteMe 0053:84BA idle _DeleteStrainer 0053:718B idle _desired_tune 0053:7966 idle _DeviceAllocationLimit 0001:0311 _DGTL_channel_rate 0001:02CB _DGTL_channel_volume 0001:02A2 _DGTL_init 0001:0345 _DGTL_play 0001:03DE _DGTL_play_ambient 0001:046F _DGTL_release 0001:0496 idle _DGTL_set_voice 0001:02C4 _DGTL_shutdown 0001:03C1 _DGTL_stop 0006:1BEF _digital_call_back 0053:BA89 idle _directvideo 003C:1B66 _disableInterrupt 0001:22E6 _div 0043:0C24 _Div 0053:5080 _DivideByZeroError 0053:50D4 idle _DoFastShadowBox 0053:4E3B _DontInterruptNow 0053:83E4 _DosError 0001:3F9E _dosexterr 0000:0000 idle _DosRealFarCall 0000:0000 idle _DosRealIntr 0053:83EE _DosRetryCount 0053:4A1C _DoubleBufferSuppressed 003E:0FDB _DrawBox 003E:10E2 _DrawLine 003E:12EC _DrawRectangle 0001:115A _DRV_UpdateHardware 0053:795A idle _dSrc 001E:1D8C _DualSlam 0053:62E8 _EditableData 0053:C35C _EditorClipDepth 0053:49B8 _EditorPalette 0053:5E2E _edit_box_color 0053:D2E8 _ElementList 0053:78E4 _ElementListOverflow 0053:78E5 idle _ElementPoolName 0053:6C02 idle _Empty1Space 0053:0138 idle _EmptySpace 0053:BC92 idle _Emulator 003C:1B9B _enableInterrupt 0053:2F90 idle _EnemyWord 0053:3114 idle _Energy 0053:ACE8 _environ 0004:1A82 _EricDraw 0004:19D8 _EricScan 0053:0083 _errno 0053:83E8 idle _ErrorNumber 0053:D2DA idle _EventQueue 0053:9886 _EvilinDosFlag 0001:24F2 _exit 0053:4EA0 idle _ExitMessage 0053:4BAC idle _ExitRoutine 0053:68EB idle _exit_after_compile 0001:A4A9 idle _expand 0053:83EA _ExtraDosErrorInfo 0053:CB98 _Eye 0044:0000 _farcoreleft 0044:0078 _farfree 0044:00D0 idle _farheapcheck 0044:0055 _farmalloc 0001:A573 idle _farrealloc 0053:6E92 _FastTextureSwapping 0053:4E9E _FatalDepth 0001:3FC0 _fclose 0001:4078 _fflush 0053:1D19 _FigureList 0053:84D0 idle _FileAccessFlag 0053:84DE idle _FileAttribFlag 0053:CAD6 idle _FileConfig 0001:41A5 _filelength 0053:84D6 idle _FileShareFlag 0053:4932 idle _FileTime 0053:A85E _FilmScrollRate 0053:4DEA idle _FinalDestination 0001:4145 _findfirst 0001:4178 _findnext 0053:62F4 idle _FirstLevel 0053:1EBF _FlagMe 0053:1D3D _FlatObjectList 0053:62DC _FlicFiles 0001:41E6 _flushall 0001:4228 _fnmerge 0001:4253 _fnsplit 0053:9ACE idle _FontColor 0053:9AD0 idle _FontHighlightColor 0053:A1CE _FontManager 0001:4455 _fopen 0053:63D6 _ForcedCamera 0053:75BC _ForceRefresh 0053:8E3A idle _FormSignature 0001:448A _fprintf 0001:4FB6 idle _fputc 0001:514B idle _fputchar 0053:9592 idle _FRAGMENT_0_PERCENTAGE 0053:D2F6 idle _FrameClock 0053:83A0 _FrameTicks 0044:00A2 _free 0053:3118 idle _Freeze 0053:1BC2 idle _Front 0001:4528 _fseek 0001:4688 _fstat 0052:0BAA idle _fstrchr 0001:45A8 idle _ftell 0053:4183 _Functions 0053:3FEE _FunctionTable 0053:62E4 _GameDataDirectory 0053:62F0 _GameDataSave 0053:50BE _GameFrozen 0053:50C2 _GameTurns 0053:6664 _GarbageIllegal 0001:2560 _getcurdir 0001:25E9 _getdfree 0001:257D _getdisk 0001:4A19 _getenv 0001:25CB idle _getfat 0001:25B6 idle _getfatd 0001:2612 _getftime 003C:1B53 idle _getInterrupt 0045:1406 _getIntJumpTable 0045:1411 _getPatchPosition 003E:0F87 _GetPixel 003A:19D5 idle _GetRandomSeed 0045:13E4 _getRegisters 0046:07D0 _getSetRegsCodeInfo 0001:2635 _getvect 0001:1B22 idle _get_DSP_version 0053:D086 _GlobalRenderInfo 0001:3E04 _gotoxy 0053:6EE2 _GouraudShadingOn 0053:50A8 idle _GPFault 0053:311C idle _Gradual 0053:4D1A idle _GravityConstant 0053:5E3A _gray_color 0053:7A80 idle _Green 0053:72FA _GTL_PREFIX 0053:2498 _Hammer 0053:50BD _HasEnteredEditor 0053:62C0 idle _HashData 0053:7175 idle _hdriver 0044:00CC idle _heapcheck 0053:63C2 _HelpScreen 0053:63FA _HeWhoIsWatched 0001:3DD2 idle _highvideo 0053:4768 _HitVolume 0053:7191 idle _hooked 0053:1B7A idle _IAxis 0053:1B9E idle _IAxisNeg 0053:6300 idle _IdNobody 0053:3120 idle _Impact 0053:63DB idle _InCameraView 0053:7128 idle _IndexBufferName 0053:639A idle _IndexConversion 0053:50B9 _InGame 0053:718F idle _initialized 0053:6D84 _InsideNearAndFar 0052:0A81 _int86 0052:0AB2 _int86x 0053:9E57 _InvalidTicksValue 0001:A7B9 _ioctl 0001:278C _isatty 0053:1D0D _ItemList 0001:4B21 _itoa 0053:1B86 idle _JAxis 0053:1BAA idle _JAxisNeg 0053:1B92 idle _KAxis 0053:1BB6 idle _KAxisNeg 0053:2E17 idle _KernelDepth 0053:50BF _KernelFrozen 0053:2E16 _KernelRunning 0053:7C52 _KeyboardStackOverflowFlag 0001:279D _labs 0053:50C6 _Language 0053:6534 _LargestReadBlock 0053:63DC idle _LastBest 0053:62C4 idle _LastItem 0053:72B2 idle _last_read 0001:4A89 _ldiv 0053:6BDA _LeaveGame 0053:50BB _LevelLocked 0053:65AB idle _LevelVersion 0053:3124 idle _Lex 0053:2958 idle _LEX_ATK_TICK 0053:7A87 _LightBlue 0053:7A89 idle _LightCyan 0053:7A85 _LightGray 0053:7A88 _LightGreen 0053:7A8B idle _LightMagenta 0053:7A8A idle _LightRed 0053:2418 idle _Limbo 0053:1CC4 idle _ListsInitialized 0053:20EC idle _LocalDeckLevel 0053:3128 idle _Loosen 0053:61FC _LowestDeckLevel 0001:3DD8 idle _lowvideo 0001:2867 _lseek 0001:4B69 idle _ltoa 0053:7A83 _Magenta 002B:15B0 _main 0053:85BA _MainScreen 0053:63F6 _MajorCameraAmbient 0053:63E5 _MajorCameraName 0044:0033 _malloc 0053:5E32 _man_box_color 0053:24A0 idle _MaxHammer 0053:312C idle _Maximum 0053:A28A idle _MaxPersistantEntries 0053:A288 idle _MaxPersistantLists 0053:19BB _MaxSoundCache 0001:4C62 _memcpy 0053:959C idle _MemMonitor 0001:4D1B _memmove 0053:9696 _MemName 0053:68D3 _MemoryRating 0001:4CAA _memset 0053:0098 idle _Message_Base 0053:4DA2 idle _MirrorList 0001:2890 _mkdir 0053:4E2D _MonitorMiniScreen 0053:CADE idle _MonitorRect 0053:4E2C _MonitorRunning 0053:4E28 _MonitorVport 0053:5E46 _monitor_color 0053:A1AC _monitor_color_table 0053:50C0 _MostVertices 0053:1B02 idle _MotionChunkName 0053:7630 _MouseDepth 0053:61EA idle _MouseEquivalent 0053:61E6 _MovementRate 0001:4CC9 _movmem 0053:719F _mpu_401_device 0053:72BC idle _ms_files 0043:0C42 _Mul 0043:0C5A _MulThenDiv 0053:4B6D _MusicDMA 0053:D1E4 _musicFile 0053:4B6A _MusicIRQ 0053:4B6E _MusicOn 0053:7170 idle _musicOn 0053:4B6B _MusicPort 0053:68D7 _MusicSystemActive 0053:71AB idle _music_branch 0053:72AA idle _Music_Buffer 0053:71A3 idle _music_dma 0053:71A7 idle _music_drq 0053:71A5 idle _music_irq 0053:7199 idle _music_play_state 0053:71A9 idle _music_port 0053:7195 idle _music_status 0053:719B idle _music_stop_state 0053:717D idle _music_volume 0053:3130 idle _MyBattery 0053:49BC _NeedToChangePalette 0053:4A1D _NeedToForce 0053:3134 idle _Never 0053:9594 idle _newAddress1 0053:9598 idle _newAddress2 0053:63F1 idle _NewAmbientSounds 0053:49B4 _NewPalette 0053:7181 idle _new_measure 0053:50C7 _NonEnglishLanguages 0053:7898 _NoNotes 0053:79D4 _NoReason 0053:50EB idle _NormalCaptionColor 0001:3DDE idle _normvideo 0053:5FF1 _NoScrFiles 0053:313C idle _Noscript 0053:3138 idle _Nostopmotion 0053:D356 _NULL_frame_of_ref 0053:D326 _NULL_ThreeByFourMatrix 0053:8F44 _NULL_vector_3d 0053:7193 idle _num_ms 0043:0F9B _nyMagnitude 0053:1CC5 _ObjectList 0053:63E9 _OldCameraName 0053:50AC idle _OldGeneralProtection 0053:507C idle _OldInterruptZero 0053:63ED _OldMajorCameraName 0053:717F idle _old_measure 0053:D324 idle _old_mode 0053:3140 idle _Onscreen 0001:4D69 _open 0053:A584 idle _OptionsText 0053:1B6E idle _Origin 0053:75BE idle _OtherScreen 0053:8F06 idle _palette 0053:49BD _PaletteFadeState 0053:49C4 idle _PaletteName 0053:7A56 idle _palette_initializer 0053:CA7A _Param 0053:3144 idle _Pause 0053:62FC _PercentS_Load 0001:4F27 idle _perror 0053:1CF5 _PhysicalList 0053:62EC _PlayDirectory 0053:3148 idle _Player 0053:2F8C idle _PlayerWord 0053:50B8 _Playing 0053:72BA idle _play_queue 0053:314C idle _Pointat 0053:3150 idle _Pointaway 0053:1D31 _PolyObjectList 0053:1B06 idle _PoseChunkName 0053:249C _PoseRate 0053:1B3C idle _PoseString 0053:1ED6 _PositionLimit 0053:4E32 _PreserveCameraStr 0053:6CE2 idle _PreservedLightIntensity 0053:68D8 _PreShip 0001:4F7F _printf 0053:83A8 idle _ProfileTick 0053:4F9A _Program 003A:19DD _PseudoRandom 0053:1D25 _PushedObjectList 003E:0F34 _PutPixel 0053:8F36 idle _QF_MAX 0053:3154 idle _Quick 0053:5224 idle _QuickColorTable 0053:8F32 idle _RadiansPerDegree 0001:2A9B _rand 003A:197E idle _RandInt 003A:199F _Random 0001:5433 _read 0001:A505 _realloc 0053:222C _recheck_items 0053:7A82 _Red 0053:7197 idle _ref_meas 0053:9693 idle _reserved 0053:1D55 _ResourceList 0001:2AF0 _rmdir 0053:CB30 _RoomSystem 0053:3158 idle _Rthand 0053:2E19 idle _RTKernelDepth 0053:315C idle _Run 0053:62F8 _SaveGameDirectory 0001:1CC0 _sbdeinit 0001:1CCC _sbdetect 0001:1BF3 _sbdmachannel 0001:20A8 _sbfifopos 0001:1C8F _sbinit 0001:1EA6 _sbsamplerate 0001:1E5C _sbsetdmabuf 0001:1E92 _sbspeakeron 0001:1F56 _sbstartdma 0001:2061 _sbstopdma 0001:1E44 _sbversion 0001:1AEF idle _sb_IRQ_and_port 0053:4C4E idle _ScannerName 0053:5EB8 _SceneShapes 0053:1B0A idle _ScratchBufferName 0053:705C _ScratchData 0053:758C _Screen 0053:62D8 _ScriptDir 0001:31C9 _segread 003C:1B1E _sendEoi 0053:73B2 _SequenceMemName 0001:2597 idle _setdisk 0001:31E9 _setftime 003C:1B3E idle _setInterrupt 0001:4C86 _setmem 0053:D380 idle _setNewIdtrCallGate 0053:D37C idle _setOrigIdtrCallGate 003A:19C1 _SetRandomSeed 0001:5436 _setvbuf 0001:2644 idle _setvect 0053:2F1C idle _ShowAllScripts 0053:5F34 _ShowCameras 0053:20F0 idle _ShowPhysicalLabels 0053:1B50 _ShowSkeleton 0053:1A86 _ShowSkin 0053:50BC _ShowSubtitles 0053:2066 idle _ShowTriggers 0053:50D0 idle _ShowVoiceCaption 0053:50BA _ShowWireFrame 0053:4D1E _ShrapnelLife 0053:4D20 idle _ShrapnelSampleNumber 0053:4D96 idle _ShrapnelVelocity 0053:1C0C idle _Side 0043:0C71 _Sin 0053:7AB6 idle _SkipDescriptor 003C:0000 _SkipDraw 003C:03CA _SkipDrawWithColor 0053:7ABA idle _SkipPointer 0053:762E idle _SlamOfs 0053:66C6 _Slow_Factor 0053:719D idle _slow_stop_state 0053:3160 idle _Snapto 0053:19F9 _SndDMA 0053:19F6 _SndIRQ 0053:19F7 _SndPort 0007:099A _sndSETPASSTOPROTVEC 0007:09BC _sndSETREALPROTVEC 0039:1408 _SortElements 0053:19BF _Sound 0053:19FA _SoundFadeMeters 0053:4A2C _SoundMem 0053:1A04 idle _SoundPath 0053:19BA _SoundSystemActive 0053:68E6 _SoundTimerName 0053:717B idle _speedhack 0053:1A00 _SpkrMgr 0001:586C _sprintf 0043:1047 _Square_Root_qfloat 0001:2A8A idle _srand 0001:58E2 _sscanf 0053:3164 idle _Stack 0053:4FA6 idle _StampString 0053:4A34 _StartDate 0053:4A30 _StartTick 0053:7177 _state_table_size 0053:D2EA idle _StaticList 0053:75AB _StdBackground 0053:9A94 _stdIntHandler 0053:75AC idle _StdOutline 0053:1EBE _StopMe 0053:2A6A idle _strCannotSave 0001:5929 _strcat 0052:0B82 _strchr 0001:5968 _strcmp 0001:5998 _strcpy 0001:59C1 _strcspn 001E:0F97 _streqfn 0001:5A06 _stricmp 0001:5A47 _strlen 0001:5A66 _strncpy 0001:5A97 _strnicmp 0053:68DD _strSlowFactor 0001:5ADB _strstr 0045:0588 _superMemCopy 0053:4936 idle _SuppressFileNotes 0053:30B8 idle _SuspendList 0053:4E3D _SuspendOptions 0053:ACEC _sys_errlist 0053:ADAC idle _sys_nerr 0043:0D21 _Tan 0043:0D84 idle _Tan_div 0001:32C6 _tell 0053:D712 idle _TempAudioData 0053:68D9 idle _TempDir 0053:A364 idle _tempGammaCorrectionPercentage 0053:1CD1 _TempObjectList 0053:3168 idle _Tendegrees 0053:1CAA _Terminators 0053:4A28 idle _TestEvent 0053:4A24 idle _TestMotion 0001:3DC7 _textattr 0001:3DAE idle _textbackground 0001:3D99 idle _textcolor 0053:6EA6 _TextureIdentity 0053:1D79 _TextureList 0053:6EE3 _TextureMappingOn 0053:6E8E idle _TextureRle 0053:63CA _TheCamera 0053:7454 _TheConfiguration 0053:833C idle _TheConstantTicker 0053:7590 idle _TheEventQueue 0053:C360 idle _TheFlash 0053:6538 idle _TheFlic 0053:CB34 _TheGame 0053:762A _TheHelpCall 0053:8062 _TheKeyboard 0053:CB84 _TheLight 0053:716C _TheMusicProcess 0053:662A idle _TheOnlyLegalFader 0053:C368 _ThePalette 0053:2A66 _ThePlayer 0053:83AC _TheProfiler 0053:4BA0 _TheScreen 0053:CAE6 _TheScript 0053:19FC _TheSoundTimer 0053:8F22 idle _TheSystem 0053:8338 _TheTicker 0053:8330 _Tick 0053:2D52 _TicksPerCharacter 0053:316C idle _Tighten 0053:AFE8 _timezone 0053:68CF idle _TinyFont 0053:3170 idle _Toggle 0001:32E0 _tolower 0053:1BE7 _Top 0053:5E24 idle _TotalColorRanges 0053:4BAA idle _TotalExitRoutines 0053:4D18 _TotalShrapnelInExistence 0053:7A76 idle _total_palette_initializers 0001:330C _toupper 0053:7171 idle _TransFilePtr 0053:7183 idle _transition 0053:7187 idle _transition_lookup 0043:10BA _TransWith3By4 0053:72B6 idle _trans_file_ptr 0053:476A _TravelVolume 0053:1CE9 _TriggerList 0053:5E2A _trigger_color 0053:72C0 _tune 0053:61E2 _TurnRate 0053:AFE0 idle _tzname 0001:5B49 idle _tzset 0001:4B4C idle _ultoa 003B:11FF _UnClipSkipDraw 0053:8F50 idle _UnitX 0053:8F5C idle _UnitY 0053:8F68 idle _UnitZ 0001:3338 _unlink 0053:3174 idle _Unload 0053:3178 idle _Unlock 0053:8068 _UseInt15 0053:50DA idle _VC_line1 0053:50DE idle _VC_line2 0053:50E2 idle _VC_line3 0043:1499 _VectorDotProduct 0053:4F9E _Version 0053:D1E2 _VertexList 0004:0000 _VFX_flat_polygon 0004:084F _VFX_Gouraud_polygon 0004:0EC4 _VFX_map_polygon 0004:15CB idle _VFX_shifted_polygon 0004:0414 _VFX_trans_polygon 0053:5E4A _video_color 0053:50CC idle _VoiceCaptionShade 0053:CF96 _VoidFlatShadedQuad 0053:D056 _VoidFlatShadedTexturedQuad 0053:D161 _VoidFlatShadedTexturedTriangle 0053:D0E8 _VoidFlatShadedTriangle 0053:CFF7 _VoidFShadedQuadWithTexture 0053:D115 _VoidFShadedTriangleWithTexture 0053:CFB1 _VoidGouraudShadedQuad 0053:D0FF _VoidGouraudShadedTriangle 0053:D026 _VoidGShadedQuadWithTexture 0053:D13B _VoidGShadedTriangleWithTexture 0053:CF43 idle _VoidShadedLine 0053:CF22 _VoidSolidLine 0053:CF80 _VoidSolidQuad 0053:D19B _VoidSolidTriangle 0053:CFCD _VoidTextureMappedQuad 0053:D1C0 _VoidTextureMappedTriangle 0053:CF31 _VoidTranslucentLine 0053:CF6A _VoidTranslucentQuad 0053:D1AE _VoidTranslucentTriangle 0053:CF54 _VoidWireFrameQuad 0053:D188 _VoidWireFrameTriangle 0001:588E _vsprintf 0001:5905 idle _vsscanf 0053:1ECE idle _VV1 0053:1ED2 idle _VV2 0053:317C idle _Walk 0053:5E26 _wall_color 001E:1B40 _WarpMap 0053:1CDD _WaypointList 0053:5E42 _waypoint_color 0053:68E5 _What2Use 0053:7A8D _White 0053:1CA6 idle _Whitespace 0053:1CAE _WhiteTable 0053:5084 idle _WhoRender 0053:6EE4 _WireFrameOn 0053:66C9 _WorkString 0053:CC02 _WorldPalette 0001:5FA3 _write 0043:0ECE _xArcCos 0043:0E6B _xArcSin 0000:0000 idle _XMI_branch_index 0000:0000 idle _XMI_default_timbre_cache_size 0000:0000 idle _XMI_define_timbre_cache 0000:0000 idle _XMI_describe_driver 0000:0000 idle _XMI_detect_device 0000:0000 idle _XMI_init_driver 0000:0000 idle _XMI_install_timbre 0000:0000 idle _XMI_measure_count 0000:0000 idle _XMI_register_sequence 0000:0000 idle _XMI_release_sequence_handle 0000:0000 idle _XMI_resume_sequence 0000:0000 idle _XMI_sequence_status 0000:0000 idle _XMI_set_relative_tempo 0000:0000 idle _XMI_set_relative_volume 0000:0000 idle _XMI_shutdown_driver 0000:0000 idle _XMI_start_sequence 0000:0000 idle _XMI_state_table_size 0000:0000 idle _XMI_stop_sequence 0000:0000 idle _XMI_timbre_request 0053:7A8C idle _Yellow 0053:2756 idle _ZoneTable 0053:796A idle _zr 0053:796E idle _zw 0000:0000 idle __AHSHIFT 0053:B250 idle __argc 0053:B252 idle __argv 0053:A8B8 __atexitcnt 0053:D716 __atexittbl 0001:3D74 __bios_keybrd 0053:008F idle __brklvl 0053:006D __C0argc 0053:006F __C0argv 0001:A687 idle __c0crtinit 0053:0073 __C0environ 0001:2513 idle __cexit 0053:8066 __ChainKeyboardInterrupt 0001:2286 __chdrive 0001:0177 __checknull 0001:3F3B __chmod 0001:0164 __cleanup 0001:3F80 __close 0001:A6A8 idle __crtinit 0053:0077 idle __CSalias 0053:A8BA __ctype 0000:0000 Abs __cvtfak 0001:2521 idle __c_exit 0053:BAAE __doserrno 0001:A857 __DOSERROR 0053:BAB0 idle __dosErrorToSV 0001:237B __DOSTIMETOU 0001:232F __dos_getdrive 0001:22F2 __dos_getfileattr 0001:2357 __dos_read 0001:2341 __dos_setdrive 0001:2312 __dos_setfileattr 0001:2451 __dos_write 0053:0079 __envLng 0053:007B __envseg 0053:007D __envSize 0001:2501 __exit 0053:A9BC __exitbuf 0053:A9C0 __exitfopen 0053:A9C4 idle __exitopen 0053:8060 idle __Extended 003C:16B3 __FlushDOSKeys 0053:AB82 __fmode 0001:560C __fnsplit 0001:2A6C __fpure_error_ 0001:4F9A idle __fputc 0001:515F __FPUTN 0052:0BC1 idle __fstrchr 0001:4737 __fullpath 0001:497A __getdcwd 0001:22BB __getdrive 0001:440B idle __GETFP 0053:008B idle __heapbase 0053:0093 idle __heaptop 0053:8067 __InsideKeyboardInterrupt 0053:005D idle __Int0Vector 0053:0061 idle __Int4Vector 0053:0065 idle __Int5Vector 0053:0069 idle __Int6Vector 0001:A812 __IOERROR 0001:5D37 __ISDST 003C:1626 __KeyHook 0001:27C5 __LONGTOA 0001:4B91 __makepath 0053:BA77 idle __maxfarrealloc 0001:28A8 __MKNAME 0001:0259 idle __MMODEL 0053:AFC6 __monthDay 0053:D7A4 __new_handler 0053:AB58 __nfile 0053:AB84 __notUmask 0001:2A4E idle __npure_error_ 0001:4ED8 __open 0053:AB5A __openfd 0001:433A idle __OPENFP 0053:0081 __osmajor 0053:0082 idle __osminor 0053:0081 idle __osversion 0053:007F __psp 0001:2AC1 __read 0001:3E4D __REALCVT 0053:BB0A __RealCvtVector 0053:7C54 __RegisterKeyPointer 0001:019A __restorezero 0001:2B08 __scanner 0001:3E59 __scanpop 0001:3E55 __scanrslt 0001:3E51 __scantod 0053:BB0C __ScanTodVector 0001:3027 __scantol 0000:0000 Abs __setargv__ 0000:0000 idle __setenvp__ 0001:320C __setupio 0001:5802 idle __splitpath 0053:0085 idle __StartTime 0053:66C4 __stklen 0001:3D40 __stpcpy 0053:A9C8 __streams 001E:0F0A __streq 0001:0178 __terminate 0001:2905 idle __TMPNAM 0000:0000 idle __turboCrt 0001:2847 __UTOA 0053:0081 idle __version 0053:BA7A __video 0001:A5FE __VideoInt 0001:387D __VPRINTER 0001:5F67 __write 0001:5FA6 __xfclose 0001:5FE3 __xfflush 0053:B26F idle ___avl 0053:B262 idle ___base 0053:0089 idle ___brklvl 0001:2475 ___ErrorMessage 0053:B26B idle ___hincr 0001:5362 ___read 0053:B268 idle ___size 0053:D86C idle ___stderr_streambuf 0053:D864 idle ___stdin_streambuf 0053:D868 idle ___stdout_streambuf 0053:B266 idle ___top 0001:5E16 ___write Address Publics by Value 0000:0000 idle DOSCREATEDSALIAS 0000:0000 idle DOSFREESEG 0000:0000 idle DOSREALLOCSEG 0000:0000 idle DOSALLOCSEG 0000:0000 idle DOSSETVEC 0000:0000 idle DOSSETREALPROTVEC 0000:0000 idle DOSALLOCREALSEG 0000:0000 idle DOSALLOCHUGE 0000:0000 idle DOSREALLOCHUGE 0000:0000 idle DOSGETHUGESHIFT 0000:0000 idle __turboCrt 0000:0000 idle DOSCREATECSALIAS 0000:0000 idle _XMI_branch_index 0000:0000 idle _XMI_measure_count 0000:0000 idle _XMI_set_relative_tempo 0000:0000 idle _XMI_set_relative_volume 0000:0000 idle _XMI_sequence_status 0000:0000 idle _XMI_resume_sequence 0000:0000 idle _XMI_stop_sequence 0000:0000 idle _XMI_start_sequence 0000:0000 idle _XMI_release_sequence_handle 0000:0000 idle _XMI_register_sequence 0000:0000 idle _XMI_state_table_size 0000:0000 idle _XMI_shutdown_driver 0000:0000 idle _XMI_init_driver 0000:0000 idle _XMI_detect_device 0000:0000 idle _XMI_describe_driver 0000:0000 idle XMI_SERVE_DRIVER 0000:0000 idle _XMI_install_timbre 0000:0000 idle _XMI_timbre_request 0000:0000 idle _XMI_define_timbre_cache 0000:0000 idle _XMI_default_timbre_cache_size 0000:0000 idle DOSGETBIOSSEG 0000:0000 idle _DosRealFarCall 0000:0000 idle _DosRealIntr 0000:0000 idle DOSMAPREALSEG 0000:0000 idle DOSMAPLINSEG 0000:0000 idle DOSFREELINMEM 0000:0000 idle DOSALLOCLINMEM 0000:0000 idle DOSSETPASSTOPROTVEC 0000:0000 idle BORISREALINTR 0000:0000 idle DOSEXITLIST 0000:0000 idle DOSSETEXCEPTIONHANDLER 0000:0000 idle __AHSHIFT 0000:0000 Abs __cvtfak 0000:0000 idle __setenvp__ 0000:0000 Abs __setargv__ 0001:0164 __cleanup 0001:0177 __checknull 0001:0178 __terminate 0001:019A __restorezero 0001:0240 _abort 0001:0257 idle DGROUP@ 0001:0259 idle __MMODEL 0001:02A2 _DGTL_init 0001:02C4 _DGTL_shutdown 0001:02CB _DGTL_channel_volume 0001:0311 _DGTL_channel_rate 0001:0345 _DGTL_play 0001:03C1 _DGTL_stop 0001:03DE _DGTL_play_ambient 0001:046F _DGTL_release 0001:0496 idle _DGTL_set_voice 0001:115A _DRV_UpdateHardware 0001:1AEF idle _sb_IRQ_and_port 0001:1B22 idle _get_DSP_version 0001:1BF3 _sbdmachannel 0001:1C8F _sbinit 0001:1CC0 _sbdeinit 0001:1CCC _sbdetect 0001:1E44 _sbversion 0001:1E5C _sbsetdmabuf 0001:1E92 _sbspeakeron 0001:1EA6 _sbsamplerate 0001:1F56 _sbstartdma 0001:2061 _sbstopdma 0001:20A8 _sbfifopos 0001:20C8 _DAC_update 0001:20E4 _DAC_AreYouHungry 0001:2176 _DAC_Init 0001:21D2 _DAC_Deinit 0001:21E6 _DAC_Pause 0001:21ED _DAC_UnPause 0001:21F3 _DAC_Output 0001:2233 _abs 0001:2241 idle _atexit 0001:226E _chdir 0001:2286 __chdrive 0001:22BB __getdrive 0001:22D4 operator delete(void far*) 0001:22E6 _div 0001:22F2 __dos_getfileattr 0001:2312 __dos_setfileattr 0001:232F __dos_getdrive 0001:2341 __dos_setdrive 0001:2357 __dos_read 0001:237B __DOSTIMETOU 0001:2451 __dos_write 0001:2475 ___ErrorMessage 0001:24F2 _exit 0001:2501 __exit 0001:2513 idle __cexit 0001:2521 idle __c_exit 0001:252D F_LXMUL@ 0001:252D idle LXMUL@ 0001:2544 F_SCOPY@ 0001:2544 idle SCOPY@ 0001:2560 _getcurdir 0001:257D _getdisk 0001:2597 idle _setdisk 0001:25B6 idle _getfatd 0001:25CB idle _getfat 0001:25E9 _getdfree 0001:2612 _getftime 0001:2635 _getvect 0001:2644 idle _setvect 0001:2655 idle N_LDIV@ 0001:2658 F_LDIV@ 0001:2658 idle LDIV@ 0001:265C N_LUDIV@ 0001:265F F_LUDIV@ 0001:265F idle LUDIV@ 0001:2664 N_LMOD@ 0001:2667 F_LMOD@ 0001:2667 idle LMOD@ 0001:266C N_LUMOD@ 0001:266F F_LUMOD@ 0001:266F idle LUMOD@ 0001:2703 N_LXLSH@ 0001:2706 F_LXLSH@ 0001:2706 idle LXLSH@ 0001:2724 idle N_LXRSH@ 0001:2727 F_LXRSH@ 0001:2727 idle LXRSH@ 0001:2744 N_LXURSH@ 0001:2747 F_LXURSH@ 0001:2747 idle LXURSH@ 0001:2765 idle N_SPUSH@ 0001:276B F_SPUSH@ 0001:276B idle SPUSH@ 0001:278C _isatty 0001:279D _labs 0001:27C5 __LONGTOA 0001:2847 __UTOA 0001:2867 _lseek 0001:2890 _mkdir 0001:28A8 __MKNAME 0001:2905 idle __TMPNAM 0001:295E set_new_handler(void(far*)()) 0001:2988 operator new(unsigned int) 0001:29CA operator new(unsigned long) 0001:2A1B N_LXMUL@ 0001:2A32 N_SCOPY@ 0001:2A4E idle __npure_error_ 0001:2A6C __fpure_error_ 0001:2A8A idle _srand 0001:2A9B _rand 0001:2AC1 __read 0001:2AF0 _rmdir 0001:2B08 __scanner 0001:3027 __scantol 0001:31C9 _segread 0001:31E9 _setftime 0001:320C __setupio 0001:32C6 _tell 0001:32E0 _tolower 0001:330C _toupper 0001:3338 _unlink 0001:3350 _vector_delete_(void far*,unsigned int,unsigned long,unsigned int,...) 0001:35CD _vector_new_(void far*,unsigned int,unsigned long,unsigned int,...) 0001:387D __VPRINTER 0001:3D40 __stpcpy 0001:3D74 __bios_keybrd 0001:3D99 idle _textcolor 0001:3DAE idle _textbackground 0001:3DC7 _textattr 0001:3DD2 idle _highvideo 0001:3DD8 idle _lowvideo 0001:3DDE idle _normvideo 0001:3E04 _gotoxy 0001:3E4D __REALCVT 0001:3E51 __scantod 0001:3E55 __scanrslt 0001:3E59 __scanpop 0001:3EB5 _atol 0001:3F2A idle _atoi 0001:3F3B __chmod 0001:3F58 _close 0001:3F80 __close 0001:3F9E _dosexterr 0001:3FC0 _fclose 0001:4078 _fflush 0001:4145 _findfirst 0001:4178 _findnext 0001:41A5 _filelength 0001:41E6 _flushall 0001:4228 _fnmerge 0001:4253 _fnsplit 0001:433A idle __OPENFP 0001:440B idle __GETFP 0001:4455 _fopen 0001:448A _fprintf 0001:4528 _fseek 0001:45A8 idle _ftell 0001:4688 _fstat 0001:4737 __fullpath 0001:497A __getdcwd 0001:4A19 _getenv 0001:4A89 _ldiv 0001:4B21 _itoa 0001:4B4C idle _ultoa 0001:4B69 idle _ltoa 0001:4B91 __makepath 0001:4C62 _memcpy 0001:4C86 _setmem 0001:4CAA _memset 0001:4CC9 _movmem 0001:4D1B _memmove 0001:4D69 _open 0001:4ED8 __open 0001:4F27 idle _perror 0001:4F7F _printf 0001:4F9A idle __fputc 0001:4FB6 idle _fputc 0001:514B idle _fputchar 0001:515F __FPUTN 0001:5362 ___read 0001:5433 _read 0001:5436 _setvbuf 0001:560C __fnsplit 0001:5802 idle __splitpath 0001:586C _sprintf 0001:588E _vsprintf 0001:58E2 _sscanf 0001:5905 idle _vsscanf 0001:5929 _strcat 0001:5968 _strcmp 0001:5998 _strcpy 0001:59C1 _strcspn 0001:5A06 _stricmp 0001:5A47 _strlen 0001:5A66 _strncpy 0001:5A97 _strnicmp 0001:5ADB _strstr 0001:5B49 idle _tzset 0001:5D37 __ISDST 0001:5E16 ___write 0001:5F67 __write 0001:5FA3 _write 0001:5FA6 __xfclose 0001:5FE3 __xfflush 0001:61B5 idle Iostream_delete() 0001:62A5 ws(istream far&) 0001:6307 filebuf::close() 0001:63AD filebuf::filebuf(int) 0001:648D filebuf::~filebuf() 0001:64F5 filebuf::overflow(int) 0001:6646 filebuf::setbuf(char far*,int) 0001:6702 filebuf::seekoff(long,seek_dir,int) 0001:68B7 filebuf::sync() 0001:6A51 filebuf::underflow() 0001:6C07 strstream::strstream() 0001:6CDE strstream::~strstream() 0001:6D85 iostream::iostream(streambuf far*) 0001:6E4B iostream::~iostream() 0001:6EE0 istrstream::istrstream(char far*) 0001:6F90 idle istrstream::istrstream(unsigned char far*) 0001:7058 istrstream::~istrstream() 0001:70ED istream_withassign::operator =(streambuf far*) 0001:710D istream::istream() 0001:7180 istream::istream(streambuf far*) 0001:7208 istream_withassign::istream_withassign() 0001:7284 istream::ipfx(int) 0001:733F istream::~istream() 0001:739C istream_withassign::~istream_withassign() 0001:740A istream::eatwhite() 0001:74D8 istream::operator >>(char far*) 0001:7900 istream::operator >>(long far&) 0001:7B74 istream::operator >>(unsigned int far&) 0001:7BAE istream::operator >>(unsigned long far&) 0001:7BEF istream::get() 0001:7C9A istream::getline(char far*,int,char) 0001:7DD1 istream::get(char far*,int,char) 0001:7F0A istream::ignore(int,int) 0001:7FFC istream::putback(char) 0001:80AF istream::seekg(long) 0001:8104 istream::tellg() 0001:816F ostrstream::ostrstream() 0001:8227 ostrstream::~ostrstream() 0001:82BC ostream_withassign::operator =(streambuf far*) 0001:82DC ostream::ostream() 0001:8346 ostream::ostream(streambuf far*) 0001:83C5 ostream_withassign::ostream_withassign() 0001:8441 ostream::~ostream() 0001:84AB ostream_withassign::~ostream_withassign() 0001:8519 ostream::flush() 0001:8634 idle ostream::operator <<(long) 0001:87C0 ostream::operator <<(unsigned long) 0001:88E4 ostream::do_opfx() 0001:8917 ostream::do_osfx() 0001:896D ostream::outstr(const char far*,const char far*) 0001:8C87 ostream::seekp(long) 0001:8CDC ostream::tellp() 0001:8D4A ostream::write(const char far*,int) 0001:8D96 strstreambuf::strstreambuf() 0001:8DF6 strstreambuf::strstreambuf(char far*,int,char far*) 0001:8E4D strstreambuf::doallocate() 0001:8ED3 strstreambuf::~strstreambuf() 0001:8F47 strstreambuf::freeze(int) 0001:8F6C strstreambuf::init(char far*,int,char far*) 0001:9046 strstreambuf::overflow(int) 0001:9246 strstreambuf::setbuf(char far*,int) 0001:926E strstreambuf::seekoff(long,seek_dir,int) 0001:94DA strstreambuf::str() 0001:94FC strstreambuf::sync() 0001:9503 strstreambuf::underflow() 0001:95A8 strstreambase::strstreambase(char far*,int,char far*) 0001:964C strstreambase::strstreambase() 0001:96E0 strstreambase::~strstreambase() 0001:9753 streambuf::doallocate() 0001:979D streambuf::streambuf() 0001:9838 streambuf::do_snextc() 0001:9864 streambuf::do_sgetn(char far*,int) 0001:9913 streambuf::do_sputn(const char far*,int) 0001:99B4 streambuf::~streambuf() 0001:99F7 streambuf::overflow(int) 0001:99FF streambuf::pbackfail(int) 0001:9A07 streambuf::setbuf(char far*,int) 0001:9A33 streambuf::setb(char far*,char far*,int) 0001:9AE2 streambuf::setg(char far*,char far*,char far*) 0001:9B4C streambuf::setp(char far*,char far*) 0001:9B98 streambuf::seekoff(long,seek_dir,int) 0001:9BA3 streambuf::seekpos(long,int) 0001:9BC6 streambuf::sputn(const char far*,int) 0001:9C3B streambuf::sync() 0001:9C87 streambuf::underflow() 0001:9CBA ios::clear(int) 0001:9CF4 ios::ios() 0001:9D2F ios::~ios() 0001:9D75 ios::flags(long) 0001:9DC0 ios::init(streambuf far*) 0001:9E14 ios::setf(long) 0001:9ED8 ios::setf(long,long) 0001:9F3C ios::setstate(int) 0001:9F62 ios::tie(ostream far*) 0001:A0E6 spmhfree 0001:A12B spmhinit 0001:A188 spmhalloc 0001:A1F6 spmhexpand 0001:A2AD spmhmove 0001:A4A9 idle _expand 0001:A505 _realloc 0001:A573 idle _farrealloc 0001:A5FE __VideoInt 0001:A687 idle __c0crtinit 0001:A6A8 idle __crtinit 0001:A7B9 _ioctl 0001:A804 idle F_PCMP@ 0001:A804 idle PCMP@ 0001:A80B N_PCMP@ 0001:A812 __IOERROR 0001:A857 __DOSERROR 0002:0000 Initialize_DOS_Messages(char far*) 0002:0254 Print_DOS_Message(int) 0002:026F Get_DOS_Message(int) 0002:0282 TestEmpty() 0002:02A2 idle MemTeller::tell() 0002:050A idle DumpDS() 0002:05F6 idle DumpMemory() 0002:0626 GetMem(unsigned char far*far&,long,char far*) 0002:0686 TotalMemoryLeft() 0002:06AB CalcMem(long,long,long) 0002:0728 CalcMem(char far*) 0002:07D4 Quad::render() 0003:0000 Triangle::render() 0004:0000 _VFX_flat_polygon 0004:0414 _VFX_trans_polygon 0004:084F _VFX_Gouraud_polygon 0004:0EC4 _VFX_map_polygon 0004:15CB idle _VFX_shifted_polygon 0004:19D8 _EricScan 0004:1A82 _EricDraw 0004:1AEA BigPtr::BigPtr() 0004:1B4A BigPtr::~BigPtr() 0004:1B8C idle BigPtr::link() 0004:1BBD idle BigPtr::unlink() 0004:1C60 idle BigPtr::clear_base() 0004:1CC8 idle BigPtr::reset_base() 0004:1D0E BigPtr::get_mem(long,char far*) 0004:1D99 BigPtr::free_mem() 0004:1DF6 BigPtr::resolve(long) 0004:1EF4 ClearBigPtrs() 0004:1F31 ResetBigPtrs() 0005:0000 idle GetEmulatorHandle() 0005:0032 idle FileEmulator::FileEmulator() 0005:0091 idle FileEmulator::init(char far*,FileAccessMode,FileShareMode) 0005:0102 idle FileEmulator::resolve(long) 0005:0280 idle FileEmulator::start(long,char far*) 0005:029F idle FileEmulator::stop() 0005:02B2 idle CacheOpen(char far*,FileAccessMode,FileShareMode) 0005:046E idle CacheClose(int) 0005:0586 idle CacheRead(int,unsigned char far*,unsigned short) 0005:0642 idle CacheWrite(int,unsigned char far*,unsigned short) 0005:06E7 idle CacheSeek(int,long,int) 0005:074D idle CacheTell(int) 0005:077A idle CacheLength(int) 0005:07A7 UseCacheDefaults() 0005:0832 FileEmulator::~FileEmulator() 0006:0000 idle DGTLUsage::DGTLUsage() 0006:0047 idle DGTLChannel::DGTLChannel() 0006:00D8 SndMgr::SndMgr(unsigned short,unsigned short) 0006:021B SndMgr::~SndMgr() 0006:029A SndMgr::init_no_card() 0006:02AF idle SoundBlasterExitListHook() 0006:02C1 idle SndMgr::alloc_the_dma() 0006:0374 idle SndMgr::free_the_dma() 0006:0395 SndMgr::init_sound_blaster(unsigned short,unsigned short,unsigned short) 0006:03FD SndMgr::load(unsigned short) 0006:05DC idle SndMgr::discard(unsigned short) 0006:0752 SndMgr::discard_old_sounds(long) 0006:07F6 idle SndMgr::sound_in_use(unsigned short) 0006:0854 idle SndMgr::index_of_least_used_sound() 0006:08E1 SndMgr::sound_system_on() 0006:08F6 SndMgr::sound_system_off() 0006:0931 idle SndMgr::stop_channel(unsigned short) 0006:09D3 SndMgr::play(unsigned short,unsigned short,unsigned short,int) 0006:0CCB idle SndMgr::rewind(long) 0006:0DDC SndMgr::stop(long) 0006:0E3B SndMgr::is_handle_playing(long) 0006:0E82 SndMgr::is_sound_playing(unsigned short) 0006:0EC7 SndMgr::get_sound_handle(unsigned short) 0006:0F0A SndMgr::play_ambient(unsigned short,unsigned short,unsigned short,int) 0006:10C9 SndMgr::release_ambient(long) 0006:11B5 SndMgr::stop_ambient(long) 0006:1292 SndMgr::get_sample_number(long) 0006:12D2 SndMgr::stop_all(long) 0006:13AC SndMgr::flush() 0006:1464 SndMgr::set_volume(long far&,unsigned short) 0006:152B SndMgr::set_pitch(long far&,unsigned short) 0006:15DB SndMgr::change_pitch(long far&,int) 0006:168E SndMgr::change_volume(long far&,int) 0006:1796 SndMgr::update() 0006:17A0 SndMgr::update_ambient() 0006:17E7 SndMgr::update_huge_samples() 0006:18F4 idle SndMgr::get_channel(unsigned short,unsigned short) 0006:19E9 idle SndMgr::suspend_ambient(unsigned short) 0006:1A88 idle SndMgr::resume_ambient(unsigned short) 0006:1BEF _digital_call_back 0006:1DA5 SndMgr::set_master_volume(unsigned short) 0007:0000 idle GetMaxSamplesEver() 0007:00C2 sample_load(unsigned short,DAD far*far&) 0007:019F sample_size(unsigned short) 0007:025A sample_load_chunk(unsigned short,char far*,int,long) 0007:02DE sample_report(long,unsigned short) 0007:0300 InitializeWithNoDigitalSound() 0007:03AB DeinitializeDigitalSound() 0007:03FA InitializeDigitalSound() 0007:04DB GetVolumeByDistance(vector_3d far&,unsigned short) 0007:05C5 idle SpeakerManager::SpeakerManager(unsigned short) 0007:0630 idle SpeakerManager::~SpeakerManager() 0007:0668 SpeakerManager::add(long,Object far*,unsigned short) 0007:06DE idle SpeakerManager::remove(long) 0007:0735 SpeakerManager::remove(Object far*) 0007:07AC idle SpeakerManager::flush() 0007:07CF SpeakerManager::update() 0007:0858 SoundTimer::SoundTimer() 0007:08F1 idle SoundTimer::pop(long) 0007:0927 idle SoundTimer::fail(long) 0007:095D SoundTimer::start() 0007:0972 SoundTimer::stop() 0007:0985 idle SoundTimer::interruptHandler(unsigned long,unsigned long) 0007:099A _sndSETPASSTOPROTVEC 0007:09BC _sndSETREALPROTVEC 0007:09E4 SoundTimer::process() 0007:09E9 SoundTimer::~SoundTimer() 0007:0A3B Process::receiveMessage(Message,unsigned short,long) 0007:0A40 Process::postLoad() 0007:0A45 ProcessInterrupt::checkInterrupt(unsigned long,unsigned long far&) 0007:0A4C FileBunch::FileBunch(Configuration far*) 0007:0AA0 FileBunch::open(char far*) 0007:0B0F FileBunch::seek(char far*,char far*) 0007:0CFD idle FigureWriter::FigureWriter(char far*,Configuration far*) 0007:0D74 idle FigureWriter::create(char far*) 0007:0E17 FigureWriter::start_chunk(char far*) 0007:0E34 Physics::Physics() 0007:0E9A idle Axes_ijk::Axes_ijk() 0007:0ED5 idle Axes_ijk::deviate(int) 0007:0F62 idle Axes_ijk::align_frame(frame_of_ref far&) 0007:1054 Axes_ijk::alter_frame(frame_of_ref far&) 0007:1138 Axes::Axes() 0007:1175 Axes::approach(Axes far&,int,int,int,int) 0007:121E idle Figure::Figure() 0007:128C Figure::Figure(Object far*) 0007:1320 Figure::~Figure() 0007:13AD idle Figure::kill_limbs() 0007:1421 Figure::get_frame() 0007:142F Figure::set_frame(frame_of_ref far&) 0007:144C idle Figure::first_vertex() 0007:1460 idle Figure::total_vertices() 0007:1470 Figure::update() 0007:14AB Figure::fast_update(int) 0007:14E7 Figure::render() 0007:1645 Figure::load_eor_object(IffReader far&) 0007:166F idle Figure::init_eor_object() 0007:187D Figure::load_skin_links(IffReader far&) 0007:196E Figure::set_vector(vector_3d far&,int) 0007:198E Figure::set_axes(Axes far*,int) 0007:1A1B Appearance::rotate() 0007:1A20 Appearance::draw() 0007:1A25 Appearance::update() 0007:1A2A Appearance::render() 0008:0000 Limb::Limb() 0008:017B DeleteLimb(Limb far*) 0008:018E Limb::operator !=(char far*) 0008:01A7 Limb::operator ==(char far*) 0008:01C5 Limb::calculate_render_info() 0008:02D3 idle Limb::determine(vector_3d far&,frame_of_ref far&) 0008:035B Limb::move() 0008:09EA Limb::set_timing(int) 0008:0C00 idle BufferToAxes(PoseList far&,char far*) 0008:0D0E idle AxesToBuffer(char far*,PoseList far&,int) 0008:0EAF Compress(Motion far*) 0008:0FCD Decompress(Motion far*) 0008:107E Recompress(Motion far*) 0008:10AB idle KillCompressionBuffer() 0008:10C5 idle TokenList::TokenList() 0008:1107 idle TokenList::set(int,char far*) 0008:114B idle Motion::Motion() 0008:11D2 idle Motion::Motion(IffReader far&) 0008:127E idle Motion::~Motion() 0008:12EE idle Motion::init(char far*,int,int) 0008:133E idle Motion::replace(Motion far&,int) 0008:147A idle Motion::data_size() 0008:1480 MotionManager::get(char far*) 0008:14CB MotionManager::get(int) 0008:1506 MotionManager::process_after_load(Motion far*) 0008:151F MotionManager::load(IffReader far&) 0008:15F8 MotionManager::~MotionManager() 0008:1646 idle MotionManager::save(FigureWriter far&) 0008:176F TokenManager::TokenManager() 0008:17AA TokenManager::reset() 0008:17C3 TokenManager::goto_token(int) 0008:17EA LinkedList::~LinkedList() 0008:1824 Link::~Link() 0009:0000 Pose::copy_from(Pose far*,int,int) 0009:00A1 idle Pose::set(vector_3d,Limb far*,ZoneState far*) 0009:0148 PoseList::PoseList() 0009:0194 PoseList::~PoseList() 0009:01C8 PoseList::get(unsigned short) 0009:020A idle PoseList::init(unsigned short) 0009:0226 PoseList::init(unsigned short,unsigned short,unsigned char) 0009:02A1 PoseList::replace(PoseList far&,int) 0009:0331 PoseList::free() 0009:0361 idle PoseList::del_axis(int) 0009:03F4 idle PoseList::add_axis() 0009:04E5 idle PoseList::delete_pose(int,int) 0009:05CE idle PoseList::insert_pose(int) 0009:0694 PoseList::load(IffReader far&) 0009:0729 PoseList::save(IffWriter far&) 0009:0777 PoseList::load_rle(IffReader far&,unsigned short) 0009:0838 PoseList::save_rle(IffWriter far&,unsigned short,unsigned short) 0009:0886 Skeleton::Skeleton() 0009:0995 Skeleton::~Skeleton() 0009:0A1E Skeleton::operator [](int) 0009:0A5D idle Skeleton::add_limb(Limb far*) 0009:0B51 Skeleton::total_limbs() 0009:0B85 idle Skeleton::set_pose(Axes far*) 0009:0C07 Skeleton::stop_motion() 0009:0C7E Skeleton::update_limb_positions() 0009:0CF8 Skeleton::find_nominal_height() 0009:0F95 Skeleton::set_vector(vector_3d far&,int) 0009:12AA Skeleton::update(int) 0009:13E0 Skeleton::calculate_render_info() 0009:141D Skeleton::render() 0009:1470 Skeleton::load(IffReader far&) 0009:16F5 Skeleton::limb(int) 0009:173C idle Skeleton::limb(Limb far*) 0009:178C idle Skeleton::limb(RenderInfo far*) 0009:17D6 Skeleton::limb(char far*) 0009:18FF Skeleton::set_vertex_rel(VertexType far*,Limb far*) 0009:1963 Skeleton::correct_primitives(Appearance far*) 0009:1E1F RenderInfo::RenderInfo() 0009:1E50 CopyBodyZoneTable(ZoneState far*,ZoneState far*) 000A:0227 idle OneMessage::set(char far*,...) 000A:02A6 idle OneMessage::is(char) 000A:02C6 idle OneMessage::add(void far*,int) 000A:0309 idle OneMessage::get(void far*,int) 000A:0356 idle HelpArea::HelpArea(char far*) 000A:03EE idle HelpArea::virtual_draw(DrawCode) 000A:043D idle HelpArea::virtual_handle(Event far*) 000A:047E idle HelpScreen(char far*) 000A:0499 idle Help(Display far*,char far*) 000A:04B5 ShowHelp(Event far*,Display far*) 000A:04EF HelpArea::~HelpArea() 000A:0529 HelpArea:: 000A:0535 LoadFont(char far*,int,int,int) 000A:0678 NullFont::draw_char(int,int,char) 000A:067D NullFont::~NullFont() 000A:06B7 Font::unload() 000A:06BC NullFont::get_height(char) 000A:06C4 NullFont::get_width(char) 000A:06CC U8Font::~U8Font() 000A:0706 idle Print(int,int,char far*,...) 000A:0759 idle qOrdinalFile::write_qf(quickfloat) 000A:0781 idle qOrdinalFile::read_qf() 000A:07C2 U8Font::draw_char(int,int,char) 000A:07F4 U8Font::get_height(char) 000A:0826 U8Font::get_width(char) 000A:0858 idle BreakpointList::BreakpointList() 000A:08AD idle BreakpointList::at(char far*) 000A:08DD idle BreakpointList::at(unsigned short,int) 000A:091E idle BreakpointList::toggle(char far*,int) 000A:0A3C MakeWhiteTable() 000A:0ADD CopyWord(char far*far&,char far*) 000B:0129 QuickList::find(char far*) 000B:0189 QuickList::kill() 000B:01E9 QuickList::remove(WaypointObject far*) 000B:0273 QuickList::get_index(WaypointObject far*) 000B:02B4 QuickList::add(WaypointObject far*) 000B:034D QuickList::reset() 000B:0381 QuickList::QuickList(char far*,int) 000B:03F8 QuickList::find(char far*) 000B:0458 QuickList::kill() 000B:04B8 QuickList::remove(TriggerObject far*) 000B:0542 QuickList::get_index(TriggerObject far*) 000B:0583 QuickList::add(TriggerObject far*) 000B:061C QuickList::reset() 000B:0650 QuickList::QuickList(char far*,int) 000B:06C7 QuickList::find(char far*) 000B:0727 QuickList::kill() 000B:0787 QuickList::remove(CameraObject far*) 000B:0811 QuickList::get_index(CameraObject far*) 000B:0852 QuickList::add(CameraObject far*) 000B:08EB QuickList::reset() 000B:091F QuickList::QuickList(char far*,int) 000B:0996 QuickList::find(char far*) 000B:09F6 QuickList::kill() 000B:0A56 QuickList::remove(PhysicalObject far*) 000B:0AE0 QuickList::get_index(PhysicalObject far*) 000B:0B21 QuickList::add(PhysicalObject far*) 000B:0BBA QuickList::reset() 000B:0BEE QuickList::QuickList(char far*,int) 000B:0C65 QuickList::find(char far*) 000B:0CC5 QuickList::kill() 000B:0D25 QuickList::remove(Object far*) 000B:0DAF QuickList::get_index(Object far*) 000B:0DF0 QuickList::add(Object far*) 000B:0E89 QuickList::reset() 000B:0EBD QuickList::QuickList(char far*,int) 000B:0F34 QuickList::find(char far*) 000B:0F94 QuickList::kill() 000B:0FF4 QuickList::remove(ItemObject far*) 000B:107E QuickList::get_index(ItemObject far*) 000B:10BF QuickList::add(ItemObject far*) 000B:1158 QuickList::reset() 000B:118C QuickList::QuickList(char far*,int) 000B:1203 QuickList::find(char far*) 000B:1263 QuickList::kill() 000B:12C3 QuickList::remove(LivingFigure far*) 000B:134D QuickList::get_index(LivingFigure far*) 000B:138E QuickList::add(LivingFigure far*) 000B:1427 QuickList::reset() 000B:145B QuickList::QuickList(char far*,int) 000B:14D2 QuickList::find(char far*) 000B:1532 QuickList::kill() 000B:1592 QuickList::remove(PolyObject far*) 000B:161C QuickList::get_index(PolyObject far*) 000B:165D QuickList::add(PolyObject far*) 000B:16F6 QuickList::reset() 000B:172A QuickList::QuickList(char far*,int) 000B:17A1 QuickList::find(char far*) 000B:1801 QuickList::kill() 000B:1861 QuickList::remove(Resource far*) 000B:18EB QuickList::get_index(Resource far*) 000B:192C QuickList::add(Resource far*) 000B:19C5 QuickList::reset() 000B:19F9 QuickList::QuickList(char far*,int) 000B:1A70 QuickList::find(char far*) 000B:1AD0 QuickList::kill() 000B:1B10 QuickList::remove(FlatObject far*) 000B:1B9A QuickList::get_index(FlatObject far*) 000B:1BDB QuickList::add(FlatObject far*) 000B:1C74 QuickList::reset() 000B:1CA8 QuickList::QuickList(char far*,int) 000B:1D1F QuickList::find(char far*) 000B:1D7F QuickList::kill() 000B:1DE0 QuickList::remove(BankedMotion far*) 000B:1E6A QuickList::get_index(BankedMotion far*) 000B:1EAB QuickList::add(BankedMotion far*) 000B:1F44 QuickList::reset() 000B:1F78 QuickList::QuickList(char far*,int) 000B:1FEF QuickList::find(char far*) 000B:204F QuickList::kill() 000B:20AF QuickList::remove(AppearanceType far*) 000B:2139 QuickList::get_index(AppearanceType far*) 000B:217A QuickList::add(AppearanceType far*) 000B:2213 QuickList::reset() 000B:2247 QuickList::QuickList(char far*,int) 000B:22BE QuickList::find(char far*) 000B:231A QuickList::kill() 000B:235A QuickList::remove(Textures far*) 000B:23E4 QuickList::get_index(Textures far*) 000B:2425 QuickList::add(Textures far*) 000B:24BE QuickList::reset() 000B:24F2 QuickList::QuickList(char far*,int) 000C:0000 idle MousePointer::set_shape() 000C:004F idle MousePointer::render(Vport far*) 000C:009D idle MousePointer::drug_cat() 000C:00A6 idle MousePointer::prod_cat() 000C:00AF idle MousePointer::use_frame(unsigned short) 000C:0116 idle MousePointer::set(int) 000C:0147 idle MousePointer::push(int) 000C:018B idle MousePointer::pop(int) 000C:01D6 idle MousePointer::is(unsigned char far*) 000C:0227 idle MousePointer::restore(Vport far*) 000C:029F idle MousePointer::preserve(Vport far*) 000C:03F0 idle MousePointer::draw(Vport far*) 000C:0448 idle MousePointer::before_slam() 000C:048A idle MousePointer::after_slam() 000C:04BE idle MousePointer::move_to(int,int) 000C:04DF SuppressMouse() 000C:04E5 RestoreMouse() 000C:04EF BeforeSlam() 000C:04F4 AfterSlam() 000C:04F9 idle MouseHandler() 000C:053A LoadMousePointer(char far*) 000C:05D7 PushPointer(int) 000C:05F8 PopPointer(int) 000C:0607 SetPointer(int) 000C:0616 HideMouse() 000C:063B ShowMouse() 000C:066D MoveMouse(int,int) 000C:068E idle FreezeMouse(int,int) 000C:06B2 idle ThawMouse() 000C:06D3 CheckWaitIcon() 000C:06D4 HideWaitIcon() 000C:06D5 ShowWaitIcon() 000C:06D6 idle MoveByKey(Event far*,vector_3d far*,vector_3d far*) 000C:0B88 Ambient::Ambient() 000C:0BBD Ambient::~Ambient() 000C:0BF1 Ambient::start_ambient(char far*,...) 000C:0C81 Ambient::stop_ambient() 000C:0CB7 Ambient::update_ambient(vector_3d far*,int) 000C:0CF8 Brick::Brick() 000C:0DD7 Brick::Brick(Brick far*) 000C:0F1C Brick::move(vector_3d) 000C:0F77 Brick::move_z(quickfloat) 000C:0F95 Brick::set(vector_3d,Brick far*) 000C:1167 idle Brick::set(vector_3d far&,vector_3d far&) 000C:1214 idle Brick::set(BoxyObject far*) 000C:12C7 Brick::determine_volume() 000C:142D idle Brick::get_overlap_volume(BoxyObject far*) 000C:1684 Brick::intersects(Brick far*) 000C:173C Brick::intersects(BoxyObject far*) 000C:17F5 Brick::xy_intersects(BoxyObject far*) 000C:1870 Brick::z_intersects(BoxyObject far*) 000C:18B4 Brick::xy_within(BoxyObject far*) 000C:192F Brick::in_positive_space() 000C:1A1B Brick::in_positive_space(RoomType far*) 000C:1B25 Brick::contains(vector_3d far&) 000C:1BDC Brick::smallest_dimension() 000D:0000 Platform::Platform(RoomType far*,Brick far*,quickfloat) 000D:006E Platform::calculate(frame_of_ref) 000D:03F2 GetFloor(RoomType far*,Brick far&) 000D:0806 GetFloor(vector_3d,Brick far&) 000D:0871 GetFloor(RoomType far*,vector_3d,vector_3d far*) 000D:0D9A GetDeckLevel(vector_3d far&) 000D:0DF8 EditableObject::go_to_void(Object far*) 000D:0E95 EditableObject::come_from_void(Object far*) 000D:0F30 EditableObject::EditableObject() 000D:1018 EditableObject::~EditableObject() 000D:10D3 GetScreenSpot(vector_3d far&) 000D:119C EditableObject::render() 000D:11C3 EditableObject::move_to(vector_3d far&) 000D:1218 EditableObject::position_in_front_of_camera() 000D:1244 EditableObject::load(IffReader far*) 000D:1633 EditableObject::resolve_after_load() 000D:16DD EditableObject::save(IffWriter far*) 000D:17BE GetHearerPosition() 000D:17E1 Object::edit() 000D:17E8 idle WaypointObject::WaypointObject() 000D:1849 WaypointObject::WaypointObject(IffReader far*) 000D:18B0 idle WaypointObject::~WaypointObject() 000D:18FE idle WaypointObject::Create() 000D:192B idle WaypointObject::center() 000D:19C6 idle WaypointObject::get_chunk_name() 000E:0000 idle CalcMinMax(vector_3d,vector_3d,vector_3d far&,vector_3d far&) 000E:012A BoxyObject::BoxyObject() 000E:01A7 BoxyObject::move_to(vector_3d far&) 000E:02CB BoxyObject::center() 000E:047E BoxyObject::position_in_front_of_camera() 000E:04FD idle BoxyObject::get_chunk_name() 000E:0507 BoxyObject::load(IffReader far*) 000E:083B BoxyObject::save(IffWriter far*) 000E:087C BoxyObject::contains(vector_3d far&) 000E:0934 BoxyObject::intersects(BoxyObject far*) 000E:09EE BoxyObject::~BoxyObject() 000E:0A28 idle TriggerObject::TriggerObject() 000E:0B18 TriggerObject::TriggerObject(IffReader far*) 000E:0B9F idle TriggerObject::~TriggerObject() 000E:0C84 idle TriggerObject::Create() 000E:0D39 idle TriggerObject::get_chunk_name() 000E:0D45 idle TriggerObject::react_to_collision(LivingFigure far*) 000E:0DF1 idle TriggerObject::react_to_collision(ItemObject far*) 000E:0E39 idle TriggerObject::load(IffReader far*) 000E:0E7A idle TriggerObject::resolve_after_load() 000E:0F0B idle TriggerObject::save(IffWriter far*) 000E:0F4C TriggerObject::center() 000E:10FF idle PhysicalObject::PhysicalObject() 000E:117B PhysicalObject::PhysicalObject(IffReader far*) 000E:122F idle PhysicalObject::~PhysicalObject() 000E:127D idle PhysicalObject::resolve_solidity() 000E:12B8 idle PhysicalObject::move_to(vector_3d far&) 000E:12BD idle PhysicalObject::get_chunk_name() 000E:12C9 idle PhysicalObject::load(IffReader far*) 000E:1524 idle PhysicalObject::resolve_after_load() 000E:1544 idle PhysicalObject::save(IffWriter far*) 000E:15AD DetermineLocalDeckLevel(char far*,vector_3d far&) 000E:164B quickfloat::quickfloat() 000F:0000 idle RangesOverlap(long,long,long,long) 000F:0215 idle RangesContainedWithin(long,long,long,long) 000F:0417 EORObject::EORObject() 000F:05A1 EORObject::~EORObject() 000F:06BA EORObject::go_to_void(Object far*) 000F:0755 EORObject::come_from_void(Object far*) 000F:088E EORObject::set_alias(char far*) 000F:08DF EORObject::set_area(int,int,int,int) 000F:0ABA EORObject::IOverlap(BoxyObject far*) 000F:0AD7 EORObject::IOverlap(vector_3d) 000F:0AF3 EORObject::load(IffReader far*) 000F:0D5B EORObject::save(IffWriter far*) 000F:0EDC EORObject::get_frame() 000F:0EEA EORObject::set_frame(frame_of_ref far&) 000F:0F07 EORObject::render() 000F:0F68 EORObject::what_I_hit() 000F:0FA7 EORObject::bounce() 000F:1D8F EORObject::react_to_collision() 000F:1E9D EORObject::snap_to(vector_3d) 000F:2097 EORObject::position_in_front_of_camera() 000F:21A5 idle EORObject::carrying(Identity) 000F:2232 EORObject::set_gravity() 000F:223F EORObject::clr_gravity() 000F:224C EORObject::hide() 000F:2264 EORObject::unhide() 000F:2271 EORObject::angle_from(vector_3d) 000F:233B EORObject::get_child_info(Object far*,vector_3d far&,frame_of_ref far&) 0010:0000 idle GetAprType(Identity far&,DosPath far&) 0010:00CA PruneAprTypes() 0010:0130 ItemObject::Create(char far*) 0010:01C2 idle ItemObject::ItemObject() 0010:0214 idle ItemObject::ItemObject(char far*) 0010:0483 ItemObject::ItemObject(IffReader far*) 0010:0690 idle ItemObject::~ItemObject() 0010:0798 idle ItemObject::go_to_void(Object far*) 0010:07C3 idle ItemObject::come_from_void(Object far*) 0010:0841 idle ItemObject::load_appearance(DosPath far&) 0010:08D4 idle ItemObject::respond_to_being_in_invalid_spac() 0010:08D9 idle ItemObject::move_to(vector_3d far&) 0010:08F6 idle ItemObject::move_towards(vector_3d far&,unsigned char,unsigned char) 0010:143B idle ItemObject::render() 0010:1490 idle ItemObject::update() 0010:1D81 idle ItemObject::position_in_front_of_camera() 0010:1DB0 idle ItemObject::get_chunk_name() 0010:1DBC idle ItemObject::load(IffReader far*) 0010:1E31 idle ItemObject::save(IffWriter far*) 0010:1E4A idle ItemObject::resolve_after_load() 0011:0000 PolyObject::PolyObject() 0011:0169 idle PolyObject::PolyObject(vector_3d far&,frame_of_ref far&,vector_3d,unsigned long) 0011:033A PolyObject::~PolyObject() 0011:0388 idle PolyObject::goto_first_primitive() 0011:039E idle PolyObject::next_primitive() 0011:03BE PolyObject::get_frame() 0011:03CC PolyObject::set_frame(frame_of_ref far&) 0011:03E9 PolyObject::calculate_render_info() 0011:04ED PolyObject::render() 0011:0912 PolyObject::update() 0011:0AFA idle FlatObject::construct(char far*,char far*) 0011:0C8A idle FlatObject::FlatObject(char far*,char far*,vector_3d far&) 0011:0D52 idle FlatObject::FlatObject(char far*,char far*,int,int,long) 0011:0DE6 FlatObject::~FlatObject() 0011:0E38 idle FlatObject::render() 0011:10CE idle FlatObject::update() 0011:10ED ShowFlatPicture(char far*,char far*,vector_3d) 0011:117A ShowFlatPicture(char far*,char far*,int,int,long) 0011:120E FlatObject::handle_list_removal(int) 0011:1213 FigureObject::FigureObject() 0011:1265 idle FigureObject::update() 0011:132B FigureObject::~FigureObject() 0011:1365 BankedMotion::BankedMotion() 0011:13F4 idle BankedMotion::process_after_load(Motion far*) 0011:1482 BankedMotionDummy::handle_list_removal(int) 0011:1487 BankedMotion::~BankedMotion() 0011:14C5 BankedMotion:: 0011:14DD idle SendToLimbo(Motion far*) 0011:1536 idle GetFromLimbo(Motion far*) 0011:1596 MotionList::MotionList() 0011:15FC MotionList::kill() 0011:16CB MotionList::load(IffReader far&) 0011:181E MotionList::set_cur(Motion far*) 0011:18B5 MotionList::get(char far*) 0011:194D MotionList::get(int) 0011:19B3 MotionList::~MotionList() 0012:0000 idle Marionette::Marionette(Object far*) 0012:0142 idle Marionette::load(char far*) 0012:0396 idle Marionette::load_game_specific_data(IffReader far*) 0012:04B4 idle Marionette::save_game_specific_data(IffWriter far*) 0012:0581 idle Marionette::set_vector(Pose far*,int) 0012:0708 idle Marionette::resolve_physical_attack() 0012:0CAB Marionette::number_of_transition_poses(Pose far*) 0012:0D63 idle Marionette::interpolate(Pose far*,Pose far*,quickfloat) 0012:13EA idle Marionette::process_special_token(char) 0012:1854 idle Marionette::advance_motion() 0012:2035 idle Marionette::fast_update(int) 0012:21B7 LivingFigure::Create(char far*) 0012:2279 LivingFigure::clear_avoid_points() 0012:22BA LivingFigure::initialize_data(unsigned char) 0012:24C2 idle LivingFigure::zero_out_data() 0012:2631 LivingFigure::LivingFigure() 0012:26A6 LivingFigure::LivingFigure(char far*) 0012:27E8 LivingFigure::LivingFigure(IffReader far*) 0012:28A7 LivingFigure::~LivingFigure() 0012:2A87 LivingFigure::load_eor(DosPath) 0012:2DA1 LivingFigure::go_to_void(Object far*) 0012:2DFC LivingFigure::come_from_void(Object far*) 0012:2F77 LivingFigure::remove_links_to(Object far*) 0012:30C5 LivingFigure::render() 0012:3111 LivingFigure::set_alias(char far*) 0012:3196 LivingFigure::set_stasis(unsigned char) 0012:31FB LivingFigure::clr_stasis() 0012:3229 LivingFigure::reset_motion_processes(unsigned char) 0012:32BF LivingFigure::reset_on_motion_script() 0012:3371 idle LivingFigure::brains() 0012:3419 idle LivingFigure::auto_turn() 0012:35C2 idle LivingFigure::handle_action_request() 0012:3629 idle LivingFigure::avoid_other_figures(vector_3d far&) 0012:384E idle LivingFigure::velocity_in_real_time() 0012:39EF LivingFigure::update() 0012:41B8 LivingFigure::load(IffReader far*) 0012:489F LivingFigure::save(IffWriter far*) 0012:4D67 LivingFigure::resolve_after_load() 0012:4FEC LivingFigure::handle_list_removal() 0012:508D LivingFigure::auto_stand() 0012:50C1 LivingFigure::prefetch_triggers() 0012:51C3 idle LivingFigure::check_triggers() 0012:536A LivingFigure::allocate_trigger_array() 0012:53E5 LivingFigure::clr_cameras() 0012:542B LivingFigure::add_camera(CameraObject far*) 0012:54E0 LivingFigure::can_I_be_seen(CameraObject far*) 0012:553A LivingFigure::hide() 0012:55D7 LivingFigure::unhide() 0012:5669 LivingFigure::carrying(char far*,Identity) 0012:5729 LivingFigure::get_or_drop() 0012:5923 LivingFigure::get_object() 0012:5B43 LivingFigure::drop_object(int) 0012:5C19 LivingFigure::get_child_info(Object far*,vector_3d far&,... 0012:5E4D LivingFigure::this_motion_should_take(long) 0012:5EC1 idle LivingFigure::reset_personal_speed() 0012:5EE1 LivingFigure::angle_from(vector_3d) 0012:5FE6 idle LivingFigure::load_collision_boxes() 0012:6110 LivingFigure::get_chunk_name() 0012:611A Marionette::~Marionette() 0013:0000 idle PrintBodyZones(char far*,ZoneState far*) 0013:00B5 idle TestInternalGun() 0013:00E4 idle LivingFigure::was_I_hit(vector_3d,vector_3d) 0013:037C idle LivingFigure::was_I_hit(vector_3d,vector_3d,Brick far*) 0013:061E LivingFigure::was_I_hit(vector_3d) 0013:077B LivingFigure::set_combat_mode() 0013:0800 LivingFigure::clr_combat_mode() 0013:0839 idle LivingFigure::find_closest_enemy() 0013:09B9 LivingFigure::take_damage(LivingFigure far*,int,DamageType,... 0013:12A6 idle LivingFigure::apply_stimulus(int,char far*,...) 0013:135A LivingFigure::die() 0013:15D0 LivingFigure::fire_weapon() 0014:0000 idle Marionette::stop_motion(unsigned char) 0014:0088 Marionette::adjust_speed(long) 0014:0394 idle Marionette::start_motion(Motion far*,unsigned char,unsigned char) 0014:06E0 Marionette::start_motion(char far*,unsigned char,unsigned char) 0014:0714 idle Marionette::start_motion(int,unsigned char,unsigned char) 0014:0745 LivingFigure::stand() 0014:0789 LivingFigure::stop_motion(unsigned char,unsigned char) 0014:096E LivingFigure::avoid_coords(vector_3d far&,vector_3d,quickfloat) 0014:0B88 LivingFigure::add_avoidance_point(char far*,int) 0014:0C52 LivingFigure::remove_avoidance_point(char far*) 0014:0D22 idle LivingFigure::combat_radius_overlap() 0014:0E49 LivingFigure::begin_standard_motion(char far*,unsigned char,unsigned char,unsigned char) 0014:1001 LivingFigure::begin_continual_motion(char far*,unsigned char,HardKeyCode,unsigned char,unsigned char) 0014:11C0 LivingFigure::begin_walk_to_motion(vector_3d,quickfloat,unsigned char) 0014:1251 LivingFigure::begin_turn_to_motion(vector_3d) 0014:12BD LivingFigure::check_existing_motion(char far*) 0014:13B6 LivingFigure::am_I_attacking() 0014:13E1 LivingFigure::am_I_standing() 0014:1421 LivingFigure::snap_to_pose(char far*,int) 0014:151C LivingFigure::in_motion() 0014:153B LivingFigure::motion_name() 0015:0000 LivingFigure::set_area(int,int,int) 0015:004C LivingFigure::set_gravity() 0015:005F LivingFigure::clr_gravity() 0015:0072 LivingFigure::fall(Platform far&) 0015:009B LivingFigure::whoah(Platform far&) 0015:0AE5 idle LivingFigure::may_climb(PhysicalObject far*) 0015:0D93 idle LivingFigure::climb(quickfloat) 0015:0E24 idle LivingFigure::land() 0015:0EAD LivingFigure::react_to_collision() 0015:19E6 LivingFigure::turn(quickfloat) 0015:1AF5 LivingFigure::face_north() 0015:1BFF idle LivingFigure::face_south() 0015:1C2B idle LivingFigure::face_east() 0015:1C57 idle LivingFigure::face_west() 0015:1C83 LivingFigure::orient_skeleton_to_skin() 0015:1E61 LivingFigure::distance_from(vector_3d) 0015:1F0A LivingFigure::gradual_turn(vector_3d) 0015:1FB2 LivingFigure::teleport(vector_3d) 0015:1FF0 LivingFigure::snap_to(vector_3d) 0015:2158 idle LivingFigure::snap_exactly(vector_3d) 0015:21B2 idle LivingFigure::move_location() 0015:22E1 LivingFigure::move_to(vector_3d far&) 0015:2DA6 LivingFigure::position_in_front_of_camera() 0016:0000 idle APlayer::Create() 0016:0005 APlayer::Create(char far*) 0016:00ED APlayer::APlayer(IffReader far*) 0016:01AB idle APlayer::APlayer(char far*) 0016:027E idle APlayer::~APlayer() 0016:02C6 APlayer::chunk_name() 0016:02CC CreateOptions(FlagsType) 0016:051D CreateOptions(FlagsType,Event far*) 0016:0541 APlayer::evaluate_command(Event far*) 0016:1D6C idle APlayer::death() 0016:1DCE idle APlayer::find_closer_badguy() 0016:1EDD idle APlayer::update() 0016:1EF0 idle APlayer::remove_links_to(Object far*) 0016:1F2E idle APlayer::clr_stasis() 0016:1F58 idle APlayer::check_existing_motion(char far*) 0016:1FFA idle APlayer::save(IffWriter far*) 0016:2095 idle APlayer::load(IffReader far*) 0016:212C idle APlayer::resolve_after_load() 0016:215C APlayer::get_chunk_name() 0016:2166 APlayer::brains() 0017:0000 CollisionBox::init() 0017:002C idle CollisionBox::render(LivingFigure far*,NamedColorRange far*) 0017:0031 CollisionBox::collision_detected(LivingFigure far*,vector_3d) 0017:0430 idle SliderList::SliderList(int,int,int,int,TextMethods far*,char far*) 0017:059A idle SliderList::SliderList(int,int,int,int,TextBufferList far*(far*)(),char far*) 0017:0726 idle SliderList::virtual_redraw() 0017:072B idle SliderList::virtual_draw(DrawCode) 0017:0730 idle SliderList::virtual_handle(Event far*) 0017:07FD idle SliderList::get_current() 0017:0825 SliderList::~SliderList() 0017:085F SliderList:: 0017:086B ButtonDisplay::~ButtonDisplay() 0017:08A5 ButtonDisplay:: 0017:08B1 RunTool(char far*,char far*) 0017:08B6 DefParser::DefParser() 0017:0909 DefParser::start(IncludeFileType far*,int,int) 0017:09CB DefParser::count() 0017:0AB6 idle DefParser::find(char far*) 0017:0B0E DefParser::fill(Variable far*,int) 0017:0E12 CaptionReport(char far*,...) 0017:0E5A CaptionProcess::CaptionProcess(char far*) 0017:0F48 idle CaptionProcess::process() 0017:0FEB idle CaptionProcess::pop(long) 0017:1015 idle CaptionProcess::fail(long) 0017:103F CaptionProcess::~CaptionProcess() 0017:1091 ProcessInterrupt::interruptHandler(unsigned long,unsigned long) 0017:1096 ProcessInterrupt::~ProcessInterrupt() 0017:10E8 FigureProcess::FigureProcess(LivingFigure far*) 0017:114A FigureProcess::load(BaseFile far*) 0017:11B4 FigureProcess::save(BaseFile far*) 0017:122F FigureProcess::~FigureProcess() 0017:1281 PopEnableKernel(unsigned char) 0017:136B PushDisableKernel(unsigned char) 0017:13FB ResetKernel(unsigned char,ScriptProcess far*) 0017:14DD ClearKernel(unsigned char) 0017:1508 LoadKernel(char far*) 0017:1540 SaveKernel(char far*) 0017:156F MotionProcess::MotionProcess(LivingFigure far*,char far*) 0017:15F2 MotionProcess::process() 0017:1649 MotionProcess::pop(long) 0017:1697 MotionProcess::fail(long) 0017:16D3 MotionProcess::~MotionProcess() 0018:0000 ModifyPitchOverTime(long,long,long,long) 0018:002B ModifyPitchOverTime(long,long,long) 0018:0050 ModifyVolumeOverTime(long,long,long,long) 0018:007B ModifyVolumeOverTime(long,long,long) 0018:00A0 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,long,int) 0018:0176 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,int) 0018:027A idle ModifyVarEvery30th::init() 0018:033F idle ModifyVarEvery30th::pop(long) 0018:035F idle ModifyVarEvery30th::fail(long) 0018:037F idle ModifyVarEvery30th::interruptHandler(unsigned long,unsigned long) 0018:044C idle ModifyVarEvery30th::process() 0018:047D idle ModifyVarEvery30th::load(BaseFile far*) 0018:04BA idle ModifyVarEvery30th::save(BaseFile far*) 0018:04D3 idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,long,unsigned char) 0018:0653 idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,unsigned char) 0018:0762 idle ModifySoundOverTime::init(long) 0018:0853 idle ModifySoundOverTime::interruptHandler(unsigned long,unsigned long) 0018:08DB idle ModifySoundOverTime::process() 0018:090C idle ModifySoundOverTime::mod_sound(int) 0018:0996 idle ModifySoundOverTime::load(BaseFile far*) 0018:09EA idle ModifySoundOverTime::save(BaseFile far*) 0018:0A03 ModifySoundOverTime::~ModifySoundOverTime() 0018:0A55 ModifyVarEvery30th::~ModifyVarEvery30th() 0018:0AA7 BaseScriptProcess::BaseScriptProcess() 0018:0B8A idle BaseScriptProcess::clean_up_termination() 0018:0C13 BaseScriptProcess::handle_process_termination(... 0018:0C39 BaseScriptProcess::pop(long) 0018:0CA2 BaseScriptProcess::fail(long) 0018:0D0B BaseScriptProcess::save(BaseFile far*) 0018:0D67 BaseScriptProcess::load(BaseFile far*) 0018:0DD1 BaseScriptProcess::postLoad() 0018:0E0D BaseScriptProcess::get_process(long) 0018:0E71 BaseScriptProcess::kill_process(long) 0018:0EA5 BaseScriptProcess::suspend_process(long) 0018:0ED7 BaseScriptProcess::~BaseScriptProcess() 0019:0000 ScriptProcess::detect_switch_statement(int,JumpLabel far*) 0019:01CC ScriptProcess::parse_switch_statement(int,JumpLabel far*,unsigned char,int far&,... 0019:0840 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char) 0019:09C3 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,JumpLabel far*,unsigned char) 0019:0B34 ScriptProcess::~ScriptProcess() 0019:0BB3 idle ScriptProcess::init(LivingFigure far*,EORObject far*) 0019:0DB2 ScriptProcess::clear() 0019:0EA4 ScriptProcess::reset_conditionals() 0019:0EC1 ScriptProcess::skip_till_next_command() 0019:0F78 ScriptProcess::skip_code_block() 0019:1081 idle ScriptProcess::read_num(char) 0019:111E idle ScriptProcess::read_string(char) 0019:13DB idle ScriptProcess::is_single_letter_cmd(unsigned char) 0019:1419 idle ScriptProcess::curfig_or_curitem(int) 0019:152F ScriptProcess::get_object(int) 0019:16A8 ScriptProcess::get_eor_object(int) 0019:1852 ScriptProcess::report_error(char far*,...) 0019:18B1 ScriptProcess::report_info(char far*,...) 0019:1910 idle ScriptProcess::get_command(char) 0019:1BA0 idle ScriptProcess::get_local_var(char far*) 0019:1C13 idle ScriptProcess::get_any_variable(char far*) 0019:1C5D ScriptProcess::evaluate_command(unsigned char) 0019:2354 idle ScriptProcess::verify_translations(int) 0019:248B idle ScriptProcess::current_line_number() 0019:24B2 idle FcnToStr(char) 0019:24C7 idle CmdToStr(char) 0019:24DC idle ScriptProcess::show_current_line(char) 0019:24E1 ScriptProcess::get_eor_data(char far*) 0019:25F7 ScriptProcess::is_ai_process() 0019:2626 idle ScriptProcess::process() 0019:27B6 ScriptProcess::count_local_vars() 0019:28C5 ScriptProcess::extract_local_vars() 0019:2BA8 ScriptProcess::execute_command(unsigned char) 0019:30B5 ScriptProcess::make_jump(JumpLabel far*) 0019:31AD ScriptProcess::make_jump(char far*) 0019:31E0 ScriptProcess::play_sound(int,int) 0019:32E1 ScriptProcess::play_ambient(int,int) 0019:33DE ScriptProcess::modify_var_over_time(int) 0019:3589 ScriptProcess::modify_pitch_over_time(int) 0019:36B9 ScriptProcess::modify_volume_over_time(int) 0019:37E9 ScriptProcess::spawn_script_process(int,int) 0019:3968 ScriptProcess::make_function_call(int,int) 0019:3BDE ScriptProcess::wait(long) 0019:3C74 ScriptProcess::fade(int,int) 0019:3E14 ScriptProcess::set_current_figure(int) 0019:3FD9 ScriptProcess::set_current_item(int) 0019:4224 idle ScriptProcess::var_to_offset(char far*,char far*,unsigned char) 0019:461D idle ScriptProcess::fcn_to_offset(char far*,char far*) 0019:4697 ScriptProcess::str_to_condition(char far*) 0019:46FB ScriptProcess::str_to_compound_condition(char far*) 0019:475F ScriptProcess::apply_compound_condition(unsigned char,char,unsigned char) 0019:47B4 ScriptProcess::pop(long) 0019:48A2 ScriptProcess::fail(long) 0019:4990 ScriptProcess::handle_process_termination(... 0019:49CA ScriptProcess::restore_stasis() 0019:4A91 ScriptProcess::load(BaseFile far*) 0019:4EAA ScriptProcess::postLoad() 0019:4EF4 ScriptProcess::save(BaseFile far*) 0019:525F idle ProcessCameraList::ProcessCameraList(ScriptProcess far*,CameraObject far*) 0019:52E7 idle ProcessCameraList::clear() 0019:533A idle ProcessCameraList::add_camera(CameraObject far*) 0019:5376 idle ProcessCameraList::remove_camera(CameraObject far*) 0019:53FE idle ProcessCameraList::is_linked_to(CameraObject far*) 0019:543C idle ScriptProcess::clear_linked_list() 0019:547D ScriptProcess::link_process_to_camera(ScriptProcess far*,... 0019:5560 idle ScriptProcess::unlink_process_from_camera(ScriptProcess far*,g far*) 0019:5688 ScriptProcess::report_cam_swap(CameraObject far*) 0019:56F1 idle ScriptProcess::get_entry(ScriptProcess far*) 0019:5742 CaseStatement::CaseStatement() 001A:0000 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char, 001A:00B9 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,... 001A:0172 RealTimeScriptProcess::get_time_of_next_command() 001A:03AF RealTimeScriptProcess::execute_command(unsigned char) 001A:03E1 idle RealTimeScriptProcess::process() 001A:04A4 RealTimeScriptProcess::~RealTimeScriptProcess() 001A:04DE FreezeTheKernel(long) 001A:05B2 ThawTheKernel() 001A:0636 FlicScriptProcess::FlicScriptProcess(char far*,int,Variable far*,unsigned char) 001A:070B idle FlicScriptProcess::FlicScriptProcess(JumpLabel far*,unsigned char) 001A:081B idle FlicScriptProcess::process() 001A:09DB FlicScriptProcess::~FlicScriptProcess() 001B:0000 idle IsInInventoryDisplay(EORObject far*,EORObject far*) 001B:0076 GetInventoryItem(LivingFigure far*,int) 001B:0178 idle cmdAddAvoidancePoint(ScriptProcess far*) 001B:025F idle cmdAddKey(ScriptProcess far*) 001B:02A1 idle cmdAddLogEntry(ScriptProcess far*) 001B:0355 idle cmdAddEntry(ScriptProcess far*) 001B:03BF idle cmdAddToPitch(ScriptProcess far*) 001B:040D idle cmdAddViewingCams(ScriptProcess far*) 001B:04B3 idle cmdAi(ScriptProcess far*) 001B:077B idle cmdAnimate(ScriptProcess far*) 001B:0843 idle cmdApply(ScriptProcess far*) 001B:095D idle cmdBankInSfx(ScriptProcess far*) 001B:09C5 idle cmdBankOutSfx(ScriptProcess far*) 001B:0A3A idle cmdBlur(ScriptProcess far*) 001B:0AB2 idle cmdBounciness(ScriptProcess far*) 001B:0B77 idle cmdBreak(ScriptProcess far*) 001B:0C5E idle PointCamAt(ScriptProcess far*,char far*,char far*,long,long,long,long) 001B:115C ShowCam(char far*,unsigned char) 001B:12F9 idle cmdCamera(ScriptProcess far*) 001B:14F9 idle cmdCameraAutoActivate(ScriptProcess far*) 001B:160D idle cmdCameraFollow(ScriptProcess far*) 001B:16CB idle cmdCaption(ScriptProcess far*) 001B:1823 idle cmdCaptureKeyboard(ScriptProcess far*) 001B:192C idle cmdChangeMyForm(ScriptProcess far*) 001B:1A43 idle cmdChangePalette(ScriptProcess far*) 001B:1A77 idle cmdClearFlag(ScriptProcess far*) 001B:1AA4 idle cmdCollisions(ScriptProcess far*) 001B:1B69 idle cmdCombatMode(ScriptProcess far*) 001B:1C9B idle cmdConfrontEnemy(ScriptProcess far*) 001B:1E25 idle cmdControl(ScriptProcess far*) 001B:1E4D idle cmdControlAllInTrig(ScriptProcess far*) 001B:1F61 idle cmdCreateFigure(ScriptProcess far*) 001B:21C8 idle cmdCreateItem(ScriptProcess far*) 001B:230E idle cmdDamage(ScriptProcess far*) 001B:2445 idle cmdDebug(ScriptProcess far*) 001B:25CF idle cmdDebugInfo(ScriptProcess far*) 001B:265A idle cmdDefineEnemy(ScriptProcess far*) 001B:2701 idle cmdDefineViewingCams(ScriptProcess far*) 001B:27F9 idle cmdElse(ScriptProcess far*) 001B:2835 idle cmdExit(ScriptProcess far*) 001B:2841 idle cmdExplode(ScriptProcess far*) 001B:2922 idle cmdFace(ScriptProcess far*) 001B:2F1A idle cmdFindFirstFigure(ScriptProcess far*) 001B:2F3F idle cmdFindFirstItem(ScriptProcess far*) 001B:2F64 idle cmdFlicLoop(ScriptProcess far*) 001B:2F91 idle cmdFloatAtHeight(ScriptProcess far*) 001B:31DB idle cmdForceReload(ScriptProcess far*) 001B:3207 idle cmdFreeHand(ScriptProcess far*) 001B:3314 idle cmdFreeze(ScriptProcess far*) 001B:332E idle cmdFunctionCall(ScriptProcess far*) 001B:33C8 idle cmdGo(ScriptProcess far*) 001B:38A4 idle cmdGrabCritter(ScriptProcess far*) 001B:398F idle cmdGravity(ScriptProcess far*) 001B:3A6C idle cmdIf(ScriptProcess far*) 001B:3E87 idle cmdIndividualize(ScriptProcess far*) 001B:3EF4 idle cmdInvulnerable(ScriptProcess far*) 001B:3FB0 idle cmdInt3(ScriptProcess far*) 001B:3FD8 idle cmdJump(ScriptProcess far*) 001B:4024 idle cmdJumpOn(ScriptProcess far*) 001B:4165 idle cmdKill(ScriptProcess far*) 001B:41CB idle cmdKillCurItem(ScriptProcess far*) 001B:4257 idle cmdKillProcess(ScriptProcess far*) 001B:42C4 idle cmdLeap(ScriptProcess far*) 001B:4883 idle cmdLimb(ScriptProcess far*) 001B:4C72 idle cmdLinkMeToCameras(ScriptProcess far*) 001B:4D46 idle cmdLoadLevel(ScriptProcess far*) 001B:51C7 idle cmdLocalVar(ScriptProcess far*) 001B:527C idle cmdLoop(ScriptProcess far*) 001B:52FF idle cmdMakeFlatObject(ScriptProcess far*) 001B:5396 idle cmdMenu(ScriptProcess far*) 001B:539D idle cmdUnMenu(ScriptProcess far*) 001B:53A4 idle cmdMonCode(ScriptProcess far*) 001B:540A idle cmdMonDefineButton(ScriptProcess far*) 001B:54E6 idle cmdMonDefineList(ScriptProcess far*) 001B:55EB idle cmdMonDefineText(ScriptProcess far*) 001B:56DF idle cmdMonDefineTextArea(ScriptProcess far*) 001B:57B9 idle cmdMonDefineViewport(ScriptProcess far*) 001B:5842 idle cmdMonDestroyOptions(ScriptProcess far*) 001B:584E idle cmdMonEnableInput(ScriptProcess far*) 001B:5876 idle cmdMonHideAll(ScriptProcess far*) 001B:5896 idle cmdMonJump(ScriptProcess far*) 001B:59DF idle cmdMonMakeInventory(ScriptProcess far*) 001B:5AE9 idle cmdMonScrollList(ScriptProcess far*) 001B:5B5A idle cmdMonSetFrame(ScriptProcess far*) 001B:5BB6 idle cmdMonSetItem(ScriptProcess far*) 001B:5C37 idle cmdMonSetPtr(ScriptProcess far*) 001B:5C8B idle cmdMonSetPtrPos(ScriptProcess far*) 001B:5CB8 idle cmdMonSetPtrFrame(ScriptProcess far*) 001B:5CE0 idle cmdMonSetScale(ScriptProcess far*) 001B:5D81 idle cmdMonSetTabStops(ScriptProcess far*) 001B:5DE6 idle cmdMonSimulate(ScriptProcess far*) 001B:5E0E idle cmdMonStart(ScriptProcess far*) 001B:5E6B idle cmdMonStop(ScriptProcess far*) 001B:5E8B idle cmdMotion(ScriptProcess far*) 001B:60CE idle cmdMusic(ScriptProcess far*) 001B:60E5 idle cmdOpenBrace(ScriptProcess far*) 001B:6171 idle cmdPlaceItem(ScriptProcess far*) 001B:65FA idle cmdPlantFeet(ScriptProcess far*) 001B:663E idle cmdReleaseFromLimb(ScriptProcess far*) 001B:677D idle cmdReleaseKeyboard(ScriptProcess far*) 001B:67C2 idle cmdReleaseAllInTrig(ScriptProcess far*) 001B:68C9 idle cmdRemoveAvoidancePoint(ScriptProcess far*) 001B:695C idle cmdRemoveLogEntry(ScriptProcess far*) 001B:6A09 idle cmdRemoveEntry(ScriptProcess far*) 001B:6A73 idle cmdReplaceSound(ScriptProcess far*) 001B:6B03 idle cmdResetRealtime(ScriptProcess far*) 001B:6B6A idle cmdRestartGame(ScriptProcess far*) 001B:6B76 idle cmdResumeProcess(ScriptProcess far*) 001B:6BC2 idle cmdReturn(ScriptProcess far*) 001B:6C22 idle cmdRevertSound(ScriptProcess far*) 001B:6C73 idle cmdRevertSoundCache(ScriptProcess far*) 001B:6CEF idle cmdIncVirtualSeconds(ScriptProcess far*) 001B:6D92 idle cmdRotatePalette(ScriptProcess far*) 001B:6DC6 idle cmdRumble(ScriptProcess far*) 001B:6E3F idle cmdRunEditorTool(ScriptProcess far*) 001B:6E8C idle cmdSetAi(ScriptProcess far*) 001B:6F9C idle cmdSetFigureByIndex(ScriptProcess far*) 001B:7019 idle cmdSetFlag(ScriptProcess far*) 001B:7042 idle cmdSetFlicRate(ScriptProcess far*) 001B:7059 idle cmdSetOptData(ScriptProcess far*) 001B:708E idle cmdSetFloorOfPhys(ScriptProcess far*) 001B:7264 idle cmdSetPitch(ScriptProcess far*) 001B:72B2 idle cmdSetPtrMovement(ScriptProcess far*) 001B:72EF idle cmdSetPtrPressTime(ScriptProcess far*) 001B:7330 idle cmdSetReferent(ScriptProcess far*) 001B:739F idle cmdSetSoundCache(ScriptProcess far*) 001B:7493 idle cmdSetVelocity(ScriptProcess far*) 001B:750D idle cmdSetVolume(ScriptProcess far*) 001B:75AE idle cmdSnapToPose(ScriptProcess far*) 001B:76C9 idle cmdSparWithPlayer(ScriptProcess far*) 001B:7761 idle cmdStartFlic(ScriptProcess far*) 001B:777A idle cmdStopAmbient(ScriptProcess far*) 001B:77BB idle cmdStopAllSounds(ScriptProcess far*) 001B:77D6 idle cmdStopMotion(ScriptProcess far*) 001B:782F idle cmdStopFlic(ScriptProcess far*) 001B:783B idle cmdStopSound(ScriptProcess far*) 001B:787C idle cmdStopVelocity(ScriptProcess far*) 001B:78E8 idle cmdSwitch(ScriptProcess far*) 001B:797E idle cmdSuspend(ScriptProcess far*) 001B:7985 idle cmdSuspendProcess(ScriptProcess far*) 001B:79D1 idle cmdSuspendWhile(ScriptProcess far*) 001B:7A14 idle cmdTeleportAllInTrig(ScriptProcess far*) 001B:7D5B idle cmdTeleportAllOnPhys(ScriptProcess far*) 001B:84C4 idle cmdThaw(ScriptProcess far*) 001B:84D0 idle cmdThrowCuritem(ScriptProcess far*) 001B:87BC idle cmdToggleFlag(ScriptProcess far*) 001B:8841 idle cmdTurn(ScriptProcess far*) 001B:8C53 idle cmdTurnToEnemy(ScriptProcess far*) 001B:8DEF idle cmdWait(ScriptProcess far*) 001B:8E64 idle cmdVariableAssignment(ScriptProcess far*) 001C:0000 idle fcn2dDistFromCoords(ScriptProcess far*,int,int,int far&,int far&) 001C:0152 idle fcn2dDistFromExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:02D0 idle fcn2dDistFromItem(ScriptProcess far*,int,int,int far&,int far&) 001C:03B6 idle fcn2dDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:0534 idle fcn2dDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:06B2 idle fcnAmbient(ScriptProcess far*,int,int,int far&,int far&) 001C:06EF idle fcnAmInExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:07FA idle fcnAmInTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:0905 idle fcnAmInWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:0A10 idle fcnAngleFromEnemy(ScriptProcess far*,int,int,int far&,int far&) 001C:0AE0 idle fcnAngleFromExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:0BF8 idle fcnAngleFromTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:0D10 idle fcnAngleFromWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:0E28 idle fcnAttackRadius(ScriptProcess far*,int,int,int far&,int far&) 001C:0E95 idle fcnCall(ScriptProcess far*,int,int,int far&,int far&) 001C:0F41 idle fcnChannelOpen(ScriptProcess far*,int,int,int far&,int far&) 001C:0F68 idle fcnCompass(ScriptProcess far*,int,int,int far&,int far&) 001C:0FC6 idle fcnCoordX(ScriptProcess far*,int,int,int far&,int far&) 001C:100A idle fcnCoordY(ScriptProcess far*,int,int,int far&,int far&) 001C:104E idle fcnCoordZ(ScriptProcess far*,int,int,int far&,int far&) 001C:1092 idle fcnCountBits(ScriptProcess far*,int,int,int far&,int far&) 001C:1110 idle fcnCreditsState(ScriptProcess far*,int,int,int far&,int far&) 001C:111A idle fcnDistFromCoords(ScriptProcess far*,int,int,int far&,int far&) 001C:1278 idle fcnDistFromEnemy(ScriptProcess far*,int,int,int far&,int far&) 001C:136A idle fcnDistFromExtent(ScriptProcess far*,int,int,int far&,int far&) 001C:14AA idle fcnDistFromItem(ScriptProcess far*,int,int,int far&,int far&) 001C:1566 idle fcnDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&) 001C:16A6 idle fcnDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&) 001C:17E6 idle fcnFade(ScriptProcess far*,int,int,int far&,int far&) 001C:181C idle fcnFindNextFigure(ScriptProcess far*,int,int,int far&,int far&) 001C:185E idle fcnFindNextItem(ScriptProcess far*,int,int,int far&,int far&) 001C:18A0 idle fcnFire(ScriptProcess far*,int,int,int far&,int far&) 001C:21B4 idle fcnGetCameraAmbient(ScriptProcess far*,int,int,int far&,int far&) 001C:21D1 idle fcnGetData(ScriptProcess far*,int,int,int far&,int far&) 001C:25C0 idle fcnGetFigureIndex(ScriptProcess far*,int,int,int far&,int far&) 001C:2610 idle fcnGetFlag(ScriptProcess far*,int,int,int far&,int far&) 001C:267F idle fcnGetOptData(ScriptProcess far*,int,int,int far&,int far&) 001C:26A8 idle fcnGetRoomAmbient(ScriptProcess far*,int,int,int far&,int far&) 001C:26C5 idle fcnGetSoundHandle(ScriptProcess far*,int,int,int far&,int far&) 001C:26F2 idle fcnHeading(ScriptProcess far*,int,int,int far&,int far&) 001C:27E8 idle fcnIsAiOn(ScriptProcess far*,int,int,int far&,int far&) 001C:2845 idle fcnIsCarrying(ScriptProcess far*,int,int,int far&,int far&) 001C:2A58 idle fcnIsCarryingAnything(ScriptProcess far*,int,int,int far&,int far&) 001C:2AEA idle fcnIsCurrentCamera(ScriptProcess far*,int,int,int far&,int far&) 001C:2B57 idle fcnIsGravityOn(ScriptProcess far*,int,int,int far&,int far&) 001C:2BAF idle fcnIsHandlePlaying(ScriptProcess far*,int,int,int far&,int far&) 001C:2BE4 idle fcnIsHidden(ScriptProcess far*,int,int,int far&,int far&) 001C:2C4F idle fcnIsInCombatMode(ScriptProcess far*,int,int,int far&,int far&) 001C:2C9E idle fcnIsInvulnerable(ScriptProcess far*,int,int,int far&,int far&) 001C:2CF3 idle fcnIsKeyboardCaptured(ScriptProcess far*,int,int,int far&,int far&) 001C:2D17 idle fcnIsKeyPressed(ScriptProcess far*,int,int,int far&,int far&) 001C:2D4A idle fcnIsLevel(ScriptProcess far*,int,int,int far&,int far&) 001C:2D8D idle fcnIsMonitorRunning(ScriptProcess far*,int,int,int far&,int far&) 001C:2D98 idle fcnIsMyForm(ScriptProcess far*,int,int,int far&,int far&) 001C:2E4A idle fcnIsMyMotion(ScriptProcess far*,int,int,int far&,int far&) 001C:2F13 idle fcnIsPlayersMotion(ScriptProcess far*,int,int,int far&,int far&) 001C:2FAA idle fcnIsProcessValid(ScriptProcess far*,int,int,int far&,int far&) 001C:3000 idle fcnIsSoundPlaying(ScriptProcess far*,int,int,int far&,int far&) 001C:3030 idle fcnMakeMissile(ScriptProcess far*,int,int,int far&,int far&) 001C:36ED idle fcnMinorSubtitle(ScriptProcess far*,int,int,int far&,int far&) 001C:374C idle fcnModPitchOverTime(ScriptProcess far*,int,int,int far&,int far&) 001C:376A idle fcnModVarEveryNth(ScriptProcess far*,int,int,int far&,int far&) 001C:3788 idle fcnModVolumeOverTime(ScriptProcess far*,int,int,int far&,int far&) 001C:37A6 idle fcnMonInvItemFrame(ScriptProcess far*,int,int,int far&,int far&) 001C:3861 idle fcnMonListGetIndex(ScriptProcess far*,int,int,int far&,int far&) 001C:38A2 idle fcnMotionExists(ScriptProcess far*,int,int,int far&,int far&) 001C:3950 idle fcnPlayFlic(ScriptProcess far*,int,int,int far&,int far&) 001C:3969 idle fcnProcess(ScriptProcess far*,int,int,int far&,int far&) 001C:3A01 idle fcnRandom(ScriptProcess far*,int,int,int far&,int far&) 001C:3A40 idle fcnRunFlic(ScriptProcess far*,int,int,int far&,int far&) 001C:3AA7 idle fcnSetCurrentFigure(ScriptProcess far*,int,int,int far&,int far&) 001C:3AC8 idle fcnSetCurrentItem(ScriptProcess far*,int,int,int far&,int far&) 001C:3AE9 idle fcnSound(ScriptProcess far*,int,int,int far&,int far&) 001C:3B26 idle fcnSubtitle(ScriptProcess far*,int,int,int far&,int far&) 001C:3C04 idle fcnVelocityX(ScriptProcess far*,int,int,int far&,int far&) 001C:3C43 idle fcnVelocityY(ScriptProcess far*,int,int,int far&,int far&) 001C:3C82 idle fcnVelocityZ(ScriptProcess far*,int,int,int far&,int far&) 001C:3CC1 idle fcnWasAltPressed(ScriptProcess far*,int,int,int far&,int far&) 001C:3CEE idle fcnWasControlPressed(ScriptProcess far*,int,int,int far&,int far&) 001C:3D1B idle fcnWasShiftPressed(ScriptProcess far*,int,int,int far&,int far&) 001D:0000 StandardMotion::StandardMotion(LivingFigure far*,char far*,unsigned char) 001D:0055 idle StandardMotion::process() 001D:014E StandardMotion::~StandardMotion() 001D:01A0 ContinualMotionProcess::ContinualMotionProcess(LivingFigure far*,char far*,HardKeyCodr) 001D:021F idle ContinualMotionProcess::process() 001D:03A3 idle ContinualMotionProcess::start() 001D:03EE ContinualMotionProcess::~ContinualMotionProcess() 001D:0440 MissileProcess::MissileProcess(LivingFigure far*,vector_3d,frame_of_re7) 001D:0961 idle MissileProcess::check_for_hit() 001D:0CBC idle MissileProcess::process() 001D:11AA idle MissileProcess::fail(long) 001D:1239 idle MissileProcess::pop(long) 001D:12B7 idle MissileProcess::load(BaseFile far*) 001D:135A idle MissileProcess::save(BaseFile far*) 001D:13E8 MissileProcess::~MissileProcess() 001D:144E TurnToProcess::TurnToProcess(LivingFigure far*,vector_3d) 001D:157A idle TurnToProcess::process() 001D:1736 idle TurnToProcess::start_turning() 001D:1835 WalkToProcess::WalkToProcess(LivingFigure far*,vector_3d,quickfloat,unsigned char) 001D:1A4C idle WalkToProcess::process() 001D:1E01 WalkToProcess::~WalkToProcess() 001D:1E53 TurnToProcess::~TurnToProcess() 001E:0000 ConfrontEnemyProcess::ConfrontEnemyProcess(LivingFigure far*,LivingFigure far*,unsigned char) 001E:0079 idle ConfrontEnemyProcess::process() 001E:034F idle ConfrontEnemyProcess::load(BaseFile far*) 001E:03B9 idle ConfrontEnemyProcess::save(BaseFile far*) 001E:0434 ConfrontEnemyProcess::~ConfrontEnemyProcess() 001E:0486 idle SubtitleReport(int,int,char far*,...) 001E:04D6 idle SubtitleReport(char far*,int,char far*,...) 001E:0529 SubtitleProcess::SubtitleProcess(int,int,char far*,int) 001E:06C6 idle SubtitleProcess::SubtitleProcess(char far*,int,char far*,int) 001E:0870 idle SubtitleProcess::process() 001E:08A4 idle SubtitleProcess::pop(long) 001E:0912 idle SubtitleProcess::fail(long) 001E:0980 StopAllSubtitles() 001E:09A7 SubtitleProcess::~SubtitleProcess() 001E:09F9 NotifyOfOpen(char far*) 001E:0A27 ShowOpenFiles() 001E:0A28 NotifyOfClose(char far*) 001E:0A47 NotifyOfRetry(char far*) 001E:0A75 idle AlterTxm(Textures far&,int) 001E:0D8A Try2CompressTxm(Appearance far*) 001E:0DBF Try2DecompressTxm(Appearance far*) 001E:0DF4 idle CountTxmMemory(Textures far&) 001E:0F0A __streq 001E:0F97 _streqfn 001E:104C AddError(char far*,...) 001E:1051 idle AddError(int,char far*,...) 001E:1056 idle AddFileError(char far*,int,char far*,...) 001E:105B AddInfo(char far*,...) 001E:1060 idle AddInfo(int,char far*,...) 001E:1065 idle AddFileInfo(char far*,int,...) 001E:106A idle GameCamera::GameCamera(Vport far*) 001E:1121 Game::Game() 001E:11C6 idle Game::virtual_draw(DrawCode) 001E:11E3 idle Game::virtual_handle(Event far*) 001E:1275 MenuButtonNoise(int) 001E:127A Game::~Game() 001E:12B4 Game:: 001E:12C0 FilledDisplay::~FilledDisplay() 001E:12FA FilledDisplay:: 001E:1306 MonoFont::MonoFont(SkipFont far*) 001E:1358 idle MonoFont::print(char) 001E:13D5 MonoFont::~MonoFont() 001E:140F idle VportElement::draw() 001E:1427 StartMuzzleFlash(int,int,int,int) 001E:145C UpdateMuzzleFlash() 001E:155C MakePalettes() 001E:1632 idle GamePalette::GamePalette() 001E:16BB idle GamePalette::update_bios() 001E:17D8 GamePalette::use_new_palette(int) 001E:183D GamePalette::blacken() 001E:18C1 GamePalette::set_brightness(int,int,int) 001E:1939 GamePalette::rotate(int,int,int) 001E:198C idle DetectEvilPalette(Rgb far*) 001E:1A0A FadeDown(unsigned int) 001E:1A54 FadeUp(unsigned int) 001E:1A9E SetNewPalette(Rgb far*) 001E:1AE8 PaletteAboutToChange() 001E:1B1F idle SkipWarpElement::draw() 001E:1B40 _WarpMap 001E:1BB9 idle ShowGraphic(char far*) 001E:1D5E _ClearCurrentDualScreen 001E:1D8C _DualSlam 001E:1DCC SlamScreen() 001F:0000 ConfigurationParser::load_option_files(int,char far*far*) 001F:011D idle ConfigurationParser::get_and_allocate(char far*,int,char far*far&) 001F:0164 ConfigurationParser::read_static_data() 001F:0613 idle ConfigurationParser::get_shell(int) 001F:0651 GetOptVariable(char far*) 001F:06B7 SetOptVariable(char far*,long,int) 001F:0774 VerifyDrives() 001F:081F FindFileReplacements() 001F:089B ConvertFileName(DosPath far&) 001F:0953 MusicPlay(int) 001F:09C3 DeinitializeMusic() 001F:09C9 idle MusicExitListHook() 001F:09CE InitializeMusic(unsigned char) 001F:0A7C idle FileNewer(ffblk far&,ffblk far&) 001F:0AC9 FileTimeNotSame(ffblk far&,ffblk far&) 001F:0B14 idle LateFile::set_key_file(char far*) 001F:0B5F idle LateFile::set_key_file(DosDir far&) 001F:0BDD idle LateFile::check_key_file() 001F:0C5B idle LateFileList::set(char far*) 001F:0D03 idle LateFileList::check_for_later_files() 001F:0E0C idle LateFileList::out_of_date_file(char far*) 001F:0E11 ScreenManager::ScreenManager() 001F:0F93 ScreenManager::force_display() 001F:101D ScreenManager::display() 001F:1082 ScreenManager::toggle() 001F:10DE idle executeourexitlist(unsigned short) 001F:1115 idle InstallOurExitList() 001F:1123 OurExitList(void(far*)()) 001F:115A idle FindClosestItem(vector_3d far&,quickfloat,unsigned char) 001F:1209 idle UpdateObject(Object far*) 001F:12C3 UpdateAttachedObjects() 001F:130E ResourceIndex::sizeof_me() 001F:1316 idle ResourceIndex::set_name(char far*) 001F:1345 Resource::Resource(long) 001F:1424 Resource::~Resource() 001F:1470 Resource::free() 001F:15E1 Resource::load(char far*) 001F:17F1 idle Resource::allocate_selectors() 001F:1B01 idle Resource::adjust_selectors() 001F:1CFE idle Resource::get_index(long,ResourceIndex far&) 001F:1D58 idle Resource::set_index(long,ResourceIndex far&) 001F:1DB0 Resource::operator [](int) 001F:1DC8 Resource::get(long,ResourceIndex far&) 001F:1E2A idle Resource::get(long) 001F:1E42 Resource::get(Identity far&,ResourceIndex far&) 001F:1EFB Resource::get(Identity far&) 001F:1F3D idle Resource::shape(Identity far&,int) 001F:1F80 CorrectSelectorsUsedInResources() 001F:1FB1 Resource::is_scene() 001F:1FB8 Resource::handle_list_removal(int) 0020:0000 PrimitiveScanner::PrimitiveScanner(Appearance far*) 0020:0059 PrimitiveScanner::~PrimitiveScanner() 0020:007D idle PrimitiveScanner::get(int) 0020:00C7 PrimitiveScanner::next_tex_tri() 0020:0130 TextureScanner::TextureScanner(Appearance far*) 0020:021E TextureScanner::~TextureScanner() 0020:0256 TextureScanner::turn(unsigned char,unsigned long) 0020:02B3 idle TextureScanner::get_txms() 0020:02CA TextureScanner::find() 0020:036B TextureScanner::find(Identity far&) 0020:039A TextureScanner::decompress() 0020:0434 TextureScanner::recompress() 0020:04AB TextureScanner::clear() 0020:0518 TextureScanner::push() 0020:053A idle TextureScanner::pop() 0020:055C TextureScanner::replace() 0020:057E TextureScanner::get_vport() 0020:05E8 idle FindAnimationMask(char far*) 0020:0631 ScriptAnimateTextures(Appearance far*,char[350]far*,unsigned long) 0020:06CD idle FindApplyCommand(char far*) 0020:0712 idle ApplyTo(TextureScanner far&,char far*,char far*,char far*,int,int,int) 0020:08A9 ScriptApplyToTexture(Appearance far*,char far*,char far*,char far*,int,int,int,char far*) 0020:09CE idle ShrapnelObject::adjust(vector_3d far&,RenderInfo far*far&) 0020:0A91 idle ShrapnelObject::reclasp(VertexType far*far*,int) 0020:0BB1 idle ShrapnelObject::adjust_triangle(vector_3d far&) 0020:0C4C idle ShrapnelObject::recenter_triangle(vector_3d far&) 0020:0CBC idle ShrapnelObject::get_triangle(int far&) 0020:0D42 idle ShrapnelObject::adjust_quad(vector_3d far&) 0020:0DDD idle ShrapnelObject::recenter_quad(vector_3d far&) 0020:0E4D idle ShrapnelObject::get_quad(int far&) 0020:0EFE idle GetFrameOf(frame_of_ref far&,vector_3d,vector_3d) 0020:124C ShrapnelObject::ShrapnelObject(vector_3d far&,frame_of_ref far&,AppearancL far*) 0020:198E idle ShrapnelObject::~ShrapnelObject() 0020:19EA idle ShrapnelObject::update() 0020:1AF9 idle ShrapnelObject::render() 0020:1B0C idle ShrapnelObject::move_to(vector_3d far&) 0020:1DFD idle ShrapnelObject::goto_first_primitive() 0020:1E2A idle ShrapnelObject::next_primitive() 0020:1E91 VertexType::VertexType() 0020:1EA2 idle Explode(EORObject far*,Appearance far*,vector_3d) 0020:1F8A Explode(LivingFigure far*) 0021:0000 idle Mirror::Mirror(MirrorType,Object far*,TextureMapInfo far*,unsigned char far*) 0021:005A idle Mirror::~Mirror() 0021:00A4 idle Mirror::build_reflection(int,int) 0021:027E idle Mirror::reflect() 0021:033C idle Mirror::is(Object far*,TextureMapInfo far*) 0021:0377 idle AddMirror(Object far*,TextureMapInfo far*) 0021:040C DetectMirroredSurfaces(Object far*,Appearance far*) 0021:04F4 RemoveMirroredSurfaces(Object far*) 0021:0536 UpdateMirroredSurfaces() 0021:0558 idle RenderAtZeroDepth() 0021:0580 RenderEverything(Vport far*) 0021:06D4 OkToKeepPlaying() 0021:06EC MonitorDraw(Vport far*) 0021:0716 TurnEveryThingBackOn() 0021:0740 ResetMusicAfterOptions() 0021:0769 MonitorUpdate(Event far*) 0021:07EE DestroyOptions() 0021:08EC InitMonitorVport() 0021:091E idle MakeAllScreensLookTheSame() 0021:09CB MonitorStart() 0021:0AE6 MonitorStop() 0021:0BF2 MonitorDefineScreen(int,int,int,int) 0021:0C14 idle WriteMiniScreen(Vport far*,Vport far*,Rect far&) 0021:0D2E WriteMiniScreen(Vport far*) 0021:0D4C GetScriptVariable(char far*) 0021:0D82 SetScriptVariable(char far*,long) 0021:0DC2 SetSound(int,int) 0021:0E6F SetGammaCorrection(int) 0021:0E9E SetShowSubtitles(int) 0021:0EBF GetShowSubtitles() 0021:0ECC StopAmbient(long far&) 0021:0F02 PaletteNotNormal() 0021:0F10 Fatal(char far*,...) 0021:0FA7 FatalWithDosMessage(char far*,...) 0021:102B FatalWithDosMessage(int) 0021:1044 halt(char far*,int) 0021:105D halt(char far*,int,char far*,...) 0021:10B1 idle outOfMemory(char far*,int) 0021:10CA idle outOfMemory(char far*,int,char far*,...) 0021:111E idle RestoreZeroHandler() 0021:1147 idle HandleDivideByZero(EXCEP_FRAME) 0021:11C4 idle ExitRestoreZeroHandler() 0021:11C9 RedirectDivideByZero() 0021:11E9 idle RestoreGeneralProtectionHandler() 0021:1209 idle HandleGeneralProtection(EXCEP_FRAME) 0021:1233 idle ExitRestoreGeneralProtectionHand() 0021:1238 RedirectGeneralProtection() 0021:1258 TurnAll(int) 0021:1276 idle ShadeBox::draw() 0021:12A2 InitVoiceCaption() 0021:1376 SetCaptionColor(int) 0021:14A9 VoiceCaptionOn(char far*,int) 0021:1531 VoiceCaptionOff() 0021:1538 DrawVoiceCaption() 0021:196C idle ActualSamplePlay(int,Object far*,unsigned char,unsigned char,int) 0021:1A15 idle ActualSamplePlayAmbient(int,Object far*,unsigned char,unsigned char,int) 0021:1AE1 SamplePlayAmbient(int,Object far*,unsigned char,int) 0021:1AFF SamplePlayAmbient(char far*,...) 0021:1B59 ReplaceAmbient(long far&,unsigned char,int,char far*,...) 0021:1C3E idle ActualSamplePlay(char far*,Object far*,unsigned char,unsigned char,int) 0021:1C72 SamplePlay(int,Object far*,unsigned char,unsigned char,int) 0021:1C92 SamplePlay(unsigned char,Object far*,char far*,...) 0021:1CE4 SamplePlay(Object far*,char far*,...) 0021:1D34 SamplePlay(char far*,...) 0021:1D82 SamplePlayOnlyThis(unsigned char,Object far*,char far*,...) 0021:1DF8 idle BankSamples(char far*,int) 0021:1F2A BankInSamples(char far*) 0021:1F3E BankOutSamples(char far*) 0022:0000 idle Hsv::darken(long) 0022:0067 Hsv::darken_abs(long) 0022:00BE idle Hsv::average(Hsv,Hsv) 0022:0168 idle Hsv::set(long,long,long) 0022:04F2 idle Hsv::get(Rgb far&) 0022:074E HsvPalette::HsvPalette() 0022:07DC HsvPalette::~HsvPalette() 0022:081C HsvPalette::set(PalettePrototype far*) 0022:08E4 HsvPalette::closest(Hsv far&,int,int) 0022:0A53 Hsv::Hsv() 0022:0A78 idle CreateShades(unsigned char far*,long) 0022:0AE2 idle ClearTable(unsigned char far*,unsigned char) 0022:0AF9 idle CreateGrayScale(unsigned char far*) 0022:0B73 idle ConvertToGray() 0022:0C21 idle NamedColorRange::init(char far*,unsigned char,unsigned char,unsigned char far*,unsigned char) 0022:0C8B idle NamedColorRange::at_depth(long) 0022:0CFC idle NamedColorRange::update_table(unsigned char far*) 0022:0D83 idle MakeLuminosityTable(Rgb far*,unsigned char far*) 0022:0DCF idle MakeLuminosityTable(PalettePrototype far*,unsigned char far*) 0022:0E0B AddColorRange(char far*,int,int,unsigned char) 0022:0E4C GetColorRange(char far*) 0022:0E92 GetColorTable(char far*) 0022:0EC3 UpdateColorTables(PalettePrototype far*) 0022:0F07 idle UpdateColorTables(PalettePrototype far*,char far*) 0022:0F70 idle UpdateColorTables(Rgb far*) 0022:0FA4 UpdateColorTables(Rgb far*,char far*) 0022:0FEF SceneData::SceneData() 0022:1065 idle SceneData::~SceneData() 0022:10D6 idle SceneData::unload() 0022:1134 idle SceneData::save() 0022:1309 SceneData::post_process() 0022:1471 SceneData::set_skipshape(char far*,int) 0022:14FA idle SceneData::set_skipshape(ResourceSkipList far&,ResourceIndex far*,volatile ) 0022:179A SceneData::prepare_eric_shapes() 0022:18A7 SceneData::make_eric_shape() 0022:19E9 SceneData::free_eric_shapes() 0022:1AFE SceneData::palette_data(int) 0022:1B23 SceneData::is_scene() 0023:0000 idle KickOutResource(Resource far*) 0023:002B KickOutResource(char far*) 0023:0054 PruneResources(unsigned long) 0023:0154 GetResourceBytes(long,char far*) 0023:01F0 DoneWithScene() 0023:024A GetSceneButNotShow(char far*) 0023:02BB GetScene(char far*) 0023:03F0 GetResource(char far*,int) 0023:04C9 ReleaseResource(char far*) 0023:051F ObjectListPerspectiveTransform() 0023:08BF ObjectListUpdate() 0023:0A4A ClearAllLists() 0023:0AE5 idle RemoveTemporaryObjects() 0023:0B29 WhoThisHit(Brick far*) 0023:0BA8 ExecuteInmates() 0023:0C06 SceneElement::SceneElement() 0023:0CDB SceneElement::set(EricShape far*,EricShape far*,SkipShape far*,SkipShape far*,long,Identity,int) 0023:0D78 SceneElement::~SceneElement() 0023:0D9C SceneElement::render() 0023:1138 idle CameraObject::CameraObject() 0023:11AE CameraObject::CameraObject(IffReader far*) 0023:1399 idle CameraObject::~CameraObject() 0023:1444 idle CameraObject::get_chunk_name() 0023:1450 idle CameraObject::load(IffReader far*) 0023:16B6 idle CameraObject::save(IffWriter far*) 0023:1833 idle CameraObject::get_frame() 0023:1841 idle CameraObject::set_frame(frame_of_ref far&) 0023:185E idle CameraObject::rotate() 0023:19C7 idle CameraObject::move_to(vector_3d far&) 0023:19CC idle CameraObject::establish_volume_link() 0023:1A95 CameraObject::can_see(vector_3d far&) 0023:1C50 CameraObject::show() 0023:1C7C Variable::Variable() 0023:1CC1 idle Variable::set(char far*,int) 0023:1D03 Variable::set(Variable) 0023:1D4B LinkToVariable::LinkToVariable() 0023:1D91 LinkToVariable::link_to(char far*,...) 0023:1E05 LinkToVariable::link_to(Variable far*) 0023:1E3C LinkToVariable::has_new_value() 0023:1E74 LinkToVariable::get_value() 0023:1EAB LinkToVariable::set_value(long) 0024:0000 idle CountCharacters(char far*,char far*,char) 0024:0029 FindLineNumber(char far*,char far*) 0024:0044 FindMatchingSound(char far*,...) 0024:00E8 idle HashingFunction(char far*) 0024:01DC GetLine(char far*,unsigned int) 0024:023D idle ChangeFilenameExtension(char far*,char far*) 0024:02B2 idle CopyOverTimeStamp(DosDir far&,DosDir far&) 0024:035D idle DosCounter::count(char far*) 0024:0386 idle SwitchStatement::~SwitchStatement() 0024:03DB SwitchStatement::find_matching_case(long) 0024:0474 idle JumpLabel::~JumpLabel() 0024:04A8 idle JumpLabel::clear() 0024:051B idle IncludeFileType::IncludeFileType() 0024:059A idle IncludeFileType::~IncludeFileType() 0024:05D0 IncludeFileType::clear(unsigned char) 0024:0703 idle IncludeFileType::copy(IncludeFileType far*) 0024:07DC idle IncludeFileType::count_labels(int far&) 0024:09CC idle IncludeFileType::extract_labels(JumpLabel far*,int far&) 0024:111B IncludeFileType::line_number(char far*) 0024:1138 idle IncludeFileType::load(DosPath far&) 0024:147F idle IncludeFileType::extract_switch_statements() 0024:16EC idle IncludeFileType::fatal_error(char far*,char far*,...) 0024:174F idle IncludeFileType::verify_braces() 0024:1AD8 IncludeFileType::find_switch(char far*) 0024:1B34 idle IncludeFileType::initialize_labels_array() 0024:1C8F idle IncludeFileType::fill_labels_array() 0024:1E45 idle IncludeFileType::preprocess() 0024:247B idle IncludeFileType::clean_up_global_ptrs() 0024:24DC idle Script::Script() 0024:25DB idle Script::clear(unsigned char) 0024:288D Script::initialize_vars_and_sounds(unsigned char) 0024:2A1C Script::initialize() 0024:2FB1 idle Script::load_source_file(DosPath far&,unsigned char) 0024:301E idle Script::load_source_file(char far*,unsigned char) 0024:3061 idle Script::verify_SCP_files(unsigned char) 0024:381B idle Script::find_free_include_slot() 0024:385B Script::is_symbol_unique(char far*,IncludeFileType far*,char far*,Variable far*) 0024:39CE idle Script::load_variables(IncludeFileType far*) 0024:3AD9 idle Script::load_defines(IncludeFileType far*) 0024:3BE4 idle Script::load_sounds(IncludeFileType far*,IncludeFileType far*) 0024:3D59 Script::load_level(char far*,...) 0024:42E7 idle Script::fatal_error() 0024:42FB Script::fatal_error(IncludeFileType far*,char far*,char far*,...) 0024:434D Script::find_source_file(char far*) 0024:43BB idle Script::get_source_file_index(char far*) 0024:4410 idle Script::get_source_file(char far*) 0024:4490 idle Script::get_source_filename(char far*) 0024:44C0 idle Script::get_source_line_number(char far*) 0024:44FB Script::report_error(IncludeFileType far*,char far*,char far*,...) 0024:4532 idle Script::report_error(IncludeFileType far*,char far*,int,char far*,...) 0024:45C2 Script::report_info(IncludeFileType far*,char far*,char far*,...) 0024:45F9 idle Script::report_info(IncludeFileType far*,char far*,int,char far*,...) 0024:4689 idle Script::get_label(char far*,...) 0024:471B idle HasLower(char far*) 0024:4744 Script::get_jump_label(char far*,...) 0024:47B3 Script::get_jump_label(JumpLabel far*,char far*,...) 0024:48BC Script::get_variable(char far*,...) 0024:495A Script::get_sound(char far*) 0024:49CE Script::get_define(char far*) 0024:4A42 Script::get_any_variable(char far*,...) 0024:4AD4 Script::revert_sound(Variable far*) 0024:4B48 Script::get_offset(unsigned char far*) 0024:4B66 Script::make_offset(unsigned int,unsigned char far*) 0024:4B88 idle Script::find_if(char far*) 0024:4B91 Script::str_to_cmd(char far*) 0024:4BD1 Script::cmd_to_str(char) 0024:4C08 Script::str_to_fcn(char far*) 0024:4C48 Script::fcn_to_str(char) 0024:4C7F Script::save_variables() 0024:4FED SwitchStatement::SwitchStatement() 0024:5058 JumpLabel::JumpLabel() 0024:509A HashTable::report(void(far*)(char far*,...),int) 0024:5199 HashTable::depth(... 0024:51D0 HashTable::add_entire_array(... 0024:51FE HashTable::add(Variable far*) 0024:5283 HashTable::search(char far*) 0024:52FE HashTable::reset() 0024:534F HashTable::HashTable(int(far*)(char far*),Variable far*,int) 0024:53BE HashTable::HashTable(int(far*)(char far*)) 0024:5418 HashTable::operator new(unsigned long) 0024:5435 HashTable::report(void(far*)(char far*,...),int) 0024:5534 HashTable::depth(... 0024:556B HashTable::add_entire_array(... 0024:5599 HashTable::add(JumpLabel far*) 0024:561E HashTable::search(char far*) 0024:5699 HashTable::reset() 0024:56EA HashTable::HashTable(int(far*)(char far*),JumpLabew far*) 0024:5759 HashTable::HashTable(int(far*)(char far*)) 0024:57B3 HashTable::operator new(unsigned long) 0024:57D0 HashTable::report(void(far*)(char far*,...),int) 0024:58CF HashTable::depth(... 0024:5906 HashTable::add_entire_array(... 0024:5934 HashTable::add(... 0024:59C6 HashTable::search(char far*) 0024:5A45 HashTable::reset() 0024:5A96 HashTable::HashTable(int(far*)(char far*),... 0024:5B05 HashTable::HashTable(int(far*)(char far*)) 0024:5B5F HashTable::operator new(unsigned long) 0024:5B7C HashTableElement::~HashTableElement() 0024:5BCD HashTableElement::HashTableElement(PreprocessPaiy far*) 0024:5C12 HashTableElement::HashTableElement() 0024:5C55 HashTableElement::~HashTableElement() 0024:5CA6 HashTableElement::HashTableElement(JumpLabel far*) 0024:5CEB HashTableElement::HashTableElement() 0024:5D2E HashTableElement::~HashTableElement() 0024:5D7F HashTableElement::HashTableElement(Variable far*) 0024:5DC4 HashTableElement::HashTableElement() 0025:0000 BeginScriptProcess(char far*,LivingFigure far*,EORObject far*,unsigned char,unsigned char) 0025:0035 BeginScriptProcess(JumpLabel far*,LivingFigure far*,EORObject far*,unsigned char,unsigned ... 0025:0131 idle BeginScriptAtLabel(char far*,char far*,LivingFigure far*,EORObject far*,unsigned char) 0025:0168 BeginScriptAtLabel(JumpLabel far*,char far*,LivingFigure far*,EORObject far*,volatile ) 0025:02A6 GetError(int) 0025:03D2 TranslateText(char far*,char far*) 0025:051A GetJumpLabel(char far*,...) 0025:0562 idle FindVariable(char far*,char far*,EORObject far*) 0025:0763 GetScriptData(char far*,EORObject far*,char far*,unsigned char far*,...) 0025:0A45 idle MouseMoveCommand(Event far*,frame_of_ref far&,vector_3d far&,int) 0025:167B ResetDeckLevel() 0025:16A7 idle ShapeButton::get() 0025:1750 idle ShapeButton::ShapeButton(int,int,char far*,char far*,int,unsigned char far*,unsigned char) 0025:189E idle ShapeButton::ShapeButton(int,int,char far*,char far*,char far*,unsigned char far*,unsigned char) 0025:1A15 idle ShapeButton::~ShapeButton() 0025:1A6C idle ShapeButton::virtual_redraw() 0025:1B21 idle ShapeButton::virtual_handle(Event far*) 0025:1B45 ShapeButton:: 0025:1B51 EricDrawElement::draw() 0025:1B71 MakeEricShape(SkipShape far*) 0026:0000 GetTextureResource(Identity far&) 0026:005F PruneTextureList() 0026:00DA idle TxmToDisk::write_txm(TextureMapInfo far*) 0026:01B0 idle TxmToDisk::read_txm(TextureMapInfo far*) 0026:0276 idle TxmToDisk::write_all(Textures far&) 0026:030E idle TxmToDisk::read_all(Textures far&) 0026:03C9 idle TxmToDisk::write(Identity far&,Textures far*) 0026:0459 idle TxmToDisk::read(Identity far&) 0026:04F7 idle CacheOutTexture(Textures far*) 0026:0533 idle CacheInTexture(Identity far&) 0026:0569 LivingFigure::check_hidden_state() 0026:0820 MyIdentity() 0026:0858 OkayToSaveGame() 0026:0901 RestartGame() 0026:0B98 DropBackIntoGame() 0026:0C9B idle InitQuickHash() 0026:0CD7 AllocHashItem(unsigned long) 0026:0D83 FreeHashItem(void far*) 0026:0D9D AllocateIndexConversion() 0026:0DC5 FreeIndexConversion() 0026:0DD6 SetIndex(int,int) 0026:0DEC IntToObjectPtr(int) 0026:0E84 ObjectPtrToInt(Object far*) 0026:0EF1 IntToLabelPtr(int,IncludeFileType far*) 0026:0F21 LabelPtrToInt(JumpLabel far*) 0026:0F7F CheckSuperHotKeys(Event far*) 0026:102F Limb::render(unsigned char) 0026:1034 LoadCameraView(Identity far&) 0027:0000 Request(CameraObject far*,int) 0027:0048 InvalidateCameras() 0027:008E RequestCameraSwap(char far*,int) 0027:00C1 SetWhoIsWatched(Object far*) 0027:0114 SetTheCamera(CameraObject far*) 0027:07F6 idle InPositiveSpace(vector_3d) 0027:0875 idle InPositiveSpace(vector_3d,RoomType far*far&) 0027:0996 idle TraceLine(vector_3d,vector_3d,long) 0027:0CEA VerifyItemsToRender() 0027:0E6B CheckAmbientNoise() 0027:0F4E SwapCameraAsNeeded() 0027:0F85 ForceToCamera(char far*) 0027:0FA3 CheckForCameraSwap() 0027:11AA CenterView() 0027:147C CenterTheCameraInTheLevel() 0027:1A2D ShuntOne(EORObject far*) 0027:1CCD Shunt(PhysicalObject far*) 0028:0000 Manifestation::find(LivingFigure far*,quickfloat,int) 0028:036E Manifestation::find_in_hand(LivingFigure far*) 0028:040C Manifestation::is_carried_in(LivingFigure far*,char far*) 0028:0453 Manifestation::should_be_held_in(char far*) 0028:04E4 Manifestation::is_weapon() 0028:0532 idle Manifestation::get_rotation_data(char far*,int far&,int far&,int far&) 0028:05A1 Manifestation::put_on_limb_of(LivingFigure far*,char far*) 0028:05FF Manifestation::attach_to(EORObject far*,char far*) 0028:088D Manifestation::put_in_hand_of(LivingFigure far*) 0028:099B Manifestation::put_on_ground() 0028:1274 Manifestation::put_in_inventory(EORObject far*) 0028:131C idle RoomType::RoomType(PhysicalObject far*) 0028:167E idle RoomType::~RoomType() 0028:175E idle RoomType::is_this_inside_me(EORObject far*) 0028:178A idle RoomSystemType::~RoomSystemType() 0028:17CC RoomSystemType::clear() 0028:1853 RoomSystemType::construct_room_list() 0028:1A93 RoomSystemType::what_room_am_I_in(EORObject far*) 0028:1B8A RoomSystemType::update_figure(LivingFigure far*) 0028:1CAE RoomSystemType::update_item(ItemObject far*) 0028:1CEC RoomType::intersects(BoxyObject far*) 0028:1D0A DrawShadedBox(unsigned char far*,int,int,int,int) 0028:1DA6 KeyboardProcess::evaluate(Event far*) 0028:1E5F KeyboardProcess::pop() 0029:0000 idle FrameReader::read_more(long) 0029:02BC idle Flic::Flic() 0029:0453 idle Flic::buffer_full() 0029:04EA idle Flic::tell_buffer() 0029:05E9 idle Flic::get_frame() 0029:0603 idle Flic::show_frame() 0029:077B idle Flic::play() 0029:0B6A idle Flic::mark() 0029:0BC5 idle Flic::loop() 0029:0C1F idle Flic::fill() 0029:0C6A StartFlic(char far*) 0029:0DFC SetFlicRate(int) 0029:0E1C SetFlicPauseFrame(int) 0029:0E3C SetFlicLink(Variable far*) 0029:0E63 PlayFlicFrame() 0029:0E7B SyncFlic() 0029:0ECC StopFlic() 0029:0F6F FillFlic() 0029:0F8E FlicLoopMark() 0029:0FA7 FlicLoop() 0029:0FC0 FlicIsPlaying() 0029:0FD1 idle Quake::startQuake(unsigned short) 0029:0FDC idle Quake::stopQuake() 0029:0FF0 idle Quake::depict(unsigned short) 0029:11CF idle Quake::alter_velocity() 0029:12D5 QuakeOffset(int,int,int,int) 0029:1313 CheckForQuakes(unsigned short) 0029:133B StartQuake(unsigned short) 0029:134A StopQuake() 0029:134F PackDir(char far*,char far*,SkipShape far*,unsigned short) 0029:1439 UnpackDir(char far*,char far*) 002A:0000 idle ShowPointer::ShowPointer(int) 002A:003D idle ShowPointer::~ShowPointer() 002A:0076 SaveGame(DosPath far&,Vport far*) 002A:0490 LoadGame(DosPath far&) 002A:0B20 DeleteSpecialSaveGameFiles() 002A:0B8A LoadLastSavedGame() 002A:0C89 idle ReLoadScript() 002A:0CF6 idle ReLoadCamera() 002A:0CF7 GameData::exit_confirmed() 002A:0D46 idle GameData::load_objects(IffReader far*) 002A:10C3 idle GameData::load_death_row(IffReader far*) 002A:1232 idle GameData::save_objects(IffWriter far*) 002A:12DC idle GameData::save_death_row(IffWriter far*) 002A:1386 idle GameData::read_the_iff(char far*,unsigned char) 002A:1404 idle GameData::write_the_iff(char far*,Object far*,unsigned char) 002A:14A3 GameData::save_level_while_playing(char far*,ScriptProcess far*) 002A:1523 idle GameData::save_as_a_savegame() 002A:15C7 GameData::load_level_while_playing(char far*,char far*) 002A:18D3 idle GameData::load_level_from_savegame(char far*) 002A:1A76 GameData::load_level_for_editing(char far*) 002A:1CA5 FadeProcess::FadeProcess(unsigned short,int) 002A:1D92 idle FadeProcess::interruptHandler(unsigned long,unsigned long) 002A:1F7C FadeProcess::process() 002A:1F81 FadeProcess::~FadeProcess() 002B:0000 applicationGarbageCollect(unsigned char,unsigned long) 002B:00B1 Wait::Wait(unsigned short,unsigned short) 002B:0177 Wait::start() 002B:018C idle Wait::restart() 002B:01AD idle Wait::process() 002B:01C4 idle Wait::interruptHandler(unsigned long,unsigned long) 002B:0250 Wait::~Wait() 002B:02A2 Wait::timerDone() 002B:02BD TellProgName() 002B:02E2 idle TellExitMessage() 002B:02F8 idle tell(char far*) 002B:030F idle setMidiHardwareVolume(unsigned int,unsigned char,unsigned char) 002B:0362 idle InitializeMessageFile() 002B:03CD idle MiscInitializer::MiscInitializer(int,char far*far*) 002B:08D7 idle MiscInitializer::~MiscInitializer() 002B:0953 idle GetColorRange(NamedColorRange far*far&,char far*,NamedColorRange far*) 002B:099E RedInit::RedInit(int,char far*far*) 002B:1342 idle RedInit::~RedInit() 002B:1441 RedInit:: 002B:144D idle MainLoop() 002B:1587 RefreshTheScreen() 002B:15B0 _main 002B:1623 TestEmpty1() 002B:1643 Camera::Camera(Vport far*,long,quickfloat,quickfloat) 002B:1739 Camera::render() 002B:18FA idle Camera::setup_screen() 002B:19A3 idle Camera::calculate_projection_constants() 002B:1CAC Camera::set_field_of_view(quickfloat) 002B:1D3A CameraInfo::CameraInfo() 002B:1EB2 RealSpacePalette::depth_hazed_shade(int,int,long,int) 002B:1EF4 RealSpacePalette::find_color_range(int) 002C:0000 RealSpacePalette::init(char far*) 002C:0080 idle RealSpacePalette::init(IffReader far&) 002C:0120 RealSpacePalette::RealSpacePalette() 002C:01B4 RealSpacePalette::~RealSpacePalette() 002C:0283 idle RealSpacePalette::load_palette_info(IffReader far&) 002C:036D idle RealSpacePalette::load_color_ranges(IffReader far&) 002C:0463 idle RealSpacePalette::load_tables(char far*) 002C:0506 idle RealSpacePalette::load_palette(IffReader far&) 002C:05E3 idle RealSpacePalette::load_bw_palette(IffReader far&) 002C:0655 idle RealSpacePalette::load_depth_haze_tables(IffReader far&) 002C:065A ColorRange::ColorRange() 002C:067F Light::Light() 002C:06CD idle Light::init(int,vector_3d far&) 002C:0734 idle Light::set_source(int) 002C:0743 idle Light::set_max_intensity(int) 002C:0773 idle Light::set_ambient_intensity(int) 002C:078C idle Light::renormalize_intensities() 002C:0800 idle Light::adjust_for_object(vector_3d far&) 002C:095D idle Light::back_to_normal(vector_3d far&) 002C:09D7 Light::simple_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&) 002C:0ADE Light::complex_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&) 002C:0C85 idle LineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 002C:0CAE Line::init(LineType far*,Vertex far*,Vertex far*) 002C:0CE0 idle Line::is_clipped() 002C:0D03 idle Line::find_average_depth() 002C:0D38 idle Line::primitive_type() 002C:0D3F idle Line::find_shades(vector_3d far&) 002C:0D44 idle Line::render(ThreeByFourMatrix far&,vector_3d far&) 002C:0E65 idle Line::render() 002C:0F84 idle BasicLineElement::BasicLineElement(Line far&) 002C:1063 SolidLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 002C:1095 idle SolidLine::find_shades(vector_3d far&) 002C:10D3 idle SolidLine::draw_type() 002C:10DA idle SolidLine::create_element() 002C:10F1 idle SolidLineElement::SolidLineElement(SolidLine far&) 002C:11A7 idle SolidLineElement::draw() 002C:11CC TranslucentLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 002C:11FF TranslucentLine::init(LineType far*,Vertex far*,Vertex far*) 002C:1248 idle TranslucentLine::draw_type() 002C:124F idle TranslucentLine::create_element() 002C:1266 idle TranslucentLineElement::TranslucentLineElement(TranslucentLine far&) 002C:132F idle TranslucentLineElement::draw() 002C:1334 idle ShadedLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*) 002C:1358 idle ShadedLine::find_shades(vector_3d far&) 002C:13B2 idle ShadedLine::draw_type() 002C:13B9 idle ShadedLineElement::draw() 002C:13BE idle ShadedLine::create_element() 002C:13D5 idle ShadedLineElement::ShadedLineElement(ShadedLine far&) 002C:14E6 DrawPrimitiveType::init() 002D:0000 idle DrawBestTexturedQuad(Vport far*,DrawVertex far*,unsigned char far*,int,unsigned char far*) 002D:0024 idle WireFrameQuadDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*,DrawVertex far*) 002D:00B9 idle QuadType::init_normal() 002D:021B idle QuadType::init_center() 002D:030C QuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 002D:0486 Quad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:04D4 idle Quad::primitive_type() 002D:04DB idle QuadElement::QuadElement(Quad far&) 002D:0605 WireFrameQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 002D:0643 idle WireFrameQuad::draw_type() 002D:064A idle WireFrameQuad::create_element() 002D:0661 idle WireFrameQuadElement::WireFrameQuadElement(WireFrameQuad far&) 002D:07C2 idle WireFrameQuadElement::draw() 002D:0847 SolidQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 002D:0877 idle SolidQuad::draw_type() 002D:087E idle SolidQuad::create_element() 002D:0895 idle SolidQuadElement::SolidQuadElement(SolidQuad far&) 002D:092B idle SolidQuadElement::draw() 002D:0A50 TranslucentQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_facy far*) 002D:0A8F idle TranslucentQuad::draw_type() 002D:0A96 idle TranslucentQuad::create_element() 002D:0AAD idle TranslucentQuadElement::TranslucentQuadElement(TranslucentQuad far&) 002D:0B82 idle TranslucentQuadElement::draw() 002D:0CB8 idle FlatShadedDataForQuadType::init(unsigned char) 002D:0D32 idle FlatShadedDataForQuad::find_shades(Quad far*) 002D:0E1F FlatShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*) 002D:0E68 FlatShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:0EDC idle FlatShadedQuad::reset_shaded_flag() 002D:0EE9 idle FlatShadedQuad::draw_type() 002D:0EF0 idle FlatShadedQuad::create_element() 002D:0F4F idle FlatShadedQuadElement::FlatShadedQuadElement(FlatShadedQuad far&) 002D:10A9 idle FlatShadedQuadElement::draw() 002D:11CE idle GouraudShadedQuadType::init(unsigned char) 002D:1240 GouraudShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,... 002D:1285 GouraudShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:12E0 idle GouraudShadedQuad::find_shades() 002D:158F idle GouraudShadedQuad::draw_type() 002D:1596 idle GouraudShadedQuad::create_element() 002D:15BA idle GSQuadElement::GSQuadElement(GouraudShadedQuad far&) 002D:17F2 idle GSQuadElement::draw() 002D:19C9 idle TextureMappedQuad::get_texture() 002D:19D9 idle TextureMappedQuad::set_texture(TextureMapInfo far*) 002D:19EF idle TextureMappedQuad::draw_type() 002D:19F6 idle TextureMappedQuad::create_element() 002D:1A0D idle TextureMappedQuadElement::TextureMappedQuadElement(TextureMappedQuad far&) 002D:1B70 idle TextureMappedQuadElement::draw() 002D:1DB5 FShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,... 002D:1DFE FShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:1E72 idle FShadedQuadWithTexture::reset_shaded_flag() 002D:1E7F idle FShadedQuadWithTexture::draw_type() 002D:1E86 idle FShadedQuadWithTexture::create_element() 002D:1ED3 idle FShadedQuadWithTextureElement::FShadedQuadWithTextureElement(... 002D:1F80 idle FShadedQuadWithTextureElement::draw() 002D:2193 idle GShadedQuadWithTextureType::init(unsigned char) 002D:2205 GShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,... 002D:224A GShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*) 002D:22A5 idle GShadedQuadWithTexture::find_shades() 002D:2554 idle GShadedQuadWithTexture::draw_type() 002D:255B idle GShadedQuadWithTexture::create_element() 002D:257F idle GShadedQuadWithTextureElement::GShadedQuadWithTextureElement(... 002D:27B7 idle GShadedQuadWithTextureElement::draw() 002D:2BB6 idle FlatShadedTexturedQuad::reset_shaded_flag() 002D:2BC3 idle FlatShadedTexturedQuad::draw_type() 002D:2BCA idle FlatShadedTexturedQuad::create_element() 002D:2BE1 idle FlatShadedTexturedQuadElement::FlatShadedTexturedQuadElement(... 002D:2C95 idle FlatShadedTexturedQuadElement::draw() 002D:2F8D TextureMappedQuad::set_uv(QuadUV) 002E:0019 TextureMapInfo::push() 002E:01A7 TextureMapInfo::pop() 002E:027C TextureMapInfo::replace() 002E:0433 TextureAnimation::TextureAnimation() 002E:04A5 TextureAnimation::get_type() 002E:04AC TextureAnimation::set_period(unsigned long) 002E:04F4 TextureAnimation::set_style(unsigned char) 002E:055E idle TextureAnimation::animate() 002E:0711 Textures::animate() 002E:0752 Textures::find(Identity far&) 002E:0831 idle Textures::find_animation(Identity far&) 002E:08AE TextureMapInfo::TextureMapInfo() 002E:0912 TextureMapInfo::alloc(char far*,unsigned int,unsigned int) 002E:09E6 idle TextureMapInfo::load(char far*,char far*) 002E:0BF5 idle TextureMapInfo::free() 002E:0C64 idle TextureMapInfo::~TextureMapInfo() 002E:0C9D idle TextureMapInfo::copy_texture(TextureMapInfo far*) 002E:0D14 TextureAnimation::load(IffReader far&,char far*,unsigned int,unsigned int,int) 002E:0E50 idle TextureAnimation::load(char far*,int,char far*) 002E:0F54 idle TextureAnimation::~TextureAnimation() 002E:103B idle TextureAnimation::copy_animation(TextureAnimation far*) 002E:1118 Textures::Textures() 002E:11A0 Textures::init(unsigned short,unsigned short) 002E:1265 Textures::load_texture(int,char far*,char far*) 002E:12B2 Textures::load_animation(int,char far*,int,char far*) 002E:1306 idle Textures::free() 002E:1390 Textures::~Textures() 002E:13C3 TextureMapInfo::get_type() 002E:13CA idle TriangleType::init_normal() 002E:1518 idle TriangleType::init_center() 002E:1760 TriangleType::init(VertexType far*,VertexType far*,VertexType far*) 002E:1891 idle TriangleType::init(VertexType far*,VertexType far*,VertexType far*,iff_tri far*) 002E:18C7 Triangle::init(TriangleType far*,Vertex far*,Vertex far*,Vertex far*) 002E:1907 Triangle::primitive_type() 002F:0000 FlatShadedDataForTriangleType::init(unsigned char) 002F:007A idle FlatShadedDataForTriangle::find_shades(Triangle far*) 002F:0167 idle FlatShadedTriangle::reset_shaded_flag() 002F:0174 idle FlatShadedTriangle::draw_type() 002F:017B idle FlatShadedTriangle::find_shades() 002F:0197 idle FlatShadedTriangle::create_element() 002F:034B idle GouraudShadedTriangle::find_shades() 002F:056A idle GouraudShadedTriangle::reset_shaded_flag() 002F:0577 idle GouraudShadedTriangle::draw_type() 002F:057E idle GouraudShadedTriangle::create_element() 002F:07EF idle GouraudShadedTriangleElement::draw() 002F:08E0 idle FShadedTriangleWithTexture::find_shades() 002F:08FC idle FShadedTriangleWithTexture::create_element() 002F:09F9 idle FShadedTriangleWithTexture::reset_shaded_flag() 002F:0A06 idle FShadedTriangleWithTexture::draw_type() 002F:0A0D idle FShadedTriangleWithTextureElemen::draw() 002F:0AA9 idle GShadedTriangleWithTexture::find_shades() 002F:0CC8 idle GShadedTriangleWithTexture::reset_shaded_flag() 002F:0CD5 idle GShadedTriangleWithTexture::create_element() 002F:0EE0 idle GShadedTriangleWithTexture::draw_type() 002F:0EE7 idle GShadedTriangleWithTextureElemen::draw() 002F:1015 idle FlatShadedTexturedTriangle::find_shades() 002F:1031 idle FlatShadedTexturedTriangle::reset_shaded_flag() 002F:103E idle FlatShadedTexturedTriangle::draw_type() 002F:1045 idle FlatShadedTexturedTriangle::create_element() 002F:1126 idle FlatShadedTexturedTriangleElemen::draw() 002F:1273 WireFrameTriangleDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*) 002F:12E4 WireFrameTriangleType::init(VertexType far*,VertexType far*,VertexType far*,unsigned char) 002F:1313 WireFrameTriangle::create_element() 002F:1475 WireFrameTriangle::draw_type() 002F:147C WireFrameTriangleElement::draw() 002F:14EC SolidTriangle::draw_type() 002F:14F3 SolidTriangle::create_element() 002F:165D SolidTriangleElement::draw() 002F:16B9 idle TranslucentTriangle::draw_type() 002F:16C0 idle TranslucentTriangle::create_element() 002F:182B idle TranslucentTriangleElement::draw() 002F:1869 TextureMappedTriangle::draw_type() 002F:1870 TextureMappedTriangle::create_element() 002F:1887 zclip(Triangle far*,TriangleElement far*) 002F:1900 TextureMappedTriangleElement::TextureMappedTriangleElement(TextureMappedTriangle far&) 002F:1AD4 idle TextureMappedTriangleElement::draw() 0030:0000 idle Vertex::project(const vector_3d far&) 0030:00D8 Vertex::perspective_transform(ThreeByFourMatrix far&,vector_3y far&) 0030:01D7 idle Vertex::perspective_transform(vector_3d far&) 0030:02FB Vertex::clipped_perspective_project() 0030:0535 Vertex::perspective_transform_and_clip(vector_3d) 0030:07D9 idle VertexBuffer::VertexBuffer() 0030:0812 VertexBuffer::alloc(int) 0030:0848 idle VertexBuffer::free() 0030:086C VertexBuffer::reset() 0030:08AF VertexBuffer::reset(int) 0030:0909 BaseObject::~BaseObject() 0030:0933 BaseObject::render() 0030:0938 BaseObject::translate() 0030:093D BaseObject::draw_extents() 0030:0942 BaseObject::update() 0030:0947 BaseObject::operator new(unsigned long) 0030:096E Object::~Object() 0030:0A11 Object::init(Appearance far*) 0030:0A97 Object::render() 0030:0ABE Object::update() 0030:0AE5 Object::translate() 0030:0AEA idle Object::translate(quickfloat far&,quickfloat far&,quickfloat far&) 0030:0C0E idle Object::translate(vector_3d far&) 0030:0CFE Object::rotate() 0030:0D25 Object::rotate(quickfloat far&,quickfloat far&,quickfloat far&) 0030:0D3C Object::rotate(vector_3d far&) 0030:0D53 Object::get_frame() 0030:0D5D Object::set_frame(frame_of_ref far&) 0030:0D62 Object::get_chunk_name() 0030:0D6E Object::move_to(vector_3d far&) 0030:0DC3 Object::load(IffReader far*) 0030:0E5A Object::resolve_after_load() 0030:0E5F Object::save(IffWriter far*) 0030:0EE0 Object::go_to_void(Object far*) 0030:0F49 Object::come_from_void(Object far*) 0030:0FB2 Object::remove_links_to(Object far*) 0030:1001 Object::get_child_info(Object far*,vector_3d far&,frame_of_ref far&) 0030:107A Object::center() 0030:1115 Appearance::operator new(unsigned long) 0030:1132 Appearance::~Appearance() 0030:115C Appearance::init() 0030:1186 Appearance::init(AppearanceType far*,Object far*) 0030:11B7 Appearance::get_transform_matrix() 0030:11C1 Appearance::get_trans_to_world_matrix() 0030:11CB idle AppearanceType::AppearanceType() 0030:1221 AppearanceType::~AppearanceType() 0030:124B idle AppearanceType::create_instance(Object far*) 0030:12F9 idle AppearanceType::load_type(IffReader far&) 0030:13BE AppearanceType::load(IffReader far&) 0030:141A PolygonAppearanceType::create_instance(Object far*) 0030:1486 idle PolygonAppearanceType::load_lines(IffReader far&) 0030:14F6 idle PolygonAppearanceType::load_spheres(IffReader far&) 0030:1566 PolygonAppearanceType::load_primitives(IffReader far&) 0031:0000 PolygonAppearanceType::load_tri_vertices(IffReader far&) 0031:0749 PolygonAppearanceType::new_load_tri_vertices(IffReader far&) 0031:0E9B PolygonAppearanceType::load_quad_vertices(IffReader far&) 0031:14C0 PolygonAppearanceType::load_line_vertices(IffReader far&) 0031:16D1 PolygonAppearanceType::load_sphere_vertices(IffReader far&) 0031:16D6 PolygonAppearanceType::allocate_vertex_and_primitive_li(... 0032:0000 PolygonAppearanceType::load_texture_chunks(IffReader far&) 0032:02B4 idle PolygonAppearanceType::find_textures(IffReader far&) 0032:0464 PolygonAppearanceType::load_triangles(IffReader far&) 0032:060E PolygonAppearanceType::load_quads(IffReader far&) 0032:06D3 PolygonAppearanceType::load_primitive_detail_offsets(... 0032:0890 PolygonAppearanceType::load_primitive_attributes(IffReader far&) 0032:0979 idle PolygonAppearanceType::init() 0032:0A31 PolygonAppearanceType::init(IffReader far&) 0032:0B09 PolygonAppearanceType::load_vertices(IffReader far&) 0032:0C47 PolygonAppearanceType::load_textures(IffReader far&) 0032:0D5E PolygonAppearanceType::load_animations(IffReader far&) 0032:0DDE PolygonAppearanceType::load_tri_uv_mapping(IffReader far&) 0032:0F4A PolygonAppearanceType::load_new_tri_uv_mapping(IffReader far&) 0032:1083 PolygonAppearanceType::load_new_quad_uv_mapping(IffReader far&) 0032:11BD PolygonAppearanceType::~PolygonAppearanceType() 0032:12B8 idle PolygonAppearanceType::max_position_distance() 0032:1340 idle PolygonAppearance::PolygonAppearance() 0032:13C7 PolygonAppearance::PolygonAppearance(PolygonAppearanceType far*,Object far*) 0032:1525 idle PolygonAppearance::~PolygonAppearance() 0032:1638 idle PolygonAppearanceType::detail_level_at_depth(long) 0032:163F idle PolygonAppearanceType::update() 0032:1644 PolygonAppearance::get_transform_matrix() 0032:1652 PolygonAppearance::calculate_trans_to_parent_matrix() 0032:1657 PolygonAppearance::rotate() 0032:1677 idle PolygonAppearance::reset_vertex_shaded_flags() 0032:167C idle PolygonAppearance::reset_vertex_flags() 0032:16B4 PolygonAppearance::reset_primitive_shaded_flags() 0032:16B9 PolygonAppearance::render() 0032:1D54 PolygonAppearance::update() 0033:0000 FastIndex::sizeof_me() 0033:0008 FastFlex::FastFlex() 0033:0055 idle FastFlex::FastFlex(char far*) 0033:00B4 FastFlex::~FastFlex() 0033:0127 FastFlex::init(char far*) 0033:01F4 FastFlex::getIndex(long,FastIndex far&) 0033:0221 idle FastFlex::get_location(long,FlexIndex far*) 0033:023F idle FastFlex::readInIndices() 0033:0280 FastFlex::seekRecord(long,long) 0033:02CA Parser::Parser(char far*,long) 0033:038C Parser::~Parser() 0033:03CE Parser::skipWhiteSpace() 0033:0429 Parser::skipRealWhiteSpace() 0033:0478 Parser::getToken(char far*) 0033:0512 idle Parser::readToChar(char,char far*) 0033:0579 idle Parser::skipToChar(char) 0033:05E3 Parser::skipToken() 0033:064D idle Parser::skipToEOL() 0033:0661 Parser::getNumber() 0033:06F7 Parser::getByte() 0033:073A idle Parser::getWord() 0033:0772 idle Parser::getDWord() 0033:07B8 idle Parser::getStringLiteral(char far*) 0033:0864 idle FileParser::FileParser(char far*) 0034:0000 musicVolume(int,int) 0034:0013 musicPlay(int) 0034:0023 musicUninit() 0034:0029 musicStatus() 0034:002F musicActive() 0034:0033 musicPause() 0034:0039 musicResume() 0034:003F musicStop() 0034:0045 musicSlowStop() 0034:004B idle musicReset() 0034:0051 musicHook(int) 0034:0061 idle stackPlay(int) 0034:0071 idle Music::init(int,char far*,char far*,short,short,short,short) 0034:0472 idle Music::lookup_transition(int,int) 0034:04CD Music::set_lookup(int,short far*) 0034:0595 idle Music::get_transition(int,int) 0034:060B Music::set_transition(int,short far*) 0034:0702 idle Music::play(short) 0034:07C7 idle Music::resume() 0034:082A idle Music::pause() 0034:0899 idle Music::stop() 0034:09FC idle Music::xwait_for_eom(current_type far*) 0034:0A69 idle Music::end_measure(current_type) 0034:0A91 idle Music::do_normal(short) 0034:0D4E idle Music::init_AIL(long far*) 0034:0E0D idle MusicProcess::MusicProcess(short,int) 0034:0ED2 idle MusicProcess::freeMemory() 0034:0EF1 idle MusicProcess::process() 0034:0F02 idle MusicProcess::interruptHandler(unsigned long,unsigned long) 0034:0F13 idle Music::music_hook(int) 0034:0F2E idle Music::slow_stop() 0034:100E idle Music::pushQueue(short) 0034:102E idle Music::Music_Timer() 0034:1054 idle Music::Music_Timer2() 0034:1668 idle Music::update_music() 0034:185D idle Music::uninit() 0034:1ACA idle Music::reset() 0034:1ADB idle Music::status() 0034:1B62 idle Music::volume(short,short) 0034:1BB9 musicInit(int,char far*,char far*,int,int,int,int) 0034:1BE0 Music::Activate_Music_File(short) 0034:1E3C idle Music::SpeedHack(current_type far*) 0034:1E91 MusicProcess::~MusicProcess() 0035:0000 idle Music::load_timbres(file_info_type far*,short,unsigned char far*,unsigned char far*) 0035:02CC idle Music::first_section(Parser far*,file_info_type far*) 0035:03E5 idle Music::second_section(Parser far*) 0035:04AF idle Music::do_data_line(Parser far*,int) 0035:0608 idle Music::fourth_section(file_info_type far*,short,Parser far*) 0035:078C Music::do_files(file_info_type far*,short far*,char far*,Parser far*) 0035:0990 idle Music::load_global_timbre(unsigned int,unsigned int) 0035:0AC7 idle FlicHead::FlicHead() 0035:0BA8 idle PrefixHead::PrefixHead() 0035:0BFA FrameHead::FrameHead() 0035:0C4C idle ChunkHead::ChunkHead() 0035:0C87 idle TFlic::zero_out() 0035:0CEE TFlic::TFlic(Vport far*,PalettePrototype far*,int) 0035:0E7E TFlic::~TFlic() 0035:0F28 idle TFlic::play(PlayOption) 0035:0F84 TFlic::next_frame() 0035:1082 idle TFlic::play_step() 0035:10B3 idle TFlic::play_once() 0035:1111 idle TFlic::play_loop(int) 0035:1208 TFlic::open(char far*) 0035:12D7 TFlic::close() 0035:12EE idle TFlic::get_bitmap() 0035:12FF idle TFlic::get_rgb() 0035:131C idle TFlic::goto_frame(int) 0035:1344 idle TFlic::set_palette(PalettePrototype far*) 0035:1450 idle TFlic::load_palette(int,PalettePrototype far*) 0035:1499 idle TFlic::load_palette(char far*,PalettePrototype far*,int) 0035:1514 TFlic::decode_frame(FrameHead far*,unsigned char far*) 0035:162D idle TFlic::calc_end_time(unsigned long) 0035:168B idle TFlic::wait_til(unsigned long) 0035:16DF idle TFlic::fill_in_frame2() 0035:1754 TFlic::center_flic() 0035:1798 idle TFlic::decode_color(unsigned char far*,void(far*)(int,int,Rgb far*,PalettePrototype far*)) 0035:1811 idle TFlic::decode_color_256(unsigned char far*) 0035:182F idle TFlic::decode_color_64(unsigned char far*) 0035:184D idle TFlic::decode_byte_run(unsigned char far*) 0035:18FD idle TFlic::decode_delta_fli(unsigned char far*) 0035:19ED idle TFlic::decode_delta_flc(unsigned char far*) 0035:1A7F idle TFlic::decode_black(unsigned char far*) 0035:1B03 idle TFlic::decode_literal(unsigned char far*) 0035:1B62 idle TFlic::screen_put_colors(int,int,Rgb far*,PalettePrototype far*) 0035:1BC6 HardwarePalette::_sr(int,unsigned char,unsigned char,unsigned char) 0035:1BE1 idle TFlic::screen_put_colors_64(int,int,Rgb far*,PalettePrototype far*) 0035:1C34 idle TFlic::line_clip(int far*,int far*,int far*) 0035:1CCF idle TFlic::screen_put_dot(int,int,unsigned char) 0035:1D2B idle TFlic::screen_copy_seg(int,int,unsigned char far*,int) 0035:1DA9 idle TFlic::screen_repeat_one(int,int,unsigned char,int) 0035:1E0E idle TFlic::screen_repeat_two(int,int,TFlic::TColorIndex2) 0035:1E92 idle TFlic::file_open_to_read(char far*) 0035:1EB3 idle TFlic::big_alloc(BigBlock far*,unsigned long) 0035:1EE0 idle TFlic::big_free(BigBlock far*) 0035:1F02 TClock::TClock() 0035:1F44 TClock::~TClock() 0035:1F75 TClock::ticks() 0036:0000 GetConfigKeyword(char far*,char far*) 0036:002E Configuration::Configuration(int) 0036:0070 idle Configuration::clear() 0036:00A1 idle Configuration::read(BaseFile far&,long) 0036:01CD Configuration::read(char far*) 0036:0293 Configuration::~Configuration() 0036:02DC idle Configuration::derive_keyword(char far*far&,char far*) 0036:0340 Configuration::skip(char far*) 0036:037F Configuration::seek(char far*) 0036:0450 idle Configuration::find(char far*,char far*) 0036:0555 idle Configuration::interpret(char far*,char far*) 0036:0765 Configuration::get(char far*,char far*) 0036:083B FileName(char far*,char far*) 0036:09E3 FileName(char far*) 0036:09F9 NumberParser::num(long) 0036:0AE8 NumberParser::num(long,char far*) 0036:0BB5 idle NumberParser::operator [](int) 0036:0BF0 EditableConfiguration::EditableConfiguration(int) 0036:0C28 EditableConfiguration::remove(char far*) 0036:0CC5 EditableConfiguration::add(char far*,...) 0036:0E1F EditableConfiguration::write(char far*) 0036:0EE4 AutoFig::operator ()(char far*) 0036:0F3A AutoFig::operator [](int) 0036:105B AutoFig::str() 0036:111F AutoFig::read(char far*) 0036:1145 DisplayManager::operator new(unsigned long) 0036:1162 DisplayManager::operator delete(void far*) 0036:1175 CommandButton::CommandButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char) 0036:11E7 CommandButton::virtual_handle(Event far*) 0036:128A idle BrightButton::BrightButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char) 0036:12E9 idle HiLite(int,int,int,int,unsigned char) 0036:133D idle BrightButton::virtual_draw(DrawCode) 0036:1385 ArrowButton::ArrowButton(int,int,unsigned char) 0036:1422 idle ArrowButton::virtual_draw(DrawCode) 0036:14A4 idle CancelButton::virtual_handle(Event far*) 0036:14D2 idle IconButton::load(char far*,int) 0036:1596 idle IconButton::IconButton(int,int,char far*,int) 0036:1643 idle IconButton::IconButton(int,int,unsigned char far*,char far*,int) 0036:1702 idle IconButton::virtual_redraw() 0036:1715 IconButton::~IconButton() 0036:174D IconButton:: 0036:1759 ToggleButton::~ToggleButton() 0036:1791 ToggleButton:: 0036:179D ArrowButton::~ArrowButton() 0036:17D5 ArrowButton:: 0036:17E1 Button::~Button() 0036:1819 Button:: 0036:1825 PushButton::~PushButton() 0036:185D PushButton:: 0036:1869 BrightButton::~BrightButton() 0036:18A1 BrightButton:: 0036:18AD CommandButton::~CommandButton() 0036:18E5 CommandButton:: 0036:18F1 MobileButton::MobileButton(int,int,int,int,Vport far*) 0036:19B2 idle MobileButton::rectify_bounds() 0036:19DC MobileButton::need_to_draw() 0036:1A3F MobileButton::virtual_redraw() 0036:1A82 MobileButton::virtual_draw(DrawCode) 0036:1AB1 MobileButton::virtual_handle(Event far*) 0036:1BBE MobileButton::move(int,int) 0036:1CBD MobileButton::~MobileButton() 0036:1CF5 MobileButton:: 0036:1D01 ButtonData::ButtonData() 0036:1D40 ButtonData::ButtonData(unsigned char far*) 0036:1D95 ButtonData::correct_state() 0036:1DC7 ButtonDisplay::virtual_redraw() 0036:1E05 Button::start(int,int,int,int) 0036:1E39 Button::need_to_draw() 0036:1E55 Button::virtual_redraw() 0036:1E9C Button::virtual_draw(DrawCode) 0036:1EB8 MenuInitializer::MenuInitializer(int) 0036:1F87 MenuInitializer::~MenuInitializer() 0037:0000 InitializeDisplayColors(PalettePrototype far*) 0037:0130 idle Display::back(Vport far&) 0037:021B Display::Display() 0037:02BD Display::~Display() 0037:0314 idle RestrictedVport::RestrictedVport(Vport far*) 0037:0364 idle DrawStack::push(Display far*,int,DrawCode) 0037:03A6 idle DrawStack::pop(int far&,DrawCode far&) 0037:03EB idle DrawStack::current_parent() 0037:0416 Display::refresh(Display far*,DrawCode) 0037:0575 idle Display::draw(DrawCode) 0037:0706 idle Display::render(Display far*) 0037:070B idle Display::handle(Event far*) 0037:077D Display::process() 0037:0884 Display::define_draw_screen(Vport far*) 0037:08C3 Display::unhide() 0037:091C Display::set_dimensions(int,int,int,int) 0037:0980 idle Display::over_me() 0037:09B7 Display::upon_me() 0037:0A11 Display::selected() 0037:0A36 Display::select_me() 0037:0A9E idle Display::select_none() 0037:0B04 Display::xlen() 0037:0B14 Display::ylen() 0037:0B24 Display::above() 0037:0B43 Display::below() 0037:0B62 Display::left() 0037:0B81 Display::right() 0037:0BA0 Display::vertical() 0037:0BC4 Display::horizontal() 0037:0BE8 Display::bound_within(int,int,int,int) 0037:0C9E Display::need_to_draw() 0037:0CA5 idle Display::virtual_redraw() 0037:0CAA Display::virtual_draw(DrawCode) 0037:0CAF Display::virtual_handle(Event far*) 0037:0CB4 Display::deselect() 0037:0CCC Display::move(int,int) 0037:0D75 Display:: 0037:0D81 DisplayManager::Children::Children(int) 0037:0DDA DisplayManager::Children::~Children() 0037:0E14 DisplayManager::DisplayManager() 0037:0EAD DisplayManager::~DisplayManager() 0037:10A9 DisplayManager::get_parent() 0037:10F0 DisplayManager::get_prev() 0037:1197 idle DisplayManager::tail() 0037:11D2 DisplayManager::push() 0037:11F4 DisplayManager::pop() 0037:1290 ArrowDrawer::draw_arrow(int,int,int,int,int) 0037:13A9 ButtonDrawer::draw_button(int,int,int,int,unsigned char,int,int,unsigned char) 0037:16A5 PushButton::virtual_handle(Event far*) 0037:1704 ToggleButton::virtual_handle(Event far*) 0037:17BC GetEvent() 0037:17CE Event::clear_key() 0037:17EA GetMouseX() 0037:17EE GetMouseY() 0037:188A idle Intersects(int,int,int,int) 0037:18F8 idle MouseIntersects(int,int,int,int) 0037:192C idle NumberEntryArea::NumberEntryArea(int,int,int,void far*,char far*,unsigned char far*far*) 0037:1A27 idle NumberEntryArea::convert_to_display(long) 0037:1A32 idle NumberEntryArea::convert_to_number(long) 0037:1A3D idle NumberEntryArea::convert_to_number(void far*) 0037:1A90 idle NumberEntryArea::deselect() 0037:1B55 idle NumberEntryArea::virtual_draw(DrawCode) 0037:1C77 idle NumberEntryArea::virtual_handle(Event far*) 0037:1CEC NumberEntryArea::~NumberEntryArea() 0037:1D38 NumberEntryArea:: 0037:1D44 TextEntryArea::~TextEntryArea() 0037:1D7C TextEntryArea:: 0037:1D88 MirroredTextEntryArea::~MirroredTextEntryArea() 0037:1DD4 MirroredTextEntryArea:: 0037:1DE0 FilledDisplay::set_background(unsigned char) 0037:1DEF FilledDisplay::virtual_redraw() 0037:1E65 OutlinedFilledDisplay::OutlinedFilledDisplay() 0037:1ED7 OutlinedFilledDisplay::set_colors(unsigned char,unsigned char) 0037:1F0B OutlinedFilledDisplay::virtual_redraw() 0037:1F9D OutlinedFilledDisplay::~OutlinedFilledDisplay() 0037:1FD5 OutlinedFilledDisplay:: 0038:0000 Position::position_changed() 0038:0051 Position::acknowledge_change() 0038:007B Position::Position() 0038:00C6 Position::go_to_line(int,int) 0038:01A7 Position::change_line(int,int) 0038:01C5 Position::go_to_offset(int) 0038:01E2 Position::react_to_key(unsigned char) 0038:027B idle NoOutlineMobileButton::NoOutlineMobileButton(int,int,int,int,Vport far*) 0038:02D8 idle SliderArea::SliderArea(int,int,int,int,Position far*) 0038:03D9 idle SliderArea::check_button_size() 0038:056E idle SliderArea::need_to_draw() 0038:05AE idle SliderArea::virtual_redraw() 0038:05C1 idle SliderArea::virtual_handle(Event far*) 0038:08A5 Slider::Slider(int,int,int,int,Position far*) 0038:0AD0 idle Slider::virtual_handle(Event far*) 0038:0B28 idle Slider::move(int,int) 0038:0B41 Slider::~Slider() 0038:0B79 Slider:: 0038:0B85 SliderArea::~SliderArea() 0038:0BBD SliderArea:: 0038:0BC9 NoOutlineMobileButton::~NoOutlineMobileButton() 0038:0C01 NoOutlineMobileButton:: 0038:0C0D TextData::TextData() 0038:0C4B TextData::set_string(char far*,...) 0038:0CFC idle TextData::create_data_space(int) 0038:0D51 idle TextDisplay::resolve(int far&,int far&) 0038:0E4D TextDisplay::set_dimensions(int,int,int,int) 0038:0ECB TextDisplay::TextDisplay() 0038:0F32 TextArea::init_string(int,int,int,char far*,int) 0038:1068 TextArea::~TextArea() 0038:10CE TextArea::virtual_draw(DrawCode) 0038:1104 TextBox::TextBox() 0038:117A TextButton::TextButton(int,int,char far*,unsigned char far*) 0038:120D TextButton::need_to_draw() 0038:122C TextButton::virtual_redraw() 0038:127D TextButton::virtual_draw(DrawCode) 0038:12D1 TextButton::virtual_handle(Event far*) 0038:133E TextMirror::TextMirror() 0038:1371 idle TextMirror::make_mirror(int) 0038:13B7 idle TextMirror::same_reflection(char far*) 0038:13DF idle TextMirror::mirror(char far*) 0038:13FC TextMirror::~TextMirror() 0038:143D idle TextReporter::TextReporter(int,int,int,char far*,int) 0038:14E9 idle TextReporter::need_to_draw() 0038:153D idle TextEntryArea::TextEntryArea() 0038:15A5 TextEntryArea::setup(int,int,int,char far*,int) 0038:15ED idle TextEntryArea::set_end(int) 0038:1634 idle TextEntryArea::set_cursor(int) 0038:1685 idle TextEntryArea::highlighted() 0038:169E idle TextEntryArea::highlight() 0038:16E1 idle TextEntryArea::delete_text() 0038:177C TextEntryArea::deselect() 0038:17A1 TextEntryArea::virtual_handle(Event far*) 0038:1B2D idle Xor(int,int,int,int) 0038:1B6A TextEntryArea::virtual_draw(DrawCode) 0038:1DBD MirroredTextEntryArea::need_to_draw() 0038:1E07 MirroredTextEntryArea::virtual_draw(DrawCode) 0038:1E3F TextReporter::~TextReporter() 0038:1E8B TextReporter:: 0038:1E97 TextButton::~TextButton() 0038:1ECF TextButton:: 0038:1EDB TextBox::~TextBox() 0038:1F13 TextBox:: 0038:1F1F TextArea:: 0038:1F2B TextDisplay::~TextDisplay() 0038:1F63 TextDisplay:: 0039:0000 idle TextMethods::operator new(unsigned long) 0039:001D idle TextMethods::init(unsigned short,unsigned short) 0039:0022 idle TextMethods::reset() 0039:0027 idle TextMethods::add(char far*) 0039:002E idle TextMethods::compare(char far*,char far*) 0039:0061 TextMethods::find(char far*) 0039:00C6 idle TextMethods::total_items() 0039:00F1 idle TextPool::TextPool() 0039:0130 idle TextPool::alloc(int) 0039:0189 idle TextPool::~TextPool() 0039:01CB idle TextIndexArray::TextIndexArray() 0039:020A idle TextIndexArray::alloc(int) 0039:0268 idle TextIndexArray::~TextIndexArray() 0039:02AA idle TextBuffer::init(unsigned short,unsigned short) 0039:02D7 idle TextBuffer::get(unsigned int) 0039:030E idle TextBuffer::add(char far*) 0039:0381 idle TextBuffer::reset() 0039:0395 idle TextPicker::TextPicker(int,int,int,TextMethods far*,unsigned int far*) 0039:0459 idle TextPicker::virtual_handle(Event far*) 0039:0506 idle AnyTextList::AnyTextList(int,int,int,int) 0039:05F8 idle AnyTextList::need_to_draw() 0039:060B idle AnyTextList::check_line(int,int,int,int,int) 0039:0634 idle AnyTextList::virtual_draw(DrawCode) 0039:072F idle AnyTextList::virtual_handle(Event far*) 0039:07C8 idle AnyTextList::total_lines() 0039:07F3 TextBufferList::TextBufferList(int,int,int,int,TextMethods far*) 0039:0857 idle TextBufferList::go_to_string(char far*) 0039:0893 idle TextBufferList::get(int) 0039:08B3 TextBufferList::~TextBufferList() 0039:08EF TextBufferList:: 0039:092B AnyTextList::~AnyTextList() 0039:0967 AnyTextList:: 0039:09A3 TextPicker::~TextPicker() 0039:09DB TextPicker:: 0039:09E7 idle Notifier::Notifier(unsigned char far*,char far*,...) 0039:0C65 idle Note::Note(char far*,...) 0039:0CEA idle Note::~Note() 0039:0D1E Confirm(char far*,...) 0039:0DA2 idle ErrorNotifier::ErrorNotifier(char far*) 0039:0FCE idle ErrorNotifier::virtual_handle(Event far*) 0039:1013 MenuReport(char far*,...) 0039:107C ErrorNotifier::~ErrorNotifier() 0039:10B4 ErrorNotifier:: 0039:10C0 Notifier::~Notifier() 0039:10F8 Notifier:: 0039:1104 ElementPool::reset() 0039:111F ElementPool::init(unsigned short) 0039:1165 ElementBuffer::draw(void(far*)()) 0039:128A ElementBuffer::init(unsigned short,int) 0039:12E8 ElementBuffer::sort(unsigned char far*) 0039:13DB idle ElementBuffer::free() 0039:1408 _SortElements 0039:14C7 FillElement::draw() 0039:14EC SkipDrawElement::draw() 0039:150C UnClipSkipDrawElement::draw() 0039:152C TextElement::TextElement(long,int,int,Font far*,char far*,...) 0039:161E idle TextElement::draw() 0039:1657 FileDevice::device_read(unsigned char far*,unsigned short) 0039:1748 FileDevice::device_write(unsigned char far*,unsigned short) 0039:17FA MemoryDevice::MemoryDevice(unsigned char far*,long,long) 0039:1916 idle MemoryDevice::~MemoryDevice() 0039:1973 idle MemoryDevice::device_read(unsigned char far*,unsigned short) 0039:1A0B idle MemoryDevice::device_write(unsigned char far*,unsigned short) 0039:1A9D MemoryDevice:: 0039:1AE5 Device::~Device() 0039:1B0F NullDevice::device_read(unsigned char far*,unsigned short) 0039:1B7E NullDevice::device_write(unsigned char far*,unsigned short) 003A:0000 DeviceProgress::silent(long,long) 003A:0005 idle dFile(int,long,long) 003A:00C0 idle dMemory(unsigned char far*,long,long) 003A:0103 dNull(long,long) 003A:01AE dCopy() 003A:026E idle zread(char far*,unsigned short far*) 003A:04A2 idle zwrite(char far*,unsigned short far*) 003A:061F idle MakeZipCache(long,long) 003A:0737 idle FreeZipCache() 003A:07B3 dImplode() 003A:0837 dExplode() 003A:08BF DeviceCopy(Device far*,Device far*,void(far*)(),int,int,void(far*)(long,long)) 003A:0A03 NullDevice::~NullDevice() 003A:0A33 NullDevice:: 003A:0A7B FileDevice::~FileDevice() 003A:0AAB FileDevice:: 003A:0AF3 conputs(const char far*) 003A:0B3B idle congetkey() 003A:0B6F idle congetcursor(CursorPosition far&,unsigned char) 003A:0BA5 idle consetcursor(CursorPosition far&,unsigned char) 003A:0BDB idle congetscans() 003A:0C5E idle consetscans(ScanCodes) 003A:0C88 idle dosputs(const char far*) 003A:0CCC idle LinkedList::ReplaceWith(LinkedList far&) 003A:0D18 idle LinkedList::AddToHead(Link far*) 003A:0D66 LinkedList::AddToTail(Link far*) 003A:0DB6 idle LinkedList::Destroy(Link far*,Link far*) 003A:0DF2 idle LinkedList::InsertAfter(Link far*,Link far*) 003A:0E70 idle LinkedList::MoveAfter(Link far*,Link far*,Link far*) 003A:0EA8 idle LinkedList::Remove(Link far*,Link far*) 003A:0FC1 LinkedList::Kill() 003A:1037 LinkedList::Traverse(Link far*far&) 003A:108A LinkedList::Count() 003A:10D6 ToUpper(char far*) 003A:1107 idle ToLower(char far*) 003A:1138 idle Capitalize(char far*) 003A:11F7 Fatal(int,char far*) 003A:1210 MemoryLeft() 003A:1216 idle _GetMem(unsigned char far*far&,long,char far*) 003A:12BD idle _FreeMem(unsigned char far*far&,char far*) 003A:1317 FreeMem(unsigned char far*far&,char far*) 003A:134D MemCopy(void far*,void far*,long,unsigned int) 003A:13FD MemCopy(void far*,long,void far*,unsigned int) 003A:14AD AutoDisEncode(char far*,char far*,char far*) 003A:14F1 AutoEncode(char far*,unsigned short,char far*) 003A:155B RunLengthEstimate(char far*,unsigned short,unsigned short) 003A:15D6 RunLengthEncode(char far*,char far*,unsigned short,unsigned short) 003A:1683 DisEncode(char far*,char far*,unsigned short,unsigned short) 003A:16E3 idle HandleNewFailure() 003A:1703 RedirectNewFailure() 003A:1712 idle StaticStringList::StaticStringList() 003A:176B StaticString(char far*,...) 003A:1847 Identity::is(Identity) 003A:1879 Identity::Identity(char far*) 003A:18FD Identity::is(char far*) 003A:197E idle _RandInt 003A:199F _Random 003A:19C1 _SetRandomSeed 003A:19D5 idle _GetRandomSeed 003A:19DD _PseudoRandom 003A:19F1 SetColorBank(int,int,Rgb far*) 003A:1A15 idle GetColorBank(int,int,Rgb far*) 003A:1A3B PalettePrototype::add_initializer(void(far*)(PalettePrototype far*)) 003A:1A92 PalettePrototype::run_initializers(PalettePrototype far*) 003A:1ABC PalettePrototype::set(PalettePrototype far*) 003A:1C08 PalettePrototype::get_first_color() 003A:1C0F PalettePrototype::get_color_range() 003A:1C17 HardwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*) 003A:1C56 HardwarePalette::ptr() 003A:1C5F SoftwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*) 003A:1CB1 SoftwarePalette::_sr(int,unsigned char,unsigned char,unsigned char) 003A:1D09 SoftwarePalette::ptr() 003A:1D19 VideoMode::grab() 003A:1D42 VideoMode::activate() 003B:0000 ClosestLinearColor(PalettePrototype far*,unsigned char,unsigned char,unsigned char) 003B:0096 InitializeEgaColors(PalettePrototype far*) 003B:01FB SetEgaColors(PalettePrototype far*,int) 003B:03F7 SyncVbl() 003B:0406 AutoLoader::AutoLoader() 003B:0453 AutoLoader::~AutoLoader() 003B:04A4 AutoLoader::open(char far*) 003B:08FB AutoLoader::read(unsigned char far*) 003B:09FC FilePalette::read(char far*) 003B:0D76 ShapeScanner::ShapeScanner(Vport far&,short,short,short,short,short) 003B:0E1A ShapeScanner::find_segment() 003B:0ECD FastSkipMaker::FastSkipMaker(unsigned char far*,short,short,short,short) 003B:0FEE FastSkipMaker::add_run(short,unsigned char far*) 003B:10A2 FastSkipMaker::measure_run(short) 003B:10CA FastSkipMaker::add_skip(short) 003B:112B idle FastSkipMaker::measure_skip(short) 003B:114E FastSkipMaker::measure_skip_to(short,short) 003B:11FF _UnClipSkipDraw 003B:132C idle SkipMaker::SkipMaker(unsigned char far*,short,short,short,short,unsigned short) 003B:13B5 idle SkipMaker::skip_to(short,short) 003B:15A2 idle SkipMaker::segment_can_rle(short,unsigned char far*) 003B:15FA idle SkipMaker::add_non_rle_run(short,unsigned char far*) 003B:16AB idle SkipMaker::measure_non_rle_run(short) 003B:16D1 idle SkipMaker::add_rle_run(short,unsigned char far*) 003B:1894 idle SkipMaker::measure_rle_run(short,unsigned char far*) 003B:1972 idle SkipMaker::optimize() 003B:1A27 idle EstimateWriteSkip(Vport far&,int,int,int,int,int,unsigned int) 003B:1B6A WriteSkip(Vport far&,int,int,int,int,int,int,unsigned char far*,int,int) 003C:0000 _SkipDraw 003C:03CA _SkipDrawWithColor 003C:07D2 idle AllocateSkipDrawSelector() 003C:07FC SkipList::get_single_use_ptr(unsigned short) 003C:08B4 idle InitializeTicks() 003C:08D2 EventQueue0::EventQueue0() 003C:0909 idle EventQueue0::resume() 003C:0970 idle EventQueue0::suspend() 003C:0976 EventQueue0::~EventQueue0() 003C:099D idle EventQueue0::get_mouse_event(Event0 far&) 003C:0B0C idle EventQueue0::get_mouse_state(Event0 far&) 003C:0B8E EventQueue0::mouseInt() 003C:0C16 idle EventQueue0::get_key_event(Event0 far&) 003C:0CBA EventQueue0::get(Event0 far&) 003C:0CF1 idle HardwareMouse::HardwareMouse() 003C:0D1C HardwareMouse::resume() 003C:0D40 idle HardwareMouse::~HardwareMouse() 003C:0D68 HardwareMouse::suspend() 003C:0D9E HardwareMouse::show() 003C:0DBA HardwareMouse::hide() 003C:0DCB idle HardwareMouse::setRange(unsigned short,unsigned short,unsigned short,unsigned short) 003C:0DF7 idle HardwareMouse::set_speed(int,int) 003C:0E29 HardwareMouse::getEvent(MouseEventType far&) 003C:0E51 idle HardwareMouse::set_cursor(MousePointer far*) 003C:0E91 HardwareMouse::move_to(int,int) 003C:0EA8 HardwareMouse::registerHandler(unsigned int,void(far*)()) 003C:0ED4 HardwareMouse::IRQ() 003C:0EDE SoftwareMouse::SoftwareMouse() 003C:0F13 SoftwareMouse::~SoftwareMouse() 003C:0F47 GetKey() 003C:0F5E ShiftState() 003C:0F79 idle KeyEventHandler::key_recorder(unsigned short) 003C:106E KeyEventHandler::KeyEventHandler() 003C:10A8 idle KeyEventHandler::clear_members() 003C:10B8 KeyEventHandler::initialize(KeyEvent far*,unsigned short) 003C:10EF KeyEventHandler::~KeyEventHandler() 003C:1136 KeyEventHandler::add_key(HardKeyCode,unsigned char) 003C:116B idle KeyEventHandler::feed_queue(KeyEvent far&) 003C:11CF idle KeyEventHandler::read_next_event() 003C:1214 idle KeyEventHandler::get_next_event(unsigned short) 003C:1257 idle KeyEventHandler::get_next_event(KeyEvent far&,unsigned short) 003C:1281 idle KeyEventHandler::get_current_event() 003C:1287 idle KeyEventInspector::poll(unsigned short) 003C:129B KeyEventInspector::poll(KeyEvent far&,unsigned short) 003C:12B5 KeyEventHandler::keyboardInterruptHandler(REGS_BINT) 003C:15E4 idle KeyEventHandler::syncKeyboardStatusWithBios() 003C:15F9 idle KeyEventHandler::getBiosKeyboardStatus() 003C:1614 idle KeyEventHandler::setBiosKeyboardStatus(KeyboardStatusFlags) 003C:1626 __KeyHook 003C:16B3 __FlushDOSKeys 003C:16CD idle SkipToNextLine(char far*far&,long) 003C:1728 Keyboard::initialize(char) 003C:181F idle Keyboard::wait_for_keypress() 003C:1866 Keyboard::flush() 003C:1891 KeyDevice::KeyDevice() 003C:18B6 KeyDevice::~KeyDevice() 003C:18DD idle rm_int86x(int,REGS far*,REGS far*,SREGS far*) 003C:19AC idle Int15ExitListHook() 003C:19B2 KeyDevice::initialize() 003C:1A03 idle KeyDevice::uninitialize() 003C:1A72 KeyDevice::check_stack() 003C:1A91 KeyHandler::KeyHandler() 003C:1ACA KeyHandler::~KeyHandler() 003C:1AEC KeyHandler::install((far*)(),...) 003C:1B0E idle KeyHandler::get_mask() 003C:1B12 idle KeyHandler::set_mask(unsigned short) 003C:1B1E _sendEoi 003C:1B3E idle _setInterrupt 003C:1B53 idle _getInterrupt 003C:1B66 _disableInterrupt 003C:1B9B _enableInterrupt 003C:1BF3 TickIncrementer::TickIncrementer(ProcessType,int) 003C:1C96 TickIncrementer::~TickIncrementer() 003C:1D26 TickIncrementer::pop(long) 003C:1D79 TickIncrementer::fail(long) 003C:1DCC TickIncrementer::start() 003C:1DFE TickIncrementer::stop() 003C:1E30 idle TickIncrementer::interruptHandler(unsigned long,unsigned long) 003C:1E3F idle ConstantIncrementer::interruptHandler(unsigned long,unsigned long) 003C:1E53 InitializeTicker(int,int) 003C:1EE6 UnInitializeTicker() 003C:1F49 TickIncrementer::process() 003C:1F4E ConstantIncrementer::~ConstantIncrementer() 003D:0000 idle Clock::Clock() 003D:006F idle Clock::reset_last_tick() 003D:0086 idle Clock::a_frame_went_by() 003D:0178 idle Clock::suspend() 003D:01BD idle Clock::resume() 003D:0209 idle ConstantClock::ConstantClock() 003D:0272 idle ConstantClock::a_frame_went_by() 003D:033F SetFrameLimit(long) 003D:0344 AFrameWentBy() 003D:0350 ConstantAFrameWentBy() 003D:035C SuppressFrameCounting() 003D:0368 RestoreFrameCounting() 003D:0374 ResetLastTick() 003D:0397 idle ProfileProcess::interruptHandler(unsigned long,unsigned long) 003D:03A6 InitializeProfiler(int,int) 003D:041A ProfileProcess::~ProfileProcess() 003D:0454 DosErrorHandler::report(char far*,...) 003D:04ED DosErrorHandler::test(int) 003D:0525 DosErrorHandler::operator ()() 003D:0530 DosErrorHandler::set(int) 003D:0540 DosErrorHandler::clear() 003D:0551 DosErrorHandler::~DosErrorHandler() 003D:05AB idle DosFindFirst(char far*,ffblk far*,unsigned short) 003D:05C7 idle DosFindNext(ffblk far*) 003D:05DA idle strxcpy(char far*,char far*,int) 003D:063D idle LegalTest(char far*,char far*,char far*) 003D:06AF DosPath::DosPath() 003D:06E5 DosPath::DosPath(char far*) 003D:0720 DosPath::set(char far*) 003D:0781 DosPath::split() 003D:083B idle DosPath::join() 003D:0872 DosPath::drive_num() 003D:089B DosPath::drive() 003D:08B9 DosPath::dir() 003D:08D7 DosPath::path() 003D:091D DosPath::fname() 003D:09A5 DosPath::file() 003D:09C3 DosPath::ext() 003D:09E1 idle DosPath::drive(char far*) 003D:0A42 DosPath::dir(char far*) 003D:0B37 DosPath::file(char far*) 003D:0BF7 DosPath::ext(char far*) 003D:0C57 DosPath::contains_wildcards() 003D:0CAB DosPath::contains_filename() 003D:0CDC idle DosPath::contains_ext() 003D:0D0D FileExists(char far*,unsigned int) 003D:0D40 idle DosDisk::bytes_total() 003D:0D8F DosDisk::bytes_free() 003D:0DDE idle DosDisk::remote() 003D:0E1F DosDisk::exists() 003D:0F67 idle DosDisk::unique() 003D:0FB2 idle SetAttribBit(char far*,unsigned short,int) 003D:1050 idle DosDisk::set_readonly() 003D:1066 idle DosDisk::set_readwrite() 003D:107C idle DosDisk::set_hidden(int) 003D:1093 idle DosDisk::set_archive(int) 003D:10AA DosDisk::cd() 003D:10F8 idle _md(char far*) 003D:11C7 DosDisk::md() 003D:1293 idle DefaultDeleteStrainer(char far*) 003D:129B idle _rd(char far*) 003D:133E DosDisk::del(int) 003D:15CF DosDir::find(int) 003D:16B2 DosDir::total_specs(int) 003D:16D9 DosDirList::set(char far*) 003D:170A idle DosDirList::DosDirList() 003D:177C DosDirList::DosDirList(char far*) 003D:17F0 idle DosDirList::validate_spec(int) 003D:191D idle DosDirList::md() 003D:1965 idle DosDirList::del() 003D:19AC idle DosDirList::find(int) 003D:19E9 idle DosOpen(char far*,FileAccessMode,FileShareMode) 003D:1A1F DosClose(int) 003D:1A2F DosRead(int,unsigned char far*,unsigned short) 003D:1A55 DosWrite(int,unsigned char far*,unsigned short) 003D:1A80 DosSeek(int,long,int) 003D:1A99 DosTell(int) 003D:1AA9 DosLength(int) 003D:1AB9 UseDosDefaults() 003E:0000 BaseFile::BaseFile() 003E:0034 BaseFile::~BaseFile() 003E:007C idle BaseFile::detect() 003E:008D idle BaseFile::test(char far*) 003E:012A BaseFile::open(char far*,FileAccessMode,FileShareMode) 003E:02C4 BaseFile::close() 003E:0313 BaseFile::seek(long,long(far*)(int,long,int)) 003E:039A BaseFile::position(long(far*)(int)) 003E:03E0 BaseFile::length(long(far*)(int)) 003E:0426 BaseFile::read(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,long 003E:0605 BaseFile::write(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int, 003E:07E4 idle BaseFile::get_stat(stat far&) 003E:080E idle BaseFile::at_end(long(far*)(int),long(far*)(int)) 003E:084E File::device(long,long) 003E:0930 FileIO::FileIO() 003E:09AD idle FileIO::use(int(far*)(char far*,FileAccessMode,FileShareMode),int(far*)(int),(far*)(int,unsigned ... 003E:0A16 idle FileIO::use(FileIO far&) 003E:0A62 UseIO::UseIO(void(far*)()) 003E:0AC0 UseIO::~UseIO() 003E:0B0B idle Vport::map_into(Vport far&) 003E:0B40 Vport::operator =(Vport far&) 003E:0B59 Vport::copy(Vport far&) 003E:0BB8 Vport::Vport(Vport far&) 003E:0C39 Vport::alloc(int) 003E:0CEA Vport::map_to_screen() 003E:0D3E Vport::init_ytable(unsigned short) 003E:0D95 idle FreeAlignedMem(unsigned char far*far&,char far*) 003E:0DBC idle Vport::init_ytable(int,int,unsigned short) 003E:0E54 Vport::free() 003E:0EC2 CreateMainScreen() 003E:0F34 _PutPixel 003E:0F87 _GetPixel 003E:0FDB _DrawBox 003E:10E2 _DrawLine 003E:12EC _DrawRectangle 003E:1436 _ClearVport 003E:14A0 _CopyVport 003F:04BA IMPLODE 003F:0CFB EXPLODE 003F:118E Font::~Font() 003F:11B8 Font::Font() 003F:1206 Font::print(char) 003F:1285 Font::print(char far*,...) 003F:12E9 Font::print(int,int,char) 003F:1318 Font::print(int,int,char far*,...) 003F:1377 Font::get_width(char far*) 003F:13B2 Font::gotoxy(int,int) 003F:13C8 SkipFont::~SkipFont() 003F:142D SkipFont::SkipFont(unsigned char far*,int,int,unsigned char) 003F:148D SkipFont::get_shape(char) 003F:14AA SkipFont::draw_char_shape(int,int,SkipShape far*) 003F:14C3 SkipFont::draw_char(int,int,char) 003F:150A SkipFont::get_height(char) 003F:1569 SkipFont::get_width(char) 003F:15C8 OrdinalFile::read_char() 003F:15F6 OrdinalFile::read_int() 003F:1624 OrdinalFile::read_long() 003F:1655 idle OrdinalFile::write_char(char) 003F:167D OrdinalFile::write_int(int) 003F:16A5 idle OrdinalFile::write_long(long) 003F:16CD idle IffChunk::IffChunk() 003F:170E idle IffForm::IffForm() 003F:1751 idle IffInfo::IffInfo() 003F:17A0 idle IffChunk::fix_motorolla_length() 003F:17F5 idle IffInfo::init(long) 003F:1836 idle IffNode::IffNode() 003F:1879 IffReader::IffReader() 003F:18DA IffReader::~IffReader() 003F:191E IffReader::close() 003F:193F IffReader::read_chunk_info() 003F:19A2 idle IffReader::read_chunk_name() 003F:19CF idle IffReader::read_form_info() 003F:1A1A idle IffReader::enter_form() 003F:1AFA IffReader::exit_form() 003F:1B48 idle IffReader::free() 003F:1B70 idle IffReader::open_form(char far*) 003F:1C14 IffReader::end_of_form() 003F:1C8D IffReader::end_of_chunk() 003F:1D20 IffReader::seek_form(char far*,int) 003F:1DFF IffReader::seek_chunk(char far*,int) 003F:1EC6 idle IffReader::get_long() 003F:1F23 IffReader::read_chunk(unsigned char far*) 003F:1F8B IffReader::get_version() 0040:0000 IffWriter::IffWriter() 0040:003D IffWriter::~IffWriter() 0040:0081 idle IffWriter::open(char far*) 0040:00A6 IffWriter::create(char far*) 0040:00CB IffWriter::close() 0040:0114 idle IffWriter::write_length(long far*) 0040:0150 IffWriter::set_chunk_name(char far*) 0040:0174 idle IffWriter::write_name(char far*) 0040:019D IffWriter::write_new_chunk_info(char far*,long) 0040:0262 IffWriter::write_new_form_info(char far*,long) 0040:0320 idle IffWriter::standardize_iff_chunk(long far*) 0040:0365 idle IffWriter::standard_iff_chunk(long) 0040:037F IffWriter::enter_form() 0040:0459 IffWriter::exit_chunk() 0040:0531 IffWriter::exit_form() 0040:0567 idle IffWriter::fixup_chunk_length() 0040:0615 idle IffWriter::fixup_form_length() 0040:06CD IffWriter::set_version(int) 0040:0702 CopyFile(char far*,char far*) 0040:07FB idle PackFlexFileIndex::PackFlexFileIndex() 0040:0851 idle PackFlexFileIndex::sizeof_me() 0040:0859 DirPacker::DirPacker(int,void(far*)(PackStage,char far*,int,long,long)) 0040:08B6 DirPacker::get(char far*,char far*,char far*,int) 0040:08F6 idle DirPacker::create(char far*,DosDirList far&) 0040:093A DirPacker::open(char far*,FileAccessMode) 0040:0965 idle Zippable(File far&,long,long) 0040:09EE idle DirPacker::get(char far*,char far*,DosDirList far&,int) 0040:0EFB idle DirPacker::allowed(char far*) 0040:0F03 DirPacker::put(char far*,char far*) 0040:10DA RelPath::set(char far*) 0040:10F3 idle RelPath::reldir() 0040:116B RelPath::operator char far*() 0040:1212 idle FlexIndex::FlexIndex(FlexIndex far&) 0040:1297 idle FlexIndex::operator =(FlexIndex far&) 0040:12F7 idle FlexIndex::operator ==(FlexIndex far&) 0040:134D FlexIndex::sizeof_me() 0040:1355 FlexHeader::validate() 0040:13AF FlexHeader::initialize() 0040:13E8 idle FlexHeader::set_flag(FlexFlag,int) 0040:1417 FlexHeader::position(long) 0040:1479 idle FlexHeader::checksum() 0040:14CD FlexHeader::read(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short)) 0040:1591 FlexHeader::write(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short)) 0040:1605 idle FlexHeader::create(int,char far*) 0040:1698 FlexHeader::set_label(char far*) 0040:1703 idle FlexHeader::get_label(char far*) 0040:174E FlexReader::FlexReader() 0040:17C2 FlexReader::~FlexReader() 0040:180C FlexReader::get_total_indexes() 0040:181E FlexReader::get_index_length(long) 0040:184F FlexReader::open(char far*,FileAccessMode) 0040:18E5 FlexReader::close() 0040:1937 FlexReader::get_location(long,FlexIndex far*) 0040:19D9 FlexReader::read(FlexIndex far*,unsigned char far*,long,long) 0040:1A94 FlexReader::read(long,unsigned char far*,long,long) 0040:1AE9 FlexDevice::FlexDevice(FlexWriter far*,long,FlexIndex far*) 0040:1BD2 idle FlexDevice::device_read(unsigned char far*,unsigned short) 0040:1D29 idle FlexDevice::device_write(unsigned char far*,unsigned short) 0040:1DFD idle FlexDevice::~FlexDevice() 0041:0000 idle FlexWriter::set_total_indexes(long) 0041:0018 idle FlexWriter::create(char far*,FlexHeader far*) 0041:0160 FlexWriter::create(char far*,int,FlexIndex far*) 0041:01E1 FlexWriter::set_location(long,FlexIndex far*) 0041:0276 FlexWriter::append_data(unsigned char far*,long) 0041:02A9 FlexWriter::write(long,unsigned char far*,long,FlexIndex far*) 0041:03D0 FlexWriter::device(long,FlexIndex far*) 0041:03F3 SetMode256() 0041:0410 RestoreMode() 0041:041D idle SetDefaultPalette() 0041:0522 SystemInitializer::SystemInitializer() 0041:0562 SystemInitializer::~SystemInitializer() 0041:0592 StartUp(SystemInitializer far*) 0041:05CB ShutDown() 0041:05FD cos(const quickfloat far&) 0041:063C sin(const quickfloat far&) 0041:067B tan(const quickfloat far&) 0041:06FD acos(const quickfloat far&) 0041:0770 asin(const quickfloat far&) 0041:07E3 xacos(const quickfloat far&,const quickfloat far&) 0041:0896 xasin(const quickfloat far&,const quickfloat far&) 0041:0949 atan(const quickfloat far&) 0041:097A atan(const quickfloat far&,const quickfloat far&) 0041:0A2F sqrt(const quickfloat far&) 0041:0A87 idle square(const quickfloat far&) 0041:0ACF abs(const quickfloat far&) 0041:0B22 idle fabs(const quickfloat far&) 0041:0B3C idle magn(const quickfloat far&,const quickfloat far&,const quickfloat far&) 0041:0B7B idle quickfloat::round() 0041:0BA9 idle quickfloat::true_integer() 0041:0BE3 idle quickfloat::reduced_angle() 0042:0000 idle int_vector_2d::transform_to_screen_coords(int_vector_2d far&) 0042:002C vector_3d::precise_magnitude() 0042:0154 operator &(vector_3d far&,vector_3d far&) 0042:0262 idle vector_3d::component_in_direction(vector_3d far&) 0042:03B8 idle vector_3d::component_norm_to_direction(vector_3d far&) 0042:046F idle vector_3d::phi() 0042:0574 vector_3d::theta() 0042:0765 idle vector_3d::rect_to_sphere() 0042:0850 idle vector_3d::shrink(long) 0042:095B vector_3d::normalize() 0042:09FF vector_3d::precise_normalize() 0042:0A9C idle vector_3d::reverse() 0042:0ACF idle vector_3d::resize(quickfloat far&) 0042:0B86 vector_3d::upsize(long,unsigned char) 0042:0C65 vector_3d::downsize(long,unsigned char) 0042:0D27 idle vector_3d::reduce_to_safe_size() 0042:0D3D idle vector_3d::angle_from(vector_3d far&) 0042:0E94 idle vector_3d::useful_angle_from(vector_3d far&) 0042:112E idle vector_3d::useful_angle_from(vector_2d far&) 0042:13E3 vector_3d::distance_from(vector_3d far&) 0042:1481 idle vector_3d::angle_of_attack() 0042:1545 idle vector_3d::angle_of_sideslip() 0042:15CE vector_3d::init(int,int,int) 0042:161A vector_3d::init(long,long,long) 0042:1663 vector_3d::init(quickfloat,quickfloat,quickfloat) 0042:1685 idle sphere_coords::sphere_coords() 0042:16EF idle sphere_coords::sphere_coords(const quickfloat,const ... 0042:177D idle sphere_coords::sphere_to_rect() 0042:1968 ThreeByFourMatrix::init() 0042:1A3E ThreeByFourMatrix::init(frame_of_ref far&,frame_of_ref far&,vector_3d far&) 0042:1A5B idle ThreeByFourMatrix::init(frame_of_ref far&,vector_3d far&) 0042:1B1F idle operator *(ThreeByFourMatrix far&,ThreeByFourMatrix far&) 0042:20F8 frame_of_ref::frame_of_ref() 0042:213A frame_of_ref::reset_to_world_frame() 0042:219D frame_of_ref::frame_of_ref(const vector_3d far&,const vector_3d far&) 0042:226F frame_of_ref::operator =(const frame_of_ref far&) 0042:2501 idle frame_of_ref::rotate(vector_3d far&) 0042:2548 frame_of_ref::rotate_about_i(const quickfloat far&) 0042:2858 frame_of_ref::rotate_about_j(const quickfloat far&) 0042:2B64 frame_of_ref::rotate_about_k(const quickfloat far&) 0042:2E70 frame_of_ref::rotate_about_i_orthonormal(quickfloat far&) 0042:2EE8 idle frame_of_ref::rotate_about_j_orthonormal(quickfloat far&) 0042:2F60 frame_of_ref::rotate_about_k_orthonormal(quickfloat far&) 0042:2FD8 frame_of_ref::rotate(quickfloat far&,quickfloat far&,quickfloat far&) 0042:3010 idle frame_of_ref::orthonormalize_on_xaxis() 0042:3111 frame_of_ref::orthonormalize_on_yaxis() 0042:3214 frame_of_ref::orthonormalize_on_zaxis() 0042:3317 idle frame_of_ref::trans_to_frame(frame_of_ref far&) 0042:335E idle frame_of_ref::trans_from_frame(frame_of_ref far&) 0042:33A5 idle fix_relative_angle(quickfloat,quickfloat far&) 0042:3418 idle relative_pitch(frame_of_ref far&,frame_of_ref far&) 0042:34FF idle relative_roll(frame_of_ref far&,frame_of_ref far&) 0042:35DD idle frame_of_ref::relative_pitch(frame_of_ref far&) 0042:36C4 idle frame_of_ref::relative_roll(frame_of_ref far&) 0042:37A2 idle frame_of_ref::relative_yaw(frame_of_ref far&) 0042:387C frame_of_ref::pitch_relative_to_world() 0042:38AC idle frame_of_ref::roll_relative_to_world() 0042:39A8 frame_of_ref::yaw_relative_to_world() 0043:000D vector_2d::precise_magnitude() 0043:0103 idle vector_2d::component_in_direction(vector_2d far&) 0043:024A idle vector_2d::component_norm_to_direction(vector_2d far&) 0043:0316 idle vector_2d::normalize() 0043:0396 idle vector_2d::precise_normalize() 0043:0442 idle vector_2d::reverse() 0043:0468 idle vector_2d::resize(quickfloat far&) 0043:04DF idle vector_2d::angle_from(vector_2d far&) 0043:05F6 idle vector_2d::useful_angle_from(vector_3d far&) 0043:0882 idle vector_2d::useful_angle_from(vector_2d far&) 0043:0B2B idle vector_2d::distance_from(vector_2d far&) 0043:0BDA vector_2d::vector_2d(vector_3d far&) 0043:0C24 _Div 0043:0C42 _Mul 0043:0C5A _MulThenDiv 0043:0C71 _Sin 0043:0CCA _Cos 0043:0D21 _Tan 0043:0D84 idle _Tan_div 0043:0DDC _ArcSin 0043:0E26 _ArcCos 0043:0E6B _xArcSin 0043:0ECE _xArcCos 0043:0F2F _ArcTan 0043:0F9B _nyMagnitude 0043:1047 _Square_Root_qfloat 0043:10BA _TransWith3By4 0043:119D _Construct3By4Matrix 0043:1499 _VectorDotProduct 0043:14E4 vector_3d::trans_to_frame(frame_of_ref far&) 0043:15B4 vector_3d::trans_from_frame(frame_of_ref far&) 0043:1684 idle _@vector_3d@rotate_about_i$qm10quickfloat 0043:1721 idle _@vector_3d@rotate_about_j$qm10quickfloat 0043:17BA idle _@vector_3d@rotate_about_k$qm10quickfloat 0043:1853 idle getLDT() 0043:1857 initReservedSelectors() 0043:18A4 makePtr(unsigned long) 0043:192A idle HoldPointers::HoldPointers() 0043:1998 idle HoldPointers::~HoldPointers() 0043:1A40 idle LocalDescriptorTable::initialize() 0043:1ABF idle GlobalDescriptorTable::initialize() 0043:1B25 Desc::getBase() 0043:1B39 Desc::setLimit(unsigned long) 0043:1B53 idle Desc::display(unsigned short) 0044:0000 _farcoreleft 0044:0033 _malloc 0044:0055 _farmalloc 0044:0078 _farfree 0044:00A2 _free 0044:00CC idle _heapcheck 0044:00D0 idle _farheapcheck 0044:00D4 idle FreeDescriptor::getIndex() 0044:00F1 idle FreeDescriptor::setIndex(unsigned short) 0044:010D idle MemBlock::setName(char far*) 0044:018F idle FreeBlock::getNext() 0044:01D5 idle Fragment::allocate(unsigned long,unsigned short) 0044:053C idle Fragment::free(void far*) 0044:096C idle Fragment::garbageCollect() 0044:0E60 idle ProtMemoryManager::dump() 0044:0E61 idle Fragment::dump(char far*) 0044:0E66 idle Fragment::verify(char far*,int) 0044:1071 idle Fragment::getMemStatus(unsigned long far&,unsigned long far&) 0044:1155 idle ProtMemoryManager::verify(char far*,int) 0044:1185 ProtMemoryManager::allocate(unsigned long,unsigned char) 0044:1325 ProtMemoryManager::garbageCollect(unsigned char,unsigned long) 0044:134C ProtMemoryManager::free(void far*) 0044:1445 idle ProtMemoryManager::allocateReserved(unsigned short far*,int far&) 0044:159E idle ProtMemoryManager::fillLinMemory(unsigned long,unsigned long,unsigned char) 0044:1635 idle ProtMemoryManager::allocateFragments() 0044:1B19 idle ProtMemoryManager::freeFragments() 0044:1B3D idle ProtMemoryManager::getMemStatus(short,unsigned long far&,unsigned long far&) 0044:1B7B ProtMemoryManager::getMemStatus(unsigned long far&,unsigned long far&,unsigned short far&) 0044:1C06 idle CleanupMemoryManager() 0044:1C10 idle Comma(unsigned long,char far*,int) 0044:1CA2 idle ProtMemoryManager::initialize() 0045:0000 Descriptor::Descriptor() 0045:0035 idle Descriptor::operator ==(Descriptor far&) 0045:007F idle Descriptor::setBase(unsigned long) 0045:00C0 idle Descriptor::setLimit(unsigned long) 0045:00DD Descriptor::getBase() 0045:0137 idle Descriptor::getLimit() 0045:0169 Descriptor::setOffset(unsigned long) 0045:017E idle Descriptor::getOffset() 0045:01AD DescMngr::init() 0045:02BF idle DescMngr::getDescriptor(FullSelector) 0045:030B idle DescMngr::setDescriptor(FullSelector,Descriptor) 0045:0349 idle DescMngr::getGlobalDescriptor(unsigned short) 0045:039B DescMngr::getLocalDescriptor(unsigned short) 0045:03ED DescMngr::getIntDescriptor(unsigned short) 0045:043F idle DescMngr::setGlobalDescriptor(unsigned short,Descriptor far&) 0045:0484 DescMngr::setLocalDescriptor(unsigned short,Descriptor far&) 0045:04C9 DescMngr::setIntDescriptor(unsigned short,Descriptor far&) 0045:050E DescMngr::dosCreateDSAlias(FullSelector,FullSelector far&) 0045:0588 _superMemCopy 0045:05C5 idle freeSpanker() 0045:05CB Spanky::init() 0045:0999 idle Spanky::initIdtGate() 0045:0AF1 Spanky::uninit() 0045:0B55 Spanky::dosSetPassToProtVec(short,void(far*)(REGS_BINT),void(far*)(REGS_BINT)far*,unsigned ... 0045:0C06 Spanky::dosSetRealProtVec(short,void(far*)(REGS_BINT),unsigned long,void(far*)(REGS_BINT)far*,unsigned ... 0045:0CBD Spanky::setIdtrToOriginal() 0045:0CC2 Spanky::setIdtrToIntercept() 0045:0CC7 idle Spanky::isIntact() 0045:0CCA idle Spanky::bufferProfileData() 0045:0D43 idle Spanky::getNextCsIp() 0045:0D76 Spanky::setOriginalIdtAddress(unsigned long) 0045:0D88 idle Spanky::checkProfiler() 0045:0E5A idle Spanky::toggleProfiler() 0045:0FB4 InitSpanky() 0045:0FBA idle UnInitSpanky() 0045:0FC0 GetReservedConventional() 0045:0FC7 idle GetReservedEms() 0045:0FCC SelectorManager::init() 0045:10BF SelectorManager::uninit() 0045:1105 SelectorManager::allocateSelector() 0045:11A1 SelectorManager::deallocateSelector(unsigned short) 0045:1219 idle SelectorManager::setupDescriptor(unsigned short,unsigned long) 0045:126B SelectorManager::setupDescriptor(unsigned short,unsigned long,unsigned long) 0045:1342 SelectorManager::remapBase(unsigned long,unsigned long) 0045:13DF ReportMemoryAllocation(unsigned long) 0045:13E4 _getRegisters 0045:1406 _getIntJumpTable 0045:1411 _getPatchPosition 0046:07D0 _getSetRegsCodeInfo 0047:0000 idle freeKernel() 0047:000A initKernel() 0047:0014 idle uninitKernel() 0047:001E idle Kernel::init() 0047:01F5 idle Kernel::uninit() 0047:022C idle Kernel::error() 0047:0259 Kernel::doProcesses() 0047:0418 idle Kernel::calculateProcessPriority() 0047:049B idle Kernel::reconfigureCheck() 0047:053F idle Kernel::reconfigureShrink(unsigned short) 0047:06BA idle Kernel::reconfigureExpand() 0047:08C8 idle Kernel::getNumProcesses(unsigned short,ProcessType) 0047:0951 idle Kernel::getNumLinearProcesses(unsigned short,ProcessType) 0047:09DA idle Kernel::getOpenSlot() 0047:0A3D Kernel::spawn(Process far*) 0047:0AF2 Kernel::getProcess(unsigned short,unsigned char) 0047:0BC0 idle Kernel::resetRef(unsigned short,ProcessType) 0047:0BDA idle Kernel::killProcess(unsigned short,ProcessType,PriorityClass) 0047:0CDF idle Kernel::killProcessSpecifiedPTypes(unsigned short,PriorityClass,...) 0047:0E53 idle Kernel::killProcessNonSpecifiedPTypes(unsigned short,PriorityClass,...) 0047:0FD2 idle Kernel::restart() 0047:10F9 idle Kernel::addDepElement(unsigned short,unsigned short) 0047:1182 Kernel::findValidProcess(unsigned short,ProcessType) 0047:1224 Kernel::findNextValidProcess() 0047:12CF Kernel::getLinearExecutor(unsigned short,ProcessType) 0047:139B Kernel::getNextLinear() 0047:14D9 Kernel::setCurrentLinearScanPid(unsigned short) 0047:151F Kernel::getCurrentProcess() 0047:1580 Kernel::appendLinearProcess(Process far*) 0047:164E Kernel::makeInvalid(unsigned short) 0047:171F idle Kernel::remove(unsigned short) 0047:1762 idle Kernel::setCurrentPriority(unsigned char) 0047:177A Kernel::checkSynchronization(Process far*) 0047:1799 idle Kernel::shouldSynchronize(Process far*) 0047:17BA Kernel::sendMessage(Message,MessageAddress,MessageGroup,unsigned short,... 0047:1831 Kernel::setCurrentProcessSize(unsigned short) 0047:1852 idle Kernel::initMemory() 0047:1A3C idle Kernel::freeProcesses() 0047:1B05 idle Kernel::freeDaemons() 0047:1BCC Kernel::freePhantoms() 0047:1C71 idle Kernel::freeMemory() 0047:1D7C Kernel::load(char far*) 0047:2208 Kernel::save(char far*) 0047:26A1 idle Kernel::setPitDivisor(unsigned short) 0047:26B7 idle Kernel::setPitPeriod(unsigned long) 0047:2732 idle Kernel::realTimeExecutor() 0047:2989 idle Kernel::isRealInterrupt() 0047:29DD idle Kernel::getRegsStructure() 0047:29FD Kernel::addToRealTime(unsigned short,unsigned char) 0047:2AB5 Kernel::removeFromRealTime(unsigned short) 0047:2B3F idle Kernel::seizeRealTimeVector() 0047:2B79 idle Kernel::releaseRealTimeVector() 0047:2BB1 Kernel::enableRealTimeInterrupts() 0047:2BEF Kernel::disableRealTimeInterrupts() 0047:2C19 Kernel::calculateTimerRate() 0047:2CBE Kernel::realTimeOn() 0047:2CD4 Kernel::realTimeOff() 0047:2CF0 idle Kernel::realTimeInterruptHandler(REGS_BINT) 0047:2DA9 idle Kernel::interruptHandlerStage2() 0047:2E40 idle Kernel::checkIntegrity() 0047:2EA2 Kernel::setProcessRefActive(unsigned short) 0047:2EDF idle Kernel::clrProcessRefActive(unsigned short) 0047:2F1E Kernel::checkProcessRefActive(unsigned short) 0047:2F56 idle Kernel::isProcessRefActive(unsigned short) 0047:2F91 Kernel::setProcessTypeActive(unsigned short,ProcessType) 0047:2FC6 idle Kernel::clrProcessTypeActive(unsigned short,ProcessType) 0047:2FFD Kernel::checkProcessTypeActive(unsigned short,ProcessType) 0047:303C idle Kernel::isProcessTypeActive(unsigned short,ProcessType) 0047:307D idle Kernel::clrAccumulator() 0047:3097 idle Kernel::checkAccumulator() 0047:3130 FlexFile::open(char far*,FileAccessMode) 0048:0000 NotifyList::notify(unsigned short) 0048:024C Process::Process() 0048:03BE Process::operator new(unsigned int) 0048:040A Process::operator delete(void far*) 0048:0434 Process::setRef(unsigned short) 0048:04AC Process::setProcessType(ProcessType) 0048:0538 Process::setPriority(unsigned char) 0048:05BF idle Process::notifyDependents() 0048:0645 idle Process::unlinkFromKernel() 0048:069F idle Process::kill() 0048:06C3 idle Process::disableCriticalInterrupts() 0048:06EA idle Process::terminate() 0048:077F Process::checkDependencies(unsigned short) 0048:09AE idle Process::makeDependencyList() 0048:0A10 Process::clrPassiveInt(unsigned short) 0048:0AE0 Process::clrActiveInt(unsigned short) 0048:0BB0 idle Process::clrPassiveDep(unsigned short) 0048:0C80 Process::clrActiveDep(unsigned short) 0048:0D50 idle Process::setPassiveInt(unsigned short) 0048:0DCE idle Process::setActiveInt(unsigned short) 0048:0E4C Process::setPassiveDep(unsigned short) 0048:0ECA Process::setActiveDep(unsigned short) 0048:0F48 Process::push(Process far*) 0048:1009 idle Process::cpush(Process far*) 0048:103D idle Process::then(Process far*) 0048:10FE idle Process::cthen(Process far*) 0048:1132 idle Process::push(unsigned short) 0048:1165 Process::pop(long) 0048:1190 Process::fail(long) 0048:11BB idle Process::sendMessage(Message,MessageAddress,MessageGroup,long) 0048:11DE idle Process::sendMessage(Message,unsigned short,long) 0048:1230 idle Process::setLinearProcess() 0048:12B7 idle Process::clrLinearProcess() 0048:12F5 Process::setDaemon() 0048:1326 Process::setLinearExecutor() 0048:137E idle Process::clrLinearExecutor() 0048:138C Process::setPhantom() 0048:13E5 Process::freeMemory() 0048:143E Process::load(BaseFile far*) 0048:147B Process::save(BaseFile far*) 0048:14BA idle Process::allocate(unsigned long) 0048:14FE idle Process::deallocate(void far*) 0048:1533 idle ProcessInterrupt::doNotNotifyOfDeath(unsigned short) 0048:1598 idle ProcessInterrupt::notifyOfDeath(unsigned short) 0048:15FD idle ProcessInterrupt::connectToIntHandler() 0048:1624 idle ProcessInterrupt::disconnectFromIntHandler() 0048:164B ProcessRealTime::ProcessRealTime() 0048:16E9 ProcessRealTime::setHertz(unsigned short) 0048:1730 ProcessRealTime::setPeriod(unsigned long) 0048:177B ProcessRealTime::realTimeCycle() 0048:1807 ProcessRealTime::connectToRealTime(unsigned char) 0048:181F ProcessRealTime::disconnectFromRealTime() 0048:183F ProcessRealTime::setSafeInterrupt() 0048:1895 idle ProcessRealTime::clrSafeInterrupt() 0048:18E9 ProcessRealTime::~ProcessRealTime() 0048:1939 Process::~Process() 0048:198B BiosTimer::BiosTimer() 0048:1A71 BiosTimer::setTimerVector(unsigned long,void(far*)(REGS_BINT)) 0048:1A98 idle BiosTimer::interruptHandler(unsigned long,unsigned long) 0048:1AC7 BiosTimer::process() 0048:1ACC BiosTimer::~BiosTimer() 0048:1B1C PriorityClass::isValid() 0048:1B4F PriorityClass::contains(unsigned char) 0049:0000 List::constructList(unsigned short,...) 0049:01B7 List::clear() 0049:0203 List::~List() 0049:0252 List::addToList(unsigned short) 0049:02BC List::appendToList(unsigned short) 0049:04AD List::removeFromList(unsigned short) 0049:05F4 List::getMember(unsigned short) 0049:0627 List::setMember(unsigned short,unsigned short) 0049:065B idle List::isInList(unsigned short) 0049:06AF idle List::isPidInList(unsigned short) 0049:0786 List::isPidInList(unsigned short,unsigned short far&) 0049:0866 idle List::setListSize(unsigned short) 0049:08DB List::load(BaseFile far*) 0049:0951 List::save(BaseFile far*) 0049:099F StdIntHandler::StdIntHandler() 0049:0A87 idle StdIntHandler::process() 0049:0BC3 idle StdIntHandler::freeMemory() 0049:0C00 idle StdIntHandler::load(BaseFile far*) 0049:0C35 idle StdIntHandler::save(BaseFile far*) 0049:0C6B StdIntHandler::~StdIntHandler() 0049:0CE3 StdIntHandler::postLoad() 0049:0CF6 Process::callDestructor() 0049:0D09 IntList::removeFromList(unsigned short) 0049:0D90 FlexFile::FlexFile(char far*) 0049:0DF4 FlexFile::readRecord(long,void far*,long,long) 0049:0E1F FlexFile::writeRecord(long,void far*,long,long) 0049:0EAE idle FlexFile::init(char far*,int,int) 0049:0ECE FlexFile::seekRecord(long) 0049:0F11 FlexFile::getIndex(long,FlexIndex far&) 0049:0F35 FlexFile::setIndex(long,FlexIndex far&) 0049:0F59 FlexFile::size() 0049:0F72 SceneViewer::SceneViewer(const char far*,int) 0049:0FE2 SceneViewer::~SceneViewer() 0049:104B SceneViewer::init() 0049:10EE SceneViewer::open(char far*,FileAccessMode,int) 0049:1124 SceneViewer::palette_init() 0049:1153 idle SceneViewer::determine_current_and_invalid_fr(int,int,int,... 0049:11A0 SceneViewer::show(int,int,int,int,DirectionType) 0049:1336 idle SceneViewer::get_num_frames(long) 0049:1408 SceneViewer::show_frame(SkipList far&,int,int) 0049:1463 idle SceneViewerWithDelay::show_frame(SkipList far&,int,int) 0049:1498 idle SceneViewerWithKeyboardPause::show_frame(SkipList far&,int,int) 004A:0000 idle ShowBook(const unsigned int) 004A:004F idle ShowBook(const char far*) 004A:00A1 BookViewer::BookViewer(const char far*) 004A:0155 idle BookViewer::BookViewer(const char far*,const unsigned int) 004A:01EB idle BookViewer::BookViewer(const char far*,const char far*) 004A:0282 BookViewer::~BookViewer() 004A:037F idle BookViewer::setup(const char far*,const unsigned int) 004A:0481 idle BookViewer::get_file_index(FlexReader far&) 004A:0506 BookViewer::get_book_buffer(const char far*,long) 004A:0632 idle PageHeader::get(istrstream far*) 004A:07B3 idle BookArtViewer::show_page() 004A:07D0 idle BookViewer::show() 004A:0865 idle BookViewer::load_font() 004A:0A5B BookViewer::show_page() 004A:0FBF BookViewer::word_wrap(int far&) 004A:1030 idle BookViewer::turn_page(DirectionType) 004A:1166 idle BookArtViewer::turn_page(DirectionType) 004A:1185 MyNullFont::draw_char(int,int,char) 004A:118A MyNullFont::~MyNullFont() 004A:11C6 MyNullFont::get_height(char) 004A:11D0 MyNullFont::get_width(char) 004A:11DA ColorFont::set_color(unsigned char) 004A:11EB ColorFont::reset_color() 004A:1200 ColorFont::get_color() 004A:120E ColorFont::set_highlight_color(unsigned char) 004A:121F ColorFont::get_highlight_color() 004A:122D ColorFont::set_use_original_colors(char) 004A:123E ColorFont::get_list_ptr() 004A:1250 BookViewer::show_art() 004A:1263 BookViewer::turn_page_art(DirectionType) 004A:127A BookArtViewer::~BookArtViewer() 004A:12B6 TabFont::TabFont(unsigned char far*,int,int) 004A:1323 TabFont::get_width(char) 004A:137E TabFont::get_width_incl_tabs(char far*,int) 004A:1407 TabFont::set_tab_stops(int far*) 004A:1437 TabFont::~TabFont() 004A:1473 ColorFont::draw_char_shape(int,int,SkipShape far*) 004A:14B6 ColorFont::highlight(char far*) 004A:14FD MyFont::MyFont(unsigned char far*,int,int,unsigned char,unsigned char,int,int) 004A:161E MyFont::MyFont(ColorFont far*) 004A:176F MyFont::~MyFont() 004A:17CD MyFont::print(char far*) 004A:1834 MyFont::print(int,int,char far*,...) 004A:1897 MyFont::print_centered(char far*) 004A:192E idle MyFont::shadow(char far*) 004A:19C3 MyFont::highlight(char far*) 004A:1A0A MyFont::gotoxy(int,int) 004A:1A3E MyFont::print(char) 004A:1AD8 MyFont::justify(unsigned char far*,int,int) 004A:1B6F MyFont::get_height(char) 004A:1B88 ColorFont::~ColorFont() 004B:0000 DlgMon::DlgMon(char far*,int) 004B:00B3 DlgMon::init() 004B:0245 DlgMon::~DlgMon() 004B:0415 DlgMon::input_enable(int) 004B:0449 idle DlgMon::buttons_active() 004B:052D idle DlgMon::no_buttons_active() 004B:0544 idle DlgMon::next_btn_ndx() 004B:05BF idle DlgMon::prev_btn_ndx() 004B:0638 idle DlgMon::btn_ndx(DirectionType) 004B:0C4C idle DlgMon::check_releases(Event far*) 004B:0CF9 DlgMon::process(Event far*) 004B:1166 idle DlgMon::check_button_hotkeys(char) 004B:12F6 DlgMon::select_button() 004B:13F1 DlgMon::release_button() 004B:158E idle DlgMon::normal_button() 004B:15EF idle DlgMon::send_ptr_to_highlight_button() 004B:166B idle DlgMon::highlight_button(PtrCmdType) 004B:185D DlgMon::select_button(int,int) 004B:1889 idle DlgMon::find_selectible_button(int,int) 004B:1916 idle DlgMon::find_selectible_list(int,int) 004B:19BC DlgMon::highlight_button(int,int,PtrCmdType) 004B:1A21 idle DlgMon::immediate_highlight_button(int,int) 004B:1A78 DlgMon::update_mouse(int,int) 004B:1A92 idle DlgMon::QuickPressRelease() 004B:1ACF DlgMon::ptr_is_over(int,int) 004B:1B6D DlgMon::show(Vport far*) 004B:1C23 idle DlgMon::build_item_list() 004B:1DDC DlgMon::create_item(char,char far*,SkipList far*) 004B:1F81 idle DlgMon::match_btns_with_lbls() 004B:2069 DlgMon::load_pointers(char far*) 004B:221A DlgMon::set_ptr_to_default() 004B:2272 DlgMon::palette_init() 004B:2280 DlgMon::change_palette() 004B:22A6 TemplateList::add(DlgItem far*,unsigned int) 004B:2335 TemplateList::add(DlgItem far*) 004B:23C1 TemplateList::remove(DlgItem far*) 004B:2456 TemplateList::get_index(DlgItem far*) 004B:248E TemplateList::reset() 004B:24C2 TemplateList::~TemplateList() 004B:24FE TemplateList::TemplateList(char far*,int) 004B:2574 TemplateList::add(DlgLbl far*,unsigned int) 004B:2603 TemplateList::add(DlgLbl far*) 004B:268F TemplateList::remove(DlgLbl far*) 004B:2724 TemplateList::get_index(DlgLbl far*) 004B:275C TemplateList::reset() 004B:2790 TemplateList::~TemplateList() 004B:27CC TemplateList::TemplateList(char far*,int) 004B:2842 TemplateSortedList::add(DlgBtn far*) 004B:28E6 TemplateList::add(DlgBtn far*,unsigned int) 004B:2975 TemplateList::add(DlgBtn far*) 004B:2A01 TemplateList::remove(DlgBtn far*) 004B:2A96 TemplateList::get_index(DlgBtn far*) 004B:2ACE TemplateList::reset() 004B:2B02 TemplateList::~TemplateList() 004B:2B3E TemplateList::TemplateList(char far*,int) 004B:2BB4 DlgBg::~DlgBg() 004B:2BEC DlgItem::process(Event far*) 004B:2BF3 DlgItem::highlight_item(int,int) 004C:0000 DlgMon::hide_items() 004C:00ED DlgMon::item_process(char far*,int) 004C:017F DlgMon::simulate(int) 004C:01BB DlgMon::modify_item(char far*,int) 004C:02A7 DlgMon::get_item_state(char far*) 004C:030C idle DlgMon::modify_flags(char far*,unsigned long) 004C:03F2 DlgMon::modify_ptr(int,int) 004C:0418 DlgMon::modify_ptr(int) 004C:043B DlgMon::modify_ptr(char far*,int) 004C:0499 DlgMon::modify_ptr_movement(unsigned int,unsigned int) 004C:04BB idle DlgMon::get_ptr_speed() 004C:04CC idle DlgMon::get_ptr_acceleration() 004C:04DD DlgMon::modify_ptr_press_release_times(unsigned int,unsigned int,unsigned int) 004C:0512 DlgMon::modify_button(char far*,int,char far*,int,void(far*)()) 004C:07CF DlgMon::modify_label(char far*,int,char far*) 004C:08B4 DlgMon::modify_txt(char far*,char far*,char far*,int far*) 004C:09E7 DlgMon::modify_txt(char far*,int) 004C:0ADB DlgMon::set_tab_stops(char far*,int far*) 004C:0B50 DlgMon::add_entry(char far*,char far*) 004C:0BC5 DlgMon::remove_entry(char far*,char far*) 004C:0C3A DlgMon::get_highlighted_index(char far*) 004C:0CAB DlgMon::set_scale(char far*,unsigned int,unsigned int,int) 004C:0DAB DlgMon::modify_vp(char far*,char far*) 004C:0E81 idle DlgMon::GetPreservePalette() 004C:0E82 idle DlgMon::PreservePalette() 004C:0E83 DlgMon::Create(char far*,int) 004C:0EE1 DlgMon::Destroy() 004C:0F26 DlgMon::StorePersistantLists() 004C:0F2C DlgMon::LoadPersistantLists() 004C:0F32 DlgMon::DestroyPersistantLists() 004C:0F38 DlgMon::AddListEntry(char far*,char far*) 004C:0F6A DlgMon::RemoveListEntry(char far*,char far*) 004C:0F8B DlgMon::Exit() 004C:0F9E DlgBook::DlgBook(const char far*,const char far*) 004C:1001 DlgBook::~DlgBook() 004C:103E DlgBook::show(Vport far*) 004C:1105 DlgBook::process(Event far*) 004C:117D DlgBook::set_margins(int,int,int,int) 004C:11A5 DlgBook::setup(const char far*,const unsigned int) 004C:121E DlgBook::set_font(ColorFont far*,int far*) 004C:1329 DlgBook::set_tab_stops(int far*) 004C:1368 DlgBook::get_lines_per_page() 004C:13B4 DlgBook::determine_line_indexes() 004C:146E idle DlgBook::scroll_forward() 004C:1553 idle DlgBook::scroll_backward() 004C:15CF DlgBook::scroll_page(DirectionType) 004C:1609 DlgBook::turn_page(DirectionType) 004C:1656 idle DlgBook::format_stream() 004C:1BCC DlgBook::show_art() 004C:1BD1 DlgBook::turn_page_art(DirectionType) 004C:1BD6 DlgBook::highlight_item(int,int) 004C:1BDB DlgBook::get_font() 004C:1BED DlgBook::add_entry(char far*,unsigned long) 004C:1BF2 DlgBook::remove_entry(char far*) 004C:1BF7 DlgBook::get_highlighted_index() 004C:1BFE DlgBook::select_entry(char far*) 004C:1C03 DlgBook::is_entry_selected(char far*) 004D:0000 EntryIndex::EntryIndex(char far*,unsigned long) 004D:007F idle EntryIndex::~EntryIndex() 004D:00C3 Entry::Entry(char far*,char far*,unsigned long) 004D:015C idle Entry::~Entry() 004D:01AF idle Entry::replace_variables(char far*) 004D:0274 idle Entry::replace_variable(char far*far&,char far*far&) 004D:0421 DlgInputString::DlgInputString(SkipList far*,char far*,Visability) 004D:049D idle DlgInputString::~DlgInputString() 004D:04F1 idle DlgInputString::select() 004D:056D idle DlgInputString::process(Event far*) 004D:06C6 DlgState::set_curr_shape_frame(int) 004D:06E2 DlgState::is_selectable() 004D:06FF DlgState::set_state(StateType) 004D:071C DlgInputString::clear_string() 004D:076A DlgLbl::DlgLbl(SkipList far*,char far*) 004D:0817 DlgLbl::~DlgLbl() 004D:0875 DlgLbl::set_state(StateType) 004D:0891 DlgLbl::get_info() 004D:0A0A DlgLbl::set(char far*) 004D:0B19 DlgLbl::set(int,char far*) 004D:0B54 DlgLbl::width_avail() 004D:0B84 DlgLbl::is_there_room_for(char) 004D:0BCF idle DlgLbl::show(Vport far*) 004D:0C72 DlgState::~DlgState() 004E:0000 DlgList::StorePersistantLists() 004E:001A DlgList::LoadPersistantLists() 004E:0037 DlgList::DestroyPersistantLists() 004E:005F DlgList::DlgList(const char far*,const char far*) 004E:0160 idle DlgList::~DlgList() 004E:026B idle DlgList::page_backward() 004E:035D idle DlgList::entry_forward() 004E:03CA idle DlgList::line_back() 004E:0457 idle DlgList::line_forward() 004E:04A8 idle DlgList::show(Vport far*) 004E:061B idle DlgList::adjust_highlighted_entry() 004E:06DF idle DlgList::adjust_page_indexes() 004E:0755 idle DlgList::show_page() 004E:0852 idle DlgList::process(Event far*) 004E:0A58 idle DlgList::store_highlighted_entry_id_if_ch() 004E:0AE5 idle DlgList::on_screen(int) 004E:0BC3 idle DlgList::skip_to_next_entry_label() 004E:0C9C idle DlgList::add_entry(char far*,unsigned long) 004E:0E30 idle DlgList::remove_entry(char far*) 004E:0F73 idle DlgList::add_entry_from_stream(char far*,unsigned long) 004E:1075 idle DlgList::init_vertical_lines_for(int) 004E:10C5 idle DlgList::add_entries_with_blank_ids() 004E:1213 idle DlgList::add_persistant_entries() 004E:13A7 idle DlgList::highlight_entry(char far*) 004E:1405 idle DlgList::highlight_entry(int) 004E:1470 idle DlgList::highlight_item(int,int) 004E:1509 idle DlgList::is_entry_selected(char far*) 004E:1549 idle DlgList::is_entry_highlighted(char far*) 004E:1589 idle DlgList::show_entry() 004E:1B52 idle DlgList::word_wrap(int far&) 004E:1BBE TemplateList::add(Entry far*,unsigned int) 004E:1C4D TemplateList::add(Entry far*) 004E:1CD9 TemplateList::remove(Entry far*) 004E:1D6E TemplateList::get_index(Entry far*) 004E:1DA6 TemplateList::reset() 004E:1DDA TemplateList::~TemplateList() 004E:1E16 TemplateList::TemplateList(char far*,int) 004E:1E8C DlgList::get_highlighted_index() 004E:1E99 DlgList::determine_line_indexes() 004F:0000 idle DlgPtrType::DlgPtrType(SkipList far*,char far*,DlgMon far*) 004F:0151 idle DlgPtrType::fit_in_margins(int far&,int far&) 004F:01AE idle DlgPtrType::calculate_ticks(unsigned int) 004F:01EC DlgPtrType::press_button() 004F:0263 DlgPtrType::release_button() 004F:02C9 idle DlgPtrType::hold_button() 004F:02EF idle DlgPtrType::show(Vport far*) 004F:0463 idle DlgPtrType::set(int,int) 004F:049A DlgPtr::DlgPtr(SkipList far*,char far*,DlgMon far*) 004F:04FC idle DlgPtr::set_home() 004F:0536 idle DlgPtr::set(int,int) 004F:064F idle DlgPtr::move_toward_target() 004F:0891 idle DlgPtr::show(Vport far*) 004F:08EF idle DlgPtr::set_immediate(int,int) 004F:092F DlgPtr::~DlgPtr() 004F:0967 DlgPtrType::process(Event far*) 004F:096E DlgPtrType::set_curr_shape_frame(int) 004F:098A DlgPtrType::~DlgPtrType() 004F:09C2 DlgPtrType::set_immediate(int,int) 004F:09DB DlgSegmentScale::DlgSegmentScale(SkipList far*,char far*,Visability) 004F:0A64 idle DlgSegmentScale::show(Vport far*) 004F:0B1F DlgSegmentScale::~DlgSegmentScale() 004F:0B57 DlgSegmentScale::set_percent(unsigned int,unsigned int) 004F:0B74 DlgScaleType::set_pixel_step(unsigned int) 004F:0B79 DlgScaleType::~DlgScaleType() 004F:0BB1 DlgScaleType::set_percent(unsigned int,unsigned int) 004F:0BB6 DlgScale::DlgScale(SkipList far*,char far*,Visability) 004F:0C5D idle DlgScale::show(Vport far*) 004F:0E38 idle DlgScale::get_pixel_step() 004F:0EDA DlgScale::~DlgScale() 004F:0F12 DlgScale::set_percent(unsigned int,unsigned int) 004F:0F28 DlgScale::set_pixel_step(unsigned int) 004F:0F37 DlgTxt::DlgTxt(SkipList far*,char far*) 004F:0F8E idle DlgTxt::~DlgTxt() 004F:0FFA DlgTxt::modify(const char far*,const char far*,int far*) 004F:1105 DlgTxt::set_tab_stops(int far*) 004F:112D idle DlgTxt::process(Event far*) 004F:115F idle DlgTxt::show(Vport far*) 004F:1227 DlgTxt::add_entry(char far*) 004F:125D DlgTxt::remove_entry(char far*) 004F:128B DlgTxt::get_highlighted_index() 004F:12B7 idle DlgTxt::highlight_item(int,int) 004F:12E5 DlgVp::DlgVp(SkipList far*,char far*) 004F:1330 idle DlgVp::set_curr_shape_frame(int) 004F:1379 idle DlgVp::change_camera(char far*) 004F:137E DlgVp::~DlgVp() 004F:13B6 DlgVp::show(Vport far*) 004F:13BB DlgXItem::DlgXItem(SkipList far*,char far*,Visability) 004F:1431 idle DlgXItem::setup_translucency() 004F:1515 DlgXItem::~DlgXItem() 004F:1566 idle DlgXItem::destroy_translucency() 004F:15FD idle DlgXItem::update_temp_vport() 004F:16A2 DlgXItem::process(Event far*) 004F:16E5 DlgXItem::show(Vport far*) 004F:1719 DlgXItem::set_curr_shape_frame(int) 004F:174B idle DlgXItem::create_color_maps() 004F:185B idle DlgXItem::modify_buffer(Vport far*) 004F:196A DlgXItem::ClearVport(unsigned char) 0050:0000 FontManagerType::FontManagerType() 0050:0041 FontManagerType::~FontManagerType() 0050:00F7 FontManagerType::get_font(int) 0050:0163 idle FontManagerType::create_font(int) 0050:0277 idle FontManagerType::load_font(char far*,unsigned char,unsigned char) 0050:03D7 TemplateList::add(ColorFont far*,unsigned int) 0050:0466 TemplateList::add(ColorFont far*) 0050:04F2 TemplateList::remove(ColorFont far*) 0050:0587 TemplateList::get_index(ColorFont far*) 0050:05BF TemplateList::reset() 0050:05F3 TemplateList::~TemplateList() 0050:062F TemplateList::TemplateList(char far*,int) 0050:06A5 MyColorNullFont::draw_char(int,int,char) 0050:06AA MyColorNullFont::~MyColorNullFont() 0050:06E2 MyColorNullFont::get_height(char) 0050:06EA MyColorNullFont::get_width(char) 0050:06F2 DlgBtn::DlgBtn(SkipList far*,char far*,Visability) 0050:07C7 DlgBtn::~DlgBtn() 0050:0803 DlgBtn::highlight() 0050:0844 DlgBtn::un_highlight() 0050:0894 DlgBtn::set_state(StateType,char far*,int) 0050:0913 DlgBtn::is_greater_than(DlgBtn far*) 0050:093B DlgBtn::select() 0050:0986 DlgItem::DlgItem(SkipList far*,char far*) 0050:0A4A DlgItem::~DlgItem() 0050:0A9A DlgItem::get_info() 0050:0B35 idle DlgItem::get_rid_of_shapes() 0050:0B7D DlgItem::set_curr_shape_frame(int) 0050:0BB7 DlgItem::show(Vport far*) 0050:0BE1 DlgItem::operator new(unsigned long) 0050:0BF4 idle PersistantEntryIndexList::PersistantEntryIndexList(char far*) 0050:0C2D idle PersistantEntryIndexList::PersistantEntryIndexList(FlexReader far&,unsigned int) 0050:0C69 idle PersistantEntryIndexList::~PersistantEntryIndexList() 0050:0D0C idle PersistantEntryIndexList::init(char far*) 0050:0D72 idle PersistantEntryIndexList::add(char far*,unsigned long) 0050:0E02 idle PersistantEntryIndexList::remove(char far*) 0050:0E94 idle PersistantEntryIndexList::store(FlexWriter far&,unsigned int) 0050:102D idle PersistantEntryIndexList::load(FlexReader far&,unsigned int) 0050:1240 PersistantLists::PersistantLists() 0050:128F PersistantLists::~PersistantLists() 0050:12E8 PersistantLists::get(char far*) 0050:134B PersistantLists::add(char far*,char far*,unsigned long) 0050:13B3 PersistantLists::remove(char far*,char far*) 0050:13EC PersistantLists::store() 0050:14D8 idle PersistantLists::load() 0050:15AB TemplateList::add(EntryIndex far*,unsigned int) 0050:163A TemplateList::add(EntryIndex far*) 0050:16C6 TemplateList::remove(EntryIndex far*) 0050:175B TemplateList::get_index(EntryIndex far*) 0050:1793 TemplateList::reset() 0050:17C7 TemplateList::~TemplateList() 0050:1803 TemplateList::TemplateList(char far*,int) 0050:1879 TemplateList::add(... 0050:1908 TemplateList::add(... 0050:1994 TemplateList::remove(... 0050:1A29 TemplateList::get_index(... 0050:1A61 TemplateList::reset() 0050:1A95 TemplateList::~TemplateList() 0050:1AD1 TemplateList::TemplateList(char far*,int) 0050:1B47 DlgCredits::DlgCredits(const char far*,const char far*) 0050:1BA9 idle DlgCredits::set_font(ColorFont far*,int far*) 0050:1C08 idle DlgCredits::show(Vport far*) 0050:1D2C DlgCredits::~DlgCredits() 0051:0000 DlgOpt::Create(char far*,FlagsType) 0051:0118 DlgOpt::PostCmds() 0051:0168 idle DlgOpt::DlgOpt(char far*,int) 0051:01AE idle DlgOpt::~DlgOpt() 0051:01F1 idle DlgOpt::init() 0051:0212 idle DlgOpt::SetText() 0051:0768 idle DlgOpt::create_item(char,char far*,SkipList far*) 0051:07D8 idle DlgOpt::RestartGamePrepare(Event far*,PlayingLevelType) 0051:0803 idle DlgOpt::set_sound_button(int) 0051:0884 idle DlgOpt::Sound(int,SoundType) 0051:08DF idle DlgOpt::number_pressed(char) 0051:090E idle DlgOpt::Cancel(Event far*) 0051:09AC idle DlgOpt::process(Event far*) 0051:170A idle DlgOpt::show(Vport far*) 0051:176B idle DlgOpt::show_opts_items() 0051:18CC idle DlgOpt::show_lodb_items() 0051:1AD3 idle DlgOpt::show_savb_items() 0051:1CC5 idle DlgOpt::show_audb_items() 0051:1FF1 idle DlgOpt::show_gamma_items() 0051:20D5 idle DlgOpt::show_level_items() 0051:214C idle DlgOpt::show_YesNo_items(int) 0051:221E idle DlgOpt::show_credits_items() 0051:22FB idle DlgOpt::show_test_items() 0051:2328 idle GetDifficultyLevel() 0051:2335 idle DlgOpt::SetDifficultyLevel(PlayingLevelType) 0051:2357 idle DlgOpt::GetGammaCorrectionPercentage() 0051:2364 idle DlgOpt::SetGammaCorrectionPercentage(unsigned int) 0051:237C idle DlgOpt::SetSound(int,int) 0051:238F idle DlgOpt::GetSfxVolume() 0051:239C idle DlgOpt::GetMusicVolume() 0052:0000 idle ScrollData::ScrollData(int) 0052:0067 DlgGameSelector::DlgGameSelector(SkipList far*,char far*,char far*) 0052:0195 idle DlgGameSelector::~DlgGameSelector() 0052:025E idle DlgGameSelector::up() 0052:029E idle DlgGameSelector::down() 0052:02DE idle DlgGameSelector::set_curr_shape_frame(int) 0052:0312 idle DlgGameSelector::set_game_number(GameIndexType) 0052:0339 idle DlgGameSelector::process(Event far*) 0052:0427 idle DlgGameSelector::get_blank_shape(char far*) 0052:053E idle DlgGameSelector::load_blank_shape(int) 0052:0596 idle DlgGameSelector::load_shape(char far*,int) 0052:06C3 idle DlgGameSelector::start_scrolling(int) 0052:0703 idle DlgGameSelector::stop_scrolling() 0052:0753 idle DlgGameSelector::scroll_step() 0052:07F6 idle DlgGameSelector::show(Vport far*) 0052:095F idle DlgGameSelector::load_game() 0052:09B9 idle DlgGameSelector::get_caption() 0052:0A54 idle DlgGameSelector::GetScriptGameNumber() 0052:0A61 idle DlgGameSelector::SetScriptGameNumber(GameIndexType) 0052:0A81 _int86 0052:0AB2 _int86x 0052:0B82 _strchr 0052:0BAA idle _fstrchr 0052:0BC1 idle __fstrchr 0052:0C24 _delay 0053:0000 idle DATASEG@ 0053:005B idle BCC286_EXE 0053:005D idle __Int0Vector 0053:0061 idle __Int4Vector 0053:0065 idle __Int5Vector 0053:0069 idle __Int6Vector 0053:006D __C0argc 0053:006F __C0argv 0053:0073 __C0environ 0053:0077 idle __CSalias 0053:0079 __envLng 0053:007B __envseg 0053:007D __envSize 0053:007F __psp 0053:0081 idle __osversion 0053:0081 __osmajor 0053:0081 idle __version 0053:0082 idle __osminor 0053:0083 _errno 0053:0085 idle __StartTime 0053:0089 idle ___brklvl 0053:008B idle __heapbase 0053:008F idle __brklvl 0053:0093 idle __heaptop 0053:0098 idle _Message_Base 0053:0138 idle _EmptySpace 0053:01EA idle _BigPtrRoot 0053:135E idle _DACBuffer 0053:15A8 _DAC_IsPaused 0053:19BA _SoundSystemActive 0053:19BB _MaxSoundCache 0053:19BF _Sound 0053:19F6 _SndIRQ 0053:19F7 _SndPort 0053:19F9 _SndDMA 0053:19FA _SoundFadeMeters 0053:19FC _TheSoundTimer 0053:1A00 _SpkrMgr 0053:1A04 idle _SoundPath 0053:1A3A SoundTimer:: 0053:1A66 FlexIndex:: 0053:1A86 _ShowSkin 0053:1A8C Figure:: 0053:1AB0 Appearance:: 0053:1ACC Limb::AtRest 0053:1ACE idle _CompressionBuffer 0053:1B02 idle _MotionChunkName 0053:1B06 idle _PoseChunkName 0053:1B0A idle _ScratchBufferName 0053:1B27 LinkedList:: 0053:1B2B MotionManager:: 0053:1B33 Motion:: 0053:1B37 Link:: 0053:1B3C idle _PoseString 0053:1B50 _ShowSkeleton 0053:1B6E idle _Origin 0053:1B7A idle _IAxis 0053:1B86 idle _JAxis 0053:1B92 idle _KAxis 0053:1B9E idle _IAxisNeg 0053:1BAA idle _JAxisNeg 0053:1BB6 idle _KAxisNeg 0053:1BC2 idle _Front 0053:1BE7 _Top 0053:1C0C idle _Side 0053:1C32 HelpArea:: 0053:1C52 NullFont:: 0053:1C7A U8Font:: 0053:1CA6 idle _Whitespace 0053:1CAA _Terminators 0053:1CAE _WhiteTable 0053:1CC4 idle _ListsInitialized 0053:1CC5 _ObjectList 0053:1CD1 _TempObjectList 0053:1CDD _WaypointList 0053:1CE9 _TriggerList 0053:1CF5 _PhysicalList 0053:1D01 _CameraList 0053:1D0D _ItemList 0053:1D19 _FigureList 0053:1D25 _PushedObjectList 0053:1D31 _PolyObjectList 0053:1D3D _FlatObjectList 0053:1D49 _DeathRow 0053:1D55 _ResourceList 0053:1D61 _BankedMotionList 0053:1D6D _AprTypeList 0053:1D79 _TextureList 0053:1E74 idle MousePointer::sx 0053:1E76 idle MousePointer::sy 0053:1E78 idle MousePointer::xlen 0053:1E7A idle MousePointer::ylen 0053:1E7C idle MousePointer::old_x 0053:1E7E idle MousePointer::old_y 0053:1E80 idle MousePointer::freeze_x 0053:1E82 idle MousePointer::freeze_y 0053:1E84 idle MousePointer::cat_sleep_level 0053:1E85 MousePointer::list 0053:1E89 idle MousePointer::shape 0053:1E8D idle MousePointer::background 0053:1E91 idle MousePointer::stack 0053:1EB9 idle MousePointer::index 0053:1EBB idle MousePointer::frame 0053:1EBD idle MousePointer::supress_interrupt 0053:1EBE _StopMe 0053:1EBF _FlagMe 0053:1ECE idle _VV1 0053:1ED2 idle _VV2 0053:1ED6 _PositionLimit 0053:1EDA idle EditableObject::selected_ptr 0053:1EE5 EditableObject:: 0053:1F3D BaseObject:: 0053:1F51 Object:: 0053:1FA6 WaypointObject::chunk_name 0053:1FB0 WaypointObject:: 0053:200D BoxyObject:: 0053:2066 idle _ShowTriggers 0053:2067 TriggerObject::chunk_name 0053:2077 TriggerObject:: 0053:20EC idle _LocalDeckLevel 0053:20F0 idle _ShowPhysicalLabels 0053:20F1 PhysicalObject::chunk_name 0053:210F PhysicalObject:: 0053:219B EORObject:: 0053:2228 ItemObject::chunk_name 0053:222C _recheck_items 0053:227C ItemObject:: 0053:2310 PolyObject:: 0053:2373 Element:: 0053:2377 SkipDrawElement:: 0053:237B FlatObject:: 0053:2388 FigureObject:: 0053:2400 BankedMotion:: 0053:2414 BankedMotionDummy:: 0053:2418 idle _Limbo 0053:2480 MotionList:: 0053:2498 _Hammer 0053:249C _PoseRate 0053:24A0 idle _MaxHammer 0053:266D LivingFigure:: 0053:2719 Marionette:: 0053:2752 idle _DefendTable 0053:2756 idle _ZoneTable 0053:2958 idle _LEX_ATK_TICK 0053:29BA _ClimbAngleTolerance 0053:2A66 _ThePlayer 0053:2A6A idle _strCannotSave 0053:2C4B APlayer:: 0053:2CFE SliderList:: 0053:2D1E ButtonDisplay:: 0053:2D52 _TicksPerCharacter 0053:2D7B CaptionProcess:: 0053:2DA7 ProcessInterrupt:: 0053:2DD5 FigureProcess:: 0053:2E16 _KernelRunning 0053:2E17 idle _KernelDepth 0053:2E19 idle _RTKernelDepth 0053:2E2F MotionProcess:: 0053:2E70 ModifySoundOverTime:: 0053:2EA0 ModifyVarEvery30th:: 0053:2ED0 BaseScriptProcess::next_process_id 0053:2ED4 BaseScriptProcess::scList 0053:2ED8 BaseScriptProcess:: 0053:2F1C idle _ShowAllScripts 0053:2F1D idle ScriptProcess::beg 0053:2F21 idle ScriptProcess::end 0053:2F25 idle _CompoundConditionTable 0053:2F43 idle _ConditionTable 0053:2F84 idle _CurFigWord 0053:2F88 idle _CurItemWord 0053:2F8C idle _PlayerWord 0053:2F90 idle _EnemyWord 0053:3031 ScriptProcess:: 0053:307F RealTimeScriptProcess:: 0053:30B8 idle _SuspendList 0053:30BC FlicScriptProcess:: 0053:3108 idle _Always 0053:310C idle _At 0053:3110 idle _Continue 0053:3114 idle _Energy 0053:3118 idle _Freeze 0053:311C idle _Gradual 0053:3120 idle _Impact 0053:3124 idle _Lex 0053:3128 idle _Loosen 0053:312C idle _Maximum 0053:3130 idle _MyBattery 0053:3134 idle _Never 0053:3138 idle _Nostopmotion 0053:313C idle _Noscript 0053:3140 idle _Onscreen 0053:3144 idle _Pause 0053:3148 idle _Player 0053:314C idle _Pointat 0053:3150 idle _Pointaway 0053:3154 idle _Quick 0053:3158 idle _Rthand 0053:315C idle _Run 0053:3160 idle _Snapto 0053:3164 idle _Stack 0053:3168 idle _Tendegrees 0053:316C idle _Tighten 0053:3170 idle _Toggle 0053:3174 idle _Unload 0053:3178 idle _Unlock 0053:317C idle _Walk 0053:3180 _CommandTable 0053:345A _Commands 0053:3FEE _FunctionTable 0053:4183 _Functions 0053:46F5 StandardMotion:: 0053:4723 ContinualMotionProcess:: 0053:4768 _HitVolume 0053:476A _TravelVolume 0053:47A9 MissileProcess:: 0053:4835 WalkToProcess:: 0053:4861 TurnToProcess:: 0053:48C0 ConfrontEnemyProcess:: 0053:4901 SubtitleProcess:: 0053:4932 idle _FileTime 0053:4936 idle _SuppressFileNotes 0053:4938 idle _CompName 0053:4943 Game:: 0053:4963 FilledDisplay:: 0053:4983 GameCamera:: 0053:4988 MonoFont:: 0053:49B4 _NewPalette 0053:49B8 _EditorPalette 0053:49BC _NeedToChangePalette 0053:49BD _PaletteFadeState 0053:49BE _DefaultRa 0053:49C0 _DefaultGa 0053:49C2 _DefaultBa 0053:49C4 idle _PaletteName 0053:49CC GamePalette:: 0053:49E0 PalettePrototype:: 0053:49F4 SoftwarePalette:: 0053:4A08 VgaPalette:: 0053:4A1C _DoubleBufferSuppressed 0053:4A1D _NeedToForce 0053:4A24 idle _TestMotion 0053:4A28 idle _TestEvent 0053:4A2C _SoundMem 0053:4A30 _StartTick 0053:4A34 _StartDate 0053:4B66 DosDir:: 0053:4B6A _MusicIRQ 0053:4B6B _MusicPort 0053:4B6D _MusicDMA 0053:4B6E _MusicOn 0053:4BA0 _TheScreen 0053:4BAA idle _TotalExitRoutines 0053:4BAC idle _ExitRoutine 0053:4C3D ResourceIndex:: 0053:4C41 Resource:: 0053:4C4E idle _ScannerName 0053:4C52 idle TextureScanner::permanent_ytable 0053:4C76 idle _AnimationCommand 0053:4CE8 idle _ApplyCommandName 0053:4D18 _TotalShrapnelInExistence 0053:4D1A idle _GravityConstant 0053:4D1E _ShrapnelLife 0053:4D20 idle _ShrapnelSampleNumber 0053:4D3A ShrapnelObject:: 0053:4D96 idle _ShrapnelVelocity 0053:4DA2 idle _MirrorList 0053:4DE6 idle _BackgroundColor 0053:4DEA idle _FinalDestination 0053:4E28 _MonitorVport 0053:4E2C _MonitorRunning 0053:4E2D _MonitorMiniScreen 0053:4E2E _button_down 0053:4E30 _curr_music_playing 0053:4E32 _PreserveCameraStr 0053:4E3B _DontInterruptNow 0053:4E3D _SuspendOptions 0053:4E9E _FatalDepth 0053:4EA0 idle _ExitMessage 0053:4F9A _Program 0053:4F9E _Version 0053:4FA2 _Copyright 0053:4FA6 idle _StampString 0053:507C idle _OldInterruptZero 0053:5080 _DivideByZeroError 0053:5084 idle _WhoRender 0053:5088 idle _DBZ 0053:50A8 idle _GPFault 0053:50AC idle _OldGeneralProtection 0053:50B8 _Playing 0053:50B9 _InGame 0053:50BA _ShowWireFrame 0053:50BB _LevelLocked 0053:50BC _ShowSubtitles 0053:50BD _HasEnteredEditor 0053:50BE _GameFrozen 0053:50BF _KernelFrozen 0053:50C0 _MostVertices 0053:50C2 _GameTurns 0053:50C6 _Language 0053:50C7 _NonEnglishLanguages 0053:50CC idle _VoiceCaptionShade 0053:50D0 idle _ShowVoiceCaption 0053:50D2 idle _CenterVoiceCaption 0053:50D4 idle _DoFastShadowBox 0053:50D6 _CurrentCaptionProcess 0053:50DA idle _VC_line1 0053:50DE idle _VC_line2 0053:50E2 idle _VC_line3 0053:50E6 idle _CaptionFont 0053:50EA idle _CurrentCaptionColor 0053:50EB idle _NormalCaptionColor 0053:5123 ShadeBox:: 0053:5143 HsvPalette:: 0053:5158 idle _ColorRangeList 0053:5224 idle _QuickColorTable 0053:5E24 idle _TotalColorRanges 0053:5E26 _wall_color 0053:5E2A _trigger_color 0053:5E2E _edit_box_color 0053:5E32 _man_box_color 0053:5E36 _camera_color 0053:5E3A _gray_color 0053:5E3E _dark_gray_color 0053:5E42 _waypoint_color 0053:5E46 _monitor_color 0053:5E4A _video_color 0053:5E87 FlexWriter:: 0053:5EA7 SceneData:: 0053:5EB4 _BytesOfResources 0053:5EB8 _SceneShapes 0053:5EE6 FillElement:: 0053:5F00 idle _BackgroundShape 0053:5F04 idle _BackgroundVport 0053:5F13 UnClipSkipDrawElement:: 0053:5F17 EricDrawElement:: 0053:5F30 CameraObject::chunk_name 0053:5F34 _ShowCameras 0053:5F35 _DefaultNearMark 0053:5F39 _DefaultFarMark 0053:5F3D _DefaultFOVReduction 0053:5F3F idle _CameraVsPlayerAngle 0053:5F41 idle _CameraVsPlayerDist 0053:5F70 CameraObject:: 0053:5FF0 Script::check_for_translations 0053:5FF1 _NoScrFiles 0053:5FF2 _CompileStrippedScps 0053:5FF3 idle IncludeFileType::global_sp 0053:5FF7 idle IncludeFileType::global_rtsp 0053:61E2 _TurnRate 0053:61E6 _MovementRate 0053:61EA idle _MouseEquivalent 0053:61FC _LowestDeckLevel 0053:6201 ShapeButton:: 0053:62C0 idle _HashData 0053:62C4 idle _LastItem 0053:62D8 _ScriptDir 0053:62DC _FlicFiles 0053:62E0 _CamFiles 0053:62E4 _GameDataDirectory 0053:62E8 _EditableData 0053:62EC _PlayDirectory 0053:62F0 _GameDataSave 0053:62F4 idle _FirstLevel 0053:62F8 _SaveGameDirectory 0053:62FC _PercentS_Load 0053:6300 idle _IdNobody 0053:639A idle _IndexConversion 0053:63C2 _HelpScreen 0053:63CA _TheCamera 0053:63CE _CurrentCamera 0053:63D2 _CameraRequested 0053:63D6 _ForcedCamera 0053:63DA _AutomatedCameraSwitching 0053:63DB idle _InCameraView 0053:63DC idle _LastBest 0053:63E0 _BigCameraChange 0053:63E1 _CameraName 0053:63E5 _MajorCameraName 0053:63E9 _OldCameraName 0053:63ED _OldMajorCameraName 0053:63F1 idle _NewAmbientSounds 0053:63F2 _CameraAmbient 0053:63F6 _MajorCameraAmbient 0053:63FA _HeWhoIsWatched 0053:6530 KeyboardProcess::process 0053:6534 _LargestReadBlock 0053:6538 idle _TheFlic 0053:6566 Flic:: 0053:6576 idle Quake::quakeMagnitude 0053:6577 idle Quake::quakeX 0053:6578 idle Quake::quakeY 0053:6579 idle Quake::quakeDX 0053:657A idle Quake::quakeDY 0053:657B idle Quake::lastQuakeX 0053:657C idle Quake::lastQuakeY 0053:65A8 idle _DataChanged 0053:65A9 idle _DataVersion 0053:65AB idle _LevelVersion 0053:662A idle _TheOnlyLegalFader 0053:6633 FadeProcess:: 0053:6664 _GarbageIllegal 0053:6677 Wait:: 0053:66C4 __stklen 0053:66C6 _Slow_Factor 0053:66C8 idle RedInit::MemTooLow 0053:66C9 _WorkString 0053:68C9 _DefaultPaletteFile 0053:68CD SkipList::HeaderBytes 0053:68CF idle _TinyFont 0053:68D3 _MemoryRating 0053:68D7 _MusicSystemActive 0053:68D8 _PreShip 0053:68D9 idle _TempDir 0053:68DD _strSlowFactor 0053:68E1 idle _CDROM_Root 0053:68E5 _What2Use 0053:68E6 _SoundTimerName 0053:68EA idle _AllowEditing 0053:68EB idle _exit_after_compile 0053:6BBE RedInit:: 0053:6BDA _LeaveGame 0053:6C02 idle _Empty1Space 0053:6C70 idle _ASPECT_RATIO 0053:6C74 idle _DefaultCameraId 0053:6C84 Camera:: 0053:6C88 CameraInfo::near_plane_distance 0053:6C8C _DefaultFOV 0053:6C90 _DefaultProjectionPlane 0053:6C94 _DefaultZoom 0053:6C98 idle RealSpacePalette::last_min_depth 0053:6C9C idle RealSpacePalette::last_max_depth 0053:6CC7 RealSpacePalette:: 0053:6CDC idle Light::ambient_intensity 0053:6CDE idle Light::max_intensity 0053:6CE0 idle Light::normalized_ambient_intensity 0053:6CE2 idle _PreservedLightIntensity 0053:6CE4 ShadedLine:: 0053:6D04 TranslucentLine:: 0053:6D24 DrawPrimitive:: 0053:6D34 Line:: 0053:6D54 SolidLine:: 0053:6D74 ShadedLineElement:: 0053:6D78 TranslucentLineElement:: 0053:6D7C SolidLineElement:: 0053:6D80 BasicLineElement:: 0053:6D84 _InsideNearAndFar 0053:6D85 DrawPrimitive::depth 0053:6D8A FlatShadedTexturedQuad:: 0053:6DAA GShadedQuadWithTexture:: 0053:6DC6 FShadedQuadWithTexture:: 0053:6DE6 TextureMappedQuad:: 0053:6E02 GouraudShadedQuad:: 0053:6E12 FlatShadedQuad:: 0053:6E26 SolidQuad:: 0053:6E36 TranslucentQuad:: 0053:6E46 Quad:: 0053:6E56 WireFrameQuad:: 0053:6E66 FlatShadedTexturedQuadElement:: 0053:6E6A GShadedQuadWithTextureElement:: 0053:6E6E FShadedQuadWithTextureElement:: 0053:6E72 TextureMappedQuadElement:: 0053:6E76 GSQuadElement:: 0053:6E7A FlatShadedQuadElement:: 0053:6E7E TranslucentQuadElement:: 0053:6E82 SolidQuadElement:: 0053:6E86 WireFrameQuadElement:: 0053:6E8A QuadElement:: 0053:6E8E idle _TextureRle 0053:6E92 _FastTextureSwapping 0053:6EA1 TextureAnimation:: 0053:6EA6 _TextureIdentity 0053:6EDD TextureMapInfo:: 0053:6EE2 _GouraudShadingOn 0053:6EE3 _TextureMappingOn 0053:6EE4 _WireFrameOn 0053:6EE6 FlatShadedTexturedTriangle:: 0053:6EFE GShadedTriangleWithTexture:: 0053:6F16 TextureMappedTriangle:: 0053:6F26 FShadedTriangleWithTexture:: 0053:6F3E GouraudShadedTriangle:: 0053:6F56 Triangle:: 0053:6F66 WireFrameTriangle:: 0053:6F76 SolidTriangle:: 0053:6F86 FlatShadedTriangle:: 0053:6F9E FlatShadedTexturedTriangleElemen:: 0053:6FA2 GShadedTriangleWithTextureElemen:: 0053:6FA6 FShadedTriangleWithTextureElemen:: 0053:6FAA GouraudShadedTriangleElement:: 0053:6FAE TriangleElement:: 0053:6FB2 WireFrameTriangleElement:: 0053:6FB6 SolidTriangleElement:: 0053:6FBA FlatShadedTriangleElement:: 0053:6FBE TranslucentTriangle:: 0053:6FCE TextureMappedTriangleElement:: 0053:6FD2 TranslucentTriangleElement:: 0053:6FD6 idle VertexBuffer::num_verts 0053:6FD8 VertexBuffer::vertices 0053:700A Object::chunk_name 0053:703B PolygonAppearanceType:: 0053:7043 AppearanceType:: 0053:704C PolygonAppearanceType::primitive_mem_ptr 0053:7050 PolygonAppearanceType::primitive_type_mem_ptr 0053:705C _ScratchData 0053:70D9 PolygonAppearance:: 0053:70F6 idle PolygonAppearance::default_max_detail_level 0053:7128 idle _IndexBufferName 0053:713E FastIndex:: 0053:7142 FastFlex:: 0053:716C _TheMusicProcess 0053:7170 idle _musicOn 0053:7171 idle _TransFilePtr 0053:7175 idle _hdriver 0053:7177 _state_table_size 0053:717B idle _speedhack 0053:717D idle _music_volume 0053:717F idle _old_measure 0053:7181 idle _new_measure 0053:7183 idle _transition 0053:7187 idle _transition_lookup 0053:718B idle _desired_tune 0053:718D idle _current_tune 0053:718F idle _initialized 0053:7191 idle _hooked 0053:7193 idle _num_ms 0053:7195 idle _music_status 0053:7197 idle _ref_meas 0053:7199 idle _music_play_state 0053:719B idle _music_stop_state 0053:719D idle _slow_stop_state 0053:719F _mpu_401_device 0053:71A1 idle _auto_detect 0053:71A3 idle _music_dma 0053:71A5 idle _music_irq 0053:71A7 idle _music_drq 0053:71A9 idle _music_port 0053:71AB idle _music_branch 0053:72AA idle _Music_Buffer 0053:72B2 idle _last_read 0053:72B6 idle _trans_file_ptr 0053:72BA idle _play_queue 0053:72BC idle _ms_files 0053:72C0 _tune 0053:72C4 idle _current_ms 0053:72D1 idle _current_other 0053:72DE idle _current_temp 0053:72E2 idle _a_seq 0053:72FA _GTL_PREFIX 0053:7381 MusicProcess:: 0053:73AE _deleteMe 0053:73B2 _SequenceMemName 0053:7430 HardwarePalette:: 0053:7444 TFlic:: 0053:7454 _TheConfiguration 0053:748C IconButton:: 0053:74AC ToggleButton:: 0053:74CC ArrowButton:: 0053:74EC Button:: 0053:750C PushButton:: 0053:752C BrightButton:: 0053:754C CommandButton:: 0053:756C MobileButton:: 0053:758C _Screen 0053:7590 idle _TheEventQueue 0053:75A2 MenuInitializer:: 0053:75A6 _ButtonText 0053:75A7 idle _ButtonOutline 0053:75A8 idle _ButtonDark 0053:75A9 idle _ButtonDim 0053:75AA idle _ButtonLite 0053:75AB _StdBackground 0053:75AC idle _StdOutline 0053:75AD _B0 0053:75AE _B1 0053:75AF _B2 0053:75B0 _B3 0053:75B1 _B4 0053:75B2 _B5 0053:75B4 idle Display::was_upon 0053:75B8 idle Display::DrawScreen 0053:75BC _ForceRefresh 0053:75BE idle _OtherScreen 0053:75C2 _dd 0053:75CA Display:: 0053:75EA DisplayManager::stack 0053:75FE DisplayManager::selection 0053:7612 DisplayManager::stack_index 0053:7614 DisplayManager::interrupted 0053:7615 idle DisplayManager::current_parent 0053:7619 _CharAlign 0053:7626 DisplayManager:: 0053:762A _TheHelpCall 0053:762E idle _SlamOfs 0053:7630 _MouseDepth 0053:7637 NumberEntryArea:: 0053:765F TextEntryArea:: 0053:767F MirroredTextEntryArea:: 0053:76A0 OutlinedFilledDisplay:: 0053:76C0 Position:: 0053:76C4 Slider:: 0053:76E4 SliderArea:: 0053:7704 NoOutlineMobileButton:: 0053:7740 TextReporter:: 0053:7760 TextButton:: 0053:7780 TextBox:: 0053:77A0 TextArea:: 0053:77C0 TextDisplay:: 0053:7800 TextBufferList:: 0053:783C AnyTextList:: 0053:7878 TextPicker:: 0053:7898 _NoNotes 0053:78A3 ErrorNotifier:: 0053:78C3 Notifier:: 0053:78E4 _ElementListOverflow 0053:78E5 idle _ElementPoolName 0053:78E9 ElementPool::pool 0053:78ED idle ElementPool::size 0053:78EF ElementPool::data_edge 0053:78F1 ElementPool::element_count 0053:78F3 ElementPool::index_ptr 0053:7904 idle ElementBuffer::sort_queue 0053:7922 TextElement:: 0053:7931 MemoryDevice:: 0053:7949 Device:: 0053:7956 idle _dDest 0053:795A idle _dSrc 0053:795E _dDelDest 0053:7960 idle _dDelSrc 0053:7962 idle DeviceProgress::report 0053:7966 idle _DeviceAllocationLimit 0053:796A idle _zr 0053:796E idle _zw 0053:797E NullDevice:: 0053:7996 FileDevice:: 0053:79D4 _NoReason 0053:7A56 idle _palette_initializer 0053:7A76 idle _total_palette_initializers 0053:7A7C _CrtStatusPort 0053:7A7E _Black 0053:7A7F _Blue 0053:7A80 idle _Green 0053:7A81 idle _Cyan 0053:7A82 _Red 0053:7A83 _Magenta 0053:7A84 idle _Brown 0053:7A85 _LightGray 0053:7A86 _DarkGray 0053:7A87 _LightBlue 0053:7A88 _LightGreen 0053:7A89 idle _LightCyan 0053:7A8A idle _LightRed 0053:7A8B idle _LightMagenta 0053:7A8C idle _Yellow 0053:7A8D _White 0053:7AB6 idle _SkipDescriptor 0053:7ABA idle _SkipPointer 0053:7ABE idle EventQueue0::mouseReverse 0053:7ABF idle EventQueue0::doubleDelay 0053:7AC1 idle EventQueue0::repeatDelay 0053:7AC3 idle EventQueue0::autoTicks 0053:7AC5 idle EventQueue0::autoDelay 0053:7BAD _curMouse 0053:7BBC HardwareMouse::buttonCount 0053:7BBD idle HardwareMouse::handlerInstalled 0053:7BBE KeyEventHandler::key_positions_array 0053:7C25 idle KeyEventHandler::last_key 0053:7C26 idle KeyEventHandler::last_extended 0053:7C27 idle KeyEventHandler::buffer 0053:7C2B idle KeyEventHandler::queue_length 0053:7C2D idle KeyEventHandler::oldest 0053:7C2E idle KeyEventHandler::newest 0053:7C2F idle KeyEventHandler::event_count 0053:7C30 idle KeyEventHandler::keyboardDualCodes 0053:7C4C idle KeyEventHandler::keyboardExtendedCode 0053:7C4D idle KeyEventHandler::insertKeyLocked 0053:7C4F idle KeyEventHandler::keyboardReentrant 0053:7C50 idle KeyEventHandler::keyboardStatus 0053:7C52 _KeyboardStackOverflowFlag 0053:7C54 __RegisterKeyPointer 0053:8060 idle __Extended 0053:8062 _TheKeyboard 0053:8066 __ChainKeyboardInterrupt 0053:8067 __InsideKeyboardInterrupt 0053:8068 _UseInt15 0053:8069 idle Keyboard::queue 0053:80E1 Keyboard::scan_codes 0053:80F4 idle KeyDevice::installed_flag 0053:80F5 idle KeyDevice::interrupt_15_avail 0053:80F6 idle KeyDevice::old_prot_handler 0053:80FA KeyDevice::old_real_handler 0053:80FE idle KeyHandler::handler_ptr 0053:8102 KeyHandler::key_mask 0053:8130 _ascii_codes 0053:8330 _Tick 0053:8334 _ConstantTick 0053:8338 _TheTicker 0053:833C idle _TheConstantTicker 0053:8347 ConstantIncrementer:: 0053:8373 TickIncrementer:: 0053:83A0 _FrameTicks 0053:83A4 _ConstantFrameTicks 0053:83A8 idle _ProfileTick 0053:83AC _TheProfiler 0053:83B8 ProfileProcess:: 0053:83E4 _DosError 0053:83E6 DosErrorHandler::state 0053:83E8 idle _ErrorNumber 0053:83EA _ExtraDosErrorInfo 0053:83EE _DosRetryCount 0053:8440 _DefaultFindFirst 0053:8444 _DefaultFindNext 0053:8448 idle DosPath::Drive 0053:844B DosPath::Dir 0053:848D idle DosPath::File 0053:8496 idle DosPath::Ext 0053:84BA idle _DeleteStrainer 0053:84CB DosDirList:: 0053:84D0 idle _FileAccessFlag 0053:84D6 idle _FileShareFlag 0053:84DE idle _FileAttribFlag 0053:84E4 _DefaultOpen 0053:84E8 _DefaultClose 0053:84EC _DefaultRead 0053:84F0 _DefaultWrite 0053:84F4 _DefaultSeek 0053:84F8 _DefaultTell 0053:84FC _DefaultLength 0053:8594 idle UseIO::current 0053:85BA _MainScreen 0053:85BE _CurVport 0053:8DE2 _CurFont 0053:8DE6 Font:: 0053:8E0E SkipFont:: 0053:8E3A idle _FormSignature 0053:8E6E idle PackFlexFileIndex::Size 0053:8E8F DirPacker:: 0053:8EB7 PackFlexFileIndex:: 0053:8EDE FlexReader:: 0053:8EF6 FlexDevice:: 0053:8F06 idle _palette 0053:8F0A SystemInitializer:: 0053:8F0E FilePalette:: 0053:8F22 idle _TheSystem 0053:8F2E idle _DegreesPerRadian 0053:8F32 idle _RadiansPerDegree 0053:8F36 idle _QF_MAX 0053:8F44 _NULL_vector_3d 0053:8F50 idle _UnitX 0053:8F5C idle _UnitY 0053:8F68 idle _UnitZ 0053:953C idle GlobalDescriptorTable::limit 0053:9540 idle GlobalDescriptorTable::mappedSelector 0053:9542 idle GlobalDescriptorTable::table 0053:9546 LocalDescriptorTable::limit 0053:954A idle LocalDescriptorTable::mappedSelector 0053:954C LocalDescriptorTable::table 0053:9592 idle _FRAGMENT_0_PERCENTAGE 0053:9594 idle _newAddress1 0053:9598 idle _newAddress2 0053:959C idle _MemMonitor 0053:959E ProtMemoryManager::fragments 0053:968E ProtMemoryManager::numFragments 0053:9690 idle ProtMemoryManager::initialized 0053:9691 idle ProtMemoryManager::fromLargest 0053:9692 idle ProtMemoryManager::failedLastRequest 0053:9693 idle _reserved 0053:9694 idle _addr_xhi 0053:9696 _MemName 0053:9716 DescMngr::gdtr 0053:971C DescMngr::idtr 0053:9722 DescMngr::ldtr 0053:9724 DescMngr::simLdtr 0053:972A DescMngr::gdtSel 0053:972C DescMngr::ldtSel 0053:972E DescMngr::idtSel 0053:9730 idle DescMngr::globalDescriptorTable 0053:9734 idle DescMngr::localDescriptorTable 0053:9738 idle DescMngr::interruptDescriptorTable 0053:9748 idle Spanky::interceptorBuffer 0053:974C Spanky::csIpPtrArray 0053:9750 idle Spanky::csIpPtrRetrievalArray 0053:9754 Spanky::numCsIpPtrs 0053:9756 idle Spanky::numCsIpRetrievalPtrs 0053:9758 idle Spanky::currentCsIpRetrievalPtr 0053:975A Spanky::csIpPtrOverflow 0053:975B idle Spanky::csIpPtrRetrievalOverflow 0053:975C Spanky::profiling 0053:975E idle Spanky::profilePtr 0053:9762 idle Spanky::nextProfileSlot 0053:9766 idle Spanky::profilerInitialized 0053:9768 idle Spanky::origBuffer 0053:976C Spanky::intercepting 0053:976D idle Spanky::initialized 0053:976E Spanky::intJumpTable 0053:9772 Spanky::patchPointer 0053:9776 Spanky::setRegsCodeSeg 0053:9778 Spanky::setRegsOrigCodeOff 0053:977A Spanky::setRegsNewCodeOff 0053:977C Spanky::originalIdtAddress 0053:9780 Spanky::newIdtAddress 0053:97B4 idle SelectorManager::selectorStart 0053:97B6 idle SelectorManager::selectorCount 0053:97B8 SelectorManager::currentSelectorCount 0053:97BA SelectorManager::globalSel 0053:9886 _EvilinDosFlag 0053:9888 idle Kernel::processList 0053:988C idle Kernel::processSize 0053:9890 idle Kernel::reconfigureCounter 0053:9892 idle Kernel::currentScanSlot 0053:9894 idle Kernel::currentLinearScanPid 0053:9896 Kernel::maxProcesses 0053:9898 idle Kernel::totalProcesses 0053:989A idle Kernel::currentProcess 0053:989C idle Kernel::currentProcessSize 0053:989E idle Kernel::expandOnDemand 0053:989F Kernel::processing 0053:98A0 idle Kernel::initialized 0053:98A1 idle Kernel::keyboardVectorChanged 0053:98A2 idle Kernel::keyboardBufferOverflow 0053:98A3 idle Kernel::restarting 0053:98A4 Kernel::numPhantoms 0053:98A6 idle Kernel::searchingRef 0053:98A8 idle Kernel::searchingProcessType 0053:98AA idle Kernel::keyboardBufferHead 0053:98AC idle Kernel::keyboardBufferTail 0053:98AE Kernel::priorityCount 0053:98B2 Kernel::currentPriority 0053:98B3 idle Kernel::abortDoProcesses 0053:98B4 Kernel::currentPolledIntPid 0053:98B6 idle Kernel::origKeyboardProt 0053:98BA idle Kernel::origKeyboardReal 0053:98BE Kernel::idStringList 0053:98C2 idle Kernel::pitDivisor 0053:98C4 Kernel::pitPeriod 0053:98C8 Kernel::realTimeList 0053:98D7 idle Kernel::interruptDebug 0053:98D8 idle Kernel::hertz 0053:98DA Kernel::totalSafe 0053:98DC Kernel::totalNonSafe 0053:98DE idle Kernel::interruptStackSegment 0053:98E0 idle Kernel::interruptStackOffset 0053:98E2 idle Kernel::interruptStackSize 0053:98E4 idle Kernel::exceptionStackSegment 0053:98E6 idle Kernel::exceptionStackOffset 0053:98E8 idle Kernel::exceptionStackSize 0053:98EA idle Kernel::oldIntStackSeg 0053:98EC idle Kernel::oldIntStackOff 0053:98EE idle Kernel::oldExceptionStackSeg 0053:98F0 idle Kernel::oldExceptionStackOff 0053:98F2 idle Kernel::currentInterruptPid 0053:98F4 idle Kernel::currentExceptionPid 0053:98F6 idle Kernel::inInterrupt 0053:98F7 idle Kernel::interruptPending 0053:98F8 idle Kernel::easyAtomicFlag 0053:98F9 idle Kernel::intStatusChanged 0053:98FA idle Kernel::realTimeEnabled 0053:98FB idle Kernel::timerVectorChanged 0053:98FC idle Kernel::wantRealTime 0053:98FD idle Kernel::reentrancyFlag 0053:98FE idle Kernel::reentrantException 0053:98FF idle Kernel::processBlank 0053:9900 idle Kernel::inDosPtr 0053:9904 idle Kernel::origProt 0053:9908 idle Kernel::origReal 0053:990C idle Kernel::borlandInterruptRegsPtr 0053:9910 idle Kernel::borlandExceptionRegsPtr 0053:9914 idle Kernel::quickRefProcessArray 0053:9918 idle Kernel::quickProcessTypeArray 0053:991C idle Kernel::accumulatorTable 0053:9920 idle Kernel::magicNumberEnd 0053:9921 idle Kernel::magicNumberTerminator 0053:9997 List:: 0053:999F IntList:: 0053:99A7 FlexFile:: 0053:99E4 ProcessRealTime:: 0053:9A10 NotifyList:: 0053:9A18 Process:: 0053:9A46 BiosTimer:: 0053:9A94 _stdIntHandler 0053:9AA6 StdIntHandler:: 0053:9ACA SceneViewer::dest_vport 0053:9ACE idle _FontColor 0053:9AD0 idle _FontHighlightColor 0053:9ADC SceneViewer:: 0053:9B27 MyNullFont:: 0053:9B83 BookViewer:: 0053:9BC3 BookArtViewer:: 0053:9BF8 TabFont:: 0053:9C2F MyFont:: 0053:9C8B ColorFont:: 0053:9CDC DlgMon::PointerName 0053:9CE5 DlgMon::CreditsState 0053:9D21 DlgBg:: 0053:9D39 DlgMon:: 0053:9D76 DlgMon::Current 0053:9D7A DlgMon::LastButtonPressed 0053:9D8E DlgMon::LastButtonReleased 0053:9DA2 DlgMon::LastButtonHighlighted 0053:9DB6 DlgMon::LastEntryHighlighted 0053:9DCA DlgMon::mouse_state 0053:9DDE DlgBook:: 0053:9E56 idle Entry::var_delim 0053:9E57 _InvalidTicksValue 0053:9E74 Entry:: 0053:9E78 EntryIndex:: 0053:9E7C DlgInputString:: 0053:9EB3 DlgLbl:: 0053:9EE3 DlgState:: 0053:9F04 DlgList::persistant_lists 0053:9F62 DlgList:: 0053:9FEA idle DlgPtr::StillMoving 0053:A0B5 DlgPtr:: 0053:A0D9 DlgPtrType:: 0053:A0FA DlgSegmentScale:: 0053:A11A DlgScaleType:: 0053:A13A DlgScale:: 0053:A15C DlgTxt:: 0053:A18C DlgVp:: 0053:A1A8 idle DlgXItem::beg_of_rows 0053:A1AC _monitor_color_table 0053:A1B6 DlgXItem:: 0053:A1CE _FontManager 0053:A1EB MyColorNullFont:: 0053:A23C DlgBtn:: 0053:A270 DlgItem:: 0053:A288 idle _MaxPersistantLists 0053:A28A idle _MaxPersistantEntries 0053:A2E8 DlgCredits:: 0053:A360 DlgOpt::AmbientHandle 0053:A364 idle _tempGammaCorrectionPercentage 0053:A366 idle DlgOpt::sub_menu_cmd 0053:A368 DlgOpt::PostCmd 0053:A36A DlgOpt::flags 0053:A36C DlgOpt::CreditsRolling 0053:A36E DlgOpt::DifficultyLevel 0053:A370 idle DlgOpt::ExitStr 0053:A37A idle DlgOpt::CancelStr 0053:A384 idle DlgOpt::OkStr 0053:A3A2 idle DlgOpt::NewStr 0053:A3C0 idle DlgOpt::LoadStr 0053:A3CA idle DlgOpt::SaveStr 0053:A3D4 idle DlgOpt::AudioStr 0053:A3DE idle DlgOpt::DetailStr 0053:A3E8 idle DlgOpt::GameStr 0053:A3F2 idle DlgOpt::MusicStr 0053:A3FC idle DlgOpt::SFXStr 0053:A406 idle DlgOpt::YesStr 0053:A410 idle DlgOpt::NoStr 0053:A41A idle DlgOpt::question_no 0053:A41C idle DlgOpt::QuestStr 0053:A4D0 idle DlgOpt::CreditsStr 0053:A4DA idle DlgOpt::CreditsFileStr 0053:A4E4 idle DlgOpt::LevelEasyStr 0053:A502 idle DlgOpt::LevelMedStr 0053:A520 idle DlgOpt::LevelHardStr 0053:A53E idle DlgOpt::GammaCorrectionStr 0053:A548 idle DlgOpt::AmbientSoundStr 0053:A566 DlgOpt::EnterCaptionStr 0053:A584 idle _OptionsText 0053:A815 DlgOpt:: 0053:A852 idle DlgGameSelector::name 0053:A85C idle _DefaultScrollRate 0053:A85E _FilmScrollRate 0053:A860 DlgGameSelector::load_path 0053:A864 DlgGameSelector::OneOfMeIsScrolling 0053:A865 DlgGameSelector::path 0053:A869 idle DlgGameSelector::dest_vport 0053:A86D DlgGameSelector::curr_game 0053:A89C DlgGameSelector:: 0053:A8B8 __atexitcnt 0053:A8BA __ctype 0053:A9BC __exitbuf 0053:A9C0 __exitfopen 0053:A9C4 idle __exitopen 0053:A9C8 __streams 0053:AB58 __nfile 0053:AB5A __openfd 0053:AB82 __fmode 0053:AB84 __notUmask 0053:ACE8 _environ 0053:ACEC _sys_errlist 0053:ADAC idle _sys_nerr 0053:AFC6 __monthDay 0053:AFE0 idle _tzname 0053:AFE8 _timezone 0053:AFEC _daylight 0053:B026 idle filebuf::openprot 0053:B23A ios::basefield 0053:B23E ios::adjustfield 0053:B242 ios::floatfield 0053:B246 idle ios::nextbit 0053:B24A idle ios::usercount 0053:B250 idle __argc 0053:B252 idle __argv 0053:B262 idle ___base 0053:B266 idle ___top 0053:B268 idle ___size 0053:B26B idle ___hincr 0053:B26F idle ___avl 0053:BA77 idle __maxfarrealloc 0053:BA7A __video 0053:BA89 idle _directvideo 0053:BAAE __doserrno 0053:BAB0 idle __dosErrorToSV 0053:BB0A __RealCvtVector 0053:BB0C __ScanTodVector 0053:BC92 idle _Emulator 0053:C11A idle _AMessage 0053:C320 idle _Breakpoint 0053:C35C _EditorClipDepth 0053:C360 idle _TheFlash 0053:C368 _ThePalette 0053:CA7A _Param 0053:CAD6 idle _FileConfig 0053:CADE idle _MonitorRect 0053:CAE6 _TheScript 0053:CB30 _RoomSystem 0053:CB34 _TheGame 0053:CB84 _TheLight 0053:CB98 _Eye 0053:CC02 _WorldPalette 0053:CF22 _VoidSolidLine 0053:CF31 _VoidTranslucentLine 0053:CF43 idle _VoidShadedLine 0053:CF54 _VoidWireFrameQuad 0053:CF6A _VoidTranslucentQuad 0053:CF80 _VoidSolidQuad 0053:CF96 _VoidFlatShadedQuad 0053:CFB1 _VoidGouraudShadedQuad 0053:CFCD _VoidTextureMappedQuad 0053:CFF7 _VoidFShadedQuadWithTexture 0053:D026 _VoidGShadedQuadWithTexture 0053:D056 _VoidFlatShadedTexturedQuad 0053:D086 _GlobalRenderInfo 0053:D0E8 _VoidFlatShadedTriangle 0053:D0FF _VoidGouraudShadedTriangle 0053:D115 _VoidFShadedTriangleWithTexture 0053:D13B _VoidGShadedTriangleWithTexture 0053:D161 _VoidFlatShadedTexturedTriangle 0053:D188 _VoidWireFrameTriangle 0053:D19B _VoidSolidTriangle 0053:D1AE _VoidTranslucentTriangle 0053:D1C0 _VoidTextureMappedTriangle 0053:D1E2 _VertexList 0053:D1E4 _musicFile 0053:D2DA idle _EventQueue 0053:D2E8 _ElementList 0053:D2EA idle _StaticList 0053:D2F0 EventQueue0::mouse 0053:D2F2 KeyEventHandler::current_event 0053:D2F6 idle _FrameClock 0053:D30E idle _ConstantFrameClock 0053:D324 idle _old_mode 0053:D326 _NULL_ThreeByFourMatrix 0053:D356 _NULL_frame_of_ref 0053:D37C idle _setOrigIdtrCallGate 0053:D380 idle _setNewIdtrCallGate 0053:D384 SceneViewer::sw_palette 0053:D68A idle DlgMon::old_palette 0053:D68E idle DlgXItem::gray_table 0053:D70E idle _AudioData 0053:D712 idle _TempAudioData 0053:D716 __atexittbl 0053:D7A4 __new_handler 0053:D7B2 idle _cin 0053:D7E0 _cout 0053:D80C idle _cerr 0053:D838 _clog 0053:D864 idle ___stdin_streambuf 0053:D868 idle ___stdout_streambuf 0053:D86C idle ___stderr_streambuf 0053:D870 idle ios::stdioflush